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Offline DevilLoss

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Re: 5th Trials - Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=36646.msg459984#msg459984
« Reply #12 on: February 14, 2012, 12:13:46 am »
what do you think has been the biggest problem for gravity over the course of all war's why has  :gravity never placed in even the top 5. What would you do diffrently to help gravity finally shine in the limelight?
The Devil what more is there to say.

Offline Dm

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Re: 5th Trials - Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=36646.msg459985#msg459985
« Reply #13 on: February 14, 2012, 12:17:48 am »
what in do you think has been the biggest problem for gravity over th course of all war's why has  :gravity never placed in even the top 5. What would you do diffrently to help gravity finally shine in the limelight?
Again, not much time but I'll edit this later.

I think that bad choices in the start and in deck salvaging and discarding ruined gravity's chances quite a few times. I would (actually, I -will-, as a master or not) learn from the past wars and try to see and understand what and where were the mistakes to make sure that the choice that I make as a master is the best one to the team. (Or the best one with what I'm given.)

Offline bogtro

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Re: 5th Trials - Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=36646.msg460018#msg460018
« Reply #14 on: February 14, 2012, 01:04:31 am »
@All participants: It feels like Gravity's main weakness is the fact that decks keep being reused and easily predicted. Design a competitive war-legal deck that you would use as a surprise (e.g. a new/different strategy that would counter common counters).

Challenge: Design a halfway competitive deck that utilizes Chimera+Photon+Gravity Pull [The combo being played in that order].
Years ago we had Ronald Reagan, Johnny Cash, Bob Hope, and Steve Jobs. Now we have Obama, no hope, no cash, and no jobs.

Offline nilsieboy

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Re: 5th Trials - Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=36646.msg460133#msg460133
« Reply #15 on: February 14, 2012, 06:01:20 am »
reserved.
:gravity nilsieboy :gravity
I wondered why the titan was getting bigger, then it hit me. ~gravity
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Offline Dm

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Re: 5th Trials - Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=36646.msg460248#msg460248
« Reply #16 on: February 14, 2012, 03:46:37 pm »
@All participants: It feels like Gravity's main weakness is the fact that decks keep being reused and easily predicted. Design a competitive war-legal deck that you would use as a surprise (e.g. a new/different strategy that would counter common counters).

Challenge: Design a halfway competitive deck that utilizes Chimera+Photon+Gravity Pull [The combo being played in that order].
Not to say anything but I feel like I have done this already. My gravity trials 2 decks were not re-used (a lot. I assume I had at least one different, made-on-the-spot deck everytime.), and with a few minor modifications they would be war - legal and competitive decks. Specially the Blitz and the Wings, turns to be a good counter to the usual RT. I'll design a deck as soon as I find my mouse, so I'll be reserving 'tis post.

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I apologize if this is not what you awnted. As I understand, the photon GPull can be used upped, asin the war deck must follow war rules and be un-expected. If you want war rules accordingly chimera-photon-GPull, I'd go with the same deck, un-upped, with a few minor modifications.


 Honey Badger.
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Offline Bootsza

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Re: 5th Trials - Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=36646.msg460357#msg460357
« Reply #17 on: February 14, 2012, 09:23:55 pm »
A question for all challengers:

During trials there is an (understandable) emphasis on PvP and deck building skills.  However, I believe that the role of a Master involves "community".   I believe that a Master should also be involved in promoting their element, helping to grow the Elements community and the general advancement of the game through things like events, card ideas, game balance changes, etc...

Do you agree with my view?  How would you go about fulfilling this "community" role?  Can you give any specific examples of how you would do this?  It can something as simple as "I would regularly post new deck ideas using gravity" or it can be as expansive as a strategy to bring all the community elements into promoting your element.

I realise this is a bit vague and open-ended.  I am mostly interested in what you think the Master's role in Community should be.
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Offline Onizuka

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Re: 5th Trials - Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=36646.msg460371#msg460371
« Reply #18 on: February 14, 2012, 09:54:28 pm »
Write a sonnet about Acceleration or Overdrive.
You're just as selfish as I am. You're just not as good at it yet.

Offline Dm

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Re: 5th Trials - Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=36646.msg460391#msg460391
« Reply #19 on: February 14, 2012, 10:37:22 pm »
Write a sonnet about Acceleration or Overdrive.
Lalala. Lalala. Overdriive.

A question for all challengers:

During trials there is an (understandable) emphasis on PvP and deck building skills.  However, I believe that the role of a Master involves "community".   I believe that a Master should also be involved in promoting their element, helping to grow the Elements community and the general advancement of the game through things like events, card ideas, game balance changes, etc...

Do you agree with my view?  How would you go about fulfilling this "community" role?  Can you give any specific examples of how you would do this?  It can something as simple as "I would regularly post new deck ideas using gravity" or it can be as expansive as a strategy to bring all the community elements into promoting your element.

I realise this is a bit vague and open-ended.  I am mostly interested in what you think the Master's role in Community should be.
I half answered this in majofa's "How would you be as a master" when I said I wanted to make gravity more well - known. Yes, I do agree with your view. I always tell my friends about elements the game, most of the time I promote Gravity (Mostly in Kong. Don't judge me. D: ). I do lack on the part of "Game balance changes, events and card ideas" section because I'm really never bothered to do them. Sure, I read (or try to) the sections as much as I can, though I find the concept of creating cards rather.. bland. I do have some ideas spark into my head once in a while that are generally new mechanics that I love to post, but I generally just blurt it out in chat and leave it there for anyone who actually wants to make something out of it. When people need help in balancing a card that they made, though, I try to help as much as I can.

I think that, on the "Community Role" I have done already a part of it with the "promoting" of my element and so on. Whether I become a master or not I do intend on making my activity ramp a bit and continue to post, whether it's about gravity or not, and become more actives in the sections in which I am, at the time, not.
I wouldn't make a strategy to have people supporting gravity all around and stuff. I'd just throw out some new gravity ideas, support my element, promote the ideas to others and so on. As a master, I do not believe I would have a ridiculously change on my posting action as in "POST ON GRAVY AND ONLY GRAVY, RAWR." I'd be a regular elements player; the only fact is that I would start promoting gravity a bit more, (nothing ridiculous though.) In the end, I'd be just your regular elements addict. With a title. I don't believe I need to change too much to become the "embodiment" of what a master should be. Masters are, after all, regular players dedicated and skilled at their own element of choice.

Offline agentflare

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Re: 5th Trials - Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=36646.msg460470#msg460470
« Reply #20 on: February 15, 2012, 02:38:16 am »
My challenge to all challengers and the master:
Build a  :gravity deck that uses 6 Gravity pulls and 6 momentums and beat a silver league deck. Have fun!

Offline xdude

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Re: 5th Trials - Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=36646.msg460587#msg460587
« Reply #21 on: February 15, 2012, 11:52:19 am »
Sadly, time is important for a General. Which means I can't vote nilsie and am thus turning to Dm.
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Offline Dm

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Re: 5th Trials - Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=36646.msg460640#msg460640
« Reply #22 on: February 15, 2012, 03:57:16 pm »
My challenge to all challengers and the master:
Build a  :gravity deck that uses 6 Gravity pulls and 6 momentums and beat a silver league deck. Have fun!
On it!


PS: Bogtro just got his deck added into the answering post.

Upgraded GPulls and stuff. Gonna do one un-upped soon, so wait for it. Meanwhile, feast thee eyes on this close win against something that, if not for healing, would have lost quickly.

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With no BH. Beating speedbow. Like a boss.

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Offline agentflare

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Re: 5th Trials - Phase 3 - Community Vote https://elementscommunity.org/forum/index.php?topic=36646.msg461053#msg461053
« Reply #23 on: February 16, 2012, 10:06:14 pm »
well done Dm

 

anything
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