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PaulWog

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Deck idea: Unique or no? https://elementscommunity.org/forum/index.php?topic=26585.msg337935#msg337935
« on: May 21, 2011, 11:19:08 am »
 
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Mark: Entropy

I'm trying to expand on this deck idea. In my initial testing, it has worked quite successfully. However against things like reverse time... not so much.

The idea is to get as consistent a play as possible. Hence the precognitions; they are in the deck solely to thin it out. Once a supernova is played, precognition is used. This effectively reduced the number of cards in the deck from 30 to 26, providing slightly more solid consistency.

Offline TheForbiddenOracle

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Re: Deck idea: Unique or no? https://elementscommunity.org/forum/index.php?topic=26585.msg337939#msg337939
« Reply #1 on: May 21, 2011, 11:30:25 am »
What's the mark?

PaulWog

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Re: Deck idea: Unique or no? https://elementscommunity.org/forum/index.php?topic=26585.msg337943#msg337943
« Reply #2 on: May 21, 2011, 11:33:42 am »
What's the mark?
Entropy. I didn't know how to add that into the picture, so it's written just below that.

Runs 3 entropy pendulums as well. Based on the mulligans, the deck tends to get a land 2 out of 3 games right away. Otherwise it's often likely it draws a land 2nd turn. In cases where a land isn't drawn it isn't always bad, but generally it's a tad bit worrisome.

Re: Deck idea: Unique or no? https://elementscommunity.org/forum/index.php?topic=26585.msg337972#msg337972
« Reply #3 on: May 21, 2011, 01:40:23 pm »
What's the mark?
Entropy. I didn't know how to add that into the picture, so it's written just below that.

Runs 3 entropy pendulums as well. Based on the mulligans, the deck tends to get a land 2 out of 3 games right away. Otherwise it's often likely it draws a land 2nd turn. In cases where a land isn't drawn it isn't always bad, but generally it's a tad bit worrisome.
1) they're called pillars. You play Magic?
2) where it says mark = MARK, you put in Entropy.

Offline RootRanger

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Re: Deck idea: Unique or no? https://elementscommunity.org/forum/index.php?topic=26585.msg338040#msg338040
« Reply #4 on: May 21, 2011, 04:41:13 pm »
To answer your question...
It's kinda unique, but not effective.
It might be able to be balanced to be stronger, but there are currently problems with it.
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Offline Rutarete

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Re: Deck idea: Unique or no? https://elementscommunity.org/forum/index.php?topic=26585.msg338041#msg338041
« Reply #5 on: May 21, 2011, 04:45:13 pm »
Why are there 10 weapons to 6 animate weapons? I'd take -1 or 2 discord and replace it with either other weapons for variety or something else.
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Whoopin

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Re: Deck idea: Unique or no? https://elementscommunity.org/forum/index.php?topic=26585.msg338065#msg338065
« Reply #6 on: May 21, 2011, 05:27:30 pm »
Have you thought about gravity nymph or black hole to improve your quanta denial?

Also I agree that a better variety of weapons would help, Lobotomizer, Eternity, and pulverizer would be good subs for 3 of your Discords. Obviously tough you'd have to figure a better way of getting the Quanta to use them. 

PaulWog

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Re: Deck idea: Unique or no? https://elementscommunity.org/forum/index.php?topic=26585.msg338211#msg338211
« Reply #7 on: May 21, 2011, 09:11:58 pm »
I should mention that it's not exactly helpful with people saying "the deck isn't effective" -- in my original post I already told you: I've been testing it, and it is very effective against many PVP opponents. The difficulty is it will lock itself up (having only 6 animate weapons).

However the constructive criticism is good. I think I've been given some decent ideas. As for the greater variety of weapons: The deck would have to change flavor if I did that. There's no way to fuel high-cost rainbow cards in this deck at all.

Thanks for the helpful input :)

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Re: Deck idea: Unique or no? https://elementscommunity.org/forum/index.php?topic=26585.msg338221#msg338221
« Reply #8 on: May 21, 2011, 09:31:57 pm »
Are you sure it's very effective?
Here's some criticism if you want.

3 Pendulums is too unreliable for 15 entropy quanta. If you draw none in your hand, you will be outrushed by almost any deck. If you draw one, it will still take too long to play enough discords, especially with 4 precognitions to make you draw even more discords that you don't have the quanta to play. 6 discords is too much. Discord loses a lot of its effectiveness after you already have one in play. And it's a terrible attacker against rainbows, which are common in upped PvP. 2 cards and 4 quanta is not worth an upgraded creature with only 6 attack. Just 1 black hole isn't enough because they are amazing cards with discord and the quanta to play them. You have both, so why only one black hole? Poseidon needs 2 supernovas, and its effectiveness will be lessened because you might draw it too late in the game. 4 precogs are too much, especially when you badly need the quanta from your mark and pendulums. There are 10 weapons, which makes 2-3 of them useless. You have no use of air quanta, so I would upgrade 2-4 of the animate weapons. Flying arsenic is too slow with little stalling, especially against rainbow and immo.
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Re: Deck idea: Unique or no? https://elementscommunity.org/forum/index.php?topic=26585.msg338226#msg338226
« Reply #9 on: May 21, 2011, 09:34:55 pm »
I'd go -2 discords +1 black hole +1 entropy pendulum. not a massive change, but you'll still get early discords, and you're chances of getting cards out a turn earlier go up.

 

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