Can someone explain why people are putting sword/lance/axe breaker skills on their ranged units?
Let me give you one scenario:
Suppose you don't have a good duelist/tank (like me), but you DO have a pretty badass nuker. Enter, Lilina:
(I need to shrink this down ^^; )
The purpose of having sword/lance/axe breaker skills on ranged units is that usually, those ranged units (such as my mage above) are pretty damn weak to one of them. Swords users tend to be
extremely fast [coughLUCINAcough], and as such, my main damage dealer would be demolished very quickly if they got within range to kill her. By having the B-slot passive though, my red tome user can take out Lucina via a double attack (with no possible retaliation at 2 range) and a majority of sword users (assuming she has +70% HP), which is huge, given that there are a lot of sword characters in the game.
While it would be equally viable to place the Swordbreaker on a blue mage/lancer, giving it to my fire mage makes her far more of a threat to various types (
swords, axe users, wind mages, green dragons, low resistance units, etc.).