mathman 3 - 1 qwerter
good games, and sorry for the illegal deck in game 2.
game 1 Loss
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5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5c5 5c5 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5c7 5c7 5de 5de 5de 5de 5de 5de 7n2 7n2 7n2 7n2 7n2 7n2 8pn
SoP and Ice shield to stall my damage and nullify my healing.
game 2 Win (illegal deck)
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4sn 4sn 5c2 5c2 5c2 5c7 5c7 5c7 5c9 5c9 5c9 5cg 5cg 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 7gu 7gu 7gu 7gu 7gu 7gu 8pp
got him down to 13 hp and 1 turn from death, before dying myself and then after realizing that he had played wardens again making an illegal deck.
game 3 Win
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5bs 5bs 5bs 5bs 5bs 5bt 5bt 5bt 5cq 5cq 5cq 5cq 5cq 5cq 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5on 5on 5on 5on 5on 5on 5oo 5oo 5oo 5oo 5oo 5oo 7ak 7n5 7n5 7n5 8pr
realized he had no PC other then EQs and Trident, so wings would work great.
game 4 Win
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5c6 5c6 5c9 5c9 5c9 5c9 5c9 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5um 5um 5um 5um 5um 5um 5up 5up 7ta 7ta 7ta 7td 7td 7td 8pt
early devourers help with slow starting nymphs and Vampires to heal off the damage.