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Offline TheonlyrealBeefTopic starter

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(Darkness) Gen. TheonlyrealBeef 3 - (Earth) Gen. kirchj33 2 https://elementscommunity.org/forum/index.php?topic=34477.msg434970#msg434970
« on: December 05, 2011, 12:05:58 am »
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4st 5rk 5rk 5rk 5rk 5uk 5ul 5ul 5ul 5up 5up 5v1 5v1 5v1 5v1 5v1 606 606 606 606 606 6rd 7qe 7qe 7qe 7qe 7t4 7tb 7tb 7um 8ps
Second mark card is upgraded, extremely close matches, but Ghostmare trolls Earth, AGAIN!

Match 1 Won:
kirchj failed to draw anything useful as I was slowly chopping away his health with my feisty dagger. I was suspecting something like UW's boltbow, and was glad to see my Dagger easily kept 3 Graboids at bay. I wasn't so glad when I saw that Deflag and started using some more creatures, they all got CC-ed quickly, but kirchj lost too much health from that Dagger to recover. I should've Nightmared more to stall that Deflag longer is what I learned. 1-0
Match 2 Lost:
So much early quanta, so few cards I needed, outrushed 1-1
Match 3 Lost:
Terribad 1 Pendulum draw, I was forced to discard a Reverse Time and couldn't play stuff when I wanted it to. I thought Stealing his Earth Pillar + Nightmaring his Shrieker would slow him down, but his Earth quanta generation soon became overwhelming. Learned not to Nightmare those Shriekers again when there's so much room in his hand. 1-2
Match 4 Won:
I had an amazing draw with 2 early Daggers, it took kirchj a while to draw one Deflag (all those sacrifices to prevent his draws will not be forgotten!) but quickly drew a second one to deal with the replacement afterwards. Dagger made enough of a difference to make it a win though. Trolling those Shriekers with rewind to stop kirchj from drawing new stuff was pretty fun, too. 2-2
Match 5 Won:
I got happy when I saw kirchj's draw, no QTs or QPs and thought, yes. It ended up as the closest game of them all though, my first Dagger got deflagged the same turn it was played and my second was the last card. My Nightmares did minimal damage, and in the end I knew I needed only 2 more creatures + Dagger. Except there was only one creatures. Luck would have it kirchj finally ran out of CC since all those nightmares kept him from drawing any more. If that last Dragon got CC-ed I would've lost.

ggs kirchj! These games kept me wide awake even though it's past midnight over here :P
Perfect round #3 I <3 you.

kirchj33

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Re: (Darkness) Gen. TheonlyrealBeef 3 - (Earth) Gen. kirchj33 2 https://elementscommunity.org/forum/index.php?topic=34477.msg434972#msg434972
« Reply #1 on: December 05, 2011, 12:08:06 am »
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4sa 4sa 4vj 58o 58o 58o 58o 595 595 5aa 5aa 5aa 5f6 5f6 5f6 5fb 5fb 5fb 5fb 5fb 61q 6qq 77g 77g 77g 77g 77g 77g 80a 80a 8po


RNG hates me lately....

Offline Sevs

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Re: (Darkness) Gen. TheonlyrealBeef 3 - (Earth) Gen. kirchj33 2 https://elementscommunity.org/forum/index.php?topic=34477.msg434973#msg434973
« Reply #2 on: December 05, 2011, 12:09:27 am »
We should pack some more CC next time... seriously this is getting old and ridiculous
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Offline Terroking

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Re: (Darkness) Gen. TheonlyrealBeef 3 - (Earth) Gen. kirchj33 2 https://elementscommunity.org/forum/index.php?topic=34477.msg435057#msg435057
« Reply #3 on: December 05, 2011, 04:22:00 am »
We used TWO Daggers this time. Hah.

Ghostmare rides the RNG wave to yet another victory... How long will it last?
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Offline Antagon

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Re: (Darkness) Gen. TheonlyrealBeef 3 - (Earth) Gen. kirchj33 2 https://elementscommunity.org/forum/index.php?topic=34477.msg435112#msg435112
« Reply #4 on: December 05, 2011, 09:47:04 am »
never saw a better anti-deck since shieldlock against monogreen (before scorpion!), shocking loss for you, team earth, but great choice.

Offline The_Mormegil

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Re: (Darkness) Gen. TheonlyrealBeef 3 - (Earth) Gen. kirchj33 2 https://elementscommunity.org/forum/index.php?topic=34477.msg435152#msg435152
« Reply #5 on: December 05, 2011, 02:12:55 pm »
10, ten, TEN CC cards and 3 deflags against 7 creatures and 2 daggers... and it couldn't win? :o

Ghostmere is really a terrible matchup for Earth this War... And ironically enough, The Immortal was pretty much the only hard counter available - and Ghostmere killed that too.
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Offline TheonlyrealBeefTopic starter

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Re: (Darkness) Gen. TheonlyrealBeef 3 - (Earth) Gen. kirchj33 2 https://elementscommunity.org/forum/index.php?topic=34477.msg435153#msg435153
« Reply #6 on: December 05, 2011, 02:18:53 pm »
Well 10 CC cards sounds nice and everything, but those BBs were basically dead weight. They could either render the target immune to any other CC once it's undelayed or I could simply rewind and reuse it. It's only the other 8 CC cards that bothered me. In fact, it's remarkable kirchj almost always seemed to have one of those ready when there are 7 creatures and Nightmares to block kirchj from drawing for several turns. Especially since there were only 4 cards that could fuel those Lightnings, 3 of them Steal-able and inconsistent.

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Re: (Darkness) Gen. TheonlyrealBeef 3 - (Earth) Gen. kirchj33 2 https://elementscommunity.org/forum/index.php?topic=34477.msg435184#msg435184
« Reply #7 on: December 05, 2011, 04:09:19 pm »
I believe it was the 7th creature that threw the balance of this counter off.  I truly feel I still had a large deck advantage, but having to counter NotP with a creature-based deck is not fun, or easy.  I can remember all throughout war, other earth members saying that the tough thing about NotP is even if you design a great deck and play it perfectly, you still have a chance to lose.  In regards to the BB's, I only drew them twice, once I discarded early, a second time it was inconsequential.  I had considered adding wardens instead, but was afraid of those being rewind fodder.

Good luck to darkness and the TorBsters in the rest of war.

 

blarg: TheonlyrealBeef,kirchj33