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Offline Submachine

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Re: Elements PvP Tournament - Suggestions and Feedback http://elementscommunity.org/forum/index.php?topic=7055.msg1294481#msg1294481
« Reply #672 on: November 04, 2019, 10:20:44 am »
I took it upon me to research round robin tiebreakers. I will post my findings when I finish.

Another topic: 6 player tourneys. SE for these tourneys is such a lackluster.
I propose let's use the format I'll share here. Two groups with 3 players, where
they play round-robin style (2 matches for each players, 3 matches altogether).
The winners of the groups play for the 1st place, the 2nds can play for the 3rd
place (if they wish). The format is also quick, since the 2 group's matches are played
simultaneously (and has 3 phases like an SE as well).
If the bracket builder allows it, we can give this a whirl.

Before we would do anything about that, my previous question still stands about a format other than Single Elim, Double Elim or Round Robin for 4-5 players. Read the quote below for more information.

Recently we tried out Round Robin rules instead of Double Elimination for tournaments with 4-5 players. It seems better than Double Elim, but the lack of elimination becomes a big problem if someone drops out mid-tournament.

Does anyone know of a tournament format that is short and where a leaving player only affects the outcome of his current match?
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Offline moehrpi

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Re: Elements PvP Tournament - Suggestions and Feedback http://elementscommunity.org/forum/index.php?topic=7055.msg1294483#msg1294483
« Reply #673 on: November 04, 2019, 02:44:20 pm »
Wait people are actually in favour of 3-man groups?

Offline Wyand

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Re: Elements PvP Tournament - Suggestions and Feedback http://elementscommunity.org/forum/index.php?topic=7055.msg1294485#msg1294485
« Reply #674 on: November 04, 2019, 04:30:49 pm »
I took it upon me to research round robin tiebreakers. I will post my findings when I finish.
A little help. :)

Recently we tried out Round Robin rules instead of Double Elimination for tournaments with 4-5 players. It seems better than Double Elim, but the lack of elimination becomes a big problem if someone drops out mid-tournament.

Does anyone know of a tournament format that is short and where a leaving player only affects the outcome of his current match?

Did it already happen? I think such occasions are rare. If someone has to leave I'd say let's just remove his results.
If only 3 players are remaining that is problematic, though when there are only 4 players there to play, players will
now that leaving would doom the event, so they'll leave only if it is really unavoidable.

Wait people are actually in favour of 3-man groups?

Don't know that. I personally like that version better for a 6-player tourney. More play, more chance, more fun, less stressful.
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Re: Elements PvP Tournament - Suggestions and Feedback http://elementscommunity.org/forum/index.php?topic=7055.msg1295822#msg1295822
« Reply #675 on: February 13, 2020, 08:52:17 pm »
Are there any news on the lack of tournaments lately? Are tournaments cancelled for good due to low participation, or just on a hiatus, or do we lack TO's? I'd appreciate some transparency on the status of tournaments.
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Re: Elements PvP Tournament - Suggestions and Feedback http://elementscommunity.org/forum/index.php?topic=7055.msg1295823#msg1295823
« Reply #676 on: February 13, 2020, 09:06:40 pm »
Apparently no one has the energy and time to make tournaments. A month ago I made a post about it, thought that'll happen,
but no reaction. I think it is just part of the dying process. Ofc, it is not an official statement, just an opinion. Other than that
it is pretty frustrating that last dozen or so tourneys looked like that we had to catch players with a lasso in order to have a tourney.
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Re: Elements PvP Tournament - Suggestions and Feedback http://elementscommunity.org/forum/index.php?topic=7055.msg1295829#msg1295829
« Reply #677 on: February 14, 2020, 09:03:29 am »
As probably the most enthusiastic TO of the past years, even my motivation was broken by the lack of interest shown by players. I am safe to say Zso and Naiibaf are demotivated, maybe even overburdened.

As I see it, and this is merely an observation, this is not something that the TOs can change on the long run. It is the recurring playerbase that should increase, which would show that they care and it is not pointless for TOs to put in the effort.
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