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Scaredgirl

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Phase 1 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=10364.msg127147#msg127147
« on: July 29, 2010, 01:12:40 pm »
Phase 1 - Proving of Worthiness
Phase 1 has ended

Post your decks/screenshots/links/card ideas/articles here.

When you post more than one, please use "modify" and add them to your first post instead of posting on two different places. Thanks.

Offline GG

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Re: Phase 1 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=10364.msg127192#msg127192
« Reply #1 on: July 29, 2010, 02:54:22 pm »
CHOICE 1 : Wiki article.

Classifying Decks : http://elementswiki.co.cc/articles/classifying-decks/

CHOICE 2 : FALSE GOD DECK

Code: [Select]
6rn 6rn 6rn 6rn 6rq 6rq 6rq 744 744 744 744 744 744 744 744 744 744 745 745 745 745 745 749 74b 74b 74b 74c 74o 74o 74o
I was a bit surprised myself at how versatile and effective this deck actually is when grinding False Gods. It may not be as good as rainbows or RoL hope, but aftr testing, it does guarantee something like 40% win rate.

In order to play this deck, you have to know all the false gods relatively well, and also how AI's targeting mechanism works. Optimally, you want to put out a Gravity Nymph plus SoR for quanta denial/heal, and also Otys. However, note that a lot of false gods have CC, and you need to make quick decisions of playing oty or charger to draw fire, then put out a nymph and triumph.

Gravity Shield totally screws up gods like miracle, and titan just deals massive damage. They could stay, or be substituted by more chargers or otys.

One thing good about this deck is that once everything is set up, you are almost always guaranteed to win with an EM (About half of the matches I've won were EMs).

Some gods are just impossible with this deck, such as DG (immortal glories) or neptune (tons of CC). Also, the gods with rewinds are relatively hard because all the creatures in this deck cost 5 quanta or more; it's even worse if rewid is cast on a SoRed nymph.

Here are the screenshots.



Osiris
Bring out Otys as quickly as possible and also play any permanents as soon as you draw them. Gravity shield blocks any attacks from the Pharaohs.
(http://imageplay.net/)
Morte
I got lucky because the FG didn't draw a plague until late game. Even though the creatures have decent amount of HP (a great advantage of the :gravity element XD), they will die before doing so much damage.
(http://imageplay.net/)
Miracle
Gravity Shield = win. Once the shield is up, the only creatures that can attack you are fireflies from ffq, pegasi, and leaf dragons. However, the AI is stupid enough to bless them and the shield blocks again.
After the first miracle, spam black hole and the god will not be able to use another miracle unless he has 10+ light towers.
(http://imageplay.net/)
Gemini
Autoquit if lobotomizer pops up. Eat away with Otys, but note that he can TU your buffed oty and eat all the chargers and nymphs. After that point, Titan is the only card that can give you the win (or if the FG doesn't draw any more phase shields)
(http://imageplay.net/)
Fire Queen
You need a lot of Otys to stop the firefly swarm, but with fire lances, it will be quite hard. Also EE screws things up more.
(http://imageplay.net/)
Decay
Hard.
(http://imageplay.net/)
Destiny
He's a rainbow, so you may think he's easy with nymphs spamming BHs... but he has rewinds. he's actually one of the hardest.
(http://imageplay.net/)
Elidnis
trio deck means more profit for every black hole.
(http://imageplay.net/)
Ferox
His creatures are tiny. NOMNOMNOM.
(http://imageplay.net/)
Chaos Lord
Strangely, he's easier than destiny. make sure to let chargers be mutation targets rather than otys and nymphs.
(http://imageplay.net/)
Rainbow
Not that hard. Two nymphs totally screw him up.
(http://imageplay.net/)
Paradox
Wish that he blesses one dejavu or RoL continuously so that your shield can block it. hard because of rewinds.
(http://imageplay.net/)





Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

918273645

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Re: Phase 1 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=10364.msg127876#msg127876
« Reply #2 on: July 30, 2010, 01:01:59 pm »
Reserved for me.

MrBlonde

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Re: Phase 1 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=10364.msg128774#msg128774
« Reply #3 on: July 31, 2010, 09:57:18 pm »
All these new FG decks are fun but unfortunately people keep making them with nymphs.

Offline Dragoon

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Re: Phase 1 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=10364.msg128792#msg128792
« Reply #4 on: July 31, 2010, 10:17:59 pm »
All these new FG decks are fun but unfortunately people keep making them with nymphs.
Yeah, the ability to abuse the Nymphs is hard to pass up.  I actually tested with a Fire Nymph and SoR as well before I settled on my deck.

DRROXO

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Re: Phase 1 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=10364.msg128796#msg128796
« Reply #5 on: July 31, 2010, 10:24:28 pm »
ive been playing for more then a year and ive never gotten a nymph is there a trick

Offline GG

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Re: Phase 1 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=10364.msg128812#msg128812
« Reply #6 on: July 31, 2010, 11:01:53 pm »
All these new FG decks are fun but unfortunately people keep making them with nymphs.
there aren't that many options for certain elements to make an efficient false god decks.

elements like fire, darkness, aether have cards that help a lot in those situations, but for others, there are limits.

a number of people do have one or two amber nymphs, and the deck could work with two nymphs, since the nymphs are only for making sure to win.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

MrBlonde

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Re: Phase 1 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=10364.msg128864#msg128864
« Reply #7 on: August 01, 2010, 12:29:54 am »
All these new FG decks are fun but unfortunately people keep making them with nymphs.
there aren't that many options for certain elements to make an efficient false god decks.

elements like fire, darkness, aether have cards that help a lot in those situations, but for others, there are limits.

a number of people do have one or two amber nymphs, and the deck could work with two nymphs, since the nymphs are only for making sure to win.
I do agree with you on the nymphs part. I'm just saying it's too bad. I do feel sorry for :air though since even with nymphs it's pretty tough. I tried a few different decks for :air hoping to give Finkel a tip or two but found it pretty hard.

Offline venumuse

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Re: Phase 1 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=10364.msg129473#msg129473
« Reply #8 on: August 02, 2010, 01:23:19 am »
I agree with the fact that all the element decks are fun to play in trainer but very hard to get in ur account.

Offline GG

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Re: Phase 1 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=10364.msg129728#msg129728
« Reply #9 on: August 02, 2010, 02:49:38 pm »
I agree with the fact that all the element decks are fun to play in trainer but very hard to get in ur account.
well, if i get two more amber nymphs, i can make that deck in real game XD
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

PhantomFox

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Re: Phase 1 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=10364.msg131453#msg131453
« Reply #10 on: August 05, 2010, 12:10:43 am »
Card series finished.  Wiki article coming up later

This series is based around the spell Fusion, which combines creatures into one creature.  An anti-fractal if you will.  It can be used offensively, with Floating Rocks, Graviton Constructs, and Conversion Constructs to creature powerful creatures with powerful abilities.  Or it can be used defensively, with Gravity Well and Enhancement Enforcers to create one creature out of their swarm, and then depower it slightly and drain its attack to your Enforcers.  Especially good with Gravity Shield in play.

(http://elementscommunity.org/forum/index.php/topic,10669.msg140892#msg140892) (http://elementscommunity.org/forum/index.php/topic,10669.msg140892#msg140892)
(http://elementscommunity.org/forum/index.php/topic,10670.msg140894#msg140894) (http://elementscommunity.org/forum/index.php/topic,10670.msg140894#msg140894)
(http://elementscommunity.org/forum/index.php/topic,10671.msg140899#msg140899) (http://elementscommunity.org/forum/index.php/topic,10671.msg140899#msg140899)
(http://elementscommunity.org/forum/index.php/topic,10672.msg140902#msg140902) (http://elementscommunity.org/forum/index.php/topic,10672.msg140902#msg140902)
(http://elementscommunity.org/forum/index.php/topic,10673.msg140906#msg140906) (http://elementscommunity.org/forum/index.php/topic,10673.msg140906#msg140906)
(http://elementscommunity.org/forum/index.php/topic,10674.msg140908#msg140908) (http://elementscommunity.org/forum/index.php/topic,10674.msg140908#msg140908)
Deck:
Mark of Fire
Gravity Pillar X10
Gravity Shield X1
Gravity Well X1
Fusion X4
Graviton Golem X4
Unstoppable X2
Conversion Golem X 3
Floating Boulder X2
Enhancement Enforcer X 1
Graviton Fire Eater X2
Gravity Pull X 4

MrBlonde

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Re: Phase 1 - Proving of Worthiness https://elementscommunity.org/forum/index.php?topic=10364.msg131653#msg131653
« Reply #11 on: August 05, 2010, 07:12:38 am »
I agree with the fact that all the element decks are fun to play in trainer but very hard to get in ur account.
well, if i get two more amber nymphs, i can make that deck in real game XD
How ironic... that i would comment on this deck because of the nymphs and i just got my 3rd :gravity one right now. I might have to test this deck out for reals.

 

blarg: