I'm not finding some of the clarifications, 300 data point match-up chart, and link helpful at all. In fact, I feel even more of an outsider in not understanding Pokemon. I wish I could say I'd like to study all this new stuff. I don't. There's already 4 votes for not liking this tourney..I think its more about it seeming overly complicated and unclear as opposed to an objection to the Pokemon theme.
Make it so the EtG-mechanics and rules are clear and easy to understand. For starters, set a fixed amount of upgrades per Pokemon character. Don't change upgrades based on specific match-ups. A deck that was pre-built for 12 ups may not function at 5 ups. What's the player to do? Speedbuild? How much time do they have to build? Why invite this complication?
Even if upgrades are not the same for all "types" it should have nothing to do with Pokemon-balancing (as that seems to be the case at the moment) and have everything to do with EtG-balancing. Why would I study a Pokemon type calculator? What I need to know is the ups for the type. Post that info clearly upfront. Also think participants should be able to pick 2 or 3 "types" to build decks from for a round so they aren't sitting dead in a best of 3 vs. a counter.