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Offline Glitch

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20049.msg254881#msg254881
« Reply #24 on: January 23, 2011, 03:57:05 am »
Random question:

What's the relation between the REAL life and the ELEMENT life?

Do you have Life?
Is this real life? (
)
Is this just a fantasy? (
)

wizelsnarf

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20049.msg254949#msg254949
« Reply #25 on: January 23, 2011, 05:33:13 am »
Random question:

What's the relation between the REAL life and the ELEMENT life?

Do you have Life?
That is a really tough question.

Here is what came to mind.

I.

Giant and Horned frogs are REAL.
Cockatrice are incredibly similar to the Kakapo which is REAL.
Scorpions are REAL
Poisonous Thorns are REAL
Emerald are REAL
Jade is REAL
Healing with leaves is REAL
Empathetic Bonds with animals are REAL
Adrenaline is REAL
Leaf Dragons are similar to flying lizards in asia, which are quite REAL.
A "Forest Spirit", or plant, that grows larger when you water it? REAL.


II.

If you had to choose one element to help you in REAL life, it would probably be the ELEMENT Life. Why? Well for those of you in college, I bet you have either tried or considered trying stimulants to help you study. When Finals time comes around, a shot of Adrenaline will help you deal with the stress and study better.

After all that cramming and the partying that ensued, you are probably pretty beat. That is about when you would reach for your Heals and get yourself back to top shape.

III.

The ELEMENT Life reminds me of nature a lot, which I do not get so much in my REAL life. Most plants are dormant this time of year and furthermore I live in the middle of Manhattan. The closest I can get to nature is to take a train to a park that is designed by man. Anyhow, I definitely feel like I am stuck in this inanimate concrete jail sometimes here and the ELEMENT Life reminds me of what I am missing in my real life.

The ELEMENT Life also bridges the gap between itself and REAL life because of how realistic most of the creatures are.

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20049.msg255066#msg255066
« Reply #26 on: January 23, 2011, 11:06:31 am »
I'm going to take this in a bit different direction than most and ask you a little about deckbuilding.

What (war legal) decks would you build to defeat these two decks?

The decks should be all unupped and preferably not involve and nymphs as you don't know who will have to face down the decks.

Also, though the decks should be targeted counters, they shouldn't fall apart against other decks.

Code: [Select]
4vj 4vj 4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 52r 542 542
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 50u 50u 50u 50u 50u 590 590 590 590 590 590 593 593 593 593 5f6 5og 5oi 5oi 61qI'm not looking for some completely tested deck that totally owns them, more a deck that should in theory work as an expression of deck building creativity.

EDIT: Slight change on the wording to clarify.

Offline einherjar145

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20049.msg255124#msg255124
« Reply #27 on: January 23, 2011, 01:02:03 pm »
Hello!. I got a couple of questions for u guys.

1. Which of these qualities should a Master have and why?(Pls choose one from the list.)
   
    Honesty,Compassion,Passion, Diligence,Integrity,Patience,Respectful,Attitude or Others.(if any)

2. Which of these qualities should a Master NOT have and why?(Pls choose one from the list.)

   Boastfulness,Proud,Laziness,Disrespectful towards others,Dishonesty,Ill-Tempered, or Others.(if any)


Offline einherjar145

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20049.msg255180#msg255180
« Reply #28 on: January 23, 2011, 02:42:28 pm »
Hey guys!. I got a deckbuliding question for u guys too.(Have Fun!)

What kind of deck(s) would You use to counter the decks below.

The decks should be all unupped and preferably having no nymphs as you wont know who would have to face the decks.

You would have to use your own element and another element to make the deck. Try and make a deck which ppl would understand how to use it easily.

Code: [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vg 4vg 4vg 4vg 4vg 4vg 4vi 4vi 4vj 4vj 4vj 4vj 4vj 4vj 4vk 4vk 4vl 4vl 4vn 4vn 4vp 4vp 55v 55v 55v 55v 55v 55v
Code: [Select]
55q 55q 55q 55q 55q 55q 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rk 5rk 5rk 5ro 5rp 5rp 5rp 5rp 5rp 5rt 5rt 5rt 5rt 5rt 5rt

Offline Mithcairion

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20049.msg255195#msg255195
« Reply #29 on: January 23, 2011, 03:01:57 pm »
The game of elements is about synergy.  Whether that is synergy within an element, with one element, or between all the elements, synergy is the driving force behind effective decks.  While I have heard each of you espouse the virtues of  :life, there is one thing that I haven't heard anyone mention, and that is how :life works with other elements.  Can you demonstrate, in some way, how your knowledge and experience with other elements has better aided you in understanding the full potential of  :life?  And how has your knowledge and experience with  :life helped you to appreciate what other elements have to offer.

This can take the form of anything.  A link to a thread or post, something out of chat, simply something you write right now, or anything else that you can dream up.

As an aside, I just want you all to know how much I appreciate all the time and effort that you're putting into this.  It has really come through in everything that you have done thus far.
"The difference between genius and stupidity is that genius has its limits." - Albert Einstein
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wizelsnarf

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20049.msg255329#msg255329
« Reply #30 on: January 23, 2011, 06:19:29 pm »
I'm going to take this in a bit different direction than most and ask you a little about deckbuilding.

What (war legal) decks would you build to defeat these two decks?

The decks should be all unupped and preferably not involve and nymphs as you don't know who will have to face down the decks.

Also, though the decks should be targeted counters, they shouldn't fall apart against other decks.

Code: [Select]
4vj 4vj 4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 52r 542 542
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 50u 50u 50u 50u 50u 590 590 590 590 590 590 593 593 593 593 5f6 5og 5oi 5oi 61qI'm not looking for some completely tested deck that totally owns them, more a deck that should in theory work as an expression of deck building creativity.

EDIT: Slight change on the wording to clarify.
Vs. Deck #1 -
Code: [Select]
5c2 5c2 5c2 5c2 5c2 5c2 5c4 5de 5de 5de 5de 5de 5de 5de 5de 5de 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f6 5f6 5f6 5f7 5f7 5gi 5gi
Deflags should take care of the arsenic. The panda's would be dead cards so the only real damage would be from the poison. Heals should cover that and allow bolt's to do a OTK.... I noticed that deck is low on Death quanta too so an early Farhenheit could do some damage before the bonewalls come up. Alternatively, you could replace Farhenheit with Druidic Staff for even longer stalling ability but the Farhenheit makes the deck more versatile.


Vs. Deck #2 -
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 52j 5bs 5bs 5bt 5bt 5bu 5bu 5bu 5bu 5bv 5bv 5c2 5c2 5c5 5de 5de 5f6 5f6 5lj 5lj 5oo 5oo 5oo 620
Nova makes an early discord useless. Wings blocks out discord and all the graboids.... Rustler + luciferine gives this deck an alternate quanta method so that you need not rely on pillars, though I tossed in a couple to help you get started.

The spiders make this deck much more rounded and able to fight off a number of decks.

Offline willng3

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20049.msg255393#msg255393
« Reply #31 on: January 23, 2011, 07:28:44 pm »
Geez so many questions...maybe I should stop sleeping completely :)

Uh, and since so many people are complaining about extremely long messages, I've split my responses up into separate spoilers for the questioner's own sanity.

I'm going to take this in a bit different direction than most and ask you a little about deckbuilding.

What (war legal) decks would you build to defeat these two decks?

The decks should be all unupped and preferably not involve and nymphs as you don't know who will have to face down the decks.

Also, though the decks should be targeted counters, they shouldn't fall apart against other decks.

Code: [Select]
4vj 4vj 4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 52r 542 542
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 50u 50u 50u 50u 50u 590 590 590 590 590 590 593 593 593 593 5f6 5og 5oi 5oi 61qI'm not looking for some completely tested deck that totally owns them, more a deck that should in theory work as an expression of deck building creativity.

EDIT: Slight change on the wording to clarify.
Code: [Select]
5c2 5c2 5c2 5c2 5c2 5c2 5c4 5c4 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5f4 5f4 5f4 5f4 5f4 5f4 5f6 5f6 5f6 5f7 5f7 5f7We pretty much used the same type of deck against these types of decks last war and found it to give us the best results. 

Against the Poison stall:  No creatures here makes Pandemonium and (for the most part) Bonewall totally useless.  Poison is mitigated with Heals, Arsenic gets Deflagged.  Should be pretty easy assuming bad luck isn't present.

Against the Graboids:  At first I was going to go with Firestall again, but then it dawned on me that another tactic could be used as well.

Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c5 5c5 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5c7 5c7 5oi 5oi 5oi 5oi 5oi 5oi
Relatively simple strategy.  Nova counters Discord.  Druidic Staffs are cheap as heck and heal you for...ever basically.  Lightning is completely wasted since Staffs cannot be killed, and HP will be regained rather quickly.  :life mark to give you a backup supply of :life in the event that EQ is played.  Discord and Nova should be enough to give you 1 :air for Flying Weapon.  31 cards to prevent deck out.  The maximum damage potential for the Graboid deck is 65 damage.  Having 4+ Staffs on the field, Adrenalined automatically means they cannot win (and that's not including the damage the Staffs had done beforehand, mind you).

No counter is perfect, but these should work pretty darn well.
Hello!. I got a couple of questions for u guys.

1. Which of these qualities should a Master have and why?(Pls choose one from the list.)
   
    Honesty,Compassion,Passion, Diligence,Integrity,Patience,Respectful,Attitude or Others.(if any)

2. Which of these qualities should a Master NOT have and why?(Pls choose one from the list.)

   Boastfulness,Proud,Laziness,Disrespectful towards others,Dishonesty,Ill-Tempered, or Others.(if any)


1)  Ideally a master should have all those qualities, but if we're only choosing one... I would have to go with Integrity.  Integrity essentially means that there is little dispute that the person is honest, trustworthy, respected, and also a good role model above all.  Since a master essentially acts as a spokesperson for their Element and plays an influential role on helping undecided players pick their favorite elements, having such qualities would help rally up more support for Life.

2)  A Master under no circumstances should be disrespectful to other players/forum members.  The cliche "It takes respect to earn respect" applies here; if a Master insults another person in any way, shape or form then that means they have lost respect from that person.  And as I said before, a Master should be trying to rally up support for their Element, not push people away.
Hey guys!. I got a deckbuliding question for u guys too.(Have Fun!)

What kind of deck(s) would You use to counter the decks below.

The decks should be all unupped and preferably having no nymphs as you wont know who would have to face the decks.

You would have to use your own element and another element to make the deck. Try and make a deck which ppl would understand how to use it easily.

Code: [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vg 4vg 4vg 4vg 4vg 4vg 4vi 4vi 4vj 4vj 4vj 4vj 4vj 4vj 4vk 4vk 4vl 4vl 4vn 4vn 4vp 4vp 55v 55v 55v 55v 55v 55v
Code: [Select]
55q 55q 55q 55q 55q 55q 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rk 5rk 5rk 5ro 5rp 5rp 5rp 5rp 5rp 5rt 5rt 5rt 5rt 5rt 5rt
First deck:
Code: [Select]
5c2 5c2 5c2 5c2 5c2 5c2 5c4 5c4 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5f4 5f4 5f4 5f4 5f4 5f4 5f6 5f6 5f6 5f7 5f7 5f7
The odds of a Discord appearing against this deck are slim due to its size, so Black Hole isn't a very prevalent concern.  Plus Deflags blow them up.  Fahrenheit gets blocked by Dissipation Shield, but both excessive quanta and Deflags get rid of that threat pretty nicely.  Fire Bolts go around Dissipation Shield; by the time you draw your last card you should be able to kill the opponent rather easily.

Second deck:
Code: [Select]
5c2 5c2 5c2 5c2 5c8 5c8 5c8 5c8 5c8 5c8 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5i8 5i8 5i8 5i8 5i8 5i8 5ia 5ia 5ia 5ia 5ia 5ia
Strategy should be pretty simple.  Purify yourself when Poison becomes too high, wait until your :water quanta reaches 10+, then Ice Bolt any Dune Scorpions that appear.  Eternity can prevent deck out options...but assuming that it's the last card in their deck, this deck will not deck out against it since even with Reverse Times you will find yourself with +1 card every time.  The Reverse Times used against you actually help you; it gives more time for your Scorpion's poison damage to kill the opponent.  Any Ice Bolts unused can and should be used to deliver direct damage to the opponent's HP.  Heals will keep you alive.
The game of elements is about synergy.  Whether that is synergy within an element, with one element, or between all the elements, synergy is the driving force behind effective decks.  While I have heard each of you espouse the virtues of  :life, there is one thing that I haven't heard anyone mention, and that is how :life works with other elements.  Can you demonstrate, in some way, how your knowledge and experience with other elements has better aided you in understanding the full potential of  :life?  And how has your knowledge and experience with  :life helped you to appreciate what other elements have to offer.

This can take the form of anything.  A link to a thread or post, something out of chat, simply something you write right now, or anything else that you can dream up.

As an aside, I just want you all to know how much I appreciate all the time and effort that you're putting into this.  It has really come through in everything that you have done thus far.
I designed a deck a while back which shows Life's full potential beautifully:
Code: [Select]
6rq 6rq 6rq 6rq 7ai 7ai 7ai 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7gk 7gk 7gk 7gk 7gu 7gu 7gu 7h0 7h0 7h0 7h0 7h0 7h0Deck thread located here. (http://elementscommunity.org/forum/index.php/topic,13524.msg181814#msg181814)

This deck, to quote a friend, is 3 kinds of fun.  This is up for debate I'm sure, but so far this deck is the fastest deck which extensively utilizes Nymph's Tears that exists.  This would not be possible if not for Life's presence in the deck itself.  You can spam Adrenaline like a madman, turning even an innocent looking Water Nymph into a dangerous torpedo in a matter of seconds.  Throwing in Pufferfish creates beautiful synergy with Adrenaline, plus the resistance to CC is one thing that would not be possible if Scorpions had taken their place (in other words, a duo Life/Water deck has more potential than a mono Life deck of a similar design).  Heal allows for a good deal of stalling as the combo has its chance to wreak havoc; considering Heal is unaffected by PC, Momentum, etc., this combination would not be nearly as possible if Life was not selected as the duo element here, and it would certainly not be possible if this was a pure Life deck.
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Offline 1world24

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20049.msg255694#msg255694
« Reply #32 on: January 24, 2011, 12:31:20 am »
a few questions to all the players trying out for life master. 1. if you were thinking about who to bid for in war,what would you look for in a player?2.In general,would you play it safe and go on defence or go all out and go on offence in your battles soon to come?.3.if you were stuck in a situation where you would either make a suicide deck or would you make no suicide deck but make everyone have a weak deck?

Offline willng3

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20049.msg255698#msg255698
« Reply #33 on: January 24, 2011, 12:40:51 am »
a few questions to all the players trying out for life master. 1. if you were thinking about who to bid for in war,what would you look for in a player?2.In general,would you play it safe and go on defence or go all out and go on offence in your battles soon to come?.3.if you were stuck in a situation where you would either make a suicide deck or would you make no suicide deck but make everyone have a weak deck?
1)  I would look for someone who is very active, reliable, and respectable.  Basically, I don't want to take someone and then have them not show up for their duels every time; it hurts the team too much.  Aside from this, I would obviously take the essentials:  Certain people who are proficient deck builders and others who have a strategic mindset for things such as Vaults and future advantages in later rounds.  I want the morale of the team to be high, so picking someone who constantly argues and causes unrest amongst the team itself is not someone I would be interested in adding to my team.
2)  It really depends on the opponent.  There are certain fights where it's just better to take things nice and slow and others where it's best to come down with an iron fist.  Different strategies apply to different situations, that's all I can say.  But overall I would try to make it a balance between both offense and defense because Life has too much equal potential in both areas for me to do otherwise.
3)  I don't think it's ever a good idea for every person to have a weak deck; if there's a high probability of not being able to counter an element, then it's best not to waste important cards when you had little chance to begin with.  Also, this would clearly lead to having a greater chance of the other decks failing, so such a maneuver could be absolutely disastrous if sacrifices are not made.  I would like to say that no one would ever have to purposely lose a match, but unfortunately there comes a time when sacrifices have to made to allow the team to survive.
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Offline Kakerlake

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20049.msg255704#msg255704
« Reply #34 on: January 24, 2011, 12:47:55 am »
Hi folks,

I've got a question for you as well.
 - Not answering this question will probably result in me not giving a vote to you.

What do you think are the last thoughts of a turkey, which frizzles in the oven at 180°C.

Offline willng3

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Re: Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=20049.msg255706#msg255706
« Reply #35 on: January 24, 2011, 12:51:39 am »
Hi folks,

I've got a question for you as well.
 - Not answering this question will probably result in me not giving a vote to you.

What do you think are the last thoughts of a turkey, which frizzles in the oven at 180°C.
*Considers the intelligence level of a turkey*

Before getting killed, I'm sure it was wondering, "How did I get here again?"  However, as it's frizzling in an oven I'm sure it's not thinking a single thing as it's already dead.
"If you want to know what a man's like, take a good look at how he treats his inferiors, not his equals"

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