Elements the Game Forum - Free Online Fantasy Card Game

Other Topics => Off-Topic Discussions => Role-Playing => Topic started by: ARTHANASIOS on May 29, 2014, 06:14:07 pm

Title: Promising Unofficial EtG Cosmology
Post by: ARTHANASIOS on May 29, 2014, 06:14:07 pm
Ok guys, I think it is time to make another attempt to create a Promising Unofficial cosmology & lore to elements the game. So here we go. I am going to create polls and put plenty of ideas in there and the winner ideas are going to determine some core aspects of the EtG cosmology. After that, we can discuss about more specific stuff, like dimensions, planets, continents, countries, landscapes, city-states, towns & villages and any other special/specific places of EtG universe.

I am going to use the results to create the world of an upcoming indirect PvP/RPG I have in mind.

You can vote for none, one or any number of voting options as well as changing your votes afterwards.
If you vote for an "Other (please specify below)" option, please post in this thread that other option of yours and explain what it is. Thanks!

The polls are running for...[/size]

 
Title: Re: Official-unofficial EtG Cosmology
Post by: jarozaoz on May 29, 2014, 06:48:55 pm
Awesome thing Arth. I was always thinking thats Fake Gods are something like the highest Elementalists, which was been mentioned in poll. +rep. ♥ ^^
Title: Re: Official-unofficial EtG Cosmology
Post by: SpikeSpiegel on May 29, 2014, 06:53:37 pm
We already have something like this.

http://elementscommunity.org/forum/competitions/the-official-unofficial-lore-of-elements/

It's closed at the moment because it's something to discuss on (between COs).

Since it's a Nae's idea, i'd like to give her the honor to carry on the project...

Please, don't open multiple threads on the same topic.
Title: Re: Official-unofficial EtG Cosmology
Post by: ARTHANASIOS on May 29, 2014, 07:03:46 pm
We already have something like this.

http://elementscommunity.org/forum/competitions/the-official-unofficial-lore-of-elements/

It's closed at the moment because it's something to discuss on (between COs).

Since it's a Nae's idea, i'd like to give her the honor to carry on the project...

Please, don't open multiple threads on the same topic.

I know about Nae's project.
I just figured this is a quite different thing so it was ok to have a totally different topic.
What if I rename the title of the topic?
Should I lock the topic or let it run to see what kind of results it may has?
Thanks. :)
Title: Re: Official-unofficial EtG Cosmology
Post by: Leodip on May 29, 2014, 07:07:05 pm
This is more or less the idea I've got about elements as a whole (also, I've been, slowly but surely, writing a fan-fic on elements which features most of these concepts):
The Elements were initially just one. I would have called that Aether, if it wasn't already an Element. Let's call it Chaos. Chaos then divided into the twelve Elements we know through a Supernova (that fills thematically too, doesn't it?). Those Elements tried to get the power Chaos had, but, having their distinct traits, they all got something other don't, or are inclined to something (Fire just loves rushes, doesn't it?).
Before continuing, I would like to state that everything has an Element "seed" in itself. Objects with a Seed of Light are under control of Light, for example. This is exactly what made Chaos so strong: it could control EVERYTHING.
The objects which have the very essence of the Elemental Seeds are the Elemental Pillars which sustain the life forms of each Realm/Kingdom but are, at the same time, sustained by the Elementals of their own Element. Elementals are those who've got the most power in a specific Element, having even Dragons, who are the strongest life forms entirely made up of their element's quanta, under their control.
The Rare Weapons were forged by each Element's Elemental as soon as the Supernova divided the Chaos into the Elements using Shards to give them power. Shards are the most powerful remaints of the Chaos Empire: they are, indeed, the fragments of the Sacred Relic, which was the object which ruled in the Chaos, keeping things under control.
You might also have noticed how some Rare Weapons need Quanta from other Elements to get at their strongest: that's due to them being copies, adapted to fit their element, of the Sacred Weapons (Dirk, Long Sword, Gavel and Long Bow) and thus still having traits of Chaos which tried to uniform everything, getting both the strength of the Fire Seed with the calm of Water Seed and so on.
Although everything has been divided into Elements, though, something has kept the ability of use Quanta from multiple Elements: the Sacred Weapons. However, the scism didn't leave them untouched: having to deal with multiple kind of Quanta being broken up made their power fall greatly.
Other than those object who "survived" the scism, there are other creatures who, seeking unity again (or power, for the most selfish ones), created spell who can be casted by anyone or mastered the control of another kind of Quanta (Seraph is the only one I've already explained in my fanfic).

That's the most basic of the summaries I could put together, without going too much into details for spoilers regarding my fanfic.
Title: Re: Official-unofficial EtG Cosmology
Post by: SpikeSpiegel on May 29, 2014, 07:08:53 pm
We already have something like this.

http://elementscommunity.org/forum/competitions/the-official-unofficial-lore-of-elements/

It's closed at the moment because it's something to discuss on (between COs).

Since it's a Nae's idea, i'd like to give her the honor to carry on the project...

Please, don't open multiple threads on the same topic.

I know about Nae's project.
I just figured this is a quite different thing so it was ok to have a totally different topic.
What if I rename the title of the topic?
Should I lock the topic or let it run to see what kind of results it may has?
Thanks. :)

I'm not a mod here.

Feel free to running this post unless a mod locks it.

In case, we'll add this to the official one.
Title: Re: Official-unofficial EtG Cosmology
Post by: Submachine on May 29, 2014, 11:43:44 pm
My theory is dumb, because it originates from reality. Elements is a game (not computer, but game), where the elements are resources, quanta are the amounts of resources, cards are basically built up from the respective quanta of elements and those who play are called the elementals or elementalists in different cultures. If I would want to add history, I'd say it's an ancient mayan/aztec game.
Title: Re: Official-unofficial EtG Cosmology
Post by: Keeps on May 30, 2014, 03:22:31 am
It's been a long time but zanz put most of this together 5 years ago.

An Elementalist doesn't exist in the official terminology.
According to the front page, an Elemental is you, a being of pure energy as represented by your mark.
The Elements are the raw powers of this universe, that counter balance in a W format.  There is a picture of it somewhere on an old forum I remember.
Quanta is the raw energy of a given element.
There is a single world in a particular plane of existence that houses the Elementals.
As Elementals age and grow more powerful, they gain additional stamina and speed.
Some Elementals have become so powerful, that they appear to not play by the rules, and have declared themselves Gods.
The Cards themselves represent nothing other than the abilities an Elemental is able to call forth, be it spells, summon creature, or control permanents.

Atleast that's what I remember Zanz said, not that we really care anymore.


Title: Re: Official-unofficial EtG Cosmology
Post by: Naesala on May 30, 2014, 03:29:15 am
Spike has asked some people (like Higs) if I can retakeover the official-unofficial lore "competition", which I'm okay with, so if I hear back from them about that I'll let people here know. I'm also going to, if asked to resume it, try and find a way to host the information better.
Title: Re: Official-unofficial EtG Cosmology
Post by: propheon on May 30, 2014, 03:36:55 am
Nice yet all my answers are in the top % .

I guess i know something bout elements lol.
Title: Re: Official-unofficial EtG Cosmology
Post by: Submachine on May 30, 2014, 11:03:18 am
Nice yet all my answers are in the top % .

I guess i know something bout elements lol.
Your name is almost 'prophet'. Why wouldn't you know about it in the first place? :D
Title: Re: Promising Unofficial EtG Cosmology
Post by: ARTHANASIOS on June 08, 2014, 05:35:43 pm
I changed the name from "Official-unofficial" to "Promising Unofficial". 2 new polls added. I am going to use the results of this poll to create an indirect PvP/RPG event I have in mind.
Title: Re: Promising Unofficial EtG Cosmology
Post by: treebeard xiii on June 08, 2014, 05:48:41 pm
as i replied other to the first poll I am giving my take on the world of elements.

I feel the world or elements is a universe governed by twelve ruling factions (the elements). This universe is made up of planets and wormholes that open pathways to rival element dominions allowing these factions to war with one another.

each planet is either neutral (other) or affiliated to one or more factions each one providing the resources for the elementalists to unleash their untapped powers (quanta) or that allow the elementalists to learn new skills (spells and permanents) or recruit soldiers (creatures) for the neverending wars with the rival factions.

Each faction has a central hub where it can communicate with the residents of their dominion. Each hub is specialised to the factions essence aka. aether has an interdimensional ship, and life has a giant forest like ship.
Title: Re: Promising Unofficial EtG Cosmology
Post by: ddevans96 on June 08, 2014, 05:51:51 pm
Elemental should be a person who wields the elements (as you say, any being powerful enough to command/control lesser creatures, cast spells and manipulate permanents, but also being able to use raw power such as an elemental with a strong affinity for life being able to quicken and strength plant growth)

Elementalist should be a person who studies the elements. (aka, studying the powers and limits of elementals, studing the different kinds of spells and permanents to be used, studying raw power, etc, while not necessarily possessing these themselves)

One could be both an elemental and elementalist if they were so inclined or so talented.

A card should be a training device used for young, prospective elementals, to help them enhance their abilities (as you say, channel his/her power), but not required, and an experienced elemental would have no use for cards. Similarly, a deck is simply a collection of cards.

Quanta should be, as you say, a measure system to count the amount of pure, elemental energy an individual has. This is a really good way of putting it.

The elements themselves should be, as you say, the very materials from which the universe is made, and centers of pure energy where Elementals draw their power from. Also, they act as building blocks of nature and the universe, as the game's minimal lore itself implies.

The universe is something I'll leave to other people, because I've imagined it from small, isolated, far-spread pockets of elemental power, to vast and reaching empires with massive wars and territories between different elements, and basically anything in between.
Title: Re: Promising Unofficial EtG Cosmology
Post by: MrSpyro on June 14, 2014, 05:14:14 am
Is this still being worked on?
Title: Re: Promising Unofficial EtG Cosmology
Post by: ARTHANASIOS on June 14, 2014, 07:33:49 am
Is this still being worked on?

Yes, it is still being worked on. Polls haven't closed yet, so you can cast your votes. ;)
Title: Re: Promising Unofficial EtG Cosmology
Post by: dawn to dusk on June 14, 2014, 09:25:50 am
following
Title: Re: Promising Unofficial EtG Cosmology
Post by: MrSpyro on June 15, 2014, 12:27:11 am
About how long 'till it's done? I want to play this so bad!
Title: Re: Promising Unofficial EtG Cosmology
Post by: ARTHANASIOS on June 15, 2014, 03:34:37 am
About how long 'till it's done? I want to play this so bad!

After these polls expire, there will be some more polls to determine some RPG-ish features of the creatures (and even maybe spells & permanents) as well as a few more polls to determine how a typical EtG civilization behaves. After that, the RPG will be probably launched.
Title: Re: Promising Unofficial EtG Cosmology
Post by: MrSpyro on June 29, 2014, 02:53:23 am
When is the next poll coming?
Title: Re: Promising Unofficial EtG Cosmology
Post by: ARTHANASIOS on June 29, 2014, 07:37:28 am
Soon...
Title: Re: Promising Unofficial EtG Cosmology
Post by: ARTHANASIOS on July 26, 2016, 03:36:47 am
Should I continue this project?
Title: Re: Promising Unofficial EtG Cosmology
Post by: ddevans96 on July 26, 2016, 05:22:18 am
Should I continue this project?

Yeah, the opening polls showed some promise imo
Title: Re: Promising Unofficial EtG Cosmology
Post by: 1011686 on July 30, 2016, 08:01:08 am
Should I continue this project?
I think so, I really enjoy reading elements lore, official or otherwise.
Title: Re: Promising Unofficial EtG Cosmology
Post by: ARTHANASIOS on July 30, 2016, 11:00:37 am
Updated with 11 new polls.
Title: Re: Promising Unofficial EtG Cosmology
Post by: 1011686 on July 30, 2016, 12:18:37 pm
These polls are really making me think more in depth about elements lore, I really like it!

Also, a few thoughts:
I see False Gods as being Elementals who lived for such a long time, and amassed enough power, that could do whatever they want - if it weren't for the other False Gods. They all have their own priorities, and seek to advance them by making alliances and stuff. However, they made an agreement that they won't use their powers directly, because of the devastation it would cause, so they just do lots of manipulative stuff from the background.
Also, I see Elementals as being rare. Like, not every creature has the potential to be one, and not all those that do realise it.

I really enjoy this, it sends short story ideas racing through my mind!
Title: Re: Promising Unofficial EtG Cosmology
Post by: Linkcat on August 02, 2016, 08:30:23 am
I'm just going to put this here, it's the official description of elementals from the interview with Zanzarino. (http://elementscommunity.org/forum/general-discussion/an-interview-with-zanzarino!/)




Also keep in mind that Metamorphosis (changing your mark) used to cost 250 electrum, and you can get a better idea of how the world works.
Title: Re: Promising Unofficial EtG Cosmology
Post by: ARTHANASIOS on August 02, 2016, 10:56:00 am
I'm just going to put this here, it's the official description of elementals from the interview with Zanzarino. (http://elementscommunity.org/forum/general-discussion/an-interview-with-zanzarino!/)

  • Entropic elementals do now have a defined form; they look fluid, ever-changing in shape. Entropy itself works like a force that separates and creates random entities at the same time, like dropping some black ink in a glass of clear water, what is that thing that created all of those strange shapes within the water? Entropy.

  • Death elementals are often made of what’s left from a living creature after its demise, you can picture them as made of bones, but that would be simplistic, most of them are made of a liquid similar to petroleum or a solid similar to coal. They often look like frail skinny figures, but they will not die if you stick a knife where you think their heart should be, in fact, the best way to hurt them is to try to heal them – burning them might be an option. Death is that force that incessantly infects, ruins, poisons and causes a living thing to finally give up; it forces them to attempt to create an offspring before too much damage is done to preserve the spark of life. Do not judge it as an evil force; it is also what keeps the death/ life cycle of the universe in motion.

  • Gravity elementals are chunky, dense, heavy beings, somewhat similar to sumo wrestlers. They control that force that pulls you close to another object and its direction. They can decide to make themselves a center of gravity making you fall toward them; or they can decide to put that center of gravity somewhere else in the space and they can simply fall there, instead of walking. They ultimately control acceleration, and the motion of anything around them. Gravity works sometime as the opposite of entropy, remember that drop of ink dissolving in the glass of water? Gravity elementals could turn it back into a perfect sphere of ink suspended in the middle of the water.

Also keep in mind that Metamorphosis (changing your mark) used to cost 250 electrum, and you can get a better idea of how the world works.

 Zanz's description is nice but it reveals way too few things. It doesn't explain the creatures, permanents and spells used by elementals, it doesn't explain the world or the landscape. Moreover, is this the one and only true form of the listed elementals? What about human beings? Do they exist?
 I create a picture of an "Ever-Changing Chaos of Limbo" or an "Elemental Chaos" world but this is just not enough for me. I need to know more about this world of elements, even if I have to create that knowledge from scratch...
Title: Re: Promising Unofficial EtG Cosmology
Post by: Submachine on August 02, 2016, 11:41:07 pm
Why are some polls open and some not? Also, what's the difference between Elders and Halfbloods? I thought they were both AI4 (the AI with 3x mark and duo decks).
Title: Re: Promising Unofficial EtG Cosmology
Post by: ddevans96 on August 02, 2016, 11:43:01 pm
Old polls are locked, also Elder = AI3
Title: Re: Promising Unofficial EtG Cosmology
Post by: ARTHANASIOS on August 28, 2016, 09:50:51 am
1 day to go...
Title: Re: Promising Unofficial EtG Cosmology
Post by: danil on August 28, 2016, 02:03:04 pm
I see False Gods as the evil in the world of Elements; they have absurd power and Elementalists fighting for the good of the world must discover clever ways of defeating them (FG killers like Limitless Speed, Firecell, etc.) False Gods proclaim themselves as gods, but this is just their arrogance and narcissism coming through.
blarg: