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5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5la 5la 5ld 7ju 7ju 7ju 7ju 7ju 7kc 7q4 7q4 7q4 7q4 7q4 7q4 8ps
water mark => hmm is it sopa or steamy ?
If sopa, its gonna be tough, steamies I can deal with using RT...
Game 1a: early desync, so we decided to replay
Game 1b: low quanta (2) start, but enough RT in hand top feel safe, got the shield too to increase my quanta soon, built up quanta, then did a burst RT with burst damage which got me the win
Game 2: a bit better quanta (3) and also the shield in hand with some RT, same strategy works with same outcome
Game 3: lots of quanta, only the nymph for damage. Then loooong wait drawing more quanta, keep rewinding water nymphs, finally I gather 2 angels and decide to burst, because I can't afford to wait otherwise nymphs would overrun me. It is risky, because 2 squids come back and they could lock me down, fortunately, I draw a dragon, then another to be able to finish
GGs, good luck
ps: we guessed
+
(fractix, which would have killed me... )