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Offline Naii_the_Baf

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Re: Weekly Tournament - August 16th - Checkmate - Semi-upgraded https://elementscommunity.org/forum/index.php?topic=67935.msg1301978#msg1301978
« Reply #12 on: August 16, 2020, 07:30:14 pm »
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Offline rob77dp

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Re: Weekly Tournament - August 16th - Checkmate - Semi-upgraded https://elementscommunity.org/forum/index.php?topic=67935.msg1301979#msg1301979
« Reply #13 on: August 16, 2020, 08:24:55 pm »
rob77dp: 2
mathman101:0

EEEKED out a 1-HP narrow win in game 1... game 2 was speed!
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Offline mathman101

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Re: Weekly Tournament - August 16th - Checkmate - Semi-upgraded https://elementscommunity.org/forum/index.php?topic=67935.msg1301980#msg1301980
« Reply #14 on: August 16, 2020, 10:29:36 pm »
Mathman - 2
Wyand - 1

Good games, and thanks for the match.
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Offline WyandTopic starter

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Re: Weekly Tournament - August 16th - Checkmate - Semi-upgraded https://elementscommunity.org/forum/index.php?topic=67935.msg1301981#msg1301981
« Reply #15 on: August 16, 2020, 10:53:46 pm »
Congratulations to the winners!

https://challonge.com/checkmate1

1st: rob77dp
2nd: Naii_the_Baf / Linkcat
3rd: mathman101
4th: Wyand

You may post your decks now.

Spoiler for Hidden:
Connection issues and time restraints caused Naii to leave early. Thanks Link, for dropping in!
« Last Edit: August 17, 2020, 01:49:38 am by Naii_the_Baf »
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Offline WyandTopic starter

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Re: Weekly Tournament - August 16th - Checkmate - Semi-upgraded https://elementscommunity.org/forum/index.php?topic=67935.msg1301982#msg1301982
« Reply #16 on: August 16, 2020, 10:57:43 pm »
rob77dp 2
Linkcat 0

illegal g2 deck resulted 2-0 instead of 1-2.
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Offline Linkcat

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Re: Weekly Tournament - August 16th - Checkmate - Semi-upgraded https://elementscommunity.org/forum/index.php?topic=67935.msg1301983#msg1301983
« Reply #17 on: August 16, 2020, 11:03:07 pm »
Spoiler for Hidden:
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4sn 5cg 5cg 5cg 5de 5de 5de 5de 5i4 5i4 5ig 5ig 5ig 5io 5io 5io 5jm 5jm 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7gk 7h3 7h3 7i6 7i6 8pp


G2 vs Wyand. 2 pend draw but Green Nymph OP


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5de 5de 5de 5de 5de 5de 5de 5de 5de 5rm 5rm 5rm 5rm 5rm 5se 5se 5se 5se 7ap 7ap 7ap 7ap 7ap 7q0 7q0 7q0 7q0 7q0 7q0 7qu 8ps


G3 vs Wyand. Drew amazing and Perma was on vacation


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4sa 4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 5og 5og 61q 61q 71a 747 77g 77g 77g 77g 77g 77g 7ae 7ae 7dm 7dm 8pm


G1 vs rob. Only drew one Nova and no Fog, Lightning, or Arsenic. Extremely close, he had FW for both OE so I couldn't Explode them


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58o 58o 58o 59c 59c 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 61q 61q 61q 61q 61u 77a 77a 77a 77a 77a 77a 78q 78q 78q 80l 80l 80l 8pu


G2 vs rob. Poor quanta draw again, had Lightnings for his Golems and won by a turn. Illegal.


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G3 vs rob. Bolted his Warden and won the damage race.
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Offline Naii_the_Baf

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Re: Weekly Tournament - August 16th - Checkmate - Semi-upgraded https://elementscommunity.org/forum/index.php?topic=67935.msg1301984#msg1301984
« Reply #18 on: August 16, 2020, 11:19:11 pm »
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52t 52t 52t 52t 52t 5rj 5ru 5ru 5ru 5ru 5ru 5t2 5t2 5t2 5t2 5t2 5t2 5t2 713 713 713 713 71a 71a 7ri 7ri 7ri 7ri 7ri 7ri 8pk

Win vs. Math G1.
Connectivity issues delayed us for about half an hour, and the time we finally got to play, we disconnected turn 1. I won against math's AI, and he lost against mine.
Spoiler for Screenie:


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52o 52o 52o 52o 52o 52o 52p 52p 52r 52r 5f4 5f4 5f4 5f4 5f4 5f8 5f8 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 71a 71a 71b 71b 71b 71b 7f2 7f2 7f2 7f2 7f2 7f2 8pk

Loss vs. Math G2
Stall v stall, except math had reflect and I didn't.
He also had adren but it didn't matter much; I always had a bolt to deal with his Adrena Ash Eaters.
I also forgot to pack deflag.

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5f2 5f2 5fc 5fc 5fc 5fc 5gi 5gi 5gi 5gi 5gi 5gi 5od 5od 5od 5od 5od 5op 5op 7dp 7dp 7dp 7dp 7dp 7dp 7nq 7nq 7nq 7nq 7nq 7nq 8pr

Win vs. Math G3
When I saw equal elements, I thought this would be an interesting matchup. I faildrew, but SoFree OP. Blue Nymphs just couldn't keep up once I played my first Crema.

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Loss vs. Wyand G1
I was unsure of my options here. I was rolling for moves, and got pawn twice (which was invalid) and then a bishop. Had to use Water-Air. I knew to avoid UG Tears because of Life and Light, which was probably a good call since Wyand did play Life. However, it turned out that I faildrew really hard (2 PPMs in 17 cards) and Wyand had GPulls for everything I played, which would probably have been a win for me otherwise. I couldn't really balance this deck well because 40% requirement, otherwise I would have taken out every single purify. In retrospect, -2 dragons +2 pends would have been better, even if it means my only damage would be Toads and EE.
« Last Edit: August 16, 2020, 11:25:57 pm by Naii_the_Baf »
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Re: Weekly Tournament - August 16th - Checkmate - Semi-upgraded https://elementscommunity.org/forum/index.php?topic=67935.msg1301985#msg1301985
« Reply #19 on: August 16, 2020, 11:51:16 pm »
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G2 vs Wyand. 2 pend draw but Green Nymph OP

Illegal deck (not having 6 non-quanta card from both elements).



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G3 vs Wyand. Drew amazing and Perma was on vacation

Illegal deck (same reason).

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Offline WyandTopic starter

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Re: Weekly Tournament - August 16th - Checkmate - Semi-upgraded https://elementscommunity.org/forum/index.php?topic=67935.msg1301986#msg1301986
« Reply #20 on: August 17, 2020, 12:17:58 am »
vs rob77dp

1-0 CP Chargers vs. Time SoDstall

Rob wanted to save Sundials for later use, but my damage got bigger last turn (saving CPs) which meant a win. Also SoFo terrorised his perms early game. :)

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4vf 4vf 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 55k 55k 56i 56i 576 576 6u2 6u2 6u2 6u2 6u2 6u2 745 745 745 745 745 745 8pl

2-0 Grabbow Domin vs. CP Dunes

Expected Ghostmare, but it was ok, lightning took care of 5/4 dune. After that it was kinda safe cruise.
(Also noticed later that no other cards and rainbow deck rule contradicts each other, but rob was cool
to keep the result. To make it clear I announced that qp+bows are allowed.)

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4sa 4sa 4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 590 590 590 590 5f6 5og 6ve 6ve 6ve 6ve 747 77g 77g 7ae 80a 80a 80a 80a 8pm

vs Naii / Link

1-0 Mito Guards vs. Air Water Domin

Horrible draw for Naii: only 2 ppms for the entire game. GPs killed off his creatures. All of these caused a safe game.

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55t 55t 55t 55t 560 560 5c5 5c9 5c9 5c9 5c9 5c9 5de 5de 5de 5de 5de 5de 5de 744 744 747 747 747 747 747 749 749 75m 75m 75m 8pl

1-1 Novafrogs vs. NT Life

Link jumped in. Had quite a weak draw, had only a few of my creatures from the 12 (and haven't got adren either). Still lost only by 1 turn.

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4vc 4vc 4vj 4vj 4vj 4vj 4vj 4vj 4vo 4vo 50u 50u 5bs 5c1 5c1 5c7 5c7 5de 6u1 6u1 6u1 6u1 6ve 7ae 7ae 7ae 7ae 7ae 7ae 7bu 8pn

1-2 Water SoDstall vs. SoR Dragontosis

Wasn't my best try for a functioning water-light duo, but it was really hard to scram in 40% light cards. My perma was totally defunct, 4/0 freezes in one turn,
and 5/1 in the deadly last turn. Though it was my misplay - I rarely play Desiccation, that could have been saved my butt (2 Desicc, Ice Bolt and Perma in the same turn
was possible).

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5i8 5i8 5i8 5i8 5i8 5i8 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5l8 5l8 5lh 5lm 5lm 5m6 5m6 5m6 5m6 5m6 5m6 5mq 5mq 7gp 7gp 7gp 7h3 7h3 7h3 7i6 7i6 7k2 7k2 7k2 7k2 8pq
[/url]

1-2 vs mathman

1-0 Vader Sader vs. Charger Aether Dom

Was a good idea to include those Cloaks! Waited until 1 get quanta for 2 Crusaders + Cloak, then bam! Safe from there.

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1-1 Inverted Devtal vs. SoSe Snova Aether Duo

Yeah, it shows that I haven't got time to think. The editing of that table took all of my energy. So I played dark mark devtal,
despite the fact that both bow and disco was a possibility. Devs got bolted off, Disco came around T2, I was pretty much rekt.
His damage was slow, but still felt that fractalling Vamps isn't a good idea since I won't have enough quanta to actually play all.
So fractalled devs, got 5 of them, but an upped Panda killed ALL OF THEM. No lobo, no RT, no freeze, no PU, all of them died. Tried playing
those Vamps from that point, but another upped Panda = kill and freeze. Game over. Should have played 1st idea: Drainbolt.

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1-2 Fractix vs. Immogolem

Lost by 1 turn, after he deploying 2 golems and 2 grabs quickly. Again: 1st idea (ench dims) was better...

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Offline Naii_the_Baf

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Re: Weekly Tournament - August 16th - Checkmate - Semi-upgraded https://elementscommunity.org/forum/index.php?topic=67935.msg1301987#msg1301987
« Reply #21 on: August 17, 2020, 01:53:29 am »
I would like to emphasize the following excerpt from tournament rules:
Quote from: Tournament rules
3.3 - Deck Legality Check
Before you start your match with your opponent, you can ask him to save all his used decks during the duels. If your opponent asks you to save your decks, you must accept it. After the match has ended, you can ask him to show either you or the Tournament Organizer his decks for a legality check. If you miss doing so and later it turns out that you lost against an illegal deck, you won't have the chance to claim the win any more.

I encourage players to ask for a deck check before or after their matches, as Link's decks vs Wyand being considered illegal and thus lost games would have greatly changed the results. The yellow part prevents those wins from being claimed, so standings stay as they are. Let's try to prevent this from happening again.
« Last Edit: August 17, 2020, 01:55:10 am by Naii_the_Baf »
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Offline WyandTopic starter

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Re: Weekly Tournament - August 16th - Checkmate - Semi-upgraded https://elementscommunity.org/forum/index.php?topic=67935.msg1301989#msg1301989
« Reply #22 on: August 17, 2020, 02:34:36 pm »
How is it that this rule gets focus only now? I mean I lost two tourneys lately because after the tourney I found
that I had an illegal deck, posted here, changed those results and no one came and cited that rule...
"Hey silly Wyand, you won, look here is this rule, don't be so lenient."

Spoiler for Hidden:

Don't get me wrong guys, I'm not campaigning for getting a win like this. (I could have easily changed the results
singlehandedly, but being the benevolent fool I discussed with Naii before doing anything.) Also I don't want a
lengthy argument here, so I summarize my opinion.

I don't like* that rule, because such rule doesn't exist in sports. I mean if one of the teams has an ineligible player
playing you can file a complaint afterwards, and chances are good that you'll get the win. No one likes a win like
this, but hey, let's play it fairly. The reason our rule exist, I think, that nobody wants to complicate things in
a quick event (and in an SE tournament it is hard to treat such problems afterwards - nota bene, nowadays
we play mostly RR tourneys, you can treat matches separately). I don't like to ask for deck checks, because I trust my
fellow players. And moreover we hardly have a player/TO there for deckcheck only, so this custom sorta went
out of practice long ago. Asking for deckcheck after each lost game sounds like a sore loser. There are occasions
where you can notice that there is a trouble with a deck while playing, but you can hardly suspect an illegal deck
with complicated rules (does it have enough copy, percentage etc.).

All in all if we want to use that rule ALL THE TIME we'll need an extra member from the community to sit there
at tournaments. Someone who has the free time to check decks, but don't compete. You could say that we can
ask someone random from blab, but c'mon, 50% of the time blab is me and Linkcat rolling. It would be nice to
have someone standard, who can be there always, sparing the extra pain finding someone reliable on Discord
before each tourney.

Spoiler for *:
This was the only modification in this post, somehow that word got missing.
« Last Edit: August 18, 2020, 07:50:11 am by Wyand »
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Re: Weekly Tournament - August 16th - Checkmate - Semi-upgraded https://elementscommunity.org/forum/index.php?topic=67935.msg1301991#msg1301991
« Reply #23 on: August 18, 2020, 12:30:36 am »
I would like to emphasize the following excerpt from tournament rules:
Quote from: Tournament rules
3.3 - Deck Legality Check
Before you start your match with your opponent, you can ask him to save all his used decks during the duels. If your opponent asks you to save your decks, you must accept it. After the match has ended, you can ask him to show either you or the Tournament Organizer his decks for a legality check. If you miss doing so and later it turns out that you lost against an illegal deck, you won't have the chance to claim the win any more.

I encourage players to ask for a deck check before or after their matches, as Link's decks vs Wyand being considered illegal and thus lost games would have greatly changed the results. The yellow part prevents those wins from being claimed, so standings stay as they are. Let's try to prevent this from happening again.

I believe this rule exists because tournaments used to always be done in single elimination format. If you find out that someone should have lost but they've already played further in the tournament, it's not really feasible to go back and redo all affected matches, so such a rule is necessary. In a round robin format, all matches will be played the same regardless of who wins or loses each match, so changing results will only affect final standings without disrupting the event itself. In this case it's not really fair to the participants to follow this rule.
Interested in running a Forum Game? PM me or drop by the Transfer Thread and we'll see what we can do.

 

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