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Nadrin

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Re: Fast-Draw Unupped Pillarless AI3 Grinder https://elementscommunity.org/forum/index.php?topic=6298.msg68333#msg68333
« Reply #12 on: May 13, 2010, 09:52:01 pm »
Just curious on the note of upgrading; What order would you suggest? I already had an upped arsenic (earlier speed poison), but I was wondering if it would be faster to upgrade the precog's BEFORE the immolations, because cremation is only 2 more fire quanta vs immolations, and precog's become cheaper and quicker to play. Also, FS also is cheaper.

finkel

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Re: Fast-Draw Unupped Pillarless AI3 Grinder https://elementscommunity.org/forum/index.php?topic=6298.msg68771#msg68771
« Reply #13 on: May 14, 2010, 08:23:41 pm »
I played two games, won the first with 97 health, lost the second despite getting what I imagine to be the perfect draw with this deck. Two photons, two immolations, a nova, a lava golem, and a dragon. Exactly enough quanta to play them both, and then enough to get the golem to 11 attack. Of course, my opponent quickly reverse timed them both, played a procrastination shield, thunderbolted my creaturse as soon as I could play them, and won with 23 health.

This deck is extremely vulnerable to creature control, which very many AI3s seem to have, so I think 100% is a pretty big exageration. Maybe 90%-50%, but I don't think there was any way I could have won that game, since he had 3 reverse times, despite having an ideal hand.

Offline Ge0metry v1.2

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Re: Fast-Draw Unupped Pillarless AI3 Grinder https://elementscommunity.org/forum/index.php?topic=6298.msg69078#msg69078
« Reply #14 on: May 15, 2010, 01:44:02 pm »
I love this deck. :D
Back just for Mafia.

Scaredgirl

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Re: Fast-Draw Unupped Pillarless AI3 Grinder https://elementscommunity.org/forum/index.php?topic=6298.msg69462#msg69462
« Reply #15 on: May 16, 2010, 08:27:34 am »
This deck is extremely vulnerable to creature control, which very many AI3s seem to have, so I think 100% is a pretty big exageration. Maybe 90%-50%, but I don't think there was any way I could have won that game, since he had 3 reverse times, despite having an ideal hand.
I've had about 30-40 matches with this deck (slight variations) and I've lost only twice so far.

So yeah it's not 100% but it's not 50% either.

abysswalker

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Re: Fast-Draw Unupped Pillarless AI3 Grinder https://elementscommunity.org/forum/index.php?topic=6298.msg69952#msg69952
« Reply #16 on: May 17, 2010, 03:47:53 am »
 I really don't like how this deck is pre-cog based. As far as I'm concerned, precog is an expensive cantrip. Period. The sneaking of a look at your opponent's hand is fine, but what is that gonna do? This deck has no quintessences, or the like, to make pre-cogs advantageous. I've observed many of your decks, SG, and I admire your deck-building skills. However, as far as I can see, this will work as well as the standard graboid/shrieker rush deck. Really, this deck isn't aggro. I suggest throwing in a few low cost creatures, and take most/all of the precogs out. Graboids would be nice in this deck, as well as some aether-oriented cards, like phase spider.
       Really, the build is fine, but you're SG, the supreme deck-builder. You can do better than this :P

Scaredgirl

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Re: Fast-Draw Unupped Pillarless AI3 Grinder https://elementscommunity.org/forum/index.php?topic=6298.msg70027#msg70027
« Reply #17 on: May 17, 2010, 11:18:43 am »
I really don't like how this deck is pre-cog based. As far as I'm concerned, precog is an expensive cantrip. Period. The sneaking of a look at your opponent's hand is fine, but what is that gonna do? This deck has no quintessences, or the like, to make pre-cogs advantageous. I've observed many of your decks, SG, and I admire your deck-building skills. However, as far as I can see, this will work as well as the standard graboid/shrieker rush deck. Really, this deck isn't aggro. I suggest throwing in a few low cost creatures, and take most/all of the precogs out. Graboids would be nice in this deck, as well as some aether-oriented cards, like phase spider.
       Really, the build is fine, but you're SG, the supreme deck-builder. You can do better than this :P
You have misunderstood the idea behind Precognitions.

When I play this deck, I don't even look at the cards the opponent has because it makes no difference and that's not the point of Precognition in this deck.

The idea is to have 6 x Precognition to basically lower the number of cards in your deck. So instead of playing a 30 card deck, you are kind of playing a 24 card deck by paying some :time.

The advantage behind this is that there are not as much "bad draws" because if you get a bad opening hand, you can sometimes fix that by drawing multiple cards with Precognition. That's an advantage over similar pillarless decks that don't have Precognition which are pretty much done if they get a bad opening hand.

abysswalker

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Re: Fast-Draw Unupped Pillarless AI3 Grinder https://elementscommunity.org/forum/index.php?topic=6298.msg70249#msg70249
« Reply #18 on: May 17, 2010, 09:37:44 pm »
I have to disagree with your idea of dying upon having a bad opening hand (with a standard-ish pillarless rush deck). This will happen only when:      a) you have bad draws even AFTER the opening hand
                                               b)your opponent's deck is well constructed and exceedingly fast
                                               c) your opponent is extremely lucky
 Instead of having precogs to make your deck "smaller", why not just include more creatures? There are some high-attack, low-cost creatures out there that would go well with the novas and immolations i.e. graboids. Another problem is that this deck isn't taking full advantage of all the elements. A lot of quantum isn't being used! A steal or two would be great for some delaying shields.

Medivh

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Re: Fast-Draw Unupped Pillarless AI3 Grinder https://elementscommunity.org/forum/index.php?topic=6298.msg72138#msg72138
« Reply #19 on: May 21, 2010, 02:40:22 am »
This deck rocks! bought it up today, and am slaughtering my friends in duels. Only about a 50% win rate in AI3's though, but that may be simply bad luck. Great deck SG!

After a bit of testing on the trainer, i realized that Gravity foes with Gravity Shield pretty much screw this deck over once the grow creatures get up to the 5hp limit on it. Maybe throw a Deflag in there to counter that?

abysswalker

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Re: Fast-Draw Unupped Pillarless AI3 Grinder https://elementscommunity.org/forum/index.php?topic=6298.msg72141#msg72141
« Reply #20 on: May 21, 2010, 03:05:49 am »
Quote
After a bit of testing on the trainer, i realized that Gravity foes with Gravity Shield pretty much screw this deck over once the grow creatures get up to the 5hp limit on it.
That's what the dragons are for.

omgarm

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Re: Fast-Draw Unupped Pillarless AI3 Grinder https://elementscommunity.org/forum/index.php?topic=6298.msg72302#msg72302
« Reply #21 on: May 21, 2010, 12:31:59 pm »
I've used a different (Earth mark, more Golems) version of a pillarless AI3 deck. This type of deck is really vulenerable to Creature control and damage dealing shields. I recommend taking out 2 precogs and add one steal or deflag and one Lightning.

Steal/deflag to get rid of one shield. This might sound pointless but it rarely slows you down. Lightning is brilliant. If you have no creature to kill you can use it for 5 extra damage. This type of deck often wins within 6 turns so not all the precogs are needed I think. It's been a while since I used my deck but I feel like I should try it again but with some precogs added.

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Re: Fast-Draw Unupped Pillarless AI3 Grinder https://elementscommunity.org/forum/index.php?topic=6298.msg73264#msg73264
« Reply #22 on: May 23, 2010, 01:38:41 am »
I don't like the precognition theme either, especially unupgraded.  Anytime I drew an opening hand with Precognition(s) that I couldn't play right away, I'd be thinking.. 'darn, I wish this was the Immolation/Nova/Photon/Golem that I actually needed right now'.

...the perfect draw with this deck. Two photons, two immolations, a nova, a lava golem, and a dragon.
Time Mark and Precogs don't help you here. 

So while SG's deck addresses one of the problems that a No-Land Stompy deck has (bad draws) you're also taking away from the main strength (super fast starts).  And with less overall creatures you're even more susceptible to creature control.  I would rather have 12 offensive threats in a 30 card deck than 9 offensive threats in a 24 card deck.

Offline tallguy2241

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Re: Fast-Draw Unupped Pillarless AI3 Grinder https://elementscommunity.org/forum/index.php?topic=6298.msg78160#msg78160
« Reply #23 on: May 30, 2010, 04:57:18 pm »
My first match with this deck went badly, quickly. Reverse time and lightning played havoc with it. But I've won every match since, with a few very close!

I've made 2 modifications: exchange graviton fire eater with momentum. Exchange chrysaora with deflagration.

Played around 30 matches. My only losses have been to time/aether.

 

blarg: