Okay to help people who wants to farm and to have a feedback about this I post the deck I used/modded since arena is out.
After playing even more I finally found that : THA GOLD LEAGUE KILLER V2.0
Deck Helper comment:
The deck below was posted before the 1.32 game update and as a result may work very differently now. Use at your own risk.
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Just awesome.. sometimes got amazing streak vs gold league (record is 32 wins in a row currently). It can be anything, have ton of synergy, can answer to everything and is WAY more funny just because I use SoSe games are more varied. My favourite deck currently.
here it is : Tha gold league killer V1
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nothing really special, wings can win games alone, like discord+BH. The rest is just creature, all are quite abvious choice.
Ulitharid >>> abyss crawler just because oty, maxwell and squizz are present in almost every decks.
I choose archangel because sader is good but can suxx depending what the field looks like.. Moreover archangel can heal his friend or himself which is pretty usefull vs fire stall (and there is a lot of fire stall...)
Actually the deck is a mix between JMZ classic (the TU, 2 steal..) and TADAbow (discord + BH) and my personnal touch : recluse + wings.
Other good deck vs gold league, tested and approved : the JMZ-SW, by SnoWeb :
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More CC, no wings.. very different deck but work the same way.
Thoughts ?
It really resembles Willng3's T50 farmer deck aswell. The decks are so similar I don't think you can really call this "your deck"
I'd definately add either momentum or a charger in that deck btw. You will want to be able to bypass shields! Lava Destroyer/Shrieker/Spectre/Archangel + momentum vs dimshield stall = win.
Spoiler for my earlier post:
I have tons of decks lying around, I think the one I'm using is a variant of Willng3's T50 farmer.
Correct me if I'm wrong ;)
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Momentum + Chaos power + TU does wonders, no need for a charger rly. Results have been great for me. Score + elec gain is huge (not that it matters), I haven't bothered to keep statistics though.
I'm going to try this version. Let's see how it works!
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Replaced Archangel with Upped Crusader, and many unupped cards.
Ya, I like the looks of this and will try it.
If it beats gold in a way that is fun to play (decent win ratio+fun games) I'll be stoked.
I think its more likely in the category of decks which look like this, beat silver consistently and beat gold enough to make money.
When it comes to farming, I care more about fun than money, and am glad to have another deck option to go to when I get bored.
And as far as decks of this variety go, I think my favorite at the moment is...
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Lacking a few ups, but they aren't really necessary.
I use a similar QSN in platinum. For those who look for efficient versatile deck, here it is:
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Neat fact. I used Hover over cards for details, click for permalink
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And I was able to beat Ferox with it. AMAZING.
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-of course upgrade the Wings and the Black Hole, but I am poor and prefer to up cards to use in War ::)
This is mainly your deck, but I tweaked it into my playstyle, and it work like a charm. Heals are great to use both to secure EMs and turn the game into mine.
Recluse > PU because of no buffs/no chargers. M preferred opinion. And Gargoyle is great against those CC decks. Pegasus... I am not sure whether to use it and not Archangel.
6 Towers because I like it. :)
The combination SoSe/SN is clearly a successful pass way for grinding the arena. Here is my take on that:
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I call it"Moar cardz". The high number of quanta source give a higher reliability. You can chose to use the tears either on a gravity pendulum or on an entropy tower depending on the opponent's strategy.
Hence the name ;) glad you liked it :) If you make 50 or 100 games with it and keep track can you post your stats here ? I never done it because I'm too lazy :p
Heh, I meant that I'm using it as an Arena deck, not as a farmer. So its killing all those SPlats, Instosises, and JMZs out there :D
As for farmer stats, sure; I'm lazy too, though. W/L sound good? They'll be slightly skewed, though; my build is a tiny bit different than the 2.0.
I'm not sure if I posted it here before, but anyways:
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Reasons for changes:
I prefer the Archangel over the crusader.
The SoD replaces the SoSe because I find that having 5 SoSe increases the risk of having 3 or more SoSe in your first draw, which is usually a pain considering low intial quanta output.
I'm using this version with only 3 SoSe (because i got only 3 of them!), trying to get the others meanwhile (but i'm very unlucky, and special spin gives me nothing :'()
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-2 SoSe, +1 BlackHole +1 Improved Heal
I like it, it's one of the most entertaining way to grind!
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you this to display your deck.
Hope you enjoy my deck, have fun
These decks worked better before the nova nerf. If you want a similar deck to this, try the luofoquebow that was a variant of this but was made after the supernova nerf.
Are you able to post a picture of it, link me to a topic of it, or tell me what it's compromised off? I can't seem to find it anywhere :O
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Thanks man :) too bad I still have to get another pulv, might take a while haha :S
Could always replace the 2nd Pulvy with SoFo til you get another one.
Stop teaching him to do bad things! Get a Steal instead.
I actually figured that already, SoFo is way too vulnerable and will most likely get killed as soon as you spawn it.
This deck doesn't take away the initial problem I had, with a rather often bad draw from the start. It'll always be weak against fire stalls, but in many other cases getting that first pulv, ult, oty or whatever in the game is very important to have a head start and prevent your own creature being devoured/lobo'd etc. The main problem I encounter is that if you don't get a QT in a starting draw it will always result in you having to discard a card and not being able to bring out your first creature by at least turn 3 or even 4. This means the AI will pretty much always be ahead of you with control creatures already on the field to take care of anything you bring out.
It might be that I'm playing it wrong? I see it as a rush and spawn anything i can as soon as possible unless I'm 100% certain it'll be devoured or w/e straight away anyways.
No, no, I'm noticing the same problems. Quite often I'll get that bad initial draw, which often results in my having to discard something relatively valuable early on, and usually losing (depending on what the RNG decides to give me when I use a shard). Using a SoSe too early will also result in difficulties, especially if you're not paying attention to quanta.
Before I got my 5th shard, I was using a Discord as a replacement (alongside the pre-Nova nerf version of the deck). I actually had better success that way than after I picked up my final SoSe. Granted, I found I usually wound up with 2 to 4 Discords throughout the course of a match (due to SoSe), but at least then I didn't feel so irked discarding one if I had to. Since I nabbed that final SoSe, I've been swapping out cards one at a time and testing, and I seem to have had the most luck (grinding gold, streak-wise) with this:
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I know, not much of a departure from the original, and I'm lucky enough to have that Golden Nymph, but I think this might be a bit more accessible for those with either (a) not enough shards to complete the deck; or (b) a preference for more creatures over Adreno (Mitosis). I also found a Fire Storm in place of the Golem can make for a nice change.
Incidentally, before I spun my 4th SoSe, I was using a Fallen Druid in its place. I suppose a Spectre would also suffice, without putting too much of a strain on quanta. And btw, I'm currently on a 5-0 win streak in Platinum, using the above deck. :D
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This is the variant that I use. It's got a little bit of CC and PC and can outrush an opponent while soaking damage. SN is my only :entropy since the SoSe's give at least 4 other :entropy cards. Crusader and Vamp dagger work very well damage and healing wise.
Epinephrine targeting opponent's creature when controlling a Bloodsucker or fire buckler works well, too. It is fairly versatile in the deck.
This is what I use:
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It is quite good against aggressive decks and can hold up well against mono Aether (esp. when 1-2x sanctuary, bonewall, and pulverizer are out, which is more often than you might think). Like most speedbows, the deck list is very flexible, and can always be changed to better "improve" it in the meta.
This deck does die to momentum + acceleration decks, or against early pests and earthquakes. I hope this helps someone...
This deck is old but still awesome! Excellent results and allways funny to play
Here's my balance after playing 132 matches in all arena levels:
Bronze
33 games
32 win
1 loss
6 spin
Silver
33 games
29 win
4 loss
7 spin
Gold:
33 games
28 win
5 loss
8 spin
Plat
33 games
13 win
20 loss
4 spin
My deck:
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If you're a noob like me and want some rares try it