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Deck Ideas => Post Deck Ideas Here => Trio & Quartet => Topic started by: InsignificantWeeaboo on March 26, 2018, 04:11:01 am

Title: Mutant Factory [Entropy+Life+Light] [Fun]
Post by: InsignificantWeeaboo on March 26, 2018, 04:11:01 am
Too lazy to check whether or not this concept has been made before.

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5l9 5l9 5l9 5l9 5l9 6qq 6qq 6qq 6qq 6qq 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u6 6u6 6u6 7ac 7ac 7ac 7ac 7ac 7ap 7ap 7ap 8pj


1. Get your pillars out, play a Photon, and cast a Supernova if you can
2. Cast Mitosis on the Photon. Your Photon can now create other Photons for absolutely free (0 :light). This will come into play later.
3. Play a Fallen Druid and use the Photon's skill to make another Photon.
4. Mutate the new Photon, create another Photon, rinse and repeat.

TIPS:
  • You generally want to use mitosis prior to the turn you use the Druid's ability. This way, you can use the ability of the new mutant instantly.
  • Save a Photon in your deck, in case Mitosis hasn't been played or if the Photon w/ Mitosis was killed and you don't have a Mitosis in your deck.
  • If you have an extra Fallen Druid in your hand, you can use it as mutation fodder or set up another Photon generator for more mutant creation. (Note: Double mutant creation is rare and triple mutant creation is even rarer.)

Surprisingly, for a deck that mostly relies on luck there are only two that I can think of. Probably more.
  • CC. Especially mass CC. Photons are very weak and will die to any damage given to them. Druids are slightly stronger but still weak.
  • Of course, bad draws are the bane of almost any deck. It's a given.

Any feedback is greatly appreciated.

EDIT: Thinking of changing the name of the deck to differentiate this from a deck with the same name, but it has the same concept so I'm not sure whether or not to go through with it.
Title: Re: Mutant Factory [Entropy+Life+Light] [Fun]
Post by: iancudorinmarian on March 26, 2018, 04:54:22 am
I have a version of this deck I used to play against HB. I will post it when I'm home.
Title: Re: Mutant Factory [Entropy+Life+Light] [Fun]
Post by: CactusKing on March 26, 2018, 04:58:15 am
http://elementscommunity.org/forum/trio-quartet/mutant-factory-(un-upgraded)/msg374089/#msg374089
Title: Re: Mutant Factory [Entropy+Life+Light] [Fun]
Post by: InsignificantWeeaboo on March 26, 2018, 04:16:56 pm
http://elementscommunity.org/forum/trio-quartet/mutant-factory-(un-upgraded)/msg374089/#msg374089

Ah. Even with the same name.
Title: Re: Mutant Factory [Entropy+Life+Light] [Fun]
Post by: iancudorinmarian on March 26, 2018, 04:19:53 pm
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5ls 5oj 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u6 74j 74j 77f 77f 7am 7am 7am 7ap 7ap 7ap 7h2 7jp 7jp 7jp 7jp 7jp 7jp 7k4 7k4 7q5 7q5 7q5 7t9 80i 8pn


This is the deck I was talking about. Of course, it can be changed to be more mutation-oriented rather than RoL/Hope oriented.
Title: Re: Mutant Factory [Entropy+Life+Light] [Fun]
Post by: CactusKing on September 23, 2018, 06:52:47 am
Made a deck a bit similar to that, figured better to post here than an entirely new topic.
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6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u6 6u6 6ve 6ve 6ve 6ve 6ve 6ve 7af 7af 7jp 7jp 7jp 7jp 7jp 7jp 7k4 7k4 7k4 80i 80i 80i 80i 8pu

Plan is fractal RoL into hope, once you have hope up send in the leaf dragons and start mutating rays. If you don't get rushed down during the first few turns of setup this beats just about anything lacking mass cc or shield bypass. You can also play 2 supernovae in a turn and mutate the singularity.

It's good fun, can win surprisingly fast if you get the right mutants. It's reasonably good against all but that fastest rushes, and also in stall matchups where the opponent lacks CC, since some mutants have great breaker skills like Poison, Steal, Momentum, Growth and Dive.

blarg: