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Offline ZawadxTopic starter

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8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55049.msg1146438#msg1146438
« on: July 19, 2014, 11:59:53 am »
TIME TO ENTER THE TRIALS
HAS RUN OUT

:entropybig

Please make sure you've read the Rules very carefully. Also, here are the Phase 1 Rules.

To join these Trials, post in this thread a single post containing the following information:

Spoiler for Requirements:
-Evidence of Score Requirement
-Evidence of Established Account Requirement
Spoiler for Phase 1:
Spoiler for Task 1:
-Name of Task
-Evidence of completion
Spoiler for Task 2:
-Name of Task
-Evidence of completion
Spoiler for Task 3:
-Name of Task
-Evidence of completion
Spoiler for War Bonus:
-Evidence of participation last war for the same element you are challenging (or defending as a Master)
-If you were a General, evidence of your General-ship
Spoiler for Loyalty Bonus:
-Tell us how many times you have participated in Trials for this element before
-Give us evidence of your participation in each of those trials


Remember, the Requirements to Challenge are:
  • 30,000+ score in Elements
  • 200+ forums posts
  • Joined the forums no less than 3 months ago (at the time the clock above expires)
Note: In the event more there are more than four applicants for one element, priority will be given first to players with the higher Phase 1 scores and second to a combination of score/post count.


Challengers:

Master Calindu of :entropy is defending.
« Last Edit: July 28, 2014, 09:30:57 am by Zawadx »
When you play the game of thrones, you win or you die. There is no middle ground.

Offline serprex

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55049.msg1146449#msg1146449
« Reply #1 on: July 19, 2014, 12:25:44 pm »
Spoiler for Requirements:
One needs at least 89500 score to post DBH to Platinum, so here's proof of score requirement:
Spoiler for Hidden:
Why say we need evidence of post requirement when the leftpane of our post is proof enough?
I've been around longer than 3 months since my first post was on 2013-05-29
Spoiler for Phase 1:
Spoiler for Being a War Reporter:
Entropy's Pandebonium
Hover over cards for details, click for permalink
Deck import code : [Select]
4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 52r 542 542 8pk

A personal favorite, this is the version 10men posted in Initial Vault - Deck brainstorming for War 3. The concept of this deck is strong enough that the inefficient quanta base to attain being half Entropy doesn't remove it as a top tier deck (preferably the only Entropy cards are 6 pandes)

By the time I was assigned to run it, it'd been made faster with -2 entropy pends -bonewall +pand +poison +arsenic. This deck lacks a lot of damage, so Arsenic's ramp is vital. Enough that Arsenic is taken over that OP POS Discord, despite the deck's Entropy being over quanta'd. Discord is a support card in the end, but Arsenic wins games on its own

Good decks don't really care what their opponent does. The synergy between Pandebonium & Bone Wall goes beyond "CC feeds stacks". If your opponent has only a few creatures, Bone Wall alone has good value. If your opponent swarms, countering Bone Wall, then Pandemonium gains importance. Pandebonium's fears are healing, CC resistance, & being fire bolted to death

Sadly Bone Bolt laughs at Pandebonium because Lightning burns face & fractagon kills Miracle. Oh well, the Aether variant is better, what's new?
Spoiler for Starting Your Own Little War:
Massacre
Upgraded cards & Shards are banned
Miracle, Sanctuary & Salvagers are banned because there's no salvation
Discord is banned because balance
A quarter of every deck must be creatures
A quarter of every deck must be of the following set:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vp 52p 55r 55v 593 5c3 5f5 5f8 5ih 5ij 5oh 5ol 5om 5rq 5rs 5uq 5v1 61q

Spoiler for Entropy Deck:
The "meta" deck that everyone needs to consider is Immortal/Lightning/Dim+splash. Thus there'll be some UG dials deck. Fire Shield is hard to use because healing is limited
Dark Panda
Hover over cards for details, click for permalink
Deck import code : [Select]
4sj 4sj 4sj 4sj 4ve 4ve 4vh 4vh 4vh 4vh 4vh 4vh 4vp 4vp 4vp 4vp 4vp 5uk 5uk 5uk 5uk 5up 5up 5up 5ur 5v1 5v1 5v1 606 606 606 606 8pj

People think unupped pande can only be used in creatureless decks; they're wrong. The key of this deck is that it's mindgaming the meta. Because mass CC is so rampant, immortals are likely. Immortals imply cheaping out on mass CC & running Lightning instead (especially since if you expect others to be running immaterial creatures, you want to have the cards you're forced to pack have an alternative use like burning your opponent directly)
The 5 pandes help for when your opponent decides to not fall into the immortal/ug meta that the rest of this deck considers. Also may be useful for how the UG deck decides to fill for creatures
Spoiler for Building War Golems:
Antiaverage
Hover over cards for details, click for permalink
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6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tu 6tu 6tu 6tu 6tv 6tv 6tv 6tv 6tv 6u5 6u5 6u7 6u7 6u7 6u7 6u9 6u9 7jp 7jp 7jp 7jp 7jp 7jp 7k2 7k2 7k3 7k3 7k3 7k3 7k4 7k4 7k4 7k6 7k6 7k6 7q9 7q9 7q9 7q9 7q9 7q9 8pq

60 cards because 60 card decks are fun. The AI will play this incorrectly because the AI can't play anything correctly. That's why we make FGs have tons of stats, & then when it's found that that much stats make any good deck good even when played incorrectly, we make them do silly combos that nobody actually uses

The idea is to Entropy/Light stall, except that a lot of healing was traded for Luci/Hope combo. The nice thing is that this uses a lot of the cards that no FGs drop, diversifying the cardpool of facing FGs (Because seriously how many EEs do we need FGs to run?)

Anyways, obvious combos and obvious blunders aside, lore:
Antiaverage is a German scientist who secretly discovered antimatter before 1932. Unfortunately this isn't documented because some experiment made his psyche explode through time (destroying all his research in the process) so that what we're left with today is an HTML5-hipster-sloth adminstrating the forums while the rest of the genius got encoded into "The Abstract" of Elements as this FG in this post

As a miracle child, Antiaverage had hopes that he could genetically modify himself with luciferase. Unfortunately this didn't work; he was just some measly minor abomination of a child who whined too much causing great discord to his family who for some reason still offered him sanctuary despite the pandemonium he raised by genetically modifying his family farm's pet pigs into dragons
Spoiler for War Bonus:
Spoiler for Loyalty Bonus:
I have never participated in Trials
« Last Edit: July 20, 2014, 03:00:41 pm by serprex »

Offline dark ripper

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55049.msg1146689#msg1146689
« Reply #2 on: July 20, 2014, 02:46:24 pm »
Spoiler for Requirements:
Spoiler for score:
Spoiler for posts,date registered:
Spoiler for Phase 1:
Spoiler for Task 1:
-Building War Golems
-Empusa
Spoiler for Task 2:
-Starting Your Own Little War
Spoiler for Tournament:
The Hunger Mini War

Special Rules
  • Upgraded cards are allowed, but not necessary.
  • Each participant will announce one element of his choice 5 minutes before the tournament, which will affect their deckbuilding like this: All of your decks must be at least 50% of your chosen element.
  • No more than 2 (two) kinds of creatures are allowed in each of your decks.
  • The mark of your decks must not match the element you have chosen(does not apply for mark cards).
  • Shard Of Integrity, Shard Of Sacrifice, Shard Of Freedom Other cards, Discord , Dimensional Shield, Fractal, Parallel Universe, Pharaoh, Firefly Queen, Mitosis, Μiracle and their upgraded versions are banned.
Banned Cards
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4t3 4t4 4t5 4t9 4tb 4tc 4vl 53e 59m 5c9 5li 5oj 5pa 5rs 61r 61t 622 6qq 6rj 6rk 6rl 6rp 6rs 6u5 71u 786 7ap 7k2 7n3 7nq 7qc 80b 80d 80i 8pj

Spoiler for Fun Deck:
Hover over cards for details, click for permalink
Deck import code : [Select]
6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6uq 6uq 6uq 6uq 6uq 6uq 6ve 6ve 6ve 6ve 71a 77g 77g 77g 77g 7ae 7ae 7dm 7dm 7gq 80a 80a 8pm
Of course picked entropy. More than 50% in element, check. No more than 2 creatures, check. Of element mark, check. Not breaking any other rules, check. Now what about the deck itself? A rainbow SoSer, grabbow. Shard Of serendepity is one of my favourite cards, as it produces 3 cards and provides the randomness I so much adore. It is a fast deck, with CC, PC and of course entairtaining and fun to play!
Spoiler for Task 3:
-Being a War Reporter
Spoiler for article:
        ~       ~       ~       DBH       ~       ~       ~       



DBH, which stands for Discord Black Hole, is one of the most known and strong entropy based decks. Also known as Dischole, DBH combines perhaps the strongest entropy card, discord, and a gravity spell, the Black Hole. This strong denial deck was first introduced in war at Round 1, War #2, by team entropy and its general Zeru (DBH-Zeru) , after the Black Hole implementation by our developer Zanzarino in the 1.18 patch (Black Hole).

First edition:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4ve 4ve 4ve 4ve 4ve 4ve 4vl 4vl 50u 50u 50u 50u 50u 55t 55t 55t 55t 55t 55v 55v 55v 55v 6ts 6ts 6u5 6ve 6ve 6ve 8pl


Since War #2 , DBH has been an asset for every entropy team in all of the next wars. The deck has been modified a lot since then, and a lot of versions have been played.

  • Spoiler for Last Round Of War #2, by Amilir:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vc 4vc 4ve 4ve 4ve 4vi 4vi 4vi 4vj 4vj 4vl 4vl 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 55l 55l 55v 55v 55v 745 745 745 8pl
    [/spoiler
  • Spoiler for Round 3, War #3, by vagman13:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vc 4vc 4vc 4vc 4ve 4ve 4ve 4ve 4ve 4ve 4vl 4vl 50u 50u 50u 50u 50u 50u 50u 55t 55t 55t 55t 55v 55v 55v 55v 6ts 6u5 6ve 8pl
  • Spoiler for Round 4, War #4, by Dwerg:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vc 4vc 4vc 4vc 4vc 4vc 4ve 4ve 4ve 4ve 4ve 4ve 4vf 4vf 4vl 4vl 4vl 4vl 50u 50u 50u 50u 55v 55v 55v 55v 55v 6ts 6ts 6ve 8pl
  • Spoiler for Round 1, War #5, by Onizuka:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vd 4ve 4ve 4vf 4vf 4vf 4vl 4vl 4vl 4vl 50u 50u 50u 50u 55v 55v 55v 55v 55v 55v 6ts 6ts 8pl
  • Spoiler for Round 4, War #6, by Anthraxx:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vc 4vc 4vc 4vc 4vc 4vc 4ve 4ve 4ve 4ve 4ve 4ve 4vf 4vf 4vl 4vl 4vl 4vl 50u 50u 50u 50u 55v 55v 55v 55v 55v 6ts 6ts 6ve 8pl

As you can see, this deck can be modified according to what it might be up against.

Deckbuilding:

Inreplacable cards: and most of the times along with

In almost every version of DBH, those 3 cards with mark of gravity are the base of the deck. Denial, denial and moar denial.

Additional Cards: As mentioned above, DBH  is modified according to what deck it is up against. And most of the times it comes down to how much damage it will include.

Spells: , a cheap spell that can be very usefull against rushes.
, strong CC, if the denial is succesful, but the opponent manages to play a creature, especially a strong one,  antimatter can make that decision a nightmare. If this card is included, only a couple of copies will be added in the deck.
, a cheap CC card, that finds use in killing the few creatures that the oppponent managed to put in play.
, sometimes, for further denial, animate weapon can be of assistance in DBH. Allows more discords in play to mess with opponent's quanta.

Creatures: Most popular creatures in DBH are and . Abomination is a mid range in element hitter, and charger is very useful in case the opponent has a shield in play.

Additional creatures: , ,

Strategy: In almost every game, a quick discord can determine the outcome of the game, basically half the game is determined by a 1st or 2nd turn discord. As soon as the discord is out, the denial has already started. Discord messes with the opponent's quanta and Black Hole draws the rest of them for more denial and healing as well. In a mostly unupped meta, there will pass around ~4 rounds for the first creatures to come into play. As soon as creatures are in play and discord with black hole mess with the quanta pool of the opponent, there are little that can stop this wonderful deck.

Advantages: Against most duo or rainbow decks, DBH has the upper hand. Against mono decks there will be a 2-3 turn stall of the natural development of the deck, which at many games can be enough for the win.

Weaknesses: As any deck, DBH has several weaknesses. Fast PC, some rushes, quanta flooded monos and decks with sanctuaries can cause many problems in the strategy of the deck.

~All in all, DBH is one of the superstar decks of teams of entropy throughout war time and it will never stop messing with its opponents!


Spoiler for War Bonus:
Sadly I have never joined a war. Blame Afda!
Spoiler for Loyalty Bonus:
Sadly I have never trial before. Blame Afda!

Updated score,  tasks done.

Spoiler for rippy's unlocks:
1st.  :light  :earth  :fire  :water + 3 upped cretures.
2nd.  :death  :darkness   :life  :water + 3 upped spells
3rd.  :aether  :air  :death  :time + 4 upped tower/pends
« Last Edit: July 28, 2014, 08:57:37 pm by dark ripper »
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Offline Calindu

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55049.msg1147873#msg1147873
« Reply #3 on: July 28, 2014, 09:26:31 am »
I'll defend for now, I was general last war for entropy and I participated in entropy trials 3 times so far.
My staying in phase 3 and finals will be decided after phase 2.
You know, a long time ago being crazy meant something. Nowadays everybody's crazy.
War

Offline Spielkind

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55049.msg1147879#msg1147879
« Reply #4 on: July 28, 2014, 10:20:02 am »
go you, calin! *brofist
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Offline dark ripper

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55049.msg1148025#msg1148025
« Reply #5 on: July 29, 2014, 07:18:56 am »
Things are getting interesting :D

Since its like a tradition now; all tasks done.
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Team Earth, war #8
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Æ.N.D. 1st place TPvP #7

Offline serprex

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Re: 8th Trials - Challenger's Entrance https://elementscommunity.org/forum/index.php?topic=55049.msg1150074#msg1150074
« Reply #6 on: August 09, 2014, 02:31:35 am »
Apparently this is where to post forfeiting Trials
Having completed Phase 2, ending with the dumbest blunder in my life, I withdraw from Phase 2. G'luck dripper, you deserve to go against Cal more than me

Reposting this from yesterday, I took it down at the request of CCC as he wanted to make sure I wasn't making a hasty decision. I don't make hasty decisions; while I was emotional, emotions have little impact on my decision making. Furthermore it turns out my decks were mostly illegal because I have an awful attention to detail

 

anything
blarg: serprex,dark ripper,Calindu