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Offline ZawadxTopic starter

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8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55053.msg1146442#msg1146442
« on: July 19, 2014, 12:00:15 pm »
TIME TO ENTER THE TRIALS
HAS RUN OUT

:lightbig

Please make sure you've read the Rules very carefully. Also, here are the Phase 1 Rules.

To join these Trials, post in this thread a single post containing the following information:

Spoiler for Requirements:
-Evidence of Score Requirement
-Evidence of Established Account Requirement
Spoiler for Phase 1:
Spoiler for Task 1:
-Name of Task
-Evidence of completion
Spoiler for Task 2:
-Name of Task
-Evidence of completion
Spoiler for Task 3:
-Name of Task
-Evidence of completion
Spoiler for War Bonus:
-Evidence of participation last war for the same element you are challenging (or defending as a Master)
-If you were a General, evidence of your General-ship
Spoiler for Loyalty Bonus:
-Tell us how many times you have participated in Trials for this element before
-Give us evidence of your participation in each of those trials


Remember, the Requirements to Challenge are:
  • 30,000+ score in Elements
  • 200+ forums posts
  • Joined the forums no less than 3 months ago (at the time the clock above expires)
Note: In the event more there are more than four applicants for one element, priority will be given first to players with the higher Phase 1 scores and second to a combination of score/post count.


Challengers:

Master Zso_Zso of :light is defending.
« Last Edit: July 25, 2014, 08:47:12 pm by CCCombobreaker »
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Offline Calambar

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55053.msg1146797#msg1146797
« Reply #1 on: July 21, 2014, 04:12:27 am »
Spoiler for Requirements:



Spoiler for Phase 1:
Spoiler for Task 1 (Beginning War Training):
Spoiler for Time Trials:
I'm not satisfied with it, I may do better...

Spoiler for Heavy Lifting:
I know it's not any record or anything but I hope 1K attack would be enough, come on, I'm a busy guy Zawad!


I hate you Zawad for stealing so much time from my life :P


Spoiler for Unwavering Will:
As you know FGs draw 2 cards a turn, next turn he decked out, I had 1 hp remaining, I think you can't do that better ;]




Spoiler for Task 2 (Building War Golems):
HYPERION
Hover over cards for details, click for permalink
Deck import code : [Select]
7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jq 7jq 7jq 7jq 7jr 7jr 7jr 7jr 7k1 7k1 7k1 7k2 7k2 7k2 7k2 7k2 7kc 7kc 7km 7km 7km 7km 7km 7km 7n0 7n0 7n1 7n1 7n1 7n1 7n1 7n1 7n2 7n2 7n9 7n9 7n9 7n9 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 8pq


Spoiler for Lore:
I am Titan god of Light! They say I'm a myth, I'm not a myth, I'm alive, I'm the Light, I only have changed my form, I reached Nirvana, now I'm everywhere, everywhere where there is Light, in the Sun, in the Fire, in your desk lamp... Seriously!!! No BS!!!

Just read, for laughs, what silly humans wrote about me:
http://www.theoi.com/Titan/TitanHyperion.html


Strategy

His main strategy is to overwhelm you with light. Harem of nymphs know how to use light and to please their master. Chain of miracles might also infuriate you. Furthermore, beware of strong Light Dragons and untouchable flying Morning Glories that might get you hurt. As he is one "who goes above", and actually "His wife was Theia, lady of the aither--the shining blue of the sky ", he knows some tricks when it comes to Air and sky. Thus, look up at the sky and expect the massive attack from above - Sky Blitz will smash you into pieces! In addition, he knows how to summon Lightning Storms (or maybe he asks his wife to do so?(or maybe it's just the result of  marriage quarrel between them? don't mess up with Theia  ;D) so keep your creatures in safe place.

Definitely AI knows how to use that deck, it's pretty straightforward, just attack, attack, dive, dive, heal, heal, heal, heal, heal....

Here 2 screens from a game of mine against Hyperion in trainer:
Spoiler for Hidden:
I used the same deck as him (but of course without FG buffs), thanks to Fog I was able to survive some next turns and I also got Miracle...


...I managed to kill 2 of his pegasuses with LS, but it didn't save me :P He used Miracle...  That was my last turn before Hyperion last stroke with Sky Blitz.

Spoiler for Task 3 (Entering The War Forge):

NAME:
Penetrating Light
ELEMENT:
Light
COST:
1 :light
TYPE:
Spell
ATK|HP:

TEXT:
Target light creature attacks bypassing shields.  Add HP to your maximun health equal to creature's cost.
NAME:
Penetrating Light
ELEMENT:
Light
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
Target light creature attacks bypassing shields.  Add HP to your maximun health equal to creature's cost.

ART:
http://commons.wikimedia.org/wiki/File:Scream.tif (Slightly modified by Krzysiekxd)
IDEA:
Krzysiekxd
NOTES:
This is a kind of light explosion from a particular light creature that enables this creature to bypass shields and additional  :light quanta that is produced in that moment heal you. The bigger the creature the bigger the light force and the greater the healing.

In my opinion the biggest weakness of Light is inability to bypass shields, so mono light is pathetic for example against dim shield. Considering the fact that it affects only Light creatures and it's just one turn momentum for light creature (yet it attacks in your turn), this card does not give you power to defeat mono eather just using mono light deck every time, but it definitely may help if you managed to deal some initial rush damage before dim shield chain.

It's not very powerful card, and very situational, that's why I decided to give it 1 :light cost for unupped and zero cost for upped.

Thanks for any feedback :)
SERIES:


Hover over cards for details, click for permalink
Deck import code : [Select]
4t9 4t9 4t9 4vl 4vl 50u 50u 50u 50u 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5la 5la 5la 5ld 5li 6u2 6u2 6u2 6u2 6u2 7jq 8pq


Relic = Penetrating Light

Deck used by Lieutenants. Strategy is simple, just buff your dragons with Chaos Power and use Penetrating Light to deal a final blow when figting against troublesome shields.



My first trial, also never in war, so no bonus.
« Last Edit: July 26, 2014, 08:17:10 am by Krzysiekxd »
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Offline Zso_Zso

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55053.msg1146852#msg1146852
« Reply #2 on: July 21, 2014, 01:53:36 pm »
As Zawadx already stated in the opening post I intend to defend the title, while wishing good luck to all the worthy challengers!

My understanding is that I do not need to post score / registration time evidence or tasks, but I would like to state that I was the  :light General in last war as seen on the roster:
http://elementscommunity.org/forum/war/war-7-rosters/

As for loyalty, I participated in 1  :light trial -- the previous one as evidenced by my title and the  :light icon under my avatar (Awards line).
 
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They are just a simulation, and so are you!

Offline Jen-i

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55053.msg1147288#msg1147288
« Reply #3 on: July 24, 2014, 03:05:06 am »
:light Requirements:
Spoiler for Hidden:
Score Requirement:
     

Account Requirement:
     


:light Phase 1:
Spoiler for Hidden:

Task 3 - Being A War Reporter
Spoiler for Hidden:




Tournament Organizer
Achievement Hunter
PvP Specialist
Big Bang Theorist
Self Professed EtG addict



Where does the name Submachine come from?

It originates from my early days of gaming. Submachine is a point-and-click escape game series with wonderful graphics and a twisted plot. When I first registered on Kongregate, I was looking for a cool name and finally settled with Submachine. In the game's bounds the Submachine (also called the Subnet) is a complex set of parallel universes, that's why it hurts me sometimes when people associate my name with a simple submarine or a gun.

So tell me about yourself? What do the EtG forums need to know about Submachine?

I'll tell you about my gamer side at first; my real identity is a bit of a secret. (Jen thinks this means Submachine is Zanz)
Basically I'm an Achievement Hunter from Kongregate, I was collecting badges to become one of the best players. As my forum profile also says, I never played a game for too long, instead I just looted the badges and went on. However, Elements was different, it took me a long time to defeat my first False God, longer than I usually take to complete a hard badge. While I was grinding T50 (which was the old trend before arena), I became addicted, although I didn't notice at that time. I had to stop playing in 2010 and totally forgot about the game. Two years later in high school, I saw that the girl I like played Elements with one of my friends, I was interested in their progress, so I took a small peek on their monitor.



You said you became addicted to EtG, even though you didn't know it - what was it that drew you in?

I can't tell what made me stay when I first started playing. However, after my 2 years hiatus when I logged back to see the new cards, I was amazed by the cardpool I already had. I didn't even remember that I had so many upgraded cards and rare weapons. Starting out with a massive cardbase, I began my epic journey to collect the new shards that were introduced. Before I left, there were only 3 kind of shards and they were only usable if they were upgraded. I had 1 upgraded SoG, and ~13 unupped iirc.


If you're not sure what made you stay initially - what keeps you around now?

Now the game lives a dark era with all the problems regarding pvp. The thing that keeps me around is definitely the Forum (not to mention the daily Oracle duels ^^). Oh and I almost forgot, since I'm an achievement hunter, I made goals for myself too regard the game.


Why did you become a TO?

I wanted to bring some revolution. At the time when I started playing in tournaments I lost many games because of misunderstanding the rules and building an illegal deck. When I planned my 200th post to be a post about an epic tournament win, it turned out that the rules were different that I thought, therefore I lost and had to waste my 200th post in the Suggestions and Feedback thread.
The other reason I applied as a TO is that I think tournaments are the most approachable PVP events for a newcomer, and since we had many farewells at that time, we could only rely on new members to fill the community. Not to mention that my name looks good in blue. :)



If you could leave behind one lasting contribution to the community, what would it be?

Good question. Maybe a guide on where to find anything you're looking for on the forum. Or some forum games, like the RPG I'm working on.


Do you mean like an index that would link you to everything in the forum?

Well, yes. Funny that you say the word 'index', as I nowadays helped updating the Forum Index too. x)   Check out the Link People!


I've got some war related questions: In your opinion what is the most important role of an Elemental Master?

Having fun with the team is only half of the whole picture, but it's definitely a must if you want to be a good Master.  The other most important thing in my opinion is to fill every holes. This means that the Master's biggest challenge is not when it's about war, but when it's about choosing the team.


What is the most important part of choosing a team?

I think it's bidding on the right people. My War Team plan if I manage to become a Master in Trials is to pick at least 2 mindgater. Mindgaters should predict what deck the opposing team will probably throw at us. Then we would need at least 1 deckbuilder. The deck builder's part would be to think of neat synergies that can be added to each prepared deck. We would also need someone who can handle our vault and the changes in it. Speaking about my personal experiences in the last war, we had everything except mindgaters. In fact, we were the ones who got mindgated nearly every time. That's why I'd include at least 2 of them. :)


With 1 exception light has consistently placed in the bottom half of elements in war. In your estimation why is that?

Maybe it's because light's main profession is stalling and it makes the element more predictable. Unfortunately Light has no real CC or PC and it also lacks efficient mid-hitters, while all other elements can show at least 1 decent creature that can be easily spammed without going overquantad.
The only mid-hitter light gets is Archangel, but in war that takes up precious upgrades, while other elements can afford to upgrade something else and still have good attackers.



Tell me more about your experience in the last war.

In the last war, there was a crazy auction going on. Former air-master Jenkar threw trollbids at everyone (even at me) thus forcing other masters to increase their bids significantly. Zso_Zso, the current Master of Light reacted in time and raised my bid, so I could get in his team. He and I are from the same country, so it was quite a pleasure to work with him. We also had ji412jo at our team, who previously tried to introduce me to the basics of war. Sadly right before the first round, we had a dropout, so we could only start with 1 less person. :(  We still had ji412jo, MegroN and furkannnO on our team. I won my matchup in the very first round, but I had no time to celebrate, because the rest of the team all lost. In the second round, I won my matchup again along with furkann, but as in the previous round, all other matches were lost. After this we couldn't recover. Apart from that 1 round where we could achieve a perfect 3-0, we lost more in all other rounds than we won. We can say, that we only had Hope left.


If you could have changed anything what would it have been?

Apart from most of our deck choices - obviously -, I'd change the team member roles a bit. In our team, only jijo had war experience, but he didn't want to interfere with our original plans. I should have convinced him to tell us his ideas from the beginning.


What was the highlight of War #7 for you?

The highlight for Team Light was probably around Round 8, when we had a perfect 3-0 score. The highlight of the whole war was probably when Gravity came up to to the first place with an incredibly fat vault, leaving Air and Aether behind himself. (of course, if I recall correctly. I barely remember how the standings looked back then)


What about for you personally?

Hm, maybe the highlight for me was Round 2 when I was playing against Team Life. I had the perfect deck choice and my opponent wanted to Ragequit during all our matches.


If you had one piece of advice for the next Master of Light what would it be?

Decide who you want on your team before the bidding starts, and bid aggressively on them. The minimum bid on the important members should be around 5-8. Well, not literally aggressively, but with confidence, if you get what i mean :) I never was an aggressive player - just to clarify that.



Thanks for your time and openness! And second best of luck to you in Sacrifice this round! But Best of luck in Trials!



Task 4 - Entering the War Forge
Spoiler for Hidden:

Justicar

   

Two of Light's struggles at the moment are in building a solid rush deck, and almost complete lack of in-element control. This card gives both abilities in one tidy little package. The addition of an unupped midrange attacker to Light's arsenal should open up some new duo possibilities with which Light can build rush decks. Even further with the addition of in-element CC it gives an extra edge to hybrid rush/control decks. I feel like the ability brings something new to the table as well. At the moment EtG has no entering of play effects, nor does it have stat altering soft CC.

Just a few mechanical notes:
  1) Justicar's ability can lower a creatures attack below 0. This functions exactly like Antimatter does.
  2) If there is no other legal target for Justicar, then it automatically affects itself.

Spoiler for The Deck (The deck is missing 4 Justicar):
Hover over cards for details, click for permalink
Deck import code : [Select]
6u5 6u5 6u5 6u5 6u7 6u7 6u7 6u7 7jo 7jo 7jo 7jo 7ju 7ju 7ju 7ju 7la 7la 7la 7la 7la 7la 7la 7la 7la 7la 8pj


Antimatter and Justicar's ability compliment each other nicely, add the stall of DiscoSader and you have a reasonably quick control deck.

Task 5 - Beginning War Training

Spoiler for Hidden:
Challenge 1
Spoiler for Time Trials - 32 Seconds:
Spoiler for Deck Used:
Jen's using a new deck - he's not sharing this code with Spikey until after the Phase is over



Unfortunately I missed the screenie of the final turn I've included my previous best time below.
Spoiler for 43 Seconds:
   

Spoiler for Untouchable Quickness - 5 Turns:
Spoiler for Deck Used:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 6rk 6u2 6u2 6u2 74a 74a 74a 7ac 7ac 7ac 7ac 7an 7an 7an 7ee 7ee 7ee 7ee 7q1 7q1 7q1 7q1 7q1 7th 8ps


   

Challenge 2
Spoiler for Heavy Lifting - 3992 Attack:

Spoiler for Deck:
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u6 6u6 6u6 6u6 6u6 6u6 71c 71c 71c 71c 7ak 7ak 7ak 7ak 7hi 7hi 7hi 7hi 7k2 7k2 7k6 7k6 7k6 7k6 7n2 7n2 7n9 7q1 7q1 7q1 7q1 7q5 7q5 7q5 7q5 7q8 7q8 7qu 7qu 7qu 8ps



Spoiler for Strength in Numbers - 40,918 Attack:
Spoiler for Deck:
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 7ak 7ak 7hi 7hi 7hi 7hi 7jr 7jr 7jr 7jr 7jr 7mu 7mu 7mu 7mu 7n2 7n2 7n9 7n9 7q5 7q5 7q5 7q5 7q8 7q8 7q8 7q8 80b 80i 80i 80i 80i 8ps



So it turns out if you fill the field you can't Sky Blitz a second time - when you try to drop the 2nd SN it won't let you if you don't have room for the singularity.


Challenge 3
Spoiler for Incredible Fortitude - 501HP:


Spoiler for Unwavering Will - 1HP:



:light Bonuses:
Spoiler for Hidden:
None


:light Completed: 3 / 3 Tasks
« Last Edit: July 29, 2014, 03:18:00 am by Jen-i »
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Offline Calambar

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55053.msg1147297#msg1147297
« Reply #4 on: July 24, 2014, 03:51:32 am »
Jen signs up - more stuff to come later

Jen-i trials for Light?! I'm doomed now... He knows why ;] That all lost league games against him...
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Offline ZawadxTopic starter

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55053.msg1147298#msg1147298
« Reply #5 on: July 24, 2014, 03:52:34 am »
Jen signs up - more stuff to come later

Jen-i trials for Light?! I'm doomed now... He knows why ;] That all lost league games against him...

Don't worry, Jen's a sissy :P
When you play the game of thrones, you win or you die. There is no middle ground.

Offline Jen-i

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55053.msg1147300#msg1147300
« Reply #6 on: July 24, 2014, 03:57:53 am »
Jen doesn't have a particularly good track record at trials - don't worry about it
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Offline Calambar

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55053.msg1147315#msg1147315
« Reply #7 on: July 24, 2014, 05:55:25 am »
Jen signs up - more stuff to come later

Jen-i trials for Light?! I'm doomed now... He knows why ;] That all lost league games against him...

Don't worry, Jen's a sissy :P

Yeah, especially looking at all of his trophies :P
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Offline Blacksmith

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55053.msg1147341#msg1147341
« Reply #8 on: July 24, 2014, 11:58:56 am »
Hm this surprises me. Jen going for light. This will make the voting very hard for me. Good luck to you all.
Purple Hillbilly reporting, ready for teamwork and shiny times. 

Offline Jen-i

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55053.msg1147343#msg1147343
« Reply #9 on: July 24, 2014, 12:19:21 pm »
Jen's trophies are won by a combination of luck and bull-headed persistance.

Just remember Jen is a sissy!
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Offline ddevans96

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55053.msg1147402#msg1147402
« Reply #10 on: July 24, 2014, 07:53:56 pm »
Jen doesn't have a particularly good track record at trials - don't worry about it

Even I've beaten Jen in Trials - now if I could beat him in Leagues too I'd be happy >.>
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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55053.msg1147406#msg1147406
« Reply #11 on: July 24, 2014, 08:32:39 pm »
Jen's trophies are won by a combination of luck and bull-headed persistance.

Just remember Jen is a sissy!
Jen likes to speak about himself in third person.
And we keep driving into the night
It's a late goodbye, such a late goodbye...

~ Platinum Quest ~

 

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