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Kael Hate

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg69496#msg69496
« Reply #24 on: May 16, 2010, 10:34:18 am »
I agree with the coding part

But you mean as in not zero, but cost random quanta? Same cost?
Say oty cost 1 (Random)?
Yep.

icewindsage

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg69505#msg69505
« Reply #25 on: May 16, 2010, 11:05:11 am »
I suggest this dont become zero, instead same cost as your mark...
i think so. it to OP if this can make cost=0 but change cost to be same as the mark it very useful for a lot of Duo and Trio decks

binde22

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg69510#msg69510
« Reply #26 on: May 16, 2010, 11:14:16 am »
well atleast this will open up new fg decks even if it op also i mean i know this sounds stupid but would i it infinty with fahreinheit?

icybraker

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg69515#msg69515
« Reply #27 on: May 16, 2010, 11:31:10 am »
At first, I was like, AWESOME! Seems pretty cool!

And then, I thought, Nymphs... Pulverizer... Eternity... Rustler... uh oh.

As many have elucidated, it would be better if the casting cost was not zero. Generic quanta sounds good to me; however, giving a casting cost as the same element as the creature will help restrain use of SoR in rainbow decks, which may be a good idea.

If it can be coded, I'd like to see that change implemented.

This shard adds a whole new level to the game of surprise and strategy. Good call on making the oft-repeated ability effector card a rare, Zanz.

the fury

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg69523#msg69523
« Reply #28 on: May 16, 2010, 11:53:15 am »
Obtained by donating money to Elements.  Current version:



should we have cards available only paying?? onestly I love elements because all people have the same change in the game...If you will add this I think elements will be just like more other games....and a lot of people will no longer play for this....

Offline Olidot

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg69525#msg69525
« Reply #29 on: May 16, 2010, 11:57:05 am »
Obtained by donating money to Elements.  Current version:



should we have cards available only paying?? onestly I love elements because all people have the same change in the game...If you will add this I think elements will be just like more other games....and a lot of people will no longer play for this....
It will be like SoG was, it will eventually get into t50.

Belthazar666

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg69526#msg69526
« Reply #30 on: May 16, 2010, 11:59:24 am »
well atleast this will open up new fg decks even if it op also i mean i know this sounds stupid but would i it infinty with fahreinheit?
Um, no. You're misunderstanding. See, this card makes the cost of the ability zero. Since Fahrenheit doesn't have a cost for it's ability it plays out the same normally, this card wouldn't add anything to it. Rather, Fahrenheit gets added damage for every (5, I believe.) fire quanta you have. It doesn't use the fire quanta, so it isn't a cost.

Offline Xinef

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg69533#msg69533
« Reply #31 on: May 16, 2010, 12:08:14 pm »
Finally! Anubis can finally work without quint, scarabs can work without :gravity... mono-time False God grinder :D

Right now I'm not sure if it's OP, quite probably, but I'll have to see it in action. Definitely would be still great even nerfed to change the cost to other or to match creatures element.

I'm definitely going to donate 5$ and put some farms on weekends.
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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg69534#msg69534
« Reply #32 on: May 16, 2010, 12:10:35 pm »
0 cost  :o :o :o

Offline Rastafla

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg69547#msg69547
« Reply #33 on: May 16, 2010, 12:39:27 pm »
I suggest this dont become zero, instead same cost as your mark...
This sounds very reasonable considering how the card currently is but it might still be OP.
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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg69559#msg69559
« Reply #34 on: May 16, 2010, 01:06:54 pm »
Better make this go Relic on spins. It's pretty OP.

How to test this? I want to try a little thing.
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miniwally

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg69561#msg69561
« Reply #35 on: May 16, 2010, 01:08:38 pm »
Better make this go Relic on spins. It's pretty OP.

How to test this? I want to try a little thing.
You can try it on the trainer. It will be on the spins as normal otherwise this will give advantages to 'paying' people.

 

anything
blarg: