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Offline RootRanger

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Re: There Can Only Be One - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=27335.msg352086#msg352086
« Reply #12 on: June 16, 2011, 02:58:08 am »
The biggest beef this event got was about the no deckbuilding restriction. The three main reasons were as follows:
(1) People not wanting to reveal their Beginner's League Decks:
 - First-and-foremost, if you didn't like the rules, you didn't have to play in the event. Being negative towards it before, during, and after is not good for the event, the organizers, the players, or the community as a whole.
 - Secondly, there aren't any secret decks anymore. Everything you play most people play as well.
 - I disliked this went because there was nothing I could do to stop other top BL players from posting their decks. If a top BL player posts all of their best decks, anyone can then use them. BL will then be mostly luck and prediction instead of deckbuilding skill. I am disappointed that there is an event that encourages this.

 - This is incorrect In all of my games of BL, I haven't seen anyone use anything similar to my strongest deck. I also have another deck that is a highly modded version of an uncommon deck (I saw it twice). I have two other decks that are heavy modifications of common decks. They are more efficient than the commonly used versions on the forums, so I obviously wouldn't want to post them. I'm sure the other players use original decks few people, if any, use. Otherwise they wouldn't be at the top of the standings.

I have used and played against the best decks in BL. While some of the decks on the forum could work with modifications, most could not. The average player is unable to determine which decks are the best to use. This event potentially tells them exactly
what to use, thus, removing a lot of the skill from BL.
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Offline majofa

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Re: There Can Only Be One - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=27335.msg490839#msg490839
« Reply #13 on: May 01, 2012, 09:48:46 pm »
This is a quick, not too restrictive PvP Event that can be run during the very busy early parts of War (bigger/longer events will start up in the later rounds of War).

What are your thoughts on how to improve this event? Post them here, even if they're completely ridiculous.. they might inspire an idea in someone else.

- Sign Ups will start in about a week -

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Re: There Can Only Be One - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=27335.msg490846#msg490846
« Reply #14 on: May 01, 2012, 10:08:17 pm »
-Remove deck posting
-Card Bans? I think it worked well in sideboard.
-A formal time restriction. Something like an hour or two or something that after a match you can't be challenged again/don't have to play again.
You're just as selfish as I am. You're just not as good at it yet.

Offline RootRanger

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Re: There Can Only Be One - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=27335.msg490859#msg490859
« Reply #15 on: May 01, 2012, 10:32:44 pm »
The biggest beef this event got was about the no deckbuilding restriction. The three main reasons were as follows:
(1) People not wanting to reveal their Beginner's League Decks:
 - First-and-foremost, if you didn't like the rules, you didn't have to play in the event. Being negative towards it before, during, and after is not good for the event, the organizers, the players, or the community as a whole.
 - Secondly, there aren't any secret decks anymore. Everything you play most people play as well.
- I disliked this went because there was nothing I could do to stop other top BL players from posting their decks. If a top BL player posts all of their best decks, anyone can then use them. BL will then be mostly luck and prediction instead of deckbuilding skill. I am disappointed that there is an event that encourages this.

 - This is incorrect In all of my games of BL, I haven't seen anyone use anything similar to my strongest deck. I also have another deck that is a highly modded version of an uncommon deck (I saw it twice). I have two other decks that are heavy modifications of common decks. They are more efficient than the commonly used versions on the forums, so I obviously wouldn't want to post them. I'm sure the other players use original decks few people, if any, use. Otherwise they wouldn't be at the top of the standings.

I have used and played against the best decks in BL. While some of the decks on the forum could work with modifications, most could not. The average player is unable to determine which decks are the best to use. This event potentially tells them exactly what to use, thus, removing a lot of the skill from BL.
In almost an entire year, majofa, you have neither responded to these problems nor added rules to diminish the harmful effects mentioned above.

I have made an argument to why something is a problem. Ideally, the host of this event would either make a valid argument about why the matter discussed is not actually a problem or the host would fix the mentioned problem. You have done neither over the course of almost one year.

You have roughly one week left.

Personally, I think this entire event should be scrapped. I have talked about just one of its many flaws. Besides the damaging effects to BL, there is encouragement to copy decks instead of building original decks, the disincentive to enter chat, the partiality towards players based on their time zone, and the large similarity to BL. I could elaborate on any of these, but why should I bother if you will take more than 10 months to respond?

There are plenty of great events waiting to start, which questions why you would want to run this one. Because of your attempt to enter Sideboard, majofa, I have to ask this. Are you starting this event just because it is one that you will be able to enter yourself?
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Offline majofa

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Re: There Can Only Be One - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=27335.msg490866#msg490866
« Reply #16 on: May 01, 2012, 10:44:06 pm »
I only recently became a PvPEO :P
Also.... before making this post... I read through every single word of every single post in the S&F and the Rules sections.

We already have some changes in the works.. just seeing if anyone has any other ideas.

I can assure you that it will NOT be unrestricted like last time.
As I also said, there will be bigger events coming in about a month. Right now too many people are busy with the start of War to begin one of those.

There are plenty of great events waiting to start, which questions why you would want to run this one. Because of your attempt to enter Sideboard, majofa, I have to ask this. Are you starting this event just because it is one that you will be able to enter yourself?

Do you remember the reason why I was going to join Sideboard? .. because we were at 31/32 for Sign Ups. A person joined right at the end, so I wasn't needed. In Budokan, I ended up having to join.

So, no, me joining an Event has nothing to do with which ones are being started.

Offline RootRanger

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Re: There Can Only Be One - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=27335.msg490871#msg490871
« Reply #17 on: May 01, 2012, 10:47:06 pm »
Could you at least post the changes you are making so you can give me a chance to argue any major problems that still remain?
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Re: There Can Only Be One - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=27335.msg490884#msg490884
« Reply #18 on: May 01, 2012, 10:57:16 pm »
Just wanted to jump in and note that most likely I'll be the one to run this event. This event was picked because it was small enough to run simultaneously with War, and because majofa liked it's concept and felt it could be made to work. I have yet to give it a thorough enough read through to give a real comment (planning to do so tonight after my War match), but in the meantime I welcome the continued feedback, negative or otherwise.

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Re: There Can Only Be One - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=27335.msg491494#msg491494
« Reply #19 on: May 02, 2012, 08:05:43 pm »
Ok, since many people seem to have strong opinions regarding this event, I thought I'd post some of the changes majofa or I have been considering. If it seems fairly sensible it's probably majofa's, and if it's kind of crazy it's probably one of my contributions.  ::)



Crazy first:
Lots of people have called for more restriction to deckbuilding. What if instead of simply adding generic restrictions such as banned cards, we use a similar system as Eva's dueling section? To explain: When one player challenges another, the challenged player may propose a custom rule set, such as "we can only use monos" or whatever strikes their fancy. The challenger must either accept those custom rules or drop their challenge.
Some ground rules:
- all special rules must have an equal effect for both players (no "if your name is furballdn you win")
- special rules would not be allowed to affect anything already dictated by the event special rules (such as number of upgrades or number of matches played)
- players are not allowed to create special rules with the obvious intent of making the match unfun.
- probably some other necessary rules I'm not thinking of atm.
We would provide some basic suggestions to help things get going, but for the most part players would be free to be as weird or boring with their challenges as they wanted.



Less crazy:
During signups, players choose a card. All the chosen cards are restricted, and can't be used by any players except those who chose them (multiple players could submit the same card). When you defeat a player, you gain their upgrades as previously, and you also gain access to one of their restricted cards.



Other various changes that may or may not be worth implementing, depending on whether we go with one of the above choices or something else:
- Remove no-decking rule? (I tend to say we keep this with the second suggestions, or discard it if we use custom duels.)
- Don't require decks to be shown? (I don't see a big issue with removing this requirement)
- Players may refuse challenges for 1 hour after completing a duel.



Feedback welcome!

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Re: There Can Only Be One - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=27335.msg491572#msg491572
« Reply #20 on: May 02, 2012, 09:51:13 pm »
Crazy first:
Lots of people have called for more restriction to deckbuilding. What if instead of simply adding generic restrictions such as banned cards, we use a similar system as Eva's dueling section? To explain: When one player challenges another, the challenged player may propose a custom rule set, such as "we can only use monos" or whatever strikes their fancy. The challenger must either accept those custom rules or drop their challenge.
Some ground rules:
- all special rules must have an equal effect for both players (no "if your name is furballdn you win")
- special rules would not be allowed to affect anything already dictated by the event special rules (such as number of upgrades or number of matches played)
- players are not allowed to create special rules with the obvious intent of making the match unfun.
- probably some other necessary rules I'm not thinking of atm.
We would provide some basic suggestions to help things get going, but for the most part players would be free to be as weird or boring with their challenges as they wanted.



Less crazy:
During signups, players choose a card. All the chosen cards are restricted, and can't be used by any players except those who chose them (multiple players could submit the same card). When you defeat a player, you gain their upgrades as previously, and you also gain access to one of their restricted cards.



Other various changes that may or may not be worth implementing, depending on whether we go with one of the above choices or something else:
- Remove no-decking rule? (I tend to say we keep this with the second suggestions, or discard it if we use custom duels.)
- Don't require decks to be shown? (I don't see a big issue with removing this requirement)
- Players may refuse challenges for 1 hour after completing a duel.



Feedback welcome!

I have given the changes I like green color. I have given the changes I dislike red and will explain them further here.

The custom duels rule could lead to some serious problems. People could give themselves a huge advantage without actually breaking the rules. For example, let's say I have 6 Puple Nymphs because I'm legit. I could make the only cards allowed be purple nymphs and entropy pillars. Or maybe the card I chose was Antlion. I could make the only allowed cards be Earth Pillars and Antlions. You would have to approve every duel rule, and that would turn a 4 day event into a 30 day event. Isn't that what you were trying to avoid?
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Offline majofa

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Re: There Can Only Be One - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=27335.msg491576#msg491576
« Reply #21 on: May 02, 2012, 09:59:24 pm »
A variation of the 'less crazy':

Locked (or Untapped) Potential

These are cards that no one can use at the start of the event. When you win a match, or based on your upped cards, you can choose to unlock one of these cards.

- Maybe with this rule: If you defeat a player, you also unlock all the cards they had unlocked, or maybe just one of theirs.

--PROS--
People can level up in different ways..
Decks will be restrictive at the beginning, therefore people will have to build their own decks... and things will branch out from there, meaning copying decks won't be viable.

--CONS--
Can be confusing.
RootRanger will hate it! lol j/k

- OR -

Whenever a player signs up, they choose a card (Deflagration, Steal, Pulverizer, and Butterfly Effect are excluded).
All those selected cards go into the 'Untapped Potential' pool.

The number of upped cards and unlocked cards is equal to a player's power.

So at the beginning a player can unlock 1 card and use one upped card.



Also, with the 'crazy' rules, there would be rules to prevent those bad situations.

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Re: There Can Only Be One - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=27335.msg491609#msg491609
« Reply #22 on: May 02, 2012, 10:39:36 pm »
I like the idea of everyone choosing a card and it being locked to everyone else.

Then, when we beat a person, we get access to that persons card.

So, It would make sense to want and try to beat someone that has a ''powerful'' card to try and gain that card, but it will be more challenging to beat as well.
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Re: There Can Only Be One - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=27335.msg491618#msg491618
« Reply #23 on: May 02, 2012, 10:48:56 pm »
The custom duels rule could lead to some serious problems. People could give themselves a huge advantage without actually breaking the rules. For example, let's say I have 6 Puple Nymphs because I'm legit. I could make the only cards allowed be purple nymphs and entropy pillars. Or maybe the card I chose was Antlion. I could make the only allowed cards be Earth Pillars and Antlions. You would have to approve every duel rule, and that would turn a 4 day event into a 30 day event. Isn't that what you were trying to avoid?

Like I said, there are probably some basic rules we would need that I didn't think of when I first posted the idea. The primary rule would be that custom match rules should not create an advantage in either player's favor.  That's what I mean to say in my first rule I listed previously, though perhaps I worded it poorly. Things like ultra-rares would be worth clarifying that yes that's an advantage in one player's favor (thx for pointing that out).

I'm not sure I'm getting your point with the antlion idea. I suppose it might be worth adding a rule outlawing custom rules that reduce the game entirely to chance. But otoh that might not be an issue, since any player using such a strategy would tend to lose after just a match or two.

Don't get me wrong, I realize giving players more freedom will always tend to complicate things. However I'm thinking it would be possible with some basic rules to outlaw the abusive options, and if so it would be nice to give players the option to be creative, and would allow for huge variety in duels, which (to me at least) sounds really fun.

In the end majofa's option is much simpler to implement and probably better for that, but I'm not giving up on this idea yet.
« Last Edit: May 02, 2012, 10:51:05 pm by YoungSot »

 

blarg: