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QuantumT

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Banning Supernova, Quantum Tower, and SoG from Arena (Yet another new poll) https://elementscommunity.org/forum/index.php?topic=28129.msg359083#msg359083
« on: July 01, 2011, 06:49:40 am »
I think there need to be a couple banned cards in arena, namely Supernova and Quantum Towers. The problem with them is that people have decided that they'll just toss whatever the oracle card is into the same old rainbow deck because it can handle some dead cards. The result is that at least half the decks you play against are basically the same thing.

If Supernova and Quantum Towers were banned, it would force people to try and use their cards, or at least give a bit more variety.


Different solution proposed by majofa.

Just a thought. When the Oracle spins it lights up X amount of elements. You can only use cards of those elements in your deck. (Any MARK) ... X could be anywhere from 2-12. The element of the card you get is always lit up.

(forgive my poor editing skills)


Thoughts on this?
Picture of how it might look by Xenocidius:



Flama

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359086#msg359086
« Reply #1 on: July 01, 2011, 06:54:32 am »
Totally agree.

The 5x Oracle cards are mandatory, IMO, 'cause of changing decks. But if you add QT's, SN's to it, you just change those 5x Oracle cards and keep your BH/EQ/Discord/SN decks.

Offline TimerClock14

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359089#msg359089
« Reply #2 on: July 01, 2011, 07:02:47 am »
No.

That makes the arena biased. Unbiased arena > Biased arena.
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Isei

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359094#msg359094
« Reply #3 on: July 01, 2011, 07:38:09 am »
zanz did talk about adding some "guilt" to the AI.  Something like, they won't chain the same spells multiple turns in a row.  This could help balance out supernovas, potentially.

Offline EvaRia

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359097#msg359097
« Reply #4 on: July 01, 2011, 07:43:10 am »
No.

That makes the arena biased. Unbiased arena > Biased arena.
What, and having every single deck used the same cards is unbiased?

Offline Sevs

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359099#msg359099
« Reply #5 on: July 01, 2011, 07:46:34 am »
I think it would make decks much more unique. and it seems that many events focus on creating decks with restrictive deckbuilding. this would add to that. I would support that.
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QuantumT

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359101#msg359101
« Reply #6 on: July 01, 2011, 07:48:36 am »
zanz did talk about adding some "guilt" to the AI.  Something like, they won't chain the same spells multiple turns in a row.  This could help balance out supernovas, potentially.
The guilt (nice term for it btw) only covers BH, EQ, silence, and nightmare.

Offline nilsieboy

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359103#msg359103
« Reply #7 on: July 01, 2011, 07:49:12 am »
i'd just like the shards being banned, it doesn't make sense to see decks with 12 SoG.
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Offline TimerClock14

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359106#msg359106
« Reply #8 on: July 01, 2011, 07:58:27 am »
EDIT: RESERVED FOR MOAR WEEL THOUGHT OUT POST
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Isei

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359112#msg359112
« Reply #9 on: July 01, 2011, 08:27:06 am »
The guilt (nice term for it btw) only covers BH, EQ, silence, and nightmare.
That doesn't mean it couldn't be extended to other cards.  The main question is if it would benefit the arena.

Offline coinich

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359132#msg359132
« Reply #10 on: July 01, 2011, 10:10:33 am »
Banning cards is a horrible idea, because the selection of those cards is arbitrary complaints.  What decides if a card is overpowered now?  "Oh noes, my opponent brought Antimatter!  Someone please ban his deckchoice so I don't lose again!"

Offline SnoWeb

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359140#msg359140
« Reply #11 on: July 01, 2011, 10:39:31 am »
Banning cards is a horrible idea, because the selection of those cards is arbitrary complaints.  What decides if a card is overpowered now?  "Oh noes, my opponent brought Antimatter!  Someone please ban his deckchoice so I don't lose again!"
I agree. The guilt suffers the same problem.

IMO, all problems come from the double draw. I think this feature should cost more (in skill points). Some suggested to create more level in dexterity (with a step similar as the HB draw). I agree but I also would like to see the double draw cost at he end more than 30 skill points (e.g. 2x15 instead of 20). In the same idea the multiple mark should cost a bit more (15 instead of 10).

 

anything
blarg: