Damn, that was intense
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4ve 4ve 4ve 4ve 4vl 4vl 4vl 4vl 55k 55k 55v 55v 55v 55v 55v 55v 576 576 6ve 6ve 6ve 6ve 6ve 6ve 6ve 745 745 752 752 752 8pl
G1 I win toss and get a turn 2 disco, some damage and still trying to guess what aether brought, some spiders show up and some lightnings make the damage race tight, but I end up winning by one turn
G2 I win toss and get a turn 1 disco, once he's around 50 HP he manages to start playing stuff and bolting my damage. When all seems lost I topdeck an abom and play it hoping that it sticks. I'm at 40 HP and he has 19 damage out, while he's at 22 HP and I have 9 out. One turn passes, the abom sticks (21 HP vs 13 HP), another passes and he doesn't draw more damage. I'm at 2 HP, he has 4 HP and it's my turn, thanks RNG
G3 I won the toss ... again. We both have horrible draws. I drew my disco on the turn I died and he only had a psion on the field for most of the game, still his damage grew faster than mine since I only drew SoFos. (BHs healed a whopping 9 HP this game)
G4 I won toss for the fourth time in a row and got a turn 2 disco. I manage to keep him mostly locked for most of the game, though he manages to bolt some of my stuff. When his damage comes it's too late and I win 2 turns ahead.
ggs Jenk