deck Limitless speed FG OTK [Semi-Unupped]FAT FAT players GiantFrog Statmastaâ„¢realtec
version 1.29
win-rate 32.08% $ track ? enabled
win-rate (n) n.a. games 106
Score/h n.a. win-loss-(EM) 34-72-(18)
Score/h (n) n.a. time (h:m:s) 06:10:43
FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a. min/game 03:30
FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a.
Remember there are some more skips and matches are fast as hell!
deck Limitless Speed FG OTK – Fatty Fat players Amheug-ui Maseuteo Statmasta™realtec
version 1.29
win-rate 32% $ track ? enabled
win-rate (n) n.a. games 200
Score/h 205 win-loss-(EM) 64-136-(49)
Score/h (n) n.a. time (h:m:s) 15:10:18
FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) 2506 min/game 04:33
FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a.
Some Screanies of the slim version:
deck Limitless speed FG OTK [Semi-Unupped]Slim players GiantFrog Statmastaâ„¢realtec
version 1.29
win-rate 28.16% $ track ? enabled
win-rate (n) n.a. games 103
Score/h n.a. win-loss-(EM) 29-74-(0)
Score/h (n) n.a. time (h:m:s) 03:46:53
FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a. min/game 02:12
FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a.
It's not completely unupped, so you can't use it in unupped formats, but for FG grinding... I don't know. Maybe. What's the win rate compared to Flay Em, Liquid Antimatter, etc.?It's called unupped because it has 6 or less upped cards.
It's called unupped because it has 6 or less upped cards.That's not how it works.
Oh ok, done ;)It's called unupped because it has 6 or less upped cards.That's not how it works.
In the FG decks archive Unupped decks can have 6 upped cards because at the time there weren't any good known FG decks that were truly unupped. But if you say unupped, your deck should actually be unupped. The term for this deck should be semi-upped.
I have tried all 3 semi-upped decks. The only one that works is the "fat fat" version. All the others either not have enough mana by the time you get all the cards you need, or spells/poison overwhelms your lack of healing. Pretty good deck overall, around 60-70% win rate with 50-60% EM against the easy gods (except Hecate, Scorpio and Chaos Lord).THANKS FOR THE COMMENT!
By the way, I would suggest replacing one/two sanctuaries with purifies in order to have more chances with Scorpion/Serket/Morte.And grants EM against Elidnis (cuz of ger puffer fishes).
My complaint is that the combo needs so many cards at once that it clutters your hand, if you draw them too early.It seems you haven't tried the deck yet. Almost every time you can play every single non-combo card of your hand, excluding the shields you are chaining. If you have any card that you must discard because you don't have the needed quanta, just do it. There are more hourglasses and sanctuaries than what you need. Also, many times you have more shields than what you need and play a shield when another one has 1 or 2 remaining turns. And finally, 99% of the times the 8th combo card is in the last 5 cards of the deck, what leaves you without any trouble.
Here it is one game I had. The purifies are really useful.LOL, beating 20 FGs should bring you like 7 cards, but that's matter of luck and not of the deck you use. I have had days with the luck you said you have and days of winning a card every 1 or 2 FGs defeated.
Also, out of curiosity, how many upped cards do you usually get?
I have beaten 20 gods and only gotten 1 card... is this normal?
It's not completely unupped, so you can't use it in unupped formats, but for FG grinding... I don't know. Maybe. What's the win rate compared to Flay Em, Liquid Antimatter, etc.?Liquid Antimatter has much lower win rate than Flay 'EM.Don't bother using it for arena. Everyone and their mother packs 12x Deflag.
Never mind. This kicks the crap out of most of the most popular arena decks (fire stall, speedbow, big fat rainbow, ghostmare) despite the huge amount of PC. Has troubles against:
Very fast rushes (fire rush, some speedbows)
Quanta deprivation (EQ, BH if you can't get up a Sanctuary)
Shard of Divinity
got like 70 % at platinum league with this deck (upped some Quantum Pillar think 5, cause i had the money for it.)If you are running aiming to the upgraded fatty version (which I recommend), my recommended upgade list would be:
but i got like 50% at the ur stated FG's , I just skip the other FG's.
keep up the work, at least works better than the cc why bother unupped deck.
Additionaly could u state what to upgrade first to get to your upped version? would be nice.
PS: using the FAT FAT version
em is most likely if you win in platinum, which causes massive amount of gold.Actually, poison decks are not that bad, depending the version you are playing. Many prople said that the slim version is the best one, as others prefere the fat fat one cuz of the healing and EMs.
additionaly, some decks Platinum uses are rly weak against this deck.
Some examples:
Mono Aether, Time, Water, Life, Entropy, Light
Nymph Decks mostly
Rainbows without Pulverizer
Also, some medium chances are: decks with steals in it and explosions
pain in the ass-decks:
Pulvi
Mono-Fire (rush and PC)
Poison
Gravity
Earth
Thats what i worked out yet.
just got 3 extra spins today ^^ playing since 2 hours or soCool! in what Arena? I am usind the slim version against gold :P
This works actually much better than I thought. And it's great fun too when I'm bored of playing the same old CCYB and other decks.I noticed that the slim version has lower win rate than the fat fat one, but the speed of the games makes it the most profitable in Electrum/hour!!!
Umm.. One question. Can u not upgrade the hourglasses? Im a bit short on moneyIt will work without them upped, but not as good as upped. It's crucial to have them upped ASAP so you don't get short on :time quanta and get faster draws.
Oh i see that sucks then... It will still work tho right?Umm.. One question. Can u not upgrade the hourglasses? Im a bit short on moneyIt will work without them upped, but not as good as upped. It's crucial to have them upped ASAP so you don't get short on :time quanta and get faster draws.
You can have just the needed combo cards upped (Rage Potions and Dragon) and when you get a few upped cards from the FGs just sell them and upgrade the hourglasses. In the end, you should end with the upped version, which works like charm.
Well I didnt upgrade anything and it worked crazy good in arena. When he sniped my light dragons i just parralled his crusade :PIn PVP, after finishing the game you might say "TROOOOOOOOOOLOLOLOLOOOOOOOOOOOL" (That's what I do when OTK in PVP).
OMG i keep losing when i attempt to draw from my empty deck.... :'(Slim or Fatty version?
Obviously slim....I keep forgetting there are no more cards...It works like charm with the upped hourglasses.
I know i upped 2 of them last nite...Obviously slim....I keep forgetting there are no more cards...It works like charm with the upped hourglasses.
OHHHH THAT'S THE REASON!!!
This is what i have so far after selling some cards (some means all my 150 cards including rares :'() and killing gods. Only beat one lionheart One upped time tower.... sold it
F*CKCKK XD I added blessings and more pendulmns whatya think?OHHHH THAT'S THE REASON!!!
This is what i have so far after selling some cards (some means all my 150 cards including rares :'() and killing gods. Only beat one lionheart One upped time tower.... sold it
you need the Rage Potiond upped to Rage Elixirs!!! if you don't have that you can't make 200 damage xD
You still don't get it. It's an 8 card combo you must play all in the same turn.Sigh.... this deck is annoying sometimes : P
Dragon - 12 damage
Momentum - 12 + 1 = 13 damage
2x Rage elixir - 13 + 6 + 6 = 25 damage
3x Paralel Universe - 25 + 3x25 = 100 damage
Sky Blitz - 100x2 = 200 damage.
I need a way to get rich really fast then XDLook for 100% unupped FG farmers, there are ones with like 20% win rate as Liquid Antimatter.
I know liquid antimatter but its mad weak and not that good...I need a way to get rich really fast then XDLook for 100% unupped FG farmers, there are ones with like 20% win rate as Liquid Antimatter.
I also find myself discarding some cards in the beginningWell, this is a 6-upped-cards FG farmer, not a 100% unupped. With this cards it works like charm.
Well ... just to comment this deck, I finally registered to the forums to tell you my thanks to this idea, this deck works way better than I had expected!Every single comment of the deck is apreciated. It seems you were using the fat fat version. Note than the slim one wins against less FGs but with more speed and win rate, so you probably will win a lot more cards/hour using it. Try and coment!
In just a couple of days I managed to upgrade 10 cards for this deck by winning and selling the upgraded cards I had won with this deck ...
It really works well, the only problems I was facing:
1. Way too often I encountered the situation having my combocards completed in my hand without enough quantums (mostly for this damned dragon, but also for all three of the parallel universes)
2. I hate gods who love black holes, specially used continiously for 6 rounds
Suggestions:
6 sancturies to play used too much light quanta, therefore I decreased the amount of them to 4. Worked wonders.
Every hourglass should be upgraded, too. 2 time quanta for each draw really hurts...
I'm very satisfied with this deck! Thanks a lot for your efforts!
Sincerly
--A.K.--
deck | Limitless speed FG OTK [Semi-Unupped]FAT FAT |
players | GiantFrog |
version | 1.29 | win-rate | 28.07% | ||
$ track ? | disabled | win-rate (n) | n.a. | ||
games | 57 | Score/h | n.a. | ||
win-loss-(EM) | 16-41-(9) | Score/h (n) | n.a. | ||
time (h:m:s) | n.a. | FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. | ||
min/game | n.a. | FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. |
--Combo Cards (PU, Sky Blitz) Momentum just doesnt need it for obvious reasons.Remember the dragon is part of the combo and it must be upped to work.
Hm ... thinking about upgrades of cards ... what would you suggest when I had all my quantum towers upgraded already? Should I reduce the amount of them? Right now I have 13 ... what would you suggest?Look for the upped version thread just in the post before yours.
--A.K.--
Chapuz I am going to use stat masta for the unupped versions of the decks so I will be posting very clean highly detailed stats. If I start a game I will finish it as fast as possible. I am planning on doing atleast 200 games tonight... Including auto skips such as hermes. Tomorrow I am hoping to hit 400 atleast but again not sure as to how well that will go.Wow thanks!
Osiris you really need a lobo for. Even with some sanctuaries once he gets like 14-15 scarabs his trebs are too much to take. Since he hits you for about 45 a turn. So you can add a lobo into the deck if you want or you need to beat him with the slim, fat takes to long to setup.I think Lobo is not worth putting in this deck, as it would be only usefull against oriris, scorpio and (maybe) akebono and only if it comes early. "A pair of turns" against Osiris' double trebuchet turns are 3-4 with the fat fat and 2-3 with the slim version.
deck | Limitless speed FG OTK [Semi-Unupped]FAT FAT |
players | GiantFrog |
version | 1.29 | win-rate | 25.97% | ||
$ track ? | disabled | win-rate (n) | n.a. | ||
games | 77 | Score/h | n.a. | ||
win-loss-(EM) | 20-57-(12) | Score/h (n) | n.a. | ||
time (h:m:s) | n.a. | FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. | ||
min/game | n.a. | FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. |
Chapuz most willing indeed. I will do it next. I guess I can run about 100 games for this as of now and then do the slim version for 100 games or so. That way there are other stats. I think I just had my luckiest game with miracle as of yet. Considering I wasnt getting enough light quanta to play dragon I used his instead xD.You were getting the light quanta, you had 3 more shield turns and 10 quanta. Against a non CC FG, you could just discard a RE or momentum and win in 2 turns. first one without sky blitz cuz of the momentums. That can be quite common.
PU his 24/24, Momentum, Rage elixirs, 2 more PU On my 37 damage dragon Skyblitz makes 3 74 damage dragons doing a total of 224 damage lol silly miracle setting up a combo for me since I couldnt do my own.
I had shield but I had all my combo cards already and only 10 light quanta so I had to discard something. So instead of quitting I PU'D his dragon to make use of my turns and One turned him with his own dragon.I was at 7 cards when i drew a tower then hourglassed a momentum filling my hand. Unfortunately the 10 light quanta wasnt usable so I used my combo cards on his already 24 damage creature so there are other ways of pulling off the combo from a bad situation just saying it pays off to think about what you can do instead of just auto quit and take down stats for a game I gained an em off it that bad draw.i see, just saying in case you didn't have a super dragon of the FG xD
Ya if it wasnt for the buffed super dragon I would have lost =(No! i told you how you could win.
deck | Limitless speed FG OTK [Semi-Unupped]FAT FAT |
players | GiantFrog |
version | 1.29 | win-rate | 32.08% | ||
$ track ? | enabled | win-rate (n) | n.a. | ||
games | 106 | Score/h | n.a. | ||
win-loss-(EM) | 34-72-(18) | Score/h (n) | n.a. | ||
time (h:m:s) | 06:10:43 | FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. | ||
min/game | 03:30 | FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. |
I had 8 cards in my hand. 3 PU, Momentum, Dragon, 2 Rage and 1 well its kinda obvious skyblitz with 10 light quanta. I as you could see didnt have enough for My light dragon which is why I opted out and stole his super buffed 24 damage and ran the combo of of that with the 3 dragon kill instead of 4 dragon kill. If I waited a turn I would have had to discard one of hte combo cards I was only able to draw after I used my first PU on his dragon. And here is the 100 game average for the stats on fat fat.I like those stats!! Can't wait to see 100-200 game stats of the slim version WITH THE TIMING, you will see it is much more profitable talking about Electrum/Hour. There are much less bad draws too.
deck Limitless speed FG OTK [Semi-Unupped]FAT FAT players GiantFrog Statmastarealtec
version 1.29
win-rate 32.08% $ track ? enabled
win-rate (n) n.a. games 106
Score/h n.a. win-loss-(EM) 34-72-(18)
Score/h (n) n.a. time (h:m:s) 06:10:43
FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a. min/game 03:30
FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a.
I have to admit it ended up being a little better than I had thought it would end up being. In the end. I have 30k electrum at the moment while having gained a good chunk and my score not really lowering at all, This is highly based on the false gods you face and luck of your draw. Even easy fgs can end up being a loss if you get bad hands. If you feel you lost even having all your combo cards certain fgs such as miracle can still be beaten if you have just a little luck and patience looking things over and doing a little math.
Chapuz, there are more Fgs i lose to then beat. This deck is a little bit of a letdown for me. :(Try slim version, you will get fast cards. Start upgrading untill getting the upped version of my deck thread: Limitless speed FG OTK (http://elementscommunity.org/forum/index.php?topic=31570.0). Please don't tell me you don't have the minimum 6 upped cards xD
Believe it or not my win average so far is at like 10% on the slim version, I recomend the fat fat version of the deck personally or the Slim Fat. I will start doing stats on slim again but its not pretty so far.That's rare, it's the faster and most profitable upped version. What problems do you have while playing, low quanta? Maybe you play wrong and don't discard useless phase shields.
deck | Limitless speed FG OTK [Semi-Unupped]Slim |
players | GiantFrog |
version | 1.29 | win-rate | 22.08% | ||
$ track ? | disabled | win-rate (n) | n.a. | ||
games | 77 | Score/h | n.a. | ||
win-loss-(EM) | 17-60-(0) | Score/h (n) | n.a. | ||
time (h:m:s) | n.a. | FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. | ||
min/game | n.a. | FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. |
This is what the slim deck is currently sitting at stat wise, Also these are only the semi upped so its a 6 card up instead of the full deck as I could do, If I ran full upped though the stats wouldn't be reflecting the correct values for the deck they are representing. Anyways its a small update as of now I will finish off the games a bit later.I love it!!! 22% win rate with a 6 upped cards deck and FAST AS HELL!
deck Limitless speed FG OTK [Semi-Unupped]Slim players GiantFrog Statmastaâ„¢realtec
version 1.29
win-rate 22.08% $ track ? disabled
win-rate (n) n.a. games 77
Score/h n.a. win-loss-(EM) 17-60-(0)
Score/h (n) n.a. time (h:m:s) n.a.
FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a. min/game n.a.
FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a.
This is what the slim deck is currently sitting at stat wise, Also these are only the semi upped so its a 6 card up instead of the full deck as I could do, If I ran full upped though the stats wouldn't be reflecting the correct values for the deck they are representing. Anyways its a small update as of now I will finish off the games a bit later.U should put more info such as how many cards u win
deck Limitless speed FG OTK [Semi-Unupped]Slim players GiantFrog Statmastaâ„¢realtec
version 1.29
win-rate 22.08% $ track ? disabled
win-rate (n) n.a. games 77
Score/h n.a. win-loss-(EM) 17-60-(0)
Score/h (n) n.a. time (h:m:s) n.a.
FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a. min/game n.a.
FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a.
deck | Limitless speed FG OTK [Semi-Unupped]Slim |
players | GiantFrog |
version | 1.29 | win-rate | 28.16% | ||
$ track ? | enabled | win-rate (n) | n.a. | ||
games | 103 | Score/h | n.a. | ||
win-loss-(EM) | 29-74-(0) | Score/h (n) | n.a. | ||
time (h:m:s) | 03:46:53 | FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. | ||
min/game | 02:12 | FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. |
The finsihed stats at 100 for the slim deck, I actually played 103 games but I was trying to get stat masta to do fgei and fgeic alas it failed. Anyways I earned less electrum with this deck between the 2. Lower win rate less ems, I think I got unlucky and even earned less cards. I know the other deck I earned 14k, This deck I earned almost 10k. Not sure on the difference if I were to go to 200 games.The difference, again, is the GAME TIME, what you didn't record. That is as importans as the win rate. A deck with A% win rate with B average time is more efective than a deck with 2A% win rate and 3B average time.
deck Limitless speed FG OTK [Semi-Unupped]Slim players GiantFrog Statmastaâ„¢realtec
version 1.29
win-rate 28.16% $ track ? enabled
win-rate (n) n.a. games 103
Score/h n.a. win-loss-(EM) 29-74-(0)
Score/h (n) n.a. time (h:m:s) 03:46:53
FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a. min/game 02:12
FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) n.a.
deck | Limitless speed FG OTK [Semi-Unupped]FAT FAT |
players | GiantFrog |
version | 1.29 | win-rate | 29.82% | ||
$ track ? | enabled | win-rate (n) | 27.24% | ||
games | 114 | Score/h | 191 | ||
win-loss-(EM) | 34-80-(18) | Score/h (n) | 134 | ||
time (h:m:s) | 06:17:34 | FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | 3103 | ||
min/game | 03:19 | FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | 2924 |
deck | Limitless speed FG OTK [Semi-Unupped]Slim |
players | GiantFrog |
version | 1.29 | win-rate | 28.85% | ||
$ track ? | enabled | win-rate (n) | n.a. | ||
games | 104 | Score/h | 55 | ||
win-loss-(EM) | 30-74-(0) | Score/h (n) | n.a. | ||
time (h:m:s) | 03:51:04 | FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | 3888 | ||
min/game | 02:13 | FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. |
score/h | FGei(c) | Statmastaâ„¢realtec | wins | losses | skips | EM/Wins |
-21600 -45 -21600 -605 459 -21600 -21600 637 -21600 592 345 201 -21600 -21600 -21600 972 -21600 970 1131 -750 398 -21600 -21600 -621 903 -21600 -21600 -21600 262 | -21600 1844 -21600 -605 4650 -21600 -21600 4651 -21600 5667 4171 4133 -21600 -21600 -21600 7292 -21600 6568 6560 -750 4202 -21600 -21600 -621 6987 -21600 -21600 -21600 4173 | Akebono Chaos Lord Dark Matter Decay Destiny Divine Glory Dream Catcher Elidnis Eternal Phoenix Ferox Fire Queen Gemini Graviton Hecate Hermes Incarnate Jezebel Lionheart Miracle Morte Neptune Obliterator Octane Osiris Paradox Rainbow Scorpio Seism Serket | 2 2 4 3 2 3 3 2 2 3 2 2 | 6 2 2 2 2 2 5 2 3 2 3 | 5 4 2 3 2 2 2 2 3 4 3 3 6 2 | |
score/h | FGei(c) | Statmastaâ„¢realtec | wins | losses | skips | EM/Wins |
-21600 404 -21600 1045 404 -21600 -21600 413 -21600 288 851 -21600 -21600 -895 -21600 661 -21600 760 364 -890 929 -21600 -21600 -277 450 -21600 -285 -21600 158 | -21600 3139 -21600 7787 2734 -21600 -21600 2797 -21600 2421 5873 -21600 -21600 -895 -21600 4750 -21600 4706 2134 -890 5508 -21600 -21600 -277 3243 -21600 -285 -21600 2627 | Akebono Chaos Lord Dark Matter Decay Destiny Divine Glory Dream Catcher Elidnis Eternal Phoenix Ferox Fire Queen Gemini Graviton Hecate Hermes Incarnate Jezebel Lionheart Miracle Morte Neptune Obliterator Octane Osiris Paradox Rainbow Scorpio Seism Serket | 3 5 2 2 2 3 4 3 2 4 2 2 | 3 2 3 2 3 2 2 5 3 2 3 4 | 3 4 7 3 3 3 3 3 4 3 4 3 3 | 1 3 2 2 1 2 1 2 2 2 |
Nice Chapuz is probably gonna drop a karma on u ^-^Already did!
looks good!! im gonna try it in the trainer 1st!!Try the slim version. You have more shields than what you need.
EDIT : its a little too risky for me! i kept chewing my nails for the dragon but it didnt come!
fought against 3 fgs and lost all 3 as the dragon didnt turn up and i only had 1 upped hourglass in the battlefield! terrible bad luck for me!
ill try it again some other time when i feel a little more lucky!! :S
looks good!! im gonna try it in the trainer 1st!!I have more than played my fair share of this deck and can honestly say, Numerous times I have either had momentum, Skyblitz, Or one of the other combo cards be my last card in the deck. The deck isn't just a straightforward eyes closed throw everything at once deck. As much as people might say its a one turn kill deck, It does require a little thinking. The fattest fatty deck I try to wait till I have atleast 30 cards left to draw before playing a shield and atleast around 22-20 cards left in the slim before I play my first shield. Sometimes this goes against the case and you get rushed faster than normal. It happens. The deck is good still its just sometimes you really need more than 1 glass so If you wanted to try upping your chances you could make the slim deck with an extra hourglass to up your chances of drawing it, Keep in mind it will alter your chance of drawing all your other cards, Either case often times I am stuck just about to deck myself outjust to draw my last combo card other times I will play a shield and then wait a turn taking damage before playing a shield again to just give myself more time in the match to stay alive.
EDIT : its a little too risky for me! i kept chewing my nails for the dragon but it didnt come!
fought against 3 fgs and lost all 3 as the dragon didnt turn up and i only had 1 upped hourglass in the battlefield! terrible bad luck for me!
ill try it again some other time when i feel a little more lucky!! :S
Nice novel you worte there frog. ^-^looks good!! im gonna try it in the trainer 1st!!I have more than played my fair share of this deck and can honestly say, Numerous times I have either had momentum, Skyblitz, Or one of the other combo cards be my last card in the deck. The deck isn't just a straightforward eyes closed throw everything at once deck. As much as people might say its a one turn kill deck, It does require a little thinking. The fattest fatty deck I try to wait till I have atleast 30 cards left to draw before playing a shield and atleast around 22-20 cards left in the slim before I play my first shield. Sometimes this goes against the case and you get rushed faster than normal. It happens. The deck is good still its just sometimes you really need more than 1 glass so If you wanted to try upping your chances you could make the slim deck with an extra hourglass to up your chances of drawing it, Keep in mind it will alter your chance of drawing all your other cards, Either case often times I am stuck just about to deck myself outjust to draw my last combo card other times I will play a shield and then wait a turn taking damage before playing a shield again to just give myself more time in the match to stay alive.
EDIT : its a little too risky for me! i kept chewing my nails for the dragon but it didnt come!
fought against 3 fgs and lost all 3 as the dragon didnt turn up and i only had 1 upped hourglass in the battlefield! terrible bad luck for me!
ill try it again some other time when i feel a little more lucky!! :S
Sometimes you get bad draws it happens either case I am hoping you start getting some of the fgs that pay off and you can start not caring and just rolling them down eventually.
I love writing, I am an admin for a d2 server and I decided that it needed a guide so I took onto that. But if it involves writing I don't stop when I probably should and just kinda keep on going. Whether the info is actually needed or not. I always have lots to say but I guess opinions are always welcome no matter how its said. xD But thanks for writing novels lol. Maybe one day I will be putting together a deck of my own.I would like to see your deck that you make.
Also just doing my share of info about the deck since I have extensively played it well over 500 games total. As I have upped the deck twice and then some.
i like rainbows.. might as well be testing this deck...Less skip = fattest version. More profittable (i think) it's slim version because the game time is much faster. Also, you might upgrade the cards as soon as you can so you finally get the upped version. It has it's own thread in the FG upped decks.
which is the most profitable version? slim, fatty, or fat fat version??
i neeeeeed moar play, less skip :>
Actually in reality I prefer the FAT FAT version. The slim is faster, however it loses a lot more. Also maybe for extra protection, you can use sundails. Actually nevermind. All the time quanta is going towards the hourglasses.i like rainbows.. might as well be testing this deck...Less skip = fattest version. More profittable (i think) it's slim version because the game time is much faster. Also, you might upgrade the cards as soon as you can so you finally get the upped version. It has it's own thread in the FG upped decks.
which is the most profitable version? slim, fatty, or fat fat version??
i neeeeeed moar play, less skip :>
The game times average out to be about a 1 minute difference or so, If your willing to play some games that take up to 5 minutes or more to win some cards then the fat fat version is your deck, If your about speed and just want to get some wins then the slim is the way to go.Actually in reality I prefer the FAT FAT version. The slim is faster, however it loses a lot more. Also maybe for extra protection, you can use sundails. Actually nevermind. All the time quanta is going towards the hourglasses.i like rainbows.. might as well be testing this deck...Less skip = fattest version. More profittable (i think) it's slim version because the game time is much faster. Also, you might upgrade the cards as soon as you can so you finally get the upped version. It has it's own thread in the FG upped decks.
which is the most profitable version? slim, fatty, or fat fat version??
i neeeeeed moar play, less skip :>
My version +1 Quantum Tower +1 HealRemember Electrum is gaines mostly in cards, not in EMs.
I just like having 1 extra quantum tower. I also noticed a lot of time you still have 80+ hp when the first phase shield was set up, so I added a Heal to help getting EM. It MAy reduce the win rate by a tiny tiny bit, but the EM is nice and tbh there isn't much difference.
I played this deck minus the upgraded hourglasses and with a colossal dragon instead of a light dragon (..Didn't feel like buying one. meh. It let me play an extra rage potion on it though.) Basically modified it to work with what cards I had and for my own purpose. Thus making the decks damage in one turn closer to 100ish, which is fine for me. But then I decided to play against platinum. I almost had an elemental mastery despite needing three turns to kill my 200 hp opponent...But then I made myself deck out using hourglasses.Please post the looser deck you used. This combo doesn't work with any other dragon, and hourglasses are the FIRST thing you must upgrade after the combo cards. It's a vulnerable combo against any king of CC if you don't play it correctly.
Enjoy my tale of woe, and remember kiddies: Hourglasses blow. I hate them so much. Granted it's my own fault I lost, but I hate hourglasses. xD
EDIT: I've now come back to your original "slim" deck. I cannot beat even bronze opponents. I've lost 10 in a row and lost all of my spare electrum. *Insert stream of non forum friendly words here*
inb4 someone tells me i'm an idiot who doesn't know how to run this deck, even though I absolutely understand it.
Upped hourglass costs 1 :time to draw a card. Unupped costs 2 :time. Upped is twice as good :PIf I get one. And if it isn't deflagged or stolen. Which happens rarely, and when I do manage to keep an hourglass on the field, I've already got loads of time quanta by then. And I've found that more often than not, drawing just results in me having a hand full of crap that I want to keep but can't play yet, meaning i have to throw something important away, meaning i'm screwed. :P I guess I'm just not getting something here. I've saved your deck in my majicakal word document of deck codes, and I'm sure when I'm rich enough to up the cards and "skilled" enough to win consistently, I'll very much enjoy this. :D
I've got mixed feelings on it now. Because I just lost against 3 fg's and a platinum...But then won 3 golds in a row and got a miracle and a morning star from said wins. *scratches head* xD Don't get me wrong it's a great deck for sure, I'm just saying that my lucks been very iffy.The combo doesn't work with any dragon buy the light dragon, as you should know. It's (12 + 6 + 6 + 1)x4 = 200 damage. That's the reason you loose so much, you don't make a 200 damege OTK.
I'm curious as to why the upped hourglasses are so necessary? I've always found myself with plenty of time quanta..
As for the deck I used: The only change I made was light pendulums and light dragon were changed to gravity pendulum and colossal dragon. I had an extra rage pot in there before but decided it was pointless. I've now gotten off my lazy arse and bought light dragon/pendulums, so essentially i'm running your deck but completely unupped. except for one solitary hourglass that i won in a spin ages ago :P
I love this deck, thank you for sharing! One thing that bothered me about it is the unreliability of the quantum pillars. You mostly need :aether :time and :light quanta, and a bit of :fire :gravity :air to finish it off with the dragon-blitzIt's a joke, right? you just mentioned 6 elements are needed. An element-tower-based Limitless Speed would get you many bad draws, of getting no wanted pilars till the end of the game. That's what rainbows are: consistent with QT.
Yes, I understand that and was not suggesting to use 6 kinds of pillars. Supernova also gives all kind of quanta, and for this deck, it is fully sufficient for 3 of the elements, so you need to add some extra boost for the 3 main ones only: :aether :time :lightI love this deck, thank you for sharing! One thing that bothered me about it is the unreliability of the quantum pillars. You mostly need :aether :time and :light quanta, and a bit of :fire :gravity :air to finish it off with the dragon-blitzIt's a joke, right? you just mentioned 6 elements are needed. An element-tower-based Limitless Speed would get you many bad draws, of getting no wanted pilars till the end of the game. That's what rainbows are: consistent with QT.
i dont think decay is really a playable god because of quanta control...If you play the Fat or the Fatter version, you have Sanctuary for that. You can even bring Dark Matter down (although he is harder, Decay builds up his denial slowly, you have more time for that first Sanctuary).
Love it! Get this added to fg archive quick!Deck in the anti FG decks achive ! ! !
Which deck has the highest winrate?If you ask for the win rate itself, which is not the same as Electrum win rate, I would say the fat fat version is.
I love this deck, also added 3 purifies to fat fat, and now i'm beating poison having gods with EM or just easier.+1 for modding (Y)
I wanted to make a instosis deck but it's too expensive to me. But now I found this deck, thank you :) I love this deck, good win rate and it's not so slowAbsolutely, and the upped version is faster and has higher win rate!
already tried with jezebel.. too many steals before you can put ur hourglass and shields he'll just steal them away..Jezebel is hard, but can be won depending on what she has.
Strategies for each FG:Does that explain enough... :-X
Chaos Lord: Only 2 Steals, Deflags and Unsoppables. You can make him spend them in hourglasses and Sancts before the shields.
Decay: 4 Steals: Make him spend the first 1-2 in hourglasses and even a shield if you can, before playing a Sanctuary. After that, the game is yours. 90% EM (he can play a last-turn Drain life, but it's unlikely.
Destiny: Slow and without PC = 90% win rate and 80% EM. Granted.
Elidnis: Don't try to EM playing the 1st shield as soon as you can unless you have a Hourglass in your board. Then, it's the same as Destiny: 90% win rate.
Ferox: A bit rusher than most of the other FG, maybe you will have to play an early shield. VERY high win rate (70/80%) and EM granted.
Fire Queen: Can be like Ferox or like Destiny, depends how she starts. No problem at all. EM granted.
Hecate: Only 4 Steals, same as Decay. Just easier because he doesn't drain your precious quanta. EM granted.
Incarnate: Same as... maybe Ferox.
Lionheart: The easiest one. 100% win rate, 100% EM.
Miracle: 100% win rate, 100% EM.
Morte: You can handle the poison with the healing. 6 Sanctuaries are not for nothing.
Neptune: Eeeaaassyyy! The only way you don't EM is when he plays a last-turn Shockwave, what is really unlikely.
Osiris: His momentum is nothing compared with your healing, and you can resist some double-Trebuchets turns untill you get the combo.
Paradox: Like Ferox: Fast, but makes no challenge at all.
Scorpio: 1 or 2 early Physalias are a pain without some Sanctuaries. Otherwise, it's like Morte.
Serket: With a normal (not bad) hand and an early shield, he is a piece of cake.
Lionheart:
(http://s4.postimage.org/c7niyinpy/Lionheart.png) (http://www.postimage.org/)
I'm currently testing the fat fat version of this deck as you said it had the highest win rate and I've so far found that there is rarely, if ever, enough :light and that it has a 10% win ratio so far (20 games, 2 wins, both EM) I'll post some better stats once I get up past 100 games but so far it just feels like there's too little :light apart from that it's a pretty fun deck.Akebono is a skip god, because of his massive momentum. Look at the OP, Akebono and mass CC FGs are skip ones. The other ones, are almost autowin. 20 games are not enough to make stats, because you could have faced Jezebel, Eternal phoenix, rainbow and the other skip FGs.
It gets RAPED by akebono btw.
:darkness
i just want to ask how did you get the shards... i dont know how to get one since i want to try your fat version but dont have the cards...easiest way to get the shards would be to grind silver (half-decent to okay decks + fair reward) OR bronze (subpar rewards + possibly pvp1 decks used by AI)
/snip
i just want to ask how did you get the shards... i dont know how to get one since i want to try your fat version but dont have the cards...Grind bronze/silver, and try the slim version. That FGs toy couldn't win are the skip ones, read the OP.
btw having fun farming some of the false gods...
my stat so far
i cant win against morte, eternal phoenix, akebono, hecate, obliterator and hermes also dream carcher..
good thing is i won your deck against rainbow...
rainbow isn't a skip god, well, i don't think he is, cuz i've beaten him 2/3 times :PI'm currently testing the fat fat version of this deck as you said it had the highest win rate and I've so far found that there is rarely, if ever, enough :light and that it has a 10% win ratio so far (20 games, 2 wins, both EM) I'll post some better stats once I get up past 100 games but so far it just feels like there's too little :light apart from that it's a pretty fun deck.Akebono is a skip god, because of his massive momentum. Look at the OP, Akebono and mass CC FGs are skip ones. The other ones, are almost autowin. 20 games are not enough to make stats, because you could have faced Jezebel, Eternal phoenix, rainbow and the other skip FGs.
It gets RAPED by akebono btw.
:darkness
Read the god by god breakdown in the OP.
i just want to ask how did you get the shards... i dont know how to get one since i want to try your fat version but dont have the cards...Shards? There aren't any shards in this. Are you referring to instosis? There's not any rare cards either. Just 6 upped ones.
Well approaching 100 games now, should be done with some stats for the fat fat version soon, then I'll move onto a different deck and then I'll come back to do the slim slim version.Nice, thanks!
can I upgrade only the dragon and the rage potion?I will upgrade the rest later.At the very least, you need the dragon and two rage potions upped. Otherwise you won't have enough for an OTK. The upped hourglasses help out tremendously as well, so up those too if you can.
deck | Limitless Speed FG OTK – Fatty Fat |
players | Amheug-ui Maseuteo |
version | 1.29 | win-rate | 32% | ||
$ track ? | enabled | win-rate (n) | n.a. | ||
games | 200 | Score/h | 205 | ||
win-loss-(EM) | 64-136-(49) | Score/h (n) | n.a. | ||
time (h:m:s) | 15:10:18 | FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | 2506 | ||
min/game | 04:33 | FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. |
score/h | FGei(c) | Statmastaâ„¢realtec | wins | losses | skips | EM/Wins |
-1312 -162 -155 720 910 -202 -421 1097 -1004 1066 771 -440 -885 -800 -653 1070 -452 472 468 -307 701 -474 -452 -254 621 -253 -739 -545 -14 | -1312 443 2314 5263 4963 2268 -421 5212 -1004 5991 5076 1092 -885 -800 -653 6314 -452 2941 2743 -307 4632 -474 -452 -254 4479 509 -739 -545 1663 | Akebono Chaos Lord Dark Matter Decay Destiny Divine Glory Dream Catcher Elidnis Eternal Phoenix Ferox Fire Queen Gemini Graviton Hecate Hermes Incarnate Jezebel Lionheart Miracle Morte Neptune Obliterator Octane Osiris Paradox Rainbow Scorpio Seism Serket | 1 1 8 7 1 5 6 6 1 9 4 4 5 3 1 2 | 10 8 5 1 5 9 5 2 8 11 2 7 6 2 4 8 2 3 6 4 3 7 5 7 6 | | 1 1 7 6 4 4 5 7 4 4 3 3 |
I havent been playing for a while, but i still look back at the forum if theres any new anti-FG deck, with some good idea.Well, watching just the light pendulums it seems you haven't worked on it a lot of time xD
Back in the day, i tried to make my own unupped ultimatecombo fg deck, without much success, so this deck got my attention when i saw it, and inspired me to try to do the whole 8-card combo 200+dmg with 7 card. Althought i failed with 7, i managed to do it with 7.5 o.O
This is just an idea, not tested, more expensive and probably harder to play. But if played well, it should grant higher EM rate and more fun (at least in theory :))
So the basic idea is to change the current 8-card combo:
to this 7-card combo:
(the shards are shard of readiness)
How to use: summon dragon, use mitosis, then shard of readiness, summon 2 dragons, then 2nd readiness (on the first dragon), summon 2 more dragons, etc., then use the Sky Blitz
At the end, u have 9 dragons, each with 26 atk, but with no momentum. If the shield blocks 3 dmg from each dragon, u will have 23*9 = 207 dmg, so its still enough.
The problem comes when there's a bone wall/improved dusk/dissipation shield/phase shield. For these u will need momentum, so lets put in a Chimera :).
I promised u higher EM rate, so here it comes. As u only need to use the Chimera at 5/15 of the beatable gods (accourding to the guide at 1st page, these five: chaos lord, decay, hecate, incarnate, morte), u can throw it away whenever ur hand is full in other situations, so u can use one more card. Make the +1 a heal, and it should help u get back ur lost life right before the finishing blow, or buy some time in early/middle game, or just throw it away if u dont need it. With it the new cards in the deck:
And the full deck (slim version):
also, u may need to finetune the number and type of pillars/pendulums
ps: provided on an as is basis
deck | Limitless Speed FG OTK – Fatty Fat |
players | Amheug-ui Maseuteo |
version | 1.29 | win-rate | 32% | ||
$ track ? | enabled | win-rate (n) | n.a. | ||
games | 200 | Score/h | 205 | ||
win-loss-(EM) | 64-136-(49) | Score/h (n) | n.a. | ||
time (h:m:s) | 15:10:18 | FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | 2506 | ||
min/game | 04:33 | FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | n.a. |
12 cards in 30 minutes is exteremely lucky even assuming you win every singly game you play. Apart from the 3 cards in 1 game from decay, did you get lucky on all your other spins?i think from all the games i played, only 3 of them i didnt got any cards at all (not counting the FGs i passed that werent on the list of beatable gods)
I seem to be doing something wrong, I've played something like 10 matches with this deck, and haven't won a single one :lAs there are many auto loose FGs, that may happen. It all compenses when gaining upped cards ^-^
This deck has really worked well for me, I'm now on my way to building up to a fully upped version, I found that the upped hourglasses were really helpful but I was able to only upgrade the two rage potions and the dragon to start with and build up from that. I would reccomend this to any new player.Absolutely, hourglasses are the first card to upgrade after the basic combo ones!
Completely unupped (minus one parallel universe) it pwns AI 3's :Pi dont know of any anti-FG deck that cant beat AI3 but i will assume you are not seriously looking into this deck as an AI3 farmer
I only have 1000 :electrum , so I'm really searching for ways to rack up money quick. I've been looking up decks that consistently beat FG's, so this excited me, and all I need to do is grind until I can upgrade this whole deck.Completely unupped (minus one parallel universe) it pwns AI 3's :Pi dont know of any anti-FG deck that cant beat AI3 but i will assume you are not seriously looking into this deck as an AI3 farmer
Also, a simple maths problem: my light dragon has 12 HP. A rage elixier will deal +6/-6 per card. That leaves my dragon dead in my opinion. Am I missing something?
[/quote
Momentum gives plus 1/1
Also, a simple maths problem: my light dragon has 12 HP. A rage elixier will deal +6/-6 per card. That leaves my dragon dead in my opinion. Am I missing something?Aye caramba! Thanks!
[/quote
Momentum gives plus 1/1
What does OTK stand for?One-Turn Kill.
Could this + 6 purifies be a semi-upped counter to Scorpio?I think so, but there might be unupped specific counters for every single FG if that is what you are looking for.
They haven't found the unupped counter to scorpio yet. A semi-upped counter is the next best thing (And plus, this has no rares!).Could this + 6 purifies be a semi-upped counter to Scorpio?I think so, but there might be unupped specific counters for every single FG if that is what you are looking for.
which arena does this work best?It works well in platinum because all the CC is ignored :D
Is PC low in there?which arena does this work best?It works well in platinum because all the CC is ignored :D
Matter of luck, but there are LOTS of SoSa decks which are auto win because AI doesn't play SoSa when you have no creatures. There are tones of ghostmares too, winnable if you get an early Sanctuary. There areIs PC low in there?which arena does this work best?It works well in platinum because all the CC is ignored :D
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 55q 5ia 5ia 5lm 5lm 5mq 5mq 5mq 5mq 5op 5t2 5t2 5t2 5t2 61r 61r 61r 61t 61t 61t 61t 61t 61t 7dr 7dr 7jq 7q5 7q5 7q5 8pu
My only complaint is that it really stinks when you get the full combo with more than 15 cards left in the deck, because you almost never have enough quanta to play it at that point. and if you have the Full combo but can't play it, it's MUCH MUCH more likely that you will lose because the deck can no longer one turn kill.It almost never happens, at least to me. I think I would discard the Momentum in that situation, and hope both dragons are not killed in that turn :P
are all of the fg's with out a strategy listed in the op supposed to be skipped?Mainly, they are FGs with 12 PC cards.
Hey all.Look at the skip list. This deck wins against FGs with no high permanent control.
I am not new here, but only played casually a year or so ago.
Recently I came back to try and play the game again, and tried out this FG deck (partially upgraded from when i used to play), but I can't seem to win a match for the life of me.
If the FG has a steal/destroy they usually go straight for my shields, and the creatures pound me into dust.
I win about 1 of 10 matches so far, which is... discouraging, simply because I never stay alive long enough to get down to even 15 cards.
Did something change since this deck had been created?
Is it just me or do you guys find that often a card you need is the very last card.. really good deck thou im on a 7 and 2 so far but pretty easy gods so far
Yeah, the big amount of Hourglasses makes the deck "size-proof". Shields provide up to 18 stalling turns, and on average you can draw 4 cards per turn, what makes having a combo card in the last card of the deck not a problem.Is it just me or do you guys find that often a card you need is the very last card.. really good deck thou im on a 7 and 2 so far but pretty easy gods so farthats usually a good thing, as it prevents you from having a full hand ready for the combo when you still dont have enough quanta for it :)
Gemini and some others with momentum become much easier to beat if you add some electrocutors -- also for Morte and Serket, a purify can help a lot. Here the version I am using with both included:
Is Osiris still possible with the inclusion of shard of focus?
I think you aren't taling about Osiris...Is Osiris still possible with the inclusion of shard of focus?I don't think so, because Osiris has a lot of Black Holes and Enchanted Pulvies (Untouchable), so SoFo wouldn't do much.
Osiris now has Shards of focus so I ask is he still as easy as it says?Nope, it's medium now. At least with the non-suppa fat version, against which it's hard now. I must change it in the OP.
Dear Chapuz,
I started like one month and a half ago with playing elements.
After AI3 grinding I went quiqly to T3 Bronze grinding (but didn't found a deck that won every time yet).
Then i went to PvP1 and realized this was a electrum-mine! Also, I won a few times against players with a lot higher level.
One time I won 3 shards of readiness with the spin!!! It was against a very high player, but yeah I had a good hand and draw. :P
Then I thought, it's time for the next step, let's go for the FG's. Did some research on the forum again.
Then I found your deck and just kept grinding PvP1 until I had 10,000 electrum.
While grinding I searched for a good T3 Bronze grinder and found the mono-Darkness (wich I haven't bought yet).
I can't compare to other FG decks, but after 2 losses with slim version, I used your fatty version.
It works fine.
Note that i use the semi-unupped version with 6 upped cards.
The positive thing about the fatty version is, it has those sanctuaries.
Not only do they heal you providing a higher chance to win, but they also have a good chance of giving you a 100HP-bonus win resulting in more electrum.
It doesn't make that much of a difference, 120 electrum instead of 60. But that's still a nice benefit.
But the point is, if you know the concept of a half-god, then it's pretty impressive if you win against it with 100HP left. Wich your fatty-version does..
With it I have like about a 40% win ratio. But i only played 13 games against it yet, so this could be a totally wrong statement.
I haven't tried the fat fat version, but I think the slim version has a low survivability. I'm going to try the fat fat version soon.
I feel like the fatty version needs more hourglasses, like you said about the slim version --> possibly good adjustments.
There are a few things about it though. You told the main strategy is to OHKO with the eight cards and you explained how.
But for example Miracle or Ferox in the games I played haven't used CC yet.
So I lost those games by following the strategy you explained.
Instead I could have won by just using up the twin universes, golden dragon, rage elixers I had in my hand atm.
So for everyone first trying a HG-deck I would explain that with for example Miracle and Ferox, you don't need to follow the strategy strict.
As for the the FG's using CC, a lot of them, I would go for the main strategy you explained.
Okay, maybe I had to do my homework better on the different FG's.
Thanks a lot for the FG-deck :),
cheers
Good news to everyone!!! In the 1.30 update now AI preferes to steal and destroy Sundials before Hourglasses and Dimentional Shields! That means there is a possibility of having a higher win rate adding 6 sundials to the deck, as baits for hourglasses and shields! Due a pair of exams I have next week, I will be able to start making stats next friday, so any help is welcome.I use your fat fat version now. For me this works at least as good as the fatty version.
Sundials can help, and a lot. The only reason I didn't put 6 in each deck was because they consume :light and it uses to be the tightest elements, speaking about quanta. I have just thought that it's more probable to gain the consumed :light than don't doing it, so they would be absolutely useful.Good news to everyone!!! In the 1.30 update now AI preferes to steal and destroy Sundials before Hourglasses and Dimentional Shields! That means there is a possibility of having a higher win rate adding 6 sundials to the deck, as baits for hourglasses and shields! Due a pair of exams I have next week, I will be able to start making stats next friday, so any help is welcome.I use your fat fat version now. For me this works at least as good as the fatty version.
Sundials are a nice addition.
I added 3 sundials to try-out.
One time I was against Fire Queen.
I used a sundial to get rid of it and make space to find the last card for the combo, digging through the last 4 cards. I still had one card in my deck.
So I used all the cards for the combo, pressed SPACE-bar and nothing happened, Fire Queen's turn.
The phase shield kept me alive, just in time to deck out the last turn :(.
I thought how did this happened?
Then I realised, damn, it was that sundial.
Okay not very smart of me to start drawing while using the sundial.
At the other hand, I'm not used to playing this deck and only play for a short time.
Sundial isn't a shield so momentum can't help you.
Sundials IMO are a nice addition.
But for all the newbie players like myself, don't use a sundial at the same time you dig for your last combo-card like I did ;D.
You mean, don't draw cards when you have just played a sundial and already have 7 of the eight cards for the combo in your hand.
This can be the case if you still have for instance 10 cards in your deck.
But, it's even more stupid playing sundial and start drawing the last card... wich I did ;D.
With the reduction of half-blood HP from 200 to 150, this deck makes a very nice half-blood hunter.
It can kill with 1 less rage elixer: (12+1+6)*2*4=152
or 1 less PU: (12+1+6+6)*2*3=150
It also can get the OTK by using unupped rage potions and an unupped Gold Dragon: (10+1+5+5)*2*4=168.
So for half-blood hunter, you only really need 3 upped cards (the hourglasses) to get started.
I've only field tested it for a few dozen games so far, but the only ones that give me much trouble are those heavy on PC (deflags, steals or pulvies) and those heavy on momentum. Better the EM rate is extremely high as well.
I think this makes for a great stepping stone deck for newbies trying to work their way up to hunting FG.
AWESOME job Chapuz!
How do I insert a previewed screen shot of the deck?with this:
[deck] INSERT DECK CODE HERE [/deck]
(click on the 5th button of the 2nd row of button)deck | Limitless Speed unupped |
players | Jenkar |
version | 1.321 | win-rate | 33.85% | ||
$ track ? | enabled | win-rate (n) | 34.81% | ||
games | 195 | Score/h | 118 | ||
win-loss-(EM) | 66-129-(0) | Score/h (n) | 135 | ||
time (h:m:s) | 09:12:37 | FGei[c]* (http://elementsforum.co.cc/index.php/topic,14626.0.html) | 3734 | ||
min/game | 02:50 | FGei[cn]* (http://elementsforum.co.cc/index.php/topic,14626.0.html) | 3716 |
score/h | FGei(c) | Statmastaâ„¢realtec | wins | losses | skips | EM/Wins |
-1653 -627 -1677 128 893 -69 -1377 921 -807 938 709 -1235 -2554 -991 -351 641 -798 550 856 163 488 -495 -969 -1636 883 -411 -1238 111 709 | -1653 -627 -1677 3373 6640 4298 -1377 6067 -807 7564 6620 -1235 -2554 -991 1641 5975 -798 4447 5639 3553 4686 3528 -969 -1636 7263 208 -1238 4029 6776 | Akebono Chaos Lord Dark Matter Decay Destiny Divine Glory Dream Catcher Elidnis Eternal Phoenix Ferox Fire Queen Gemini Graviton Hecate Hermes Incarnate Jezebel Lionheart Miracle Morte Neptune Obliterator Octane Osiris Paradox Rainbow Scorpio Seism Serket | 2 3 2 6 6 9 1 5 4 6 3 2 1 8 1 2 5 | 3 4 10 3 6 7 1 5 2 2 12 7 7 5 2 3 1 5 1 5 4 5 11 12 4 2 | | |
deck | Limitless Speed unupped |
players | Jenkar |
version | 1.321 | win-rate | 32.82% | ||
$ track ? | enabled | win-rate (n) | 33.95% | ||
games | 195 | Score/h | 136 | ||
win-loss-(EM) | 64-131-(0) | Score/h (n) | 162 | ||
time (h:m:s) | 06:30:33 | FGei[c]* (http://elementsforum.co.cc/index.php/topic,14626.0.html) | 5127 | ||
min/game | 02:00 | FGei[cn]* (http://elementsforum.co.cc/index.php/topic,14626.0.html) | 5014 |
score/h | FGei(c) | Statmastaâ„¢realtec | wins | losses | skips | EM/Wins |
-27000 -27000 -27000 128 893 -69 -27000 921 -27000 938 709 -27000 -27000 -27000 -27000 641 -27000 550 856 163 488 -495 -27000 -27000 883 -27000 -27000 111 709 | -27000 -27000 -27000 3373 6640 4298 -27000 6067 -27000 7564 6620 -27000 -27000 -27000 -27000 5975 -27000 4447 5639 3553 4686 3528 -27000 -27000 7263 -27000 -27000 4029 6776 | Akebono Chaos Lord Dark Matter Decay Destiny Divine Glory Dream Catcher Elidnis Eternal Phoenix Ferox Fire Queen Gemini Graviton Hecate Hermes Incarnate Jezebel Lionheart Miracle Morte Neptune Obliterator Octane Osiris Paradox Rainbow Scorpio Seism Serket | 2 3 2 6 6 9 5 4 6 3 2 1 8 2 5 | 3 6 1 2 2 2 1 5 1 5 4 2 | 3 4 10 7 5 12 7 7 6 3 4 5 12 12 | |
Which version did you test exactly? Looking at Serket's high W/L and Gemini's low one I guess the slim one, but wanna be sure
deck Limitless Speed unupped players Jenkar Statmastaâ„¢realtec
version 1.321
win-rate 33.85% $ track ? enabled
win-rate (n) 34.81% games 195
Score/h 118 win-loss-(EM) 66-129-(0)
Score/h (n) 135 time (h:m:s) 09:12:37
FGei[c]* (http://elementsforum.co.cc/index.php/topic,14626.0.html) 3734 min/game 02:50
FGei[cn]* (http://elementsforum.co.cc/index.php/topic,14626.0.html) 3716
score/h FGei(c) Statmastaâ„¢realtec wins losses skips EM/Wins -1653
-627
-1677
128
893
-69
-1377
921
-807
938
709
-1235
-2554
-991
-351
641
-798
550
856
163
488
-495
-969
-1636
883
-411
-1238
111
709-1653
-627
-1677
3373
6640
4298
-1377
6067
-807
7564
6620
-1235
-2554
-991
1641
5975
-798
4447
5639
3553
4686
3528
-969
-1636
7263
208
-1238
4029
6776 Akebono
Chaos Lord
Dark Matter
Decay
Destiny
Divine Glory
Dream Catcher
Elidnis
Eternal Phoenix
Ferox
Fire Queen
Gemini
Graviton
Hecate
Hermes
Incarnate
Jezebel
Lionheart
Miracle
Morte
Neptune
Obliterator
Octane
Osiris
Paradox
Rainbow
Scorpio
Seism
Serket
2
3
2
6
6
9
1
5
4
6
3
2
1
8
1
2
53
4
10
3
6
7
1
5
2
2
12
7
7
5
2
3
1
5
1
5
4
5
11
12
4
2
deck Limitless Speed unupped players Jenkar Statmastaâ„¢realtec
version 1.321
win-rate 32.82% $ track ? enabled
win-rate (n) 33.95% games 195
Score/h 136 win-loss-(EM) 64-131-(0)
Score/h (n) 162 time (h:m:s) 06:30:33
FGei[c]* (http://elementsforum.co.cc/index.php/topic,14626.0.html) 5127 min/game 02:00
FGei[cn]* (http://elementsforum.co.cc/index.php/topic,14626.0.html) 5014
score/h FGei(c) Statmastaâ„¢realtec wins losses skips EM/Wins -27000
-27000
-27000
128
893
-69
-27000
921
-27000
938
709
-27000
-27000
-27000
-27000
641
-27000
550
856
163
488
-495
-27000
-27000
883
-27000
-27000
111
709-27000
-27000
-27000
3373
6640
4298
-27000
6067
-27000
7564
6620
-27000
-27000
-27000
-27000
5975
-27000
4447
5639
3553
4686
3528
-27000
-27000
7263
-27000
-27000
4029
6776 Akebono
Chaos Lord
Dark Matter
Decay
Destiny
Divine Glory
Dream Catcher
Elidnis
Eternal Phoenix
Ferox
Fire Queen
Gemini
Graviton
Hecate
Hermes
Incarnate
Jezebel
Lionheart
Miracle
Morte
Neptune
Obliterator
Octane
Osiris
Paradox
Rainbow
Scorpio
Seism
Serket
2
3
2
6
6
9
5
4
6
3
2
1
8
2
5
3
6
1
2
2
2
1
5
1
5
4
23
4
10
7
5
12
7
7
6
3
4
5
12
12
in my opinion this is the best deck for begginers. i myself am fairly new and i haven't played a lot but i seem to do pretty good farming false gods with this deck. i have a lack of rare cards but i am building a nice collection of upped cards. thank you for sharing this deck.
slim.Which version did you test exactly? Looking at Serket's high W/L and Gemini's low one I guess the slim one, but wanna be sure
deck Limitless Speed unupped players Jenkar Statmastaâ„¢realtec
version 1.321
win-rate 33.85% $ track ? enabled
win-rate (n) 34.81% games 195
Score/h 118 win-loss-(EM) 66-129-(0)
Score/h (n) 135 time (h:m:s) 09:12:37
FGei[c]* (http://elementsforum.co.cc/index.php/topic,14626.0.html) 3734 min/game 02:50
FGei[cn]* (http://elementsforum.co.cc/index.php/topic,14626.0.html) 3716
score/h FGei(c) Statmastaâ„¢realtec wins losses skips EM/Wins -1653
-627
-1677
128
893
-69
-1377
921
-807
938
709
-1235
-2554
-991
-351
641
-798
550
856
163
488
-495
-969
-1636
883
-411
-1238
111
709-1653
-627
-1677
3373
6640
4298
-1377
6067
-807
7564
6620
-1235
-2554
-991
1641
5975
-798
4447
5639
3553
4686
3528
-969
-1636
7263
208
-1238
4029
6776 Akebono
Chaos Lord
Dark Matter
Decay
Destiny
Divine Glory
Dream Catcher
Elidnis
Eternal Phoenix
Ferox
Fire Queen
Gemini
Graviton
Hecate
Hermes
Incarnate
Jezebel
Lionheart
Miracle
Morte
Neptune
Obliterator
Octane
Osiris
Paradox
Rainbow
Scorpio
Seism
Serket
2
3
2
6
6
9
1
5
4
6
3
2
1
8
1
2
53
4
10
3
6
7
1
5
2
2
12
7
7
5
2
3
1
5
1
5
4
5
11
12
4
2
deck Limitless Speed unupped players Jenkar Statmastaâ„¢realtec
version 1.321
win-rate 32.82% $ track ? enabled
win-rate (n) 33.95% games 195
Score/h 136 win-loss-(EM) 64-131-(0)
Score/h (n) 162 time (h:m:s) 06:30:33
FGei[c]* (http://elementsforum.co.cc/index.php/topic,14626.0.html) 5127 min/game 02:00
FGei[cn]* (http://elementsforum.co.cc/index.php/topic,14626.0.html) 5014
score/h FGei(c) Statmastaâ„¢realtec wins losses skips EM/Wins -27000
-27000
-27000
128
893
-69
-27000
921
-27000
938
709
-27000
-27000
-27000
-27000
641
-27000
550
856
163
488
-495
-27000
-27000
883
-27000
-27000
111
709-27000
-27000
-27000
3373
6640
4298
-27000
6067
-27000
7564
6620
-27000
-27000
-27000
-27000
5975
-27000
4447
5639
3553
4686
3528
-27000
-27000
7263
-27000
-27000
4029
6776 Akebono
Chaos Lord
Dark Matter
Decay
Destiny
Divine Glory
Dream Catcher
Elidnis
Eternal Phoenix
Ferox
Fire Queen
Gemini
Graviton
Hecate
Hermes
Incarnate
Jezebel
Lionheart
Miracle
Morte
Neptune
Obliterator
Octane
Osiris
Paradox
Rainbow
Scorpio
Seism
Serket
2
3
2
6
6
9
5
4
6
3
2
1
8
2
5
3
6
1
2
2
2
1
5
1
5
4
23
4
10
7
5
12
7
7
6
3
4
5
12
12
Jeez. talk about a string of bad luck - I just lost twice to Destiny and once to Elidnis..... using the Fat version. It was mainly time quanta or HG problems - it seemed that I either had one or the other, but not both at the same time. :'(Slim version lets you have less bad draws, try it!
ah well...
Jeez. talk about a string of bad luck - I just lost twice to Destiny and once to Elidnis..... using the Fat version. It was mainly time quanta or HG problems - it seemed that I either had one or the other, but not both at the same time. :'(Slim version lets you have less bad draws, try it!
ah well...
I know it's designed for FGs, but this is also an awesome deck for farming HBs - might not be as fast as some decks, but it is very consistent and kicks butt. (I'm going to try using the Fatty version with 1 purify added - to get EMs even when the HB uses poison early on). I don't know if anyone has stats on this deck vs. HBs, but I bet it ranks up there pretty high. pretty awesome for 6 upped (or really only 3 upped cards needed for the combo).
As many have said before - Thanks Chapuz.
Half Bloods are not profittable at all.
Half Bloods are not profittable at all.
Unless you're at the point where you're selling upping cards, they're at least as profitable as FGs. Faster matches and more wins.
I've only won once with the fatty fat deck almost fully upgraded :/ I don't get why I am sucking so badly...1- Did you wait as long as you could before starting the shield chain?
Here's my deck...
I've lost about 18 to 1...
I've only won once with the fatty fat deck almost fully upgraded :/ I don't get why I am sucking so badly...1- Did you wait as long as you could before starting the shield chain?
Here's my deck...
I've lost about 18 to 1...
2- did you play the whole combo in the same turn? (the 8-card combo, dragon and stuff so you can make 200 damage in the same turn).
-snip-There is a list of the FGs you should skip, in the main post. Hope it's useful for you, it will make you not lose time playing against impossible FGs ;)
I haven't been waiting as long as possible for the shield combo, usually gets destroyed or stolen all at once. I have tried the combo, it only worked once for me, all other times didn't get the chance. I can't even beat bronze ranked decks...
-snip-There is a list of the FGs you should skip, in the main post. Hope it's useful for you, it will make you not lose time playing against impossible FGs ;)
I haven't been waiting as long as possible for the shield combo, usually gets destroyed or stolen all at once. I have tried the combo, it only worked once for me, all other times didn't get the chance. I can't even beat bronze ranked decks...
There's a spoiler called "strategies for each FG". The FGs that are not on that list, should be skipped.-snip-There is a list of the FGs you should skip, in the main post. Hope it's useful for you, it will make you not lose time playing against impossible FGs ;)
I haven't been waiting as long as possible for the shield combo, usually gets destroyed or stolen all at once. I have tried the combo, it only worked once for me, all other times didn't get the chance. I can't even beat bronze ranked decks...
I'm not finding it :/
Do you remember which FG you won against?
In upgrade order, why do you recommend Towers last? It would seem like towers would give more benefit than pendulums.
Also, what do you mean in strategies by "Granted"?
Hey, im new here and i've been working on a deck to farm on PvP. I kinda developed a version of this deck. I'd like some feedback on this
-__- Really bad first impression. The last card i drew (literally last) was light dragon, and i died cuz i ran out of cards the turn i got him. Eh. tried it again and it worked pretty well. :) might add another light dragon thoSssooo why didn't you play the whole combo when you drew the dragon? :-X
-__- Really bad first impression. The last card i drew (literally last) was light dragon, and i died cuz i ran out of cards the turn i got him. Eh. tried it again and it worked pretty well. :) might add another light dragon thoYou're playing the deck wrong, then. You definitely only need one dragon and you can not "run out of cards" if you're playing the deck correctly.
You should never discard a combo card unless you draw all eight before you have the quanta to play them. Discarding one of the necessary cards almost guarantees that you will not win.i always kept as many as i could, and never left myself without at least one needed combo part, but i could not unfortunately keep enough parallel universes to win in the end. If i got dragon just one card earlier, then i would have won. I held onto as many as i could, but not enough... not enough... Im over it. Slight trauma, just don't like the deck. Love firecell :D
What do you mean by "could not unfortunately keep enough parallel universes to win"?You should never discard a combo card unless you draw all eight before you have the quanta to play them. Discarding one of the necessary cards almost guarantees that you will not win.i always kept as many as i could, and never left myself without at least one needed combo part, but i could not unfortunately keep enough parallel universes to win in the end. If i got dragon just one card earlier, then i would have won. I held onto as many as i could, but not enough... not enough... Im over it. Slight trauma, just don't like the deck. Love firecell :D
Don't be so harsh on the guy. I've played hundreds of matches with the deck against False Gods using the slim version with one Air and one Time Pendulum removed for two Quantum Towers, and I can GUARANTEE that there is a high chance of drawing an undesirable amount of combo pieces before you can have the quanta to play them within the next two turns or so. You can improvise from time to time when you're playing against a False God that you know lacks creature control by playing your Light Dragon first or your Phase Shield is wearing off and you don't think you can draw a next one in time so you proceed with pulling off the combo part of the way (e.g. Light Dragon + Unstoppable + 1 Rage Elixer + Sky Blitz + 2/3 Parallels and waiting for more than one turn). These situations come up a disproportionate amount of times as I always seem to get a starting hand clogged with 3+ combo pieces or 3+ Phase Shields/Hourglasses. The key is to understand exactly what potential plays you can make, exactly what potential plays your opponent can make, exactly what you have left in your deck and gauge for yourself what improvisations might need to be made, if any. Unless you all can prove that you've NEVER encountered a similar situation before and you don't feel like just giving up, it's not entirely unlikely that he knows how to play the deck and runs into situations where he couldn't afford to keep all the combo pieces.:D thanks!
Don't be so harsh on the guy. I've played hundreds of matches with the deck against False Gods using the slim version with one Air and one Time Pendulum removed for two Quantum Towers, and I can GUARANTEE that there is a high chance of drawing an undesirable amount of combo pieces before you can have the quanta to play them within the next two turns or so. You can improvise from time to time when you're playing against a False God that you know lacks creature control by playing your Light Dragon first or your Phase Shield is wearing off and you don't think you can draw a next one in time so you proceed with pulling off the combo part of the way (e.g. Light Dragon + Unstoppable + 1 Rage Elixer + Sky Blitz + 2/3 Parallels and waiting for more than one turn). These situations come up a disproportionate amount of times as I always seem to get a starting hand clogged with 3+ combo pieces or 3+ Phase Shields/Hourglasses. The key is to understand exactly what potential plays you can make, exactly what potential plays your opponent can make, exactly what you have left in your deck and gauge for yourself what improvisations might need to be made, if any. Unless you all can prove that you've NEVER encountered a similar situation before and you don't feel like just giving up, it's not entirely unlikely that he knows how to play the deck and runs into situations where he couldn't afford to keep all the combo pieces.I have been watching you guys bicker recently, and have gotten my jolly out of it. But now I have to say that I do not agree with the above statement. While I do agree that if you are being flooded with combo cards, that you should play them or discard them if you really must, I do not believe that such was the case this time. By saying that he could not keep all of the parallel universes in hand, usually this would mean he had all the prices but just can use them. But by saying that he did not have the light dragon soon enough, that means he had an unimportant card in his hand,a support card, meant to do nothing more than be fodder until he gets what he needs. While usually in a situation like this I would say play the dragon, this time it is not the case, the dragon is not there to be played, in a situation like this, all you can do is play our discard the SUPPORT CARD and hope for the best, when usually what I would suggest would be quit because without the dragon it is unwinnable.
how do you play this deck? not trying bash or anything since I know your a better player than me but I just can't seem to play it right. my main problem is that I never the quantum to play anything till turn 3 then I can finally use hourglass ect but then the enemy usually has 1 or 2 strong creatures and i'm down 50 health. maybe its because I don't have anything upgraded idk but I just keep losing against half-bloods. can i just watch someone with this deck via youtube or in the game or something?You pull out as many cards as you can, then you pull up a shield chain when you're almost out of health. Then you prepare the combo, discarding as necessary.
k tested it out on fgs won 1 out of 3 :) my main concern is what do you do when they fg gets shields? you cant otk them then and if they live they almost always freeze the dragons or kill them resulting in me dyingThe reason the momentum is in there is not just to give your dragon a +1|+1, but also so the creature can break through shields. Thus is why the combo is to Play the dragon, (12|12) then give momentum, (13|13 +momentum) then activate rage elixer twice (25|1 +momentum) then parallel universe it three times. Giving you four 25|1 with momentum, in a normal game this would give you enough to win but against a false god you need a sky blitz, which gives you a final field of four 50|1 Dragons with momentum, dealing exactly 200 damage.
I created an account just to say THANK YOU this deck rocks :) I truly appreciate the thought you put into creating this deck and sharing it with everyone.Read some of that, then TL;DR'd out. Anywho, I'd like to piggyback onto this by saying that this deck is what really got me started in the Elements world and thank you, Chapuz, for sharing your genius ^.^
As a new player (only been playing for 2 weeks now) this deck has helped me earn a tone of EP quickly (like 80k in just a few days and I now use the 40 card version with every card upped). When I first started playing I did my homework and read up on a lot of decks and one that kept getting recommended to new players was yours. I started with a mono-green rush deck and saved up enough to buy the slim version with an upped light dragon and rage elixirs.
Observations
As stated in the OP you need all 8 cards to deliver the one round knock out, so if you don't have enough quanta to play all 8 at once you lose. You can steal some games depending on which FG you are playing
As a new player with an un-upped slim version of the deck the most important things to know about playing it is that you need to be quanta conscious at all times. Only to tap your hourglasses when you have less than 7 cards or when you have enough mana to play the 8 card combo, sometimes it is better to hide behind your shield for a couple of turns to build up quanta than to take a chance tapping your hourglass and getting the 8 card combo and not having the resource to win. It took me awhile to figure out the rhythm of the deck, but once I did, I began win games consistently. My best winning streak against FGs was 7 wins in a row :P.
I now play the 40 card fat version of the deck (my favorite variation), I find the fat fat version to sllllllllllllow and the slim version to binary. The 3 sanctuaries and the additional towers in the 40 card version are great additions and I get plenty of EM victories.
I tried to improve on the deck, by adding a purify like you suggested, but took it out since it's only good against a couple of the opponents and I never seemed to get it when I needed it. I also tried using Sundials which worked well in some instances and awful in others (ie delayed putting out hourglasses). I found them as much a hindrance as they were helpful and nothing is worse that getting your opening hands with 5 Sundials and no time quanta to play them. So i took them out as well and now just stick to the fat version.
hey guys is this (limitless speed) as reccomended as the newer frotkal or firecell for a first FG deck? im running a qpbow right now and have no upps/cash/rare. just trying to decide which deck to start working towards. + i do love sanctuaryUse Firecell until you can get the upgrades for Limitless Speed, then use Limitless Speed until you can fully upgrade PDials.
for all i know i might be better off arena farming 1st...dunno
ps- not really interested in instosis or rol\hope....FYI
You should make a bronze grinder to get the needed shards for PDials in the middle :Phey guys is this (limitless speed) as reccomended as the newer frotkal or firecell for a first FG deck? im running a qpbow right now and have no upps/cash/rare. just trying to decide which deck to start working towards. + i do love sanctuaryUse Firecell until you can get the upgrades for Limitless Speed, then use Limitless Speed until you can fully upgrade PDials.
for all i know i might be better off arena farming 1st...dunno
ps- not really interested in instosis or rol\hope....FYI
ya sounds about right to me thanks chap!!!
my only prob is i want to keep adding enchant artifact to protect those sanctuaries
ok you mean for draw reliability? BTW i always wind up off topic on these threads so sorry in advance. been trying to work in thorn carapice but it just destroys quanta balance in all my decks so i almost have to keep qpbow style which makes me furiousIt's cool that you're trying to tweak the deck, but honestly, I don't think it's gonna get any better than it already is.
I love this, win rate really goes up once you start getting a few more upgraded cards and implement sancs. The wiki page on this deck also has some very good tips (most importantly the FGs with no CC, allowing you to start the combo early).Oh I have never seen the wiki article, I will add that info to the OP because it is useful info. Thanks to whoever made the article!
seeing as this was posted over a year ago, just wondering what variations have been made to the deck since newer updates? Also as being a new player to the game i dont exactly have alot of electrums, i can make a few upgrades but no more then 3 right now i believe, just wondering what deck would be recommended to use
It still works as it should, even I use it from time to time when I'm bored and I want to switch decks for variety. If you want to upgrade three, upgrade the dragon and the two rage potions. They are ESSENTIAL for the deck.
However, maybe firecell OTK is your thing. Less cards to upgrade, I believe?
All right, after a lot of AI3 farming, I almost have enough electrum to get this deck. I'm just wondering about which of the 3 variants I should go with.Most of the people I heared prefere the fat one. It's matter of taste
I know the OP recommends the slim, but the jump to one of the bigger versions means a 4% increase in win rate, which seems like it'd be the way to go. So any insight would be very helpful.
In this fattest version of your latest post, would it work just the same fully upgraded? Or would it have to become maybe more of just the fat version..?Upgrading cards can't make a deck worse, unless you need a specific unupped card and this is not the case :P
okay.. just wondering if it perhaps threw off the momentum of the deck if fully upgraded. Love it ;DThe Momentum is a vital card, the combo can't be played without it!
:( im using fat version of this deck and my win ratio is terrible :( i maybe win 1 in 15 gamesThere are several unwinnable FGs, so in a very bad luck streak it may happen.
Yes, im only going for OTK, but its so hard to get all card needed for combo.
Actually there are much more situations where your decision if you draw results in a win or a lose. Sometimes you get your combo 1 turn too early when you drew an additional card in ealy game and sometimes the small damage from momentum or poison kills you because you drew your first shield 1 turn too late.Yes, im only going for OTK, but its so hard to get all card needed for combo.I think one important thing to consider playing this deck is when to use hourglass, and there are 2 scenarios where the decision to draw or not matters a lot
Really? I find that Swallow tends to get out rushed by the FG.
Really? I find that Swallow tends to get out rushed by the FG.
imo
Pdials > Swallow > limitless
Swallow does require more thinking out of the 3.
Really? I find that Swallow tends to get out rushed by the FG.
imo
Pdials > Swallow > limitless
Swallow does require more thinking out of the 3.
Thinking? well i'm out.
Swallow vs FG, a turn by turn breakdown
Swallow: Crap, 2 pillar start
FG: lol noob. I have a 1 pillar start
Swallow: Yes, T2 Oty SoP!
FG: lol nope, it's called RT
Swallow: Okay, let's try this again
FG: Look at your HP
Swallow: ****
Repeat until Swallow gets a semi-decent hand...
Swallow: Rekt, I have good hand!
FG: lol nope, I have a better one
Swallow: You know what? I'm going back to Gold and Plat.
Is that really Limitless Speed?Second/third deck in the original post.
...
Where'd you get the sancs?
Is that really Limitless Speed?Second/third deck in the original post.
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Where'd you get the sancs?
Which version is the best to use? The comments say the fatter versions, while Chapuz says that the slimmer one is the preferred version. ?_?Try the fatty one. If you feel you tend to need more shields early than what you do, reduce some cards and try the slim one
The original one has 6 houglasses , 3 upgraded and 3 unupgraded ones ;)I feel that 4 are all I need. Today I am on vacation, so I spent a few hours farming FG. That's my current deck. ;D
I wonder which tweaks can be applied, if there are any, to successfully fight the FG that are still unbeatable by this deck. What about adding 6 Cloaks to protect yourself from Deflag, Steal or EQ? I guess there is no deck able to give a fighting change against all of the FG.
Here lies the greatness of this game: there is no invincible strategy. :) To each tactic there is a counter-tactic, each strength is accompanied by a weakness.I wonder which tweaks can be applied, if there are any, to successfully fight the FG that are still unbeatable by this deck. What about adding 6 Cloaks to protect yourself from Deflag, Steal or EQ? I guess there is no deck able to give a fighting change against all of the FG.
They wouldn't help. The Gods can simply steal/destroy the cloaks and use their remaining PC on whatever you might have. Also, 6 of these will clutter up your draw and make the deck much more inconsistent, reducing your chances to win against the "easy" FGs.
There were decks that tried to beat most of them somehow, but they weren't that consistent in beating specific Gods. An example to this is ScaredGirls FG-Rainbow.