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Offline AfdarentyTopic starter

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11th Trials - Phase 2: The Battle Round https://elementscommunity.org/forum/index.php?topic=64327.msg1261614#msg1261614
« on: March 30, 2017, 06:39:29 pm »

Phase 2 will start in:
Phase 2 has now started!


Phase 2 - The Battle Round

The rules for this phase are quite detailed, so be sure to read through them all carefully.




General Structure:

  • Each player will play 4 Bo5 matches
  • Players who chose the PVP Phase 1 task will play an additional 2 Bo5 matches
    • These additional 2 matches shall only be played against players who chose the PVP Phase 1 task
  • Trialists will play a match against every other player in-Element (including the defending Master, if there is one)
  • Remaining matches shall be off-Element matches
    • Challengers trialing for the same Element shall have the same off-Element opponents
    • Off-Element matches will only be Master vs Master or challenger vs challenger
  • If the number of participants does not allow for exactly 4 matches for each player, STANDIN opponents will be used.
    • STANDINs will have Phase 2 unlocks based on tasks randomized by the TrOs.
    • All STANDINs used to fill up 4 matches will be treated as in-element opponents.




Banning Rules:

  • Before every match you and your opponent chat message someone, who is Trialing for neither you nor your opponent's Element, 4 non-pillar/pendulum cards to ban. The cards you choose are banned for your opponent only. Once this 3rd person (the ban arbiter) receives the ban lists from both players, the arbiter will PM the final bans to both players.
  • You may only ban up to 1 card from your opponent's main Element.
    • This ban may only be a creature if it has 2 or less attack in both its unupgraded and upgraded form and the creature doesn't have an ability which lets it transform into another creature or increase its damage without set up from other cards. For those confused, there is a list of bannable creatures below.
  • If your opponent has an Element unlocked more than once for the match, banning a card from it costs 2 out of your 4 bans instead of 1.
    • This does not apply to your opponent's main Element.
  • Banning an Alchemy card also bans the corresponding Nymph, even though it allows banning an in-Element creature.
  • Any banned cards are banned in both their upgraded and unupgraded forms.
  • The ban-arbitrator should be a Trial's Overseer if one is available.
    • If not a TrO, please ensure that the ban arbiter PMs the Challengers' names and the banned cards for the match to the TrOs immediately.

Spoiler for Bannable Creatures:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vq 52i 52k 52m 52u 55m 55r 560 563 568 56i 58u 596 59m 5bv 5c8 5f1 5ib 5l9 5od 5rh 5rt 5um 5v0 8pj

Spoiler for Alchemy Cards:
Alchemy CardCorresponding Nymph
Antimatter
Purple Nymph
Aflatoxin
Grey Nymph
Black Hole
Amber Nymph
Basilisk Blood
Auburn Nymph
Adrenaline
Green Nymph
Rage Potion
Red Nymph
Nymphs Tears
Nymph Queen
Luciferin
Light Nymph
Unstable Gas
Blue Nymph
Precognition
Golden Nymph
Liquid Shadow
Black Nymph
Quintessence
Turquoise Nymph




Deckbuilding Rules:

  • Decks may be of any size, and you may use any mark.
  • Decks must have at least as many in Element cards as off Element cards (including pillars and pendulums).
  • Your deck must contain at least 7 off Element cards unless it is your once per match all in-Element deck (This is a total of all off-Element cards, not a 7 card requirement for each individual off Element).
  • "Other" cards are not allowed, aside from matches using the :rainbow unlock.
  • Mark cards are treated as pillars of the Element whose quanta they produce for all deckbuilding rules
  • Using a Pillar/Pendulum/Mark-card counts as using the Element that Pillar/Pendulum/Mark-card belongs to.
  • Any banned Alchemy Card/Nymph means the corresponding Nymph/Alchemy Card is also banned.
  • You may only use upgraded cards and off-Elements per your unlocks from your own and your opponent's tasks in Phase 1.
    • If you unlocked an Element, you can use that Element in a deck once per match per unlock (so unlocking it twice allows you to use it twice)
    • If you used more than one Element unlock in a single game, only one Element is counted as used. Your opponent chooses which Element this is - see the 'Game Rules' section for details.
    • Unlocking the Element you are trialing for lets you use one :rainbow deck per match per unlock. A :rainbow deck must use at least 6 Elements (Other does not count). Playing an Element in the :rainbow deck does not count as using that Element.
  • You may use your in-Element cards regardless of whether or not your Element was unlocked in your Tasks in Phase 1.
  • You may only use one all in-Element 'mono' deck per match. This deck may NOT use off-Element cards




Game Rules:

  • After every game, you must tell your opponent what Elements you used if they ask, but you should not share decklists or specific cards.
  • If you use more than one off-Element unlock in a single game, you must send your used unlocks that game to your opponent. Your opponent picks one of the off-Element unlocks: only this Element unlock is counted as used for that game.
  • In the event of a disconnect (Opponent not responding, CPU takes over), the players should play it out vs the AI on both sides
    • If the same player wins in both "games", they are considered the winner of that game.
    • If the two "games" result in wins for different players, the game is voided, and players may not switch decks before the next game.
  • If it is obvious that a game will never end (e.g. if both players have zero net damage output -- where they can both heal off the damage done each turn easily -- and will never deck out, and both players have no means of breaking the stalemate), that game is voided, and players may switch decks prior to the next game.
  • If a desynchronization error is detected and leads to weird circumstances, take screenshots immediately. Then the players should replay the match, unless it was clear who was going to win.
  • Voided games do not count towards Elements used.
  • In the event that an illegal deck is used in any game (whether that game was voided at the time of the match or not) the user of the illegal deck will be given a loss for that game (and their opponent a win).
  • If you lose access to the Elements the Game during a game , the opponent should have the CPU take over, and they should play vs the CPU. If the opponent wins, the game is a loss for the person who lost connection. If the CPU wins, the game should be replayed with same deck and mark, unless the player who lost connection can prove that they'd win despite any series of draws from the opponent.
  • Trials Overseers are the final arbitraters on all matters. If you have any issues, contact TrOs IMMEDIATELY.




After a Match, plus Scoring:

  • If you win a match, post a topic in the TRIAL BATTLE RESULTS SECTION, titled: [Trials 11 - Phase 2] [YourElement] YourName NumberOfWins - NumberOfLosses OpponentsName [OpponentsElement] (e.g. [Trials 11 - Phase 2] [Life] STANDIN 3 - 1 STANDIN [Fire])
    • Once Phase 2 finishes, you will have 2 days to post your decks in this topic.
    • For Phase 1 Task 1 matches, the heading should be [Trials 11 - Phase 1 Task 1].
  • If you lose a match, wait for your opponent to post the topic detailed above. Then post in that topic to confirm the result.
    • Once Phase 2 finishes, you will have 2 days to post your decks in this topic.
  • NO DECKS SHOULD BE POSTED UNTIL AFTER ROUND 2 HAS ENDED.
  • If you will be unavailable for deck posting during the 2 day deck posting window, please send the deck to the TrOs beforehand, with the title '[Phase 2 Decks] - YourName'.
  • Please save your decks for easy posting after the round ends. We recommend sending your decks for each match as a PM to yourself to easily copy/paste into the post during the 2 day window.
  • If a game is not played before Phase 2 ends, it will be ruled a forfeit for the player who made the least attempt to ensure the match was played. i.e. a win for the demonstrably more active player. If both players can provide sufficient evidence that they tried to make a match happen, but were unable to complete it, the TrOs reserve the right to award up to 0.25 points (per game) to each player for a draw.
  • Each game is scored independently, and a win awards 1 point. Defeating a defending Master awards an additional 0.25 points.

Here are the In-element Games list and Off-element Games and Phase 1 The Warrior Games lists. Pretty tables inside!

For matches:
Time is up!


Any player who does not post their Phase 2 decks during the 2 days between the end of Phase 2 and the beginning of Phase 3 will both not receive Phase 2 points and be disallowed from being in the Phase 3 poll.

Begin Deck Submission:
Time is up!


Deck Submission Deadline:
Time is up!






Post any questions below, we're happy to help!
« Last Edit: April 24, 2017, 10:44:34 am by Zawadx »

Offline Zawadx

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Re: 11th Trials - Phase 2: The Battle Round https://elementscommunity.org/forum/index.php?topic=64327.msg1261615#msg1261615
« Reply #1 on: March 30, 2017, 06:40:55 pm »
Phase 2 Unlocks:

Just open a spoiler to see what unlocks Trialists have for Phase 2.

ELEMENT
TRIALISTS
:aetherbig 
Spoiler for deuce22:
Elements
deuce22 has these off-Elements for each of their Phase 2 matches:
:light :gravity :fire :water

Their opponent has unlocks for these elements for the match against them:
:time :gravity

Upgrades
deuce22 may use up to 3 off-Element upgrades and up to 8 upgrades on any card in each Phase 2 deck.

Spoiler for Zawadx:
Elements
Zawadx has these off-Elements for each of their Phase 2 matches:
:light :gravity :darkness :life

Their opponent has unlocks for these elements for the match against them:
:time :earth

Upgrades
Zawadx may use up to 3 creature upgrades and up to 8 upgrades on any card in each Phase 2 deck.

Spoiler for TheonlyrealBeef:
Elements
TheonlyrealBeef has these off-Elements for each of their Phase 2 matches:
:fire :water :darkness :life

Their opponent has unlocks for these elements for the match against them:
:gravity :earth

Upgrades
TheonlyrealBeef may use up to 3 creature upgrades, up to 3 off-element upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for UTAlan:
Elements
UTAlan has these off-Elements for each of their Phase 2 matches:
:death :air :darkness :life

Their opponent has unlocks for these elements for the match against them:
:water :earth

Upgrades
UTAlan may use up to 3 creature upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.
:airbig 
Spoiler for Afdarenty:
Elements
Afdarenty has these off-Elements for each of their Phase 2 matches:
:fire :water :darkness :life

Their opponent has unlocks for these elements for the match against them:
:gravity :earth

Upgrades
Afdarenty may use up to 3 creature upgrades, up to 3 off-element upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for Jenkar:
Elements
Jenkar has these off-Elements for each of their Phase 2 matches:
:fire :water :death :rainbow

Their opponent has unlocks for these elements for the match against them:
:gravity :water

Upgrades
Jenkar may use up to 3 off-element upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for Hyroen:
Elements
Hyroen has these off-Elements for each of their Phase 2 matches:
:fire :water :light :gravity

Their opponent has unlocks for these elements for the match against them:
:gravity :time

Upgrades
Hyroen may use up to 3 off-Element upgrades and up to 8 upgrades on any card in each Phase 2 deck.
:darknessbig 
Spoiler for ji412jo:
Elements
ji412jo has these off-Elements for each of their Phase 2 matches:
:death :air :entropy :time

Their opponent has unlocks for these elements for the match against them:
:water :life

Upgrades
ji412jo may use up to 3 spell upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for Absol:
Elements
Absol has these off-Elements for each of their Phase 2 matches:
:fire :water :rainbow :life

Their opponent has unlocks for these elements for the match against them:
:gravity :earth

Upgrades
Absol may use up to 3 creature upgrades, up to 3 off-Element upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for Physsion:
Elements
Physsion has these off-Elements for each of their Phase 2 matches:
:air :death :aether :earth

Their opponent has unlocks for these elements for the match against them:
:water :light

Upgrades
Physsion may use up to 4 pillar/pendulum upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for CactusKing:
Elements
CactusKing has these off-Elements for each of their Phase 2 matches:
:light :gravity :death :air

Their opponent has unlocks for these elements for the match against them:
:time :water

Upgrades
CactusKing may use up to 3 non-pillar/pendulum permanent upgrades and up to 8 upgrades on any card in each Phase 2 deck.

Spoiler for Aves:
Elements
Aves has these off-Elements for each of their Phase 2 matches:
:fire :water :light :gravity

Their opponent has unlocks for these elements for the match against them:
:gravity :time

Upgrades
Aves may use up to 3 off-Element upgrades and 8 upgrades on any card in each Phase 2 deck.
:deathbig 
Spoiler for rob77dp:
Elements
rob77dp has these off-Elements for each of their Phase 2 matches:
:fire :water :light :gravity

Their opponent has unlocks for these elements for the match against them:
:gravity :time

Upgrades
rob77dp may use up to 3 off-Element upgrades and up to 8 upgrades on any card in each Phase 2 deck.

Spoiler for asdw152:
Elements
asdw152 has these off-Elements for each of their Phase 2 matches:
 :fire :water :rainbow :air

Their opponent has unlocks for these elements for the match against them:
:gravity :water

Upgrades
asdw152 may use up to 3 off-Element upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for DANIEELA:
Elements
DANIEELA has these off-Elements for each of their Phase 2 matches:
:fire :water :rainbow :air

:gravity :water

Upgrades
DANIEELA may use up to 3 off-Element upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for STANDIN:

Fippe94 has agreed to be STANDIN for :death.

Elements
STANDIN has these off-Elements for each of their Phase 2 matches:
:fire :water :aether :earth

Their opponent has unlocks for these elements for the match against them:
:light :gravity

Upgrades
STANDIN may use up to 4 pillar/pendulum upgrades, up to 3 off-element upgrades and up to 6 upgrades on any card in each Phase 2 deck.
:earthbig 
Spoiler for dawn to dusk:
Elements
dawn to dusk has these off-Elements for each of their Phase 2 matches:
:fire :water :gravity :light

Their opponent has unlocks for these elements for the match against them:
:gravity :time

Upgrades
dawn to dusk may use up to 3 off-element upgrades and up to 8 upgrades on any card in each Phase 2 deck.

Spoiler for Blacksmith:
Elements
Blacksmith has these off-Elements for each of their Phase 2 matches:
:light :gravity :death :air

Their opponent has unlocks for these elements for the match against them:
:time :water

Upgrades
Blacksmith may use up to 3 non-pillar/pendulum permanent upgrades, and up to 8 upgrades on any card in each Phase 2 deck.

Spoiler for theelkspeaks:
Elements
theelkspeaks has these off-Elements for each of their Phase 2 matches:
:aether :rainbow :death :air

Their opponent has unlocks for these elements for the match against them:
:light :water

Upgrades
theelkspeaks may use up to 4 pillar/pendulum upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.
:entropybig 
Spoiler for iancudorinmarian:
Elements
iancudorinmarian has these off-Elements for each of their Phase 2 matches:
:earth :aether :rainbow :time

Their opponent has unlocks for these elements for the match against them:
:light :life

Upgrades
iancudorinmarian may use up to 3 spell upgrades, up to 4 pillar/pendulum upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for dark ripper:
Elements
dark ripper has these off-Elements for each of their Phase 2 matches:
:rainbow :time :death :air

Their opponent has unlocks for these elements for the match against them:
:life :water

Upgrades
dark ripper may use up to 3 spell upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.
:firebig 
Spoiler for Zyardran:
Elements
Zyardran has these off-Elements for each of their Phase 2 matches:
:time :entropy :death :air

Their opponent has unlocks for these elements for the match against them:
:life :water

Upgrades
Zyardran may use up to 3 spell upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for ValerianFlame:
Elements
ValerianFlame has these off-Elements for each of their Phase 2 matches:
:earth :aether :death :air

Their opponent has unlocks for these elements for the match against them:
:light :water

Upgrades
ValerianFlame may use up to 4 pillar/pendulum upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for Ryli:
Elements
Ryli has these off-Elements for each of their Phase 2 matches:
:rainbow :water :light :gravity

Their opponent has unlocks for these elements for the match against them:
:gravity :time

Upgrades
Ryli may use up to 3 off-Element upgrades and up to 8 upgrades on any card in each Phase 2 deck.

Spoiler for worldwideweb3:
Elements
worldwideweb3 has these off-Elements for each of their Phase 2 matches:
:rainbow :water :earth :aether

Their opponent has unlocks for these elements for the match against them:
:gravity :light

Upgrades
worldwideweb3 may use up to 3 off-element upgrades, up to 4 pillar/pendulum upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for STANDIN:

Jen-i hs agreed to be STANDIN for :fire.

Elements
STANDIN has these off-Elements for each of their Phase 2 matches:
:aether :earth :entropy :time

Their opponent has unlocks for these elements for the match against them:
:life :light

Upgrades
STANDIN may use up to 4 pillar/pendulum upgrades, up to 3 spell upgrades and up to 6 upgrades on any card in each Phase 2 deck.

:gravitybig 
Spoiler for CaptainScibra:
Elements
CaptainScibra has these off-Elements for each of their Phase 2 matches:
:light :rainbow :aether :earth

Their opponent has unlocks for these elements for the match against them:
:time :light

Upgrades
CaptainScibra may use up to 4 pillar/pendulum upgrades, and up to 8 upgrades on any card in each Phase 2 deck.

Spoiler for andretimpa:
Elements
andretimpa has these off-Elements for each of their Phase 2 matches:
:entropy :time :death :air

Their opponent has unlocks for these elements for the match against them:
:life :water

Upgrades
andretimpa may use up to 3 spell upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.
:lifebig 
Spoiler for mathman101:
Elements
mathman101 has these off-Elements for each of their Phase 2 matches:
:fire :water :death :air

Their opponent has unlocks for these elements for the match against them:
:gravity :water

Upgrades
mathman101 may use up to 3 off-Element upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for killsdazombies:
Elements
killsdazombies has these off-Elements for each of their Phase 2 matches:
:fire :water :aether :earth

Their opponent has unlocks for these elements for the match against them:
:gravity :light

Upgrades
killsdazombies may use up to 3 off-Element upgrades, up to 4 pillar/pendulum upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for Mr Muffin:
Elements
Mr Muffin has these off-Elements for each of their Phase 2 matches:
:light :gravity :earth :aether

Their opponent has unlocks for these elements for the match against them:
:time :light

Upgrades
Mr Muffin may use up to 4 pillar/pendulum upgrades, and up to 8 upgrades on any card in each Phase 2 deck.
:lightbig
Spoiler for Solaris:
Elements
Solaris has these off-Elements for each of their Phase 2 matches:
:darkness :life :death :air

Their opponent has unlocks for these elements for the match against them:
:earth :water

Upgrades
Solaris may use up to 3 creature upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for godisnowonline:
Elements
godisnowonline has these off-Elements for each of their Phase 2 matches:
:fire :water :death :air

Their opponent has unlocks for these elements for the match against them:
:gravity :water

Upgrades
godisnowonline may use up to 3 off-Element upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.
:timebig
Spoiler for DoubleCapitals:
Elements
DoubleCapitals has these off-Elements for each of their Phase 2 matches:
:light :gravity :aether :earth

Their opponent has unlocks for these elements for the match against them:
:time :light

Upgrades
DoubleCapitals may use up to 4 pillar/pendulum upgrades, and up to 8 upgrades on any card in each Phase 2 deck.

Spoiler for Naii_the_Baf:
Elements
Naii_the_Baf has these off-Elements for each of their Phase 2 matches:
:fire :water :death :air

Their opponent has unlocks for these elements for the match against them:
:gravity :water

Upgrades
Naii_the_Baf may use up to 3 off-Element upgrades, up to 3 non-pillar/pendulum permanent upgrades, and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for Vineroz:
Elements
Vineroz has these off-Elements for each of their Phase 2 matches:
:aether :earth :death :air

Their opponent has unlocks for these elements for the match against them:
:light :water

Upgrades
Vineroz may use up to 3 non-pillar/pendulum upgrades, up to 4 pillar/pendulum upgrades, and up to 6 upgrades on any card in each Phase 2 deck.
:waterbig
Spoiler for JonathanCrazyJ:
Elements
JonathanCrazyJ has these off-Elements for each of their Phase 2 matches:
:fire :rainbow :gravity :light

Their opponent has unlocks for these elements for the match against them:
:gravity :time

Upgrades
JonathanCrazyJ may use up to 3 off-element upgrades and up to 8 upgrades on any card in each Phase 2 deck.

Spoiler for Spielkind:
Elements
Spielkind has these off-Elements for each of their Phase 2 matches:
:fire :rainbow :entropy :time

Their opponent has unlocks for these elements for the match against them:
:gravity :life

Upgrades
Spielkind may use up to 3 off-Element upgrades, up to 3 spell upgrades and up to 6 upgrades on any card in each Phase 2 deck.

Spoiler for STANDIN:

Basman-1453 has agreed to be STANDIN for :water.

Elements
STANDIN has these off-Elements for each of their Phase 2 matches:
:fire :rainbow :darkness :life

Their opponent has unlocks for these elements for the match against them:
:gravity :earth

Upgrades
STANDIN may use up to 3 off-element upgrades, up to 3 creature upgrades and up to 6 upgrades on any card in each Phase 2 deck.

:chromabig
Spoiler for Master's STANDIN:

worldwideweb3 has agreed to be Master's STANDIN. As he is the current master of gravity, he will play with gravity as the main element.

Elements
Master's STANDIN has  :gravity as his in-element.
Master's STANDIN has these off-Elements for each of their Phase 2 matches:
:light :rainbow :aether :earth

Their opponent has unlocks for these elements for the match against them:
:time :light

Upgrades
Master's STANDIN may use up to 4 pillar/pendulum upgrades, and up to 8 upgrades on any card in each Phase 2 deck.

« Last Edit: April 17, 2017, 09:38:55 am by Zawadx »
When you play the game of thrones, you win or you die. There is no middle ground.

Offline MyNameIsJoey

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Re: 11th Trials - Phase 2: The Battle Round https://elementscommunity.org/forum/index.php?topic=64327.msg1261621#msg1261621
« Reply #2 on: March 30, 2017, 07:45:18 pm »
Bannable creatures :

Scarab has an ability that lets it increase it's attack (Devour)
So does Devourer (Unborrow) (Though I agree this one is a bit more sketchy and up to interpretation)
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Offline Aves

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Re: 11th Trials - Phase 2: The Battle Round https://elementscommunity.org/forum/index.php?topic=64327.msg1261624#msg1261624
« Reply #3 on: March 30, 2017, 08:00:17 pm »
Bannable creatures :

Scarab has an ability that lets it increase it's attack (Devour)
So does Devourer (Unborrow) (Though I agree this one is a bit more sketchy and up to interpretation)
Dev needs another card to do it, though. It can't by itself. On that note, Otyugh also needs another card to increase its attack, so it should be banned. Scarab, however, has 3 attack upgraded. So it shouldn't be banned.



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Offline AfdarentyTopic starter

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Re: 11th Trials - Phase 2: The Battle Round https://elementscommunity.org/forum/index.php?topic=64327.msg1261626#msg1261626
« Reply #4 on: March 30, 2017, 08:21:13 pm »
Bannable creatures :

Scarab has an ability that lets it increase it's attack (Devour)
So does Devourer (Unborrow) (Though I agree this one is a bit more sketchy and up to interpretation)
Dev needs another card to do it, though. It can't by itself. On that note, Otyugh also needs another card to increase its attack, so it should be banned. Scarab, however, has 3 attack upgraded. So it shouldn't be banned.

This is the reasoning behind banning Devourer - it needs set up from other cards to actually increase in attack. I've updated the rules to make this a little clearer.

Nice catch with the Scarab - it's now unbannable. Time Elementals, rejoice!

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Re: 11th Trials - Phase 2: The Battle Round https://elementscommunity.org/forum/index.php?topic=64327.msg1261668#msg1261668
« Reply #5 on: March 31, 2017, 12:38:22 pm »
At the very least, chrysaora shouldn't be banable. Yes, it doesn't increase its attack, but it increases the damage it does which is the same thing. Also, considering Nymph tears are used as a creature despite being classified as a spell, it means 3 of water's strongest creatures are banable. No other element comes close to this banability of its most used creatures
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Re: 11th Trials - Phase 2: The Battle Round https://elementscommunity.org/forum/index.php?topic=64327.msg1261669#msg1261669
« Reply #6 on: March 31, 2017, 12:55:26 pm »
Chrysaora does have an ability that increases damage each turn. It's now unbannable against Water Elementals. Rules have been updated to reflect this.

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Re: 11th Trials - Phase 2: The Battle Round https://elementscommunity.org/forum/index.php?topic=64327.msg1262324#msg1262324
« Reply #7 on: April 10, 2017, 05:02:21 pm »
Clarified rules for STANDINs. Please standby as matchups are decided.
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Re: 11th Trials - Phase 2: The Battle Round https://elementscommunity.org/forum/index.php?topic=64327.msg1262331#msg1262331
« Reply #8 on: April 10, 2017, 07:59:02 pm »
My tasks were changed 2 days ago to tasks 1 and 2. My unlocked elements are  :fire :water :gravity :light and i should be involved in the warrior battles.
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Offline AfdarentyTopic starter

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Re: 11th Trials - Phase 2: The Battle Round https://elementscommunity.org/forum/index.php?topic=64327.msg1262332#msg1262332
« Reply #9 on: April 10, 2017, 08:44:33 pm »
My tasks were changed 2 days ago to tasks 1 and 2. My unlocked elements are  :fire :water :gravity :light and i should be involved in the warrior battles.

Fixed, thanks.

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Re: 11th Trials - Phase 2: The Battle Round https://elementscommunity.org/forum/index.php?topic=64327.msg1262337#msg1262337
« Reply #10 on: April 10, 2017, 09:13:24 pm »
The unlocks that are "element being Trial'd for" represent the :rainbow unlocks in actuality, right? I was expecting the notation, example, for :death Trialists who unlocked :death to show up not as Death but as :rainbow. It would be a good confirmation here to make sure I'm reading this right...
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Re: 11th Trials - Phase 2: The Battle Round https://elementscommunity.org/forum/index.php?topic=64327.msg1262338#msg1262338
« Reply #11 on: April 10, 2017, 09:24:04 pm »
The unlocks that are "element being Trial'd for" represent the :rainbow unlocks in actuality, right? I was expecting the notation, example, for :death Trialists who unlocked :death to show up not as Death but as :rainbow. It would be a good confirmation here to make sure I'm reading this right...

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