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Offline OldTrees

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Re: [SERIES] Void - A New Pseudo-Element https://elementscommunity.org/forum/index.php?topic=21514.msg300772#msg300772
« Reply #24 on: March 29, 2011, 03:55:49 pm »
LOL, btw how many followers are there?
I am.
I do not agree with all of the cards but the Void Mechanic is a valuable addition if handled well. The main concern is the balancing of 0CC speed and almost uncounterable damage.
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Re: [SERIES] Void - A New Pseudo-Element https://elementscommunity.org/forum/index.php?topic=21514.msg300937#msg300937
« Reply #25 on: March 29, 2011, 08:34:22 pm »
I've been looking through all the cards.. and a Void Rush Deck is hiiiighhhlyyyy capable, and unstopable.   

I feel that allowing your opponent to pick which quanta the void plays give, (if code-able) would even out the effects of the Void cards muich better.

Void cards shouldn't be able to be fractal'd.

All Void cards need to not be immateriable.

Just my opinion.

Offline ZephyrPhantom

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Re: [SERIES] Void - A New Pseudo-Element https://elementscommunity.org/forum/index.php?topic=21514.msg300942#msg300942
« Reply #26 on: March 29, 2011, 08:44:38 pm »
I've been looking through all the cards.. and a Void Rush Deck is hiiiighhhlyyyy capable, and unstopable.  Your opponent gets a lot of quanta from this type of deck on turn 1 - which means a rainbow can easily set itself up on turn 2.

I feel that allowing your opponent to pick which quanta the void plays give, (if code-able) would even out the effects of the Void cards muich better. Maybe, but wouldn't it also slow the game down?  It could potentially give the opponent quantum of their mark, but I think that might make them UP as it gives too many decks the opportunity to outrush them.

Void cards shouldn't be able to be fractal'd.
Again, I think we generally want to avoid banning specific cards like Fractal in that manner for the sake of the series.


All Void cards need to not be immateriable. Less than half of them are.

Just my opinion.
Another idea, this one focuses on Void's concept of giving the opponent free quanta alongside destroying it to balance each other out.
Name : Dispell
Cost : 10 Void
Destroy 7 quantum of target quantum pool.

Offline BloodshadowTopic starter

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Re: [SERIES] Void - A New Pseudo-Element https://elementscommunity.org/forum/index.php?topic=21514.msg301196#msg301196
« Reply #27 on: March 30, 2011, 01:54:13 am »
Implemented Zblader's suggestion: Debilitate | Enervate (http://elementscommunity.org/forum/index.php/topic,23619.0.html)
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline ZephyrPhantom

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Re: [SERIES] Void - A New Pseudo-Element https://elementscommunity.org/forum/index.php?topic=21514.msg301211#msg301211
« Reply #28 on: March 30, 2011, 02:04:42 am »
Err, no offense meant Blood, but shouldn't I get partial credit for Debilitate | Enervate (http://elementscommunity.org/forum/index.php/topic,23619.0.html) and Nullify | Annihilate (http://elementscommunity.org/forum/index.php/topic,23566.0.html) considering those ideas seem to be based off mine?

Offline Nepycros

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Re: [SERIES] Void - A New Pseudo-Element https://elementscommunity.org/forum/index.php?topic=21514.msg301214#msg301214
« Reply #29 on: March 30, 2011, 02:06:34 am »
Err, no offense meant Blood, but shouldn't I get partial credit for Debilitate | Enervate (http://elementscommunity.org/forum/index.php/topic,23619.0.html) and Nullify | Annihilate (http://elementscommunity.org/forum/index.php/topic,23566.0.html) considering those ideas seem to be based off mine?
And a couple ideas were partially mine, too. XP
Perception is the source of misunderstanding.

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Offline BloodshadowTopic starter

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Re: [SERIES] Void - A New Pseudo-Element https://elementscommunity.org/forum/index.php?topic=21514.msg301258#msg301258
« Reply #30 on: March 30, 2011, 03:34:47 am »
Err, no offense meant Blood, but shouldn't I get partial credit for Debilitate | Enervate (http://elementscommunity.org/forum/index.php/topic,23619.0.html) and Nullify | Annihilate (http://elementscommunity.org/forum/index.php/topic,23566.0.html) considering those ideas seem to be based off mine?
I'll give you partial credit for Enervate, but I think Annihilate was my own idea since it's not based on your Shame spell.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline ZephyrPhantom

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Re: [SERIES] Void - A New Pseudo-Element https://elementscommunity.org/forum/index.php?topic=21514.msg301684#msg301684
« Reply #31 on: March 30, 2011, 08:30:13 pm »
Err, no offense meant Blood, but shouldn't I get partial credit for Debilitate | Enervate (http://elementscommunity.org/forum/index.php/topic,23619.0.html) and Nullify | Annihilate (http://elementscommunity.org/forum/index.php/topic,23566.0.html) considering those ideas seem to be based off mine?
I'll give you partial credit for Enervate, but I think Annihilate was my own idea since it's not based on your Shame spell.
No, not Shame. I mean the way it "Negates" a weapon or shield seems really similar to this:
Null Material
Spell
Cost : 4 Void
Target weapon's attack is lowered to 0 or target shield's defense is lowered by 1.

Offline BloodshadowTopic starter

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Re: [SERIES] Void - A New Pseudo-Element https://elementscommunity.org/forum/index.php?topic=21514.msg301725#msg301725
« Reply #32 on: March 30, 2011, 09:14:11 pm »
Nope. I assure you that for Annihilate, I did not copy from anyone. I would've said so if it was inspired by your suggestion.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline ZephyrPhantom

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Re: [SERIES] Void - A New Pseudo-Element https://elementscommunity.org/forum/index.php?topic=21514.msg301729#msg301729
« Reply #33 on: March 30, 2011, 09:16:14 pm »
Nope. I assure you that for Annihilate, I did not copy from anyone. I would've said so if it was inspired by your suggestion.
Alright, thanks for clearing that up then.

Offline Glitch

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Re: [SERIES] Void - A New Pseudo-Element https://elementscommunity.org/forum/index.php?topic=21514.msg301774#msg301774
« Reply #34 on: March 30, 2011, 09:56:25 pm »
Is there a void weapon yet?

Offline BloodshadowTopic starter

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Re: [SERIES] Void - A New Pseudo-Element https://elementscommunity.org/forum/index.php?topic=21514.msg301786#msg301786
« Reply #35 on: March 30, 2011, 10:01:31 pm »
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

 

anything
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