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Opponents, Strategy and Decks => Random, Normal and Elder => Topic started by: Silkenfist on January 09, 2010, 10:51:13 am

Title: The AI3 Farming Challenge
Post by: Silkenfist on January 09, 2010, 10:51:13 am
After all, it will come down to how much you win from the AI...

This thread shall coordinate our efforts to find the best grinder for level 3. If you think you have the best farmer for this level, then give it a test:

The Test
- Play a session of 90 minutes against AI3. Use the same deck throughout.
- While you play, mark down the number of wins/losses and the number of coins gained (easiest way would be to note these statistics at the beginning and end of your session).
- Of course you can break this down into two (or more) shorter sessions as long as you keep up with the bookkeeping. I don't want to encourage unhealthy gaming with this thread.
- After you've finished, post your deck with the wins/losses/coins gained statistic. If your deck requires precise play, please add the critical information.

The Sections
- Other Challenges will have separate sections for Unupgraded/Upgraded/Upgraded With Rares. For AI3, only the first of these sections is installed. This means: Please don't use decks with upgraded cards or rares.

The Validation
- The decks with the best results will be editted into the second post for players to try out themselves.
- You can run a session with one of these decks yourself. In that case, please post a reply with your statistics after you've finished. These statistics will be added to the deck overview.


Please reply with your questions and deck suggestions
Title: Hall of Fame
Post by: Silkenfist on January 09, 2010, 10:51:59 am
Currently empty. The decks with the best statistics will be put up here.
Title: Re: The AI3 Farming Challenge
Post by: Kameda on February 19, 2010, 08:35:00 am
I use the Shirieker deck:
(http://img168.imageshack.us/img168/6074/imagemtg.png)

I played for just 60 minutes. I'll do another run to improve my results later.

Games: 40 wins (1 mastery*) / 4 losses
Obs: 3 losses were because of a REALLY bad first hand and REALLY bad draws. The other one I forget the reason.

Electrums: 642
Score: 400

Cards:
- 3 Nova
- 2 Vulture
- 1 Emerald Shield
- 1 Photon
- 1 Fate Egg
- 2 Golden Dragon
- 1 Pegasus
- 1 Guardian's Angels
- 1 Wyrm
- 1 Procastination
- 1 Miracle
- 1 Pulverizer
- 1 Morning Star
Value os the cards gainded**: 532

Total coins: 1165

* This was just and odd game, the CPU never played a monster. I think this is the only way of getting mastery with this deck.
** Not counting the rares.


PS: This deck is pretty good for farming, but I was hoping if someone could test the unupgraded version of this (http://elementscommunity.org/forum/index.php/topic,70.0.html) deck.
Title: Re: The AI3 Farming Challenge
Post by: Delreich on February 19, 2010, 09:28:32 am
Mono-dark should do quite well, as should most decks in Deckbuilding 101 (http://elementscommunity.org/forum/index.php/topic,1190.0.html) (some are a bit slower though).
The drawback of both the shrieker deck and any deck relying on dragons is that they're expensive.
The Life (http://elementscommunity.org/forum/index.php/topic,1190.0.html#post_life) deck is about as fast and can be completed after defeating lvl0.
Title: Re: The AI3 Farming Challenge
Post by: Kameda on February 19, 2010, 02:08:50 pm
Mono-dark should do quite well, as should most decks in Deckbuilding 101 (http://elementscommunity.org/forum/index.php/topic,1190.0.html) (some are a bit slower though).
The drawback of both the shrieker deck and any deck relying on dragons is that they're expensive.
The Life (http://elementscommunity.org/forum/index.php/topic,1190.0.html#post_life) deck is about as fast and can be completed after defeating lvl0.
Well, I really would like some test results. If someone can test that mono-dark deck I would appreciate. I could test it in the trainer, but waste 90 minutes in there is a little too much, I just test some battles there too see if the deck could win.

And, the life deck would be a little slower, woldn't it? It will affect a long-time grind. I think.
Then again, I would like some test results =p
Title: Re: The AI3 Farming Challenge
Post by: assassim on February 19, 2010, 11:11:27 pm
I perfer the normal FFQ deck with a couple of miracles and a lot of bonds, makes more money than shrieker deck due to the elemental masteries

6 light pillars
7 air pillars
6 rustlers
6 normal FFQ
6 bonds
2 miracles

Mark is  :life

Weapon: Feel free to add owl eyes or morning star
Shield: Not needed buy a jade shield is always nice

Strategy: play as many pillars as you can on your first turn, on second turn play a rustler. Once you have a FFQ out use the rustler to turn your light into life, once you get a couple of fireflys the need for pillars is gone. Never have more than one rustler on the field at a time and try and save a miracle till the end for a ensured mastery.

Win rate >85% (losses due to no pillars/rustlers)
Mastery close to 100%
Title: Re: The AI3 Farming Challenge
Post by: Kameda on February 20, 2010, 01:56:48 am
Ok, all the games you get masteries, but if you take more time to win a game in one hour you will get less electrums and less spins.

If you could test that deck with the parameters of the first post would be nice.
Title: Re: The AI3 Farming Challenge
Post by: hermantheowl on February 20, 2010, 05:59:58 am
I forgot the bookkeeping but I played the Shrieker deck and won 23 straight.Then it lost to that deck with Owlseye. I had 3 burrowed critters and more in han. Maybe I should have just been reckless and ignored the owles eye. They were being killed off by owlseye and lightning think I was toast either way. Too slow burrowed and they would have been toast otherwise.
Title: Re: The AI3 Farming Challenge
Post by: Kameda on February 20, 2010, 12:31:14 pm
When the other deck has something that can keep me from having critters in the field I try to play as many Graboids and save the Shrikers in my hand. Then, when I have quantum enough to play all the Shrikers, I just play all of them and evolve the Graboids. The next I turn just burrow everything that I have left.

And I hate when I do that and my opponent play Plague or a few Thunderstorm ò.ó.


Try to do another run for electrum gain comparison.
Title: Re: The AI3 Farming Challenge
Post by: -Phiryos- on February 20, 2010, 12:33:45 pm
Out of curiosity, I tested the  101 Beginner Time Deck (http://elementscommunity.org/forum/index.php/topic,1182.0.html) (which I used a lot in my first days of playing).

I played for 90 minutes.

Games: 42 wins (1 mastery*) / 2 losses
Obs: Expect slighly worse results, I've been lucky in a couple of matches. Water/Death and Darkness/Entropy can be hard sometimes.

Electrums: 707

* This was just and odd game, the CPU never played a monster. I think this is the only way of getting mastery with this deck.

Good, though I think there are faster decks around. XD

Just look at the Shrieker deck up here, only 60 minutes and about the same wins (=spins) and Electrums.
Title: Re: The AI3 Farming Challenge
Post by: Kameda on February 20, 2010, 03:01:18 pm
This time deck is definetly worst, you played for 30 minutes more than me and was able to do the same amount of games.
And this deck has the same chance of getting a mastery.

I decided to test the Skillgannon mono-dark deck. I will test it today.
And possibly make the 90 minutes run for the mono-earth deck too.
Title: Re: The AI3 Farming Challenge
Post by: 10 men on February 20, 2010, 04:19:33 pm
I actually did this a while ago, but somehow forgot to post my results, so here we go, better late than never!
My deck of choice was "turin's ludicrous speed deck", as I believe it's called, which is basically just the upgraded version of the mono-Shrieker deck. (List: 16 Stone Tower, 6 E-Graboids, 6 E-Shrieker, 1 Long Sword, 1 E-Antlion)
Stats after 90 minutes:
76 wins
1 loss
+ 1433 coins (counting money won from spins, but not from selling cards)
+ 1334 score.
As you can see, the deck is so fast, it almost wins a game per minute. I think I overall spent more time spinning and clicking to my next match than actually playing.
So the deck is a great choice if you're grinding for score (probably the best in the game) and aren't a big fan of losing. The latter is something the deck doesn't really do, as my one loss came from getting a zero-pillar hand while my opponent had the solid triple-Devourer start. After that I had to play like another 200 games before losing the next one.
On the flipside the deck is pretty monotonously to play, so if you want to do something that makes you feel smart, maybe you should go back to farming AI5/FGs.
Title: Re: The AI3 Farming Challenge
Post by: Kameda on February 20, 2010, 04:49:34 pm
This deck is really good to grind. But spend 45000 electrums making that deck is something worthy to farm L3??
Isn't better to use that amount of money to make and almost totally upgraded FG killer?
Title: Re: The AI3 Farming Challenge
Post by: -Phiryos- on February 20, 2010, 05:04:36 pm
I agree. Also, read the first post. This is about UNUPGRADED decks.
Title: Re: The AI3 Farming Challenge
Post by: XxDevilxX on February 20, 2010, 05:20:25 pm
hmm i use fire deck that wins bout 99% of time but i cant post it ;)
Title: Re: The AI3 Farming Challenge
Post by: Kameda on February 20, 2010, 05:21:34 pm
@-Phiryos-
Oh, totally forgot that too.

@XxDevilxX
Why you can't?

@topic
I'm thinking that I spend ~1400 electrums for nothing T_T.
That mono-dark deck can make a mastery, but it seems to not win so often... in one of my games I only had three Devouers in field (one was killed) and eigth cards in the deck, six Black Dragons and the other two Devouers. Seriously, what shuffle was that?? I was unable to do damage for almost the entire game.
Title: Re: The AI3 Farming Challenge
Post by: 10 men on February 20, 2010, 05:48:05 pm
I agree. Also, read the first post. This is about UNUPGRADED decks.
Alright, did not see that, sorry @ the OP. I still think, however, that the deck has its legitimacy, because it is, as I said, the fastest way to get score points in the game. So, it's definitely not a deck for newer players to get money fast (it was probably silkenfists intention to find the best deck for that purpose), but if you already have your fully-upgraded godkiller and tons of money and would like to get into Top 50, this is the best choice.
Title: Re: The AI3 Farming Challenge
Post by: Delreich on March 03, 2010, 04:37:34 am
Deckbuilding 101: Life (http://elementscommunity.org/forum/index.php/topic,1190.0.html#post_life)
(http://img96.imageshack.us/img96/2603/lifestarter.jpg)
Import code:
Code: [Select]
5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5bu 5bu 5bu 5c0 5c0 5c0 5c0 5c0 5c0 5c7 5c7 5c7 5c7 5c7 5c7Cost of the deck, if you have none of the cards and the wrong mark: 838 EC
Cost for me, who had 4 adrenaline already: 606 EC

Results:
(http://imgur.com/U2e5qs.jpg) (http://imgur.com/U2e5q.png)
Wins: 67
Losses: 1
Score gain: 1064
EC gain: 1143
Cards won: 24 (what those were is left as an exercise for the reader)
beforeafter
(http://imgur.com/2wUp6s.jpg) (http://imgur.com/2wUp6.png)  (http://imgur.com/UQlnms.jpg) (http://imgur.com/UQlnm.png)

Opponents:
36 card :air .......
37 card :death ......
38 card :air .
38 card :fire ........
38 card :light ...
40 card :entropy ..
40 card :gravity ....
40 card :time ........
40 card :water ...........
44 card :time .......
45 card :death ......
58 card :life .....


Comments:
I did one 30 minute session and one 60 minute session. Total should be 90 ±1 minutes. I did 20 minutes worth of practice runs first as well, as I had only done a few games in the trainer before.
The one loss was the very first game, against a ridiculously lucky 40 card :time deck. Its first two creatures where fate eggs, which turned into a crimson dragon and a stone dragon, respectively. Dead by turn 6.
(http://imgur.com/hAWb7s.jpg) (http://imgur.com/hAWb7.png)
There were a couple of close calls as well. First was the 38 card :fire / :death / :darkness deck, with a turn 4 fire shield. Managed to win by adrenalining my last remaining cockatrice, even though that's usually a bad move when facing fire shield or infection.
(http://imgur.com/tacaxs.jpg) (http://imgur.com/tacax.png)
The other one was against Emerald Nova (58 card :life / rainbow), where it got a much better start than me. A 12/12 forest spirit by turn 8, meaning its one blessing and water quanta to grow 4 of the 6 turns, with a dragon to go along. Finished the game with 2 hp.
(http://imgur.com/EKfK0s.jpg) (http://imgur.com/EKfK0.png)

Keeping in mind that I'm generally slow, someone else could most likely get another 5-10 games in. I also took an SS just after the coin flip, to get deck size and mark of the opponent, which took maybe a second extra in the games where I went first.
I have all the opening hands still saved. I was considering putting them together and uploading them, but it's just too much work. There were all kinds of hands though, from 6 pillar to 1 etc.
As can be seen from the list of opponents, I mostly got the annoying ones (time, water) and the ones that really kill this deck (infections, fire shields). I mostly avoided the discords, though I had a few more in the practice run. It handled everything exceptionally well still.


[edit] Added import code. [/edit]
Title: Re: The AI3 Farming Challenge
Post by: jmizzle7 on March 03, 2010, 04:46:55 am
I ran the same deck Delreich used with the following results:

Wins: 73
Losses: 2
Electrum: 1169

No cards won, because I didn't use spins. I wanted to maximize speed to see just how many matches I could play in 90 minutes. Not bad for completely unupped.
Title: Re: The AI3 Farming Challenge
Post by: Delreich on March 04, 2010, 01:18:22 pm
Koranuso-style grabbies
(http://www.screenshotdumpster.com/img/m7Gbd50622/Shot0004.png)
Import code:
Code: [Select]
4t4 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58p 58p 590 590 590 590 590 590 591 591 591 591 591 591Cost of the deck, if you have none of the cards and the wrong mark: 1011 EC
Cost for me, who had much of it already: 380 EC

Results:
(http://imgur.com/5NMGns.jpg) (http://imgur.com/5NMGn.png)
Wins: 65
Losses: 3
Score gain: 1013
EC gain: 1088 (oracle gave me 150 (http://elementscommunity.org/forum/index.php/topic,3467.msg36893#msg36893))
Cards won: 28
1 Chaos Seed
3 Vulture
1 Skull Shield
1 Boneyard
1 Poison
1 Emerald Shield
1 Druidic Staff (third, first non-t50)
1 Ash Eater
1 Chrysaora
1 Freeze
1 Photon
1 Pegasus
2 Guardian Angel
1 Blessing
1 Miracle
4 Firefly Queen
1 Reverse Time
1 Parasite
4 Spark
Opponents:
36 card :air .......
37 card :death .......
38 card :air ....
38 card :fire ....
38 card :light ........
40 card :entropy ...
40 card :gravity .......
40 card :time ....
40 card :water ......
44 card :time .....
45 card :death ........
58 card :life ....
(missing one)

Comments:
I did 60+30 minutes this time. Total should be 90 ±1 minutes this time as well. Was a bit luckier with the spin this time, but it's not like that has anything to do with the deck.
One loss was due to horrible draw, one to an early owl's eye and one that could maybe have been avoided if I hadn't missed evolving a graboid was to a time deck.
Over all, this deck is less consistent than the life deck. It's also more vulnerable to reverse time and devourers' quanta drain. Still quite quick, but I liked the Life deck better.


[edit] Doh! The weapon was a short sword, not a dagger. Cost calculation was correct, the image is correct now...
Added import code as well. [/edit]
Title: Re: The AI3 Farming Challenge
Post by: -Phiryos- on March 04, 2010, 01:51:44 pm
I agree. Life it' just as fast, but a bit more "solid" and way cheaper than Shrieker. (Tested it for some time)

As with the Shrieker's Deck, an early Discord (or multiple Devourers) can be your downfall.
Title: Re: The AI3 Farming Challenge
Post by: plastiqe on March 05, 2010, 01:20:40 pm
(http://i5.photobucket.com/albums/y200/plastiqe/PlasticExplosive-TheFastestUnupgrad.jpg)

Start
Won:557 Lost:93 Electrum:2116

Finish
Won:646 Lost:94 Electrum:3344

After 1 hour 30 minutes
89 Wins, 1 Loss, 1228 Electrum
I was skipping the spins when I won.

It's possible I may have just had the best 90 minutes of my Elements career.  Anyone care to test it themselves?  If I get can get some independant confirmation that this deck really can average 1 minute per game against level 3 Elders I'd like to start a thread for it.  (I'd also be pretty happy with myself)  : )

Edit:  Here (http://elementsthegame.wikia.com/wiki/No-Land_Stompy) is a similar deck that somebody showed me from the wiki.  Oh well, I never saw that before so I still came up with mine on my own.
Title: Re: The AI3 Farming Challenge
Post by: -Phiryos- on March 05, 2010, 03:19:05 pm
Seems nice, but... What's the mark? Earth I suppose?
Title: Re: The AI3 Farming Challenge
Post by: Kameda on March 05, 2010, 08:41:17 pm
Wow o.o
1 game per minute o.o
Really good, I will test it.
I'll just change the Arsenic to a Morning Glory.
Title: Re: The AI3 Farming Challenge
Post by: Delreich on March 05, 2010, 09:01:50 pm
Note that the challenge is for no upgrades no rares. That said, that deck probably does fairly well even without the weapon.
Title: Re: The AI3 Farming Challenge
Post by: plastiqe on March 06, 2010, 12:19:50 am
Earth Mark is correct - for feeding the golems.  Morning Glory would not work at all, it's way too expensive.  If anything change Arsenic to a Hammer or Shortsword.  When I was building it I found the Arsenic was more useful when I was going for 4 turn kills (rare but definitely (http://www.d-e-f-i-n-i-t-e-l-y.com/) possible).  Hammer and Sword have the potential to take away the quanta you need for one of the critters.
Title: Re: The AI3 Farming Challenge
Post by: -Phiryos- on March 06, 2010, 11:19:47 am
I tested plastique's Deck. 90 minutes.

Games: 74 wins / 2 losses
Obs: Consider that I'm not a fast player, and especially the first 5-10 matches were quite slow (due to "testing"). 90 matches in 90 minutes is definetely possible, with fast playing and a bit of luck.

Also, I tested the Arsenic version, but poison was never crucial for victory. Just put in a dagger instead, or something cheap that use unexploited quantum.

Electrums: 1113

Great deck, very fast. It' not cheap, but it's worth it.

EDIT: I didnt' skip spins.
Title: Re: The AI3 Farming Challenge
Post by: Kameda on March 06, 2010, 02:22:59 pm
@plastiqe
Morning Glory costs 5 light. What else in this deck uses light or random quanta??

@Delreich
=/
One rare that anyone can have after reach score 500 can't be used?
If not I'll test it with Morning Glory and with a Hammer or Dagger later.
Title: Re: The AI3 Farming Challenge
Post by: Marvaddin on March 06, 2010, 10:20:32 pm
I have played Plastiqe deck for 90 minutes. Really impressive results, but not thaaaat fast. Are you guys skiping the spins?

54 Victories, 2 Losses (one to a blessed otyugh and other to eternity).

Cards won:
Firefly Queen
Devourer
2x Poison
2x Vulture
Lightning
Heal
Golden Dragon
Nova
Fire Bolt
Fire Shield
Pegasus
2x Photon
Forest Spirit
2x Reverse Time
Virus
Plague
Fire Spirit

Rares:
Discord (my 1st one, yay!)
Owl's Eye

954 Electrum coins

The deck problem is it usually need Immolation + Photon (or 2 Nova) to get started. If u dont get this cards in your initial hand, you can have a big problem, like a fire shield played before your creatures are in game. Eternity = game over, too. But as its a simple combination, u usually can be fast and the game is yours. Poor elders, lol.
Title: Re: The AI3 Farming Challenge
Post by: plastiqe on March 07, 2010, 02:22:17 am
(http://i5.photobucket.com/albums/y200/plastiqe/deck2.jpg)
Mark of (http://elementscommunity.org/forum/Smileys/SoLoSMiLeYS1/fire18x18.png)

1 hour
51 wins
2 loses
857 Electrum won

I tried this again on the trainer with a different variation, this time I was trying for a bit more consistency so I switched to fire.  Not that my last session wasn't consistent, it was remarkably so.  Btw I am skipping spins, I never mentioned that.
Quote
(http://i5.photobucket.com/albums/y200/plastiqe/wtf2.jpg)
Also, I made a video.  : )

Title: Re: The AI3 Farming Challenge
Post by: Kameda on March 07, 2010, 02:58:41 am
Just one comment. Nothing against skipping spins, but I think you should consider them so the new guys can have some information about the best deck to grind. Skipping spins is not good when grinding, you can miss some rares in the process. And even the cheapiest card (except pillars) will give you the electrum of another game.
Title: Re: The AI3 Farming Challenge
Post by: -Phiryos- on March 07, 2010, 03:18:29 am
Are you guys skiping the spins?
I didn't... Uhm, maybe I'll do another test run with that deck later.

@ plastiqe: this alternative version of your deck doesn't convince me. Fire mark with only 2 Gravitons? Also Lava Golems without earth mark for growth will be just too easy to kill. Plus it seems slower.
Title: Re: The AI3 Farming Challenge
Post by: plastiqe on March 07, 2010, 03:46:57 am
3 Spins adds about 8 seconds to the end of a win, so you can calculate how much longer it would be:  (wins) x 8s.  Spins are gonna be different every time anyways so I don't see much point in comparing cards won during each run.

@ Phiryos - that's pretty much what I wrote in my post lol.  I was just trying something different from the first trial I did.  I might use a fire variation in pvp though because I can slip in some Deflags easier.  Acelink (http://elementscommunity.org/forum/index.php/topic,3497.0.html) has an upgraded pillarless deck that uses Fire, Earth or Entropy mark.
Title: Re: The AI3 Farming Challenge
Post by: Kameda on March 07, 2010, 03:57:00 am
I just think it's easier to compare the decks if the tests were done the same way.
In my test I split electrum gain in the games and with the cards.

Well, that's just me.
Title: Re: The AI3 Farming Challenge
Post by: Essence on March 08, 2010, 06:09:10 pm
plastique, I can say with complete confidence that the 3 spins at the end of the game take just under 5 seconds from the moment the 'spin all' button is pushed until the last card is actually added to your pile (regardless of the graphics; it's added the instant the third wheel comes up the same.)  I've tested it extensively.   :)
Title: Re: The AI3 Farming Challenge
Post by: plastiqe on March 08, 2010, 07:39:53 pm
The challenge is about finding the fastest unupgraded AI3 deck.  The more wins you have, the more spins you will get.  The point I'm trying to make is that what you get in the spins is irrelevant to the challenge.  Spins are random, sometimes you'll be lucky and sometimes you won't.  A new player might keep every card they win because they don't have a large collection, while an established player might sell every card they win for more profit.

Since OP didn't specify I think it's fine to do the challenge either way (with spins/without spins) as long as you say which one your are doing because spins do take a little extra time.
Title: Re: The AI3 Farming Challenge
Post by: Rahlious on March 09, 2010, 02:29:19 am
I did a bunch of testing like this, before I found this thread.  Unfortunately I can't find my test results, but from what I remember, the Immolation / Lava Golem type of decks were the fastest.  I got the best win/loss ratio with the Life rush/adrenaline deck.   For new players, I think the Life rush / adrenaline deck would be the best way to grind Level 3 as it is very fast, easy to play, has a very high win/loss ratio and it is relatively cheap.

Title: Re: The AI3 Farming Challenge
Post by: Pyriell on March 10, 2010, 11:45:58 pm
Here are my results, using the mono-life deck from the 101 thread:
Played 59 games
Won 55
Lost 4

Electrum earned 879
Cards won:
Lycanthrope
Vulture
Boneyard
Poison
Heal
Ash Eater
Fire bolt x2
Fire Shield
Golden Dragon
Azure Dragon
Fate Egg
Golden Hourglass
Spark x3
Parallel Universe

Value of cards if sold: 626
Total income = 1505, enough to upgrade one card.

Found this deck to be easier and more fun than graboid/shrieker rush, only really loses against Quanta denial entropy decks and annoying shields (Procrastination/Ice shield especially)
Title: Re: The AI3 Farming Challenge
Post by: Kameda on March 11, 2010, 12:33:44 am
The mono-losts to Procastination and Ice Shield? I laugh in the face of those guys seen my creatures attack even with those shields in play.
Poisons and Fire Shield are the ones to worry.
Title: Re: The AI3 Farming Challenge
Post by: icybraker on March 11, 2010, 12:39:44 am
The mono-losts to Procastination and Ice Shield?
Procrastination and Ice Shield are two of the strongest shields in the game.

Procrastination effectively HALVES the damage output of creatures, and, perhaps more importantly, it also halves the output of skills that creatures can use.

Ice Shield reduces a great amount of damage and knocks out bigger creatures cold for 3 turns. That is massive. It can singlehandedly reduce a deadly spam deck into a minor annoyance; it's basically the ultimate offensive stopper, which is what shields are designed to do.
Title: Re: The AI3 Farming Challenge
Post by: plastiqe on March 11, 2010, 12:51:41 am
Yeah but they're talking about mono life with Adrenaline icy, which should shred through both of those shields.
Title: Re: The AI3 Farming Challenge
Post by: icybraker on March 11, 2010, 12:54:16 am
But Ice Shield reduces 2 damage... the creatures should still be very much impeded by it.
Title: Re: The AI3 Farming Challenge
Post by: plastiqe on March 11, 2010, 12:56:40 am
Reduces 1 damage when you're fighting an Elder, get your facts straight!!  : P
Title: Re: The AI3 Farming Challenge
Post by: icybraker on March 11, 2010, 12:59:54 am
My bad, my bad. I'm going to crawl back to the hole where I came from and cry in shame now ;)
Title: Re: The AI3 Farming Challenge
Post by: Delreich on March 11, 2010, 01:00:12 am
Ice shield reduces damage by 1, and blocks on average 9 of 19 attacks.

Anyway, the water and time decks were my most common opponent in my run, and they usually weren't that much trouble.
The reverse times are more annoying than the shield, really.

The entropy foe is always a bother. An early discord is difficult to overcome, though thankfully there's only one of them.
The devourers slow you down a bit, but they aren't too bad. Chaos seed can hurt a lot though.
At least the demons aren't an issue for frog-atrice rush, unlike for most other lvl3 farmers.
Title: Re: The AI3 Farming Challenge
Post by: Kameda on March 11, 2010, 01:48:54 am
As for Reverse Time I just play the Cockatrice (or something like that). But lately it seems that the AI is targetting my Adrenalined Frogs more often, even when a Cockatrice is in play.
I wonder if the Elders attended to some thinking classes.
Title: Re: The AI3 Farming Challenge
Post by: kintar on March 24, 2010, 09:18:03 am
I tested some of the best grinders for 60 minutes each. I skipped spins because the cards you win from spins have nothing to do with how fast the deck is.

Graboids rush: 45 wins, 4 losses, 620 gold
Mono-life rush: 46 wins, 1 losses, 719 gold
Plastiqe's deck: 48 wins, 3 losses, 769 gold

It looks like plastiqe's deck is the best.  :)
Title: Re: The AI3 Farming Challenge
Post by: ignius on March 26, 2010, 03:48:24 am
Additionally, plastique's deck is also fast enough to take top 50 rainbows.
Title: Re: The AI3 Farming Challenge
Post by: Justsoneguy on March 28, 2010, 02:31:01 am
Mono-life, unupped: 11 pillars, 3 dragons, 6 frogs, 4 adrenalines, 6 heals.

I played a 40 min session only, and skipped all the spins.
Wins: 31  (15 of which were EM)
Loss: 1
Score: 779
Coin: 854

OK I just might stick to AI3 for a quick score grind instead of T50.  Previous to the unupped deck I used above, I played with a fully upped life deck (1 less tower, cockatrices instead of dragons).  It took me 40 minutes to get 1k score, but EM rate was ~80-85%.  Unfortunately I didn't keep track of that session. Before I use to do T50 grinding, but only averaged about 1k score/hour while spinning only on farms.  Much more variance in T50 obviously as the more farms there are, the better.
Title: Re: The AI3 Farming Challenge
Post by: kintar on March 28, 2010, 04:08:59 am
Whoa. You won more coins in 40 minutes than I did in 60, and win just as fast. (31 wins in 40 min = 46.5 wins in 60 min) I don't know if you just are a lot faster than me, or mastery decks deserve to be reexamined, or both.
Title: Re: The AI3 Farming Challenge
Post by: Kameda on March 28, 2010, 01:32:45 pm
Or you didn't skip the spins.
Title: Re: The AI3 Farming Challenge
Post by: kintar on March 28, 2010, 08:19:04 pm
I tested some of the best grinders for 60 minutes each. I skipped spins because the cards you win from spins have nothing to do with how fast the deck is.

Graboids rush: 45 wins, 4 losses, 620 gold
Mono-life rush: 46 wins, 1 losses, 719 gold
Plastiqe's deck: 48 wins, 3 losses, 769 gold

It looks like plastiqe's deck is the best.  :)
::)
Title: Re: The AI3 Farming Challenge
Post by: BedRock on March 29, 2010, 04:10:06 pm
Hey All, don't skip spins.  If you get two cards in a row it adds 5 electrum to your total prize money.  That's a 33% bonus to a 15 electrum initial win
Title: Re: The AI3 Farming Challenge
Post by: plastiqe on March 29, 2010, 11:20:35 pm
With the lava golem nerf, pillarless golems is slowed down significantly.  I still believe that an immolation based deck is the way to go for speed farming, but the deck will probably have to be tweaked a bit now that the new patch is out.
Title: Re: The AI3 Farming Challenge
Post by: BluePriest on March 30, 2010, 12:45:20 pm
With the lava golem nerf, pillarless golems is slowed down significantly.  I still believe that an immolation based deck is the way to go for speed farming, but the deck will probably have to be tweaked a bit now that the new patch is out.
Yeah, ive been using it for quite some time, and its gotten rather aggrivating when the lava golems became 5 cost instead of 4, it makes them that much harder to get out.
Title: Re: The AI3 Farming Challenge
Post by: Wisemage on March 30, 2010, 03:19:25 pm
Hey All, don't skip spins.  If you get two cards in a row it adds 5 electrum to your total prize money.  That's a 33% bonus to a 15 electrum initial win
That is still a random number.

The whole contest is about how many wins you can have, not how much you get cause one person was more lucky with spins than another.
Title: Re: The AI3 Farming Challenge
Post by: Essence on March 31, 2010, 12:42:07 am
Actually, the contest was originally set up to establish how to make the maximum amount of money (ep) per time played, period.  Wins/Losses is pretty irrelevant -- if you can lose 1/3 of your games but win the other 2/3 with mastery in the same amount of time as a normal rush deck can win 95% of games without mastery, you're still golden.
Title: Re: The AI3 Farming Challenge
Post by: Tabit on March 31, 2010, 02:24:32 am
Anyone willing to try my deck?
This is a speed rainbow deck I built.

Lifeloss Momentum:

1x Lobotomizer
1x Arsenic
1x Fractal
1x Steal
1x Lava Golem
2x Graviton Fire Eaters
2x Graboid
3x Lycanthrope
3x Forest Spirit
6x Nova
9x Quantum Pillar

Mark = Water


(Steal is for cases of annoying weapons/shields getting in your way)
(You can sub Graviton Fire Eaters with Otyughs. My initial deck had them. Works pretty good.)

Edit:  This works against some of the top 50 decks, Not good with the time decks with phase shields out fast though.


First post on these forums <(*.*)>



Title: Re: The AI3 Farming Challenge
Post by: Wisemage on March 31, 2010, 03:57:53 am
Actually, the contest was originally set up to establish how to make the maximum amount of money (ep) per time played, period.  Wins/Losses is pretty irrelevant -- if you can lose 1/3 of your games but win the other 2/3 with mastery in the same amount of time as a normal rush deck can win 95% of games without mastery, you're still golden.
Thats clsoe enough to what i said.

Either way, its not about how lucky you got in your winning spins,, its how much from the wins themselves.
Title: Re: Hall of Fame
Post by: Drawckab on April 01, 2010, 04:22:29 am
Currently empty. The decks with the best statistics will be put up here.
This is a great thread, but where's the best decks?

I just read through the thread, but if it gets much longer it would be nice to have the second post updated.  Not complain, just suggesting.
Title: Re: The AI3 Farming Challenge
Post by: monkey5476 on April 02, 2010, 01:40:16 pm
If you had read through the thread you can clearly see the top 2 decks. Mono-life and plastiques. Personally I would go for mono-life.
Title: Re: The AI3 Farming Challenge
Post by: Daneman on April 04, 2010, 12:57:16 pm
my favourite would have to be shrieker deck or mono speed dark
Title: Re: The AI3 Farming Challenge
Post by: jawron on April 04, 2010, 02:48:06 pm
Hi there, this is my first post on this forum ;)

I did 60 min run with my mono-dark deck
Code: [Select]
5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5up 5uq 5uq 5ut 5ut 5ut 5utPretty costly for start, but after testing both mono-life, plastique's (before lava golem nerf) and this, I found this better.

After 60 mins (with spins):
Win 36, Loss 3 (due to: 1 extreme bad startup, 1 strong oty and 1 maxwell's demon), 2x EM, +600 score

Gold: 843

Cards I won:
1x: nova, momentum, heal, emerald shield, druidic staff ( :) ), fire bold, arctic squid, golden dragon, guardian angel, reverse time, anubis, dusk mantle
and 2x ice dragon

There is room for some more EM's and games, but I'm quite new to game itself, so it isn't that good. Probably I should take away one nightfall before I started (two were too much), one steal is perfectly sufficient for level 3.

And I would say, that I got +5 electrum thanks to spins on every game (on average), so I just wouldn't skip them :P
Title: Re: The AI3 Farming Challenge
Post by: Marvaddin on April 11, 2010, 06:48:10 pm
After the Lava Golem nerf I kept playing with plastiqe deck. I just have changed 2 Lava Golem to Graviton Fire Eater. It still works pretty well, maybe slightly slower.
Title: Re: The AI3 Farming Challenge
Post by: Kameda on April 12, 2010, 04:33:15 am
I'm running plastiqe deck and it's really fast. I don't know how it was before the nerf, but is really fast.
Title: Re: Hall of Fame
Post by: plastiqe on April 21, 2010, 02:40:48 am
It was super crazy fast before the nerf, now it is only crazy fast.




P.S. A couple times throughout the forums I've seen people mention how they like my deck, which is cool & I appreciate it.  I agree with Drawckab about updating post #2 but thread creator Silkenfist has been AWOL since Feb.
Title: Re: The AI3 Farming Challenge
Post by: DennisP on April 23, 2010, 01:11:03 pm
This is my first post.

I love your deck plastiqe.
I've been using it for Top 50, and I have been very successful. I've only lost 1 out of every 6 matches.

But I am at the point where i want to start upgrading my cards.
Is this the deck I should upgrade, or should I find another deck thats stronger when upgraded?
Title: Re: The AI3 Farming Challenge
Post by: plastiqe on April 28, 2010, 02:12:01 am
If you wanted to play the identical deck upgraded this is the order I'd upgrade the cards in:
Immolation x 6
Lava Golem x 6
Graboid x 1
Lycanthrope x 2
Forest Spirit x 2
Arsenic x 1
Photons x 6 (optional)

Do not upgrade the Nova's as you don't want to have to switch to a Mark of Entropy.

Now I don't know what the best deck to upgrade is, it's hard to say cause different decks are gonna excel at different things.  I haven't even gotten around to upgrading the deck myself, but I'd probably try out some other styles if I did.

The deck that Kharnics posted in Fast Pillarless Golem Rush looks pretty good (maybe with a couple tweaks).
http://elementscommunity.org/forum/index.php/topic,3745.msg64008#msg64008
Title: Re: The AI3 Farming Challenge
Post by: finkel on May 03, 2010, 10:02:23 pm
Stumbled across this thread. I actually just played for 30 minutes against level 3 and kept track of my games for my own records. Though I used no upgraded cards, I did use two vampire stilettos. When I find the time in the future I'll replace them with a couple "drain life"'s and update this post with the stats for a fully non-upgraded non-rare deck, but for now this will have to do.

Code: [Select]
5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5ur 5ur 5uu 5uu 5uu
in 30 minutes:
-15 wins, 2 EMs (could have gotten more EMs if I'd planned my attacks/liquid shadows more)
-Cards won: bone dragon, 2 blessings, fire spirit, paraist, virus, deflagration
-total coins gained (after selling cards won): 643
-1 loss to entropy. He played discord, dissipation shield, and then maxwell's demon, sealing my fate.

hope this helps somebody.
Title: Re: The AI3 Farming Challenge
Post by: Norbert on May 15, 2010, 01:45:07 am
My mono fire:-) :
Code: [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f2 5f2 5f2 5f9 5f9 5f9 5f9 5fc 5fc 5fc 5fc
I tested this deck for 90 minutes with spins. Results:
Won/Lost: 57/4
Electrum won: 1124
+ bunch of cards of course, but it doesn't matter.

So deck is a little bit slower then plastiqe's, but it earn roughly the same amount of electrum.

I suffer 3 loses from entropy mark and 1 from earth.
Title: Re: The AI3 Farming Challenge
Post by: Marblecakealsothegame on June 14, 2010, 09:42:36 pm
(http://i5.photobucket.com/albums/y200/plastiqe/PlasticExplosive-TheFastestUnupgrad.jpg)

*snip*
This deck is completely ridiculous. I love it! Thank you Plastique :) (but I'm grrring epicly when I meet a deck with ice shield/annoying freeze shitcreatures/time reverse)
Title: Re: The AI3 Farming Challenge
Post by: Drawckab on June 18, 2010, 06:05:31 am
Plastique, I don't claim myself to be a great deck builder by any means, but I wanted to give you my two cents on your deck.  I made a change that works pretty well.

I had just sold my Arsenic when I decided to try your deck so I threw in a Boneyard instead.  When it's in play I can Immolate my photons without losing a creature.  If I'm holding photons but no Immolation I just play them.  If they get killed I still have a skeleton to Immolate.  It works great.

Another thing I tried instead of the Boneyard was a Vulture.  Every time I Immolated a photon the Vulture grew.  It worked okay, but the first time I came up against a Bonewall I realized the benefit of having a lot of 1/1 skeletons laying around.
Title: Re: The AI3 Farming Challenge
Post by: plastiqe on July 18, 2010, 02:10:04 am
I finally got around to upgraded most of my old deck, I mostly use it for pvp2 and Top50 now.  I'm semi-considering adding an upgraded Gnome Rider for more Earth quanta.
Code: [Select]
4vh 4vj 4vj 4vj 4vj 4vj 4vj 5l9 5l9 5l9 5l9 5l9 5l9 71a 77g 7ae 7dm 7dm 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7dqThe thing I don't like about boneyard is that you won't have it in play when you're first blowing up your photons, and after that it doesn't matter so much.  It's all about having a super fast start and running with it.



The mono Fire and mono Darkness look alright, they aren't the fastest but are both solid decktypes.  Also note that Electrum gains have changed since my post on page 2, you now get 5 coins just for matching the first two cards which can add up a lot over time.

I think this thread, with the lack of updates from the original poster is more or less obsolete.  If you're interested in fast decks, have a look at jdmt's Turns to win study (http://elementscommunity.org/forum/index.php/topic,8813.0.html).
Title: Re: The AI3 Farming Challenge
Post by: Svenningen on July 20, 2010, 06:22:20 pm
Ive tried with upped photons, and 2blessings(unuppes, so its 3quant each) and if u leave the rols out they give u light quanta, if not, immo/nova will, so they come out fast, and together with a firenymph (replace a golem) or a rage pot. its crazy!

maybe -frog -photon(dont hate) +gem rider +blessing?
Ill work abit around this ^^


Code: [Select]
4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 590 5bu 5f6 5f6 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fk 5l9 5l9 5l9 5l9 5l9 5l9 5lf 7dp 7dp 7dpThis is what im rocking now, ill test abit and do some stats. ;)
Title: Re: The AI3 Farming Challenge
Post by: david707 on July 21, 2010, 03:38:10 pm
I tested some of the best grinders for 60 minutes each. I skipped spins because the cards you win from spins have nothing to do with how fast the deck is.

Graboids rush: 45 wins, 4 losses, 620 gold
Mono-life rush: 46 wins, 1 losses, 719 gold
Plastiqe's deck: 48 wins, 3 losses, 769 gold

It looks like plastiqe's deck is the best.  :)
And here's another deck, Mono-death:
Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52h 52o 52o 52o 52o 52o 52o 52t 52t 52t 52t 52t 52t
60 Minutes, Skipping spins:
Score: +727 Wins: 48 Losses: 1 Total Played: 49 Coins: 732

Although It got less coins then Plastiqe's deck, it did get the same amount of wins.

Edit: This deck is not my creation, I tested it on behalf of archayts
Title: Re: The AI3 Farming Challenge
Post by: hermantheowl on July 21, 2010, 05:59:51 pm
Has anyone tested Shriekers/earthquakes/reverse times for this challenge?

I'll do it.

Code: [Select]
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 590 590 590 590 590 590 591 591 591 591 591 593 593 5rk 5rk
Round 1: (30 min with spins) 14/2 208 electrum  (- bonus from spins, was 298)
oops, forgot to record score but you can't buy cards with score so I'll skip it for rounds 2 and 3.

Round 2: (30 min with spins) 16/0 283* electrum (-bonus from spins, was 373)
*= 1 EM
Round 3: (30 min wiht spins) 16/2 244* electrum(-bonus from spins, was 309)
*= 1 EM

Total: 46/4, 735** electrum (-bonus from spins, was 980)
**= 2 EM

notes: Can get EM vs death deck if it only plays vultures and nothing dies. Losses: Had trouble with etropy/darkenes (chaos seed, maxwells demon), Gravity/Light (blessed otyugh, armagio + multiple guardian angels), Air mark Air/Light/Life (Owls eye with firefly queen out, heal). Earth/time reverse timed my shrieker, granite skin. Last 2 losses got computer down to 2 or 4 before dying. I'm not the most expereiced with shriekers. Maybe played an EQ when I should have played a creature vs earth time (didn't really slow it down) or maybe waited too long to evolve shriekers vs that Owls Eye. Someone more experienced would be better in these situations.
Could have been faster if I didn't keep track of spin bonus. Wrote down opponent during spins for round 1. This one could be slower than plain shriekers. (no weapon, 2 less pillars, 1 less shrieker).

QUOTE: I tested some of the best grinders for 60 minutes each. I skipped spins because the cards you win from spins have nothing to do with how fast the deck is.

Graboids rush: 45 wins, 4 losses, 620 gold
Mono-life rush: 46 wins, 1 losses, 719 gold
Plastiqe's deck: 48 wins, 3 losses, 769 gold

It looks like plastiqe's deck is the best. - Kintar   

Also for the upgraded nova golems:
I don't know it this would work, but for the nova lava golem deck, would it be possible to put quicksand in it?
Title: Re: The AI3 Farming Challenge
Post by: trytry3335 on July 28, 2010, 12:56:28 am
I used a mono dark deck for a while and it worked pretty well. 6x vampires, 4x gargoyles, 2x vampire dagger (the upped one), 3x eclipses, 2x improved dusks, and the rest upped dark pillars. I play 24 games an hour, 96.6% win rate and average 30 gold per game (including spins), which gives 560 score per hour.
Title: Re: The AI3 Farming Challenge
Post by: camdar on August 06, 2010, 03:14:32 am
okay so i tried this challenge with a mono-death deck that can be found in the forums

the deck consisted of:

14 bone pillars
4 bone dragon
6 poison
6 mummys

after 90 minutes

score 827
gold  1057

wins 57  loses 6

15 cards won

including 2 pulvs   yeah

thanks for the challenge it was fun
Title: Re: The AI3 Farming Challenge
Post by: ~Napalm on August 28, 2010, 07:19:39 am
Sorry if i'm posting on too old of a post, but somebody should run some stats on this. http://elementscommunity.org/forum/index.php/topic,11389.0.html Apparently in 200 games it averaged...i repeat...AVERAGED...5.4 turns to win against AI3. and with only 2 losses you'd HAVE to get money fast. I suppose I could do it if I get around to it now (and get 6k more electrum), but with college and all, I might not...
Title: Re: The AI3 Farming Challenge
Post by: tinkady on September 04, 2010, 05:30:08 pm
I think this thread kinda got owned by JMDT's threads :P
Title: Re: The AI3 Farming Challenge
Post by: jmdt on September 04, 2010, 05:31:15 pm
I think this thread kinda got owned by JMDT's threads :P
QFT, lol
Title: Mono-Darkness BlackDragon Deck (variation)
Post by: Moreal on November 14, 2010, 08:04:08 pm
Code: [Select]
5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5up 5up 5us 5us 5us 5uu
I tested my favorate BlackDragon deck.

Summary

30 wins (91% winning rate)
3 losses
60 minutes (1:50 per game)
869 coins (29 coins per game, 1303 coins in the case of 90 min)
9 Elemental Master (27% rate)
17 cards out of spins


Case of losses

vs Otyugh (typical story :P)
vs Lycanthrope (usually win against this)
vs ForestSpirit (bad starting cards: ALL pillars!!)


Strategy

1. Devourer
 Almost first priority, especially in the early stage
2. Steal
 Steal enemy's weapon or shield
 If the enemy has a few pillars, stealing pillars is good tactics as well
3. Drain Life
 Kill annoying creatures or save it to win as Elemental Master
4. Black Dragon
 Your damage dealer!
5. Liquid Shadow
 Use it to your dragon. It helps you win as Elemental Master

*Vampire Stiletto
 My original deck includes one Vampire Stiletto (rare)
 It helps you finish a game easier and quicker.
Title: Re: The AI3 Farming Challenge
Post by: Dustop on February 05, 2011, 03:54:43 pm
I used this deck

5f4 5f4 5f4 5f6 5f6 5f6 5fb 5fb 5fb 5ii 5ii 5ii 5ii 5ii 5ii 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm

Its Steam Machines works pretty good

94/100 wins in 98 minutes

each win around 13-18 coins

time about 8 turns and 80-100 seconds
Title: Re: The AI3 Farming Challenge
Post by: Jappert on February 05, 2011, 03:58:01 pm
I used this deck

5f4 5f4 5f4 5f6 5f6 5f6 5fb 5fb 5fb 5ii 5ii 5ii 5ii 5ii 5ii 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm
Code: [Select]
5f4 5f4 5f4 5f6 5f6 5f6 5fb 5fb 5fb 5ii 5ii 5ii 5ii 5ii 5ii 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm
Title: Re: The AI3 Farming Challenge
Post by: Bhlewos on March 11, 2011, 10:47:46 pm
And here's another deck, Mono-death:
Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52h 52o 52o 52o 52o 52o 52o 52t 52t 52t 52t 52t 52t
60 Minutes, Skipping spins:
Score: +727 Wins: 48 Losses: 1 Total Played: 49 Coins: 732

Although It got less coins then Plastiqe's deck, it did get the same amount of wins.

Edit: This deck is not my creation, I tested it on behalf of archayts
I also used this deck, found it from this topic (http://elementscommunity.org/forum/index.php/topic,10503.0.html) by mrblonde and jdmt.

These are the results I got:

Total Played: 50
Wins: 42
Losses: 8
Elemental Masteries: 4
Score: +1119
Electrum: +1033

Change in Score and Electrum aren't entirely accurate because I also played 20 matches each against AI1s and AI2s and didn't differentiate between them when counting score and electrum. I'll run another round of testing with just AI3s this time and it should be more accurate with respect to that.

The Elemental Masteries were mostly due to luck, usually you're forced to just try and do more damage than the other guy because this deck has no CC or PC.

EDIT: The average turn to win is 8.727 (incomplete because I only started keeping track halfway through). Longest I've ever taken to win was 14 turns, usually they vary from 7 to 10. When I lost, I lost in 10 turns on average.

EDITed with new results:
Total Played: 100
Wins: 85
Losses: 15
Elemental Masteries: 4 (no change from before)
Score: +1710
Electrum: + 1654
Average TTW: 8.377 turns
Average TTL: 9.8 turns

Fastest I won was in 6 turns, due to a lot of luck with my beginning hand and the opponent's cards.

EDIT2:
After 100 more matches:

Total Played: 200
Wins: 177
Losses: 23
Win Rate: 88.50%
Elemental Masteries: 6
Score: +3088
Electrum: +3732
Average TTW: 8.38 turns
Average TTL: 9.94 turns

My conclusion:
Consistent and high win rate, great for AI3 farming. In just five days, 200 matches I made enough for two upgrades and a cheap deck. Considering that this deck is fast enough to finish a match in max 2 minutes, I think this is a very good deck that earns you a lot of money relatively fast.

EDIT3: Updating once again since I played 100 more matches.

Total Played: 300
Wins: 264
Losses: 36
Win Rate: 88.00%
Elemental Masteries: 7
Score: +3975
Electrum: +5004
Average TTW: 8.36 turns
Average TTL: 9.60 turns
blarg: