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Nume

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg179903#msg179903
« Reply #852 on: October 19, 2010, 06:53:32 pm »
Heh I kinda doubt anyone's going to change the name of one of the most popular, if not the most popular fg decks around :P.

Krahhl

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg179934#msg179934
« Reply #853 on: October 19, 2010, 07:34:42 pm »
Great deck, but it needs a new name. It has creature control cards. Maybe fewer than most rainbows, but it still does bother with CC.
"Why Bother?" doesn't have to mean no CC, maybe it just means the focus isn't on CC. Don't be such a buzzkill XD

guolin

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg179965#msg179965
« Reply #854 on: October 19, 2010, 08:19:26 pm »
Yeah, why bother basing your deck around CC when you could kill the crap out of fG's?

Offline Gocubbies1212

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg179981#msg179981
« Reply #855 on: October 19, 2010, 09:00:20 pm »
Yeah, why bother basing your deck around CC when you could kill the crap out of fG's?
well said.
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

Hotshot2k4

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg179992#msg179992
« Reply #856 on: October 19, 2010, 09:12:32 pm »
Tested the deck out when I read up on it, and it worked great, so I started building it (finished earlier today). It works quite a bit better than my upgraded mono ether that I used to farm before. The problem is the deck's so handy, that at least 3 of the top 50s had it when I was trying to farm there yesterday -_-. I think if you're in the top 50 you should utilize a bit more creativity. Oh well~

Offline Gocubbies1212

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg179996#msg179996
« Reply #857 on: October 19, 2010, 09:18:30 pm »
Tested the deck out when I read up on it, and it worked great, so I started building it (finished earlier today). It works quite a bit better than my upgraded mono ether that I used to farm before. The problem is the deck's so handy, that at least 3 of the top 50s had it when I was trying to farm there yesterday -_-. I think if you're in the top 50 you should utilize a bit more creativity. Oh well~
they mite just be too lazy to change deck or they forget to
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

Krahhl

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg180010#msg180010
« Reply #858 on: October 19, 2010, 09:43:43 pm »
Maybe it's just so good that even Top50 uses it.

Nervontuxis

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg180374#msg180374
« Reply #859 on: October 20, 2010, 08:58:04 am »
The original statistics for win are highly upwards :) After a 100 matches you might have 7 games against Osiris and 0 games against decks like Graviton. Not saying 300 games is enough, but it's closer. The win rate isn't even near 60%
After near 300 matches win rate is under 50%

Good deck, but imo some changes are forced if you plan on killing certain FGs like Miracle.
The original one tends to deck out even without heavy use of clocks.


Offline jumpoffduck

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg180580#msg180580
« Reply #860 on: October 20, 2010, 07:11:45 pm »
The original statistics for win are highly upwards :) After a 100 matches you might have 7 games against Osiris and 0 games against decks like Graviton.
That's what the "normalized" stat is for. Admittedly, 100 games isn't that much to work with, but normalizing it does help make the stat more accurate.

Offline BC

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg180587#msg180587
« Reply #861 on: October 20, 2010, 07:26:59 pm »
they mite just be too lazy to change deck or they forget to
Maybe it's just so good that even Top50 uses it.
AI uses the deck that t50 are currently using at the time... that's why you can see some FG decks.

In any case, I prefer modified timebow over this, because CCYB is bit too unstable for my liking. But still a very good deck built around a solid idea. There's a reason this is the most popular FG deck right now.

Panurge

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg181351#msg181351
« Reply #862 on: October 21, 2010, 10:40:59 pm »
deck out?
its realy possible to hit 200 in the last turn, or at least 100, with a 100 or less hp boss.
and dont worry with miracle, without CC he cant do anything, just buff every lava, fract it, and destroy the white pillars.

guolin

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg181390#msg181390
« Reply #863 on: October 21, 2010, 11:21:14 pm »
deck out?
its realy possible to hit 200 in the last turn, or at least 100, with a 100 or less hp boss.
and dont worry with miracle, without CC he cant do anything, just buff every lava, fract it, and destroy the white pillars.
Miracles' Dragons are a pain in the arse, especially before you draw Permafrost and/or Antimatter.

 

blarg: