Seems like I used all good rng on this one, so far I have never won a round other than through a bye. (and you know team
's ranting about rng)
Decks used: Mostly nothing original, mainly decks build around cards that would normally be banned
Spoiler for Hidden:
the Peak of Creativity
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61o 61o 61o 61o 61o 61o 61o 61o 61r 61t 61t 61t 61t 61t 61t 61u 61u 61v 61v 61v 61v 61v 61v 63a 63a 63a 63a 63a 63a 63a 8pu
3-0, but should have lost against its a trap from aves
Spoiler for Hidden:
no need to ban this
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4vc 4ve 4ve 4ve 4ve 4ve 4ve 4vg 4vl 4vl 4vl 4vl 50u 50u 58r 593 593 593 593 593 59c 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 8pj
2-1 barely lost to mono aether
Spoiler for Hidden:
FFQhope
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5c2 5c2 5c2 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5li 5lk 5lk 5lk 5lk 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oj 5oj 5oj 5oj 5oj 5oj 8pr
1-0
I panicked a bit when my first few decks were illegal (attempted to build grabquake (oh yh at least 5 hp), catatitans with wings (all air cards illegal), discquake with golems. But fortunately i got enough to work on time. They better not turn out to be illegal!
All my decks were underquantaed, but i couldnt improve on them much w/o breaking rules.
I found it interesting that no one used cards that ignore stats for the most part, such as rt, BB(only as part of wincondition) and freeze (mutation sorta counts and panda was actually used), which i presumed effective against high hp creatures, but i found them hard to fit in myself (and took out BB out of disquake as it proofed ineffective).