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Offline Xenocidius

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg405708#msg405708
« Reply #204 on: October 07, 2011, 04:08:33 am »
Zanzarino entered Chat today.

TL;DR:
    1.29
will probably be up tonight is liveThe Aether shard will lower the quanta cap and give a bonus to immaterialsFrozen catapult bonus will be increased to 50%vrt's Otyugh art (http://elementscommunity.org/forum/index.php/topic,29031) will be used for the upped version[/list]
[14:53:03] zanzarino: Howdy
[14:53:07] DesertKnight: ‹@Onizuka› ^_^
[14:53:07] kirchj33: so boring
[14:53:18] DesertKnight: ‹@zanzarino› *bows politely* Good day to you sir.
[14:53:19] kirchj33: Hai zanz
[14:53:19] Jen-i: hiya zanz
[14:53:29] Onizuka: ‹@zanzarino› Ohaider
[14:53:33] DesertKnight: ‹@zanzarino› :D we know you're here for something, what may we help you with?
[14:53:43] MatrimKK: hey zanz!
[14:53:54] Malignant: Hi Zanz.
[14:53:57] ~Napalm: Zanzarino!
[14:53:57] zanzarino: Putting the finishing touches on 1.29
[14:54:02] Xenocidius: ‹@zanzarino› Oh my God.
[14:54:03] Onizuka: Make cap at 100 kthxbai
[14:54:10] zanzarino: I'll probably put it online tonight
[14:54:15] CCCombobreaker: OMG THE ZANZ? this is a weird experience for me... it's like sitting here on my PC and then Bill Gates walks into my room
[14:54:17] Xenocidius: Finally I get to meet him.
[14:54:20] Malignant: Huzzah!
[14:54:21] ~Napalm: :o
[14:54:21] DesertKnight: ‹@zanzarino› wonderful, new beta? or this coming out offically soon?
[14:54:24] bucky1andonly: /cancels oni
[14:54:28] ~Napalm: Great news!
[14:54:29] Xenocidius: ‹@CCCombobreaker› Just don't spam him with questions. :D
[14:54:30] EmeraldTiger: ‹@zanzarino› hello
[14:54:39] DesertKnight: ‹@CCCombobreaker› eassssy... don't want to scare him off now ;)
[14:54:51] Jen-i: cool zanz - I look forward to grinding up the new rares
[14:54:51] Onizuka: My siphon life decks are crying because of the low cap 
[14:54:53] zanzarino: lol
[14:54:54] ~Napalm: Fire can finally stop preparing 2 of everything. It was rather tedius ;)
[14:54:54] Malignant: Oh look someone have a pokemon name as a forum name.
[14:54:54] Xenocidius: *Scares Zanz off*
[14:54:57] Jaymanfu: better before war then during imo
[14:54:59] light_sefi: ‹@CCCombobreaker› steve jobs?
[14:55:01] majofa: ‹@~Napalm› throw those immos in the garbage ha!
[14:55:07] zanzarino: 75? really?
[14:55:08] Xenocidius: Suddenly, epic chat lag.
[14:55:19] light_sefi: *prepares rare grinder*
[14:55:19] CCCombobreaker: ‹@light_sefi› he's dead and I said PC
[14:55:29] ~Napalm: Don't worry majofa.
[14:55:36] bucky1andonly: 75 is too high, it really changes nothing
[14:55:47] ~Napalm: Antagon the Annihilator has planned something special for this War.
[14:55:47] Malignant: Quanta Cap = No Insane High damage Fahrenheit D:
[14:55:49] zanzarino: the new cards are not going to be available immediately (as usual)
[14:55:50] bucky1andonly: might as well not put a cap if you choose 75
[14:55:50] Xenocidius: There was something I meant to ask when Zanz was online ..
[14:55:59] Onizuka: 75 allows firebolt to still kill, but leaves siphon and icebolt out inthe cold.
[14:56:08] zanzarino: I agree cap at 75 is not changing a thing
[14:56:11] zanzarino: (almost)

[14:56:11] ~Napalm: I love this guy btw.
[14:56:18] DesertKnight: ‹@zanzarino› oh just the "tweaks?" like flooding , fire? card background chagnes only?
[14:56:20] light_sefi: ‹@CCCombobreaker› no, I meant that it'd be more epic if steve jobs went into your room
[14:56:23] Bonestorm: firebolt for 2 damage/10 quanta? 
[14:56:24] majofa: ‹@zanzarino› what was wrong with putting a cap on fire bolt and fahrenheit
[14:56:34] zanzarino: but my plan is to give a lower-the-cap skill to the aether shard
[14:56:52] Xenocidius: ‹@zanzarino› That sounds interesting.
[14:56:54] zanzarino: and give a bonus to immaterials
[14:56:59] CCCombobreaker: ‹@Bonestorm› this idea is a winner imo
[14:57:00] Xenocidius: We were musing about cap-changing cards.
[14:57:00] bucky1andonly: ‹@Onizuka› im gonna put a firestall in the arena every chance i get just for you
[14:57:05] Malignant: Care to add the latest additions to 1.29 in the Original Post Zanz?
[14:57:13] Bonestorm: ‹@zanzarino› the 75 cap gives dissapation shield some unneccesary hurt
[14:57:14] Onizuka: The additional effects of the other bolts don't match up at all.
[14:57:27] zanzarino: I will malignant
[14:57:33] Onizuka: ‹@bucky1andonly› Have fun being in bronze. Only arena I grind.
[14:57:45] Malebolgia: Hey zanz... the death shard... the  ignorance seems kina bland... perhaps make it trigger death effects instead?
[14:57:49] Xenocidius: ‹@zanzarino› Could you post the new Darkness background so that I can update the Card Image Builder?
[14:58:20] Xenocidius: There's a lot of debate about SoS, but I think it may have been fixed.
[14:58:28] zanzarino: Xeno: I'll put it online with the others tonight
[14:58:28] Xenocidius: The risk is pretty high now.
[14:58:40] Xenocidius: ‹@zanzarino› Thanks.
[14:58:44] zanzarino: Sacrifice?
[14:58:55] kirchj33: Good thing this doesn't screw up all of our war testing... oh wait..
[14:59:01] MatrimKK: risk/reward = sacrifice I like it
[14:59:03] Xenocidius: Yeah, whoops. Sacrifice.
[14:59:04] zanzarino: It is quite a simple concept: it is an anti-rush card
[14:59:14] Malignant: Now you can use old background as pseudo-card images. Fun.
[14:59:19] zanzarino: It limits the damage you can take to 1/4 of the HP cost
[14:59:22] MatrimKK: kirch it's happening before vaults are settled I'm happy about this
[14:59:25] Xenocidius: Sacrificing a creature would be interesting as well.
[14:59:30] Jen-i: guess this means I'm gonna have to wait a while longer to join the awesome club
[14:59:30] zanzarino: per turn
[14:59:36] Onizuka: ‹@kirchj33› All your Stone skin decks are minor nerfed!
[14:59:44] bucky1andonly: people dont understand that its not meant to be a card played to heal you back up
[14:59:55] MatrimKK: Jen<3 you are awesome to me :D
[15:00:01] Xenocidius: ‹@zanzarino› Sundial and Dimensional Shield are already anti-rush.
[15:00:12] zanzarino: The original concept was : you kill yourself and turn yourself into an undead... but it was a bit too drastic
[15:00:17] zanzarino: With the 1 Hp thing

[15:00:26] Xenocidius: ‹@zanzarino› I like that idea :O
[15:00:37] Xenocidius: Oh, right.
[15:00:41] bogtro: omg zanz in chat D:
[15:00:51] Jaymanfu: still with shard of sac was a perm :/
[15:01:08] MatrimKK: with it being untargetable that's still viable but I like the current version
[15:01:13] bucky1andonly: if anyone can kill me with icebolts in league or tourney play, i will agree that the cap might hurt them
[15:01:24] Malebolgia: The issue to be honest is the affinity to death...
[15:01:31] Malebolgia: it hardly phases anything.
[15:01:46] Malebolgia: just like fractal or miracle hardly hurts.
[15:01:58] Xenocidius: ‹@zanzarino› Off-topic: you have admin rights on the Forums, don't you?
[15:02:00] Malignant: Mutant Time Creature + SoR -> Only 1 creature is mutated, intended?
[15:02:12] bucky1andonly: also, voids pretty useless
[15:02:18] bogtro: ‹@zanzarino› Cap should be at 75 for stone skin - if it's at 50 stone skin has to be changed
[15:02:21] Xenocidius: Zomg my inbox is being spammed.
[15:02:36] zanzarino: Uhm not intended but it does not sound like a big deal
[15:02:44] MatrimKK: 75 still gimps SS slightly
[15:02:56] willng3: "May as well go brush my teeth right now since nothing interesting's happening in chat. Zanz rarely comes on at this hour anyways."
[15:03:07] Malignant: Mutant Time Creature with Hatch*
[15:03:07] Xenocidius: ‹@zanzarino› The quanta cap means max 74 HP increase from Stone Skin. Also, the text is now irrelevant.
[15:03:14] MatrimKK: lol will!
[15:03:14] willng3: Suddenly, zanz appears and now I question my logic.
[15:03:18] Xenocidius: ‹@willng3› Trololol
[15:03:44] zanzarino: Yes that text has to go
[15:03:46] MatrimKK: 73 from SS 74 from GS I believe
[15:03:54] bucky1andonly: i have never been beaten by someone using stone skins, mostly because no ones bothered to use them
[15:03:55] Legit: zanz can you rap? elementscommunity.com/forum/index.php/topic,32064.0.html
[15:03:58] Xenocidius: He picked the time when everyone's on chat :/
[15:03:59] Jaymanfu: anyone else watching the oregon game?
[15:04:09] MatrimKK: *dreads updating cards sections but has been meaning to anyways*
[15:04:14] bucky1andonly: i still dont see the argument for stone skin staying at 75 relevant
[15:04:16] Xenocidius: ‹@Legit› That thread is legit.
[15:04:17] Legit: (Actually I can't rap, I can just write rhymes)
[15:04:21] bogtro: ‹@bucky1andonly› that doesn't change the fact that it would have to be changed...
[15:04:45] Malignant: *Random Image* i.imgur.com/y0SOL.png
[15:04:45] bucky1andonly: i dont think changing stone skin is very difficult
[15:04:46] Legit: ‹@Xenocidius› Indeed. If more people participated it would be so epic
[15:04:53] zanzarino: Ok, I am going to go and clean up the new version and put it online - lurking now

A short while later:

[15:14:36] zanzarino: Oh - also - while I am waiting for some files to save... I increased the frozen bonus on catapult to 50%
[15:14:48] Malebolgia: Sweet.
[15:14:52] Onizuka:
[15:14:53] willng3: Good lord.
[15:14:56] Jen-i: aww look and ugly smelly pony
[15:14:59] bucky1andonly: lmao
[15:14:59] light_sefi: if the 1350+ cost nymphs made it into the game, I'd sell all my ups to buy 12 of each
[15:15:06] zanzarino: Saved - lurking again

Later again:

[15:34:30] zanzarino: Ok 1.29 is now live...
[15:34:38] Jaymanfu: ;/
[15:34:41] bogtro: O.O.O
[15:34:42] Jaymanfu: zomg
[15:34:42] zanzarino: Going to update the forum post in a minute
[15:34:43] Malignant: Woot.
[15:34:44] ~Napalm: You didn't nom my Arena electrum did you?! D:
[15:34:55] light_sefi: ‹@Xenocidius› maybe 1|5
[15:34:55] 1chase1997: o.0
[15:35:04] Gumbeh: for 5 quanta and then 3 per skill use, BE approaches the expense of cards like Nymph, Pharaoh, Anubis, without giving you a standalone creature
[15:35:06] MatrimKK: ty zanz :D
[15:35:11] light_sefi: uhh. 1|6
[15:35:12] Xenocidius: ‹@zanzarino› :O
[15:35:16] zanzarino: No arena cash is untouched :)
[15:35:27] 1chase1997: so, what are the new updates of 1.29 besides the new shards?
[15:35:27] light_sefi: yay!
[15:35:31] Gumbeh: (like you would normall expect for that kind of expense)
[15:35:34] ~Napalm: Yay!
[15:35:35] willng3: Killed a Destroyer rush with 40000000000 Minor Phoenixes before the nerf. I feel successful.
[15:35:40] ~Napalm: I still have over nine thousand then!
[15:35:44] Malignant: Woot. Mark of Death shiny.
[15:35:47] Jaymanfu: what happens if I don't refresh and I play against arena decks, do they have nerf and I dont? :D
[15:35:47] ~Napalm: lol will
[15:35:53] zanzarino: And thank you for all the ideas i got while i was lurking... I'll print them and read all of them during the next 3 years :)
[15:36:00] MatrimKK: Gumbeh again no good target in element unupped
[15:36:01] ~Napalm: Now then. We have 2.5 days to finish our initial vaults.
[15:36:14] willng3: Lmao.
[15:36:17] Malignant: Print eh. Reminds me of the guest who printed the Pictures thread.
[15:36:18] Xenocidius: ‹@zanzarino› Rofl.
[15:36:19] MatrimKK: I can only imagine xD
[15:36:28] Xenocidius: ‹@Malignant› Zanz is a creeper :O
[15:36:29] Gumbeh: ‹@zanzarino› high five mate, thanks for the update 
[15:36:32] 1chase1997: ‹@Xenocidius› BL?
[15:36:33] bogtro: imma go see if GoD is still workable
[15:36:35] bogtro: bye
[15:36:36] Jaymanfu: sounds about right
[15:36:37] MatrimKK: lulz Malig :D
[15:36:45] Malignant: Are the new shards winnable in any way yet?
[15:36:48] MatrimKK: Malig... win UW
[15:36:54] MatrimKK:  compels you!
[15:37:02] zanzarino: No new shards yet
[15:37:03] TStar: UW tourney makes me sick
[15:37:10] Malignant: Make me decks :D
[15:37:20] bogtro: ‹@zanzarino› ugh, and I was just going to farm bronze >.>
[15:37:20] MatrimKK: hey T!
[15:37:21] Gumbeh: ‹@MatrimKK› yeah for 5 now and 3 per skill use, I was saying BE maybe even deserves to be a creature all by itself
[15:37:27] Gumbeh: rather than being a buff
[15:37:27] zanzarino: I have to wait for the new evrsion to go online for everyone first
[15:37:29] Malignant: *Makes OTK with SoR*
[15:37:41] MatrimKK: suddenly bronze league = 1 reward lol
[15:37:42] Xenocidius: ‹@1chase1997› Zanz is talking. No. :/
[15:37:44] ~Napalm: How long before Kong gets it?
[15:37:52] zanzarino: version*
[15:37:57] Malignant: Won't the new card effect cause PvP to go bonky?
[15:38:00] Gumbeh: compare to other repeatable expensive effects like Octopus, Nymph, Anubis, Pharaoh
[15:38:00] 1chase1997: ‹@Xenocidius› oh ok.
[15:38:05] willng3: Last Gold special spin before 1.29 hits...ah this feels sentimental.
[15:38:23] MatrimKK: @G I like the spell a lot, I'd like to see a cost reduction or a good target in element
[15:38:23] zanzarino: Kong is going to get the new version in a few mins
[15:38:29] TStar: Can't say I'm looking forward to having to face the dude Dm did
[15:38:34] willng3: And I didn't forget to spin!
[15:38:35] ~Napalm: Ah ok
[15:38:37] TStar: or having that tool as a teammate
[15:38:37] ~Napalm: QUICK WILL!
[15:38:40] ~Napalm: PVP ME!
[15:38:41] zanzarino: Unless something goes really wrong on teh main site
[15:38:43] Malignant: Chimera have 3 bands :D
[15:38:46] ~Napalm: I STILL HAVE UNNERFED IMMO!
[15:38:47] Malignant: Foil Chimera*
[15:38:57] MatrimKK: go will!
[15:38:59] light_sefi: it's taking forever to load. 1.285 was in my cache for fast loading. *waits patiently*
[15:39:02] ~Napalm: Oh yeah Zanz. I meant to ask you.
[15:39:03] willng3: Hmm...now that's interesting.
[15:39:08] Gumbeh: Kong is in a separate, quarantined area?
[15:39:26] willng3: Oh snap. DUEL ME POOFY
[15:39:27] Gumbeh: does that mean we don't run into them during PVP1/2?
[15:39:33] 1chase1997: earth/grav background cool
[15:39:35] ~Napalm: Any idea if/when the new art will be released? And if so, what will you do about Chimera art?
[15:39:48] willng3: We just might manage to break the game here.
[15:40:02] ~Napalm: lol
[15:40:03] Malebolgia: ‹@zanzarino› Just throwing this out there, but SoS is very bland on its favoritism towards Death.
[15:40:15] Sevs: 1.29is out
[15:40:15] zanzarino: New art?
[15:40:16] willng3: Searching >:D
[15:40:56] zanzarino: PVP1/2 is in common with kong
[15:41:33] Xenocidius: As I've mentioned, SoS would be cooler if you sacrificed a creature for the effect :D
[15:41:38] Xenocidius: Subtle death benefit ftw.

[15:41:48] bogtro: ‹@zanzarino› 2 suggestions (i know you must have seen them before): a) Make SoS like SN - basically free but with some quanta requirement. Make it like "Can only be played if you have (x) death quanta". b) All the fire nerfs are good ideas alone (i guess), but having all 3 at the same time is... blech. Really should consider retracting one of them
[15:41:49] 1chase1997: ‹@Xenocidius› would be cool.
[15:41:50] Xenocidius: ‹@~Napalm› New art?
[15:41:53] ~Napalm: I was under the impression that vrt and pepo had new art that was going to be released.
[15:41:53] bogtro: ok end of raging
[15:41:58] bogtro: back to seeing how viable god is
[15:42:04] Jaymanfu: already trolled by 2 cost explosion >o
[15:42:13] Malignant: 234|36 Chimera OTK!
[15:42:13] Malebolgia: The quanta favoritism hardly scratches much imo, since planned as the last card, a player will just reproduce the quanta needed.
[15:42:28] Malignant: *Happy dance~*
[15:42:28] 1chase1997: i like how it says HP: 100 / 100
[15:42:33] TStar: The only difference between upped and unupped shards is playing cost? Weak
[15:42:34] zanzarino: Xeno - that completely kills the anti-rush maning of the card
[15:42:37] zanzarino: meaning*

[15:42:42] light_sefi: ‹@Malignant› only 36hp? how?
[15:42:54] Malignant: Silurian Dragons. 8/9 of them.
[15:43:02] CCCombobreaker: ‹@zanzarino› I like the RARE / ULTRA RARE marks at the top of cards. but why did you make the background on Earth cards so dark?
[15:43:04] zanzarino: Napalm I did not know about that stuff from vrt/pepo
[15:43:07] zanzarino: Link?

[15:43:24] CCCombobreaker: the new life background is great though
[15:43:29] Xenocidius: ‹@zanzarino› Otyugh art: http://elementscommunity.org/forum/index.php/topic,29031 (http://elementscommunity.org/forum/index.php/topic,29031)
[15:43:43] light_sefi: ‹@Malignant› *takes brain out from box* I've been playing with VVV too much
[15:43:47] Sevs: rares are in arena?
[15:43:50] Rember: Wat, leave earth background alone it's glorious
[15:44:03] Rember: (the new one that is)
[15:44:13] Malebolgia: ‹@zanzarino› Perhaps SoS will instead drain all quanta and trigger death effects? Quanta favoritism is a very bland way towards an element, as opposed to synergizing directly with the cards or mechanics...
[15:44:18] EmeraldTiger: ‹@zanzarino› would you ever consider a helm slot? i.imgur.com/INbeE.png
[15:44:56] Malignant: If only inputting the new shard card codes work.
[15:45:05] Malebolgia: Or mark.
[15:45:12] Rember: and introduce silly hats from oracle? I'm sold
[15:45:16] zanzarino: Otyugh looks nice... going to use it for the upped one... anything else?

Le zoom into future:

[15:49:03] zanzarino: I do not know yet about the fire new card, any suggestion napalm?
[15:49:06] ~Napalm: Sounds like a plan will.
[15:49:14] ~Napalm: Oooooh!
[15:49:20] light_sefi: 16 extra SoG's. to sell or not to sell
[15:49:21] ~Napalm: I like this :D
[15:49:25] Xenocidius: ‹@Gumbeh› Lots of good stuff in the CIA.
[15:49:38] Xenocidius: ‹@zanzarino› * Tagging fail.
[15:49:46] willng3: 94 extra SoGs...
[15:49:51] EmeraldTiger: ‹@zanzarino› fire shard?
[15:49:59] ~Napalm: Lesse. Transmogriphication (1 ) Target Fire creature becomes a Phoenix!
[15:50:12] zanzarino: Besides fire shard
[15:50:15] Malebolgia: Lol...
[15:50:24] Gumbeh: ‹@~Napalm› ‹@zanzarino› Suicidal Rush: Spell: All your creatures are set on fire for 3 damage per round (like poison). Draw 3 cards from your deck.
[15:50:27] willng3: Oh snap. They sell for 149 a piece xD
[15:50:39] Malignant: Turn all Phoenix into Ash.
[15:50:40] Malebolgia: Though not at all my say, why not a permanent...?
[15:50:49] willng3: Sweet mother of god this sucks that I've completed my card collection already.
[15:50:56] Legit: Unupped shards worth more! :D
[15:51:04] ~Napalm: No srsly now. I don't know. I've never come up with anything that would be perfect for Fire.
[15:51:20] light_sefi: ‹@willng3› I regret selling SoG's I got back in 1.26
[15:51:23] Malebolgia: ‹@~Napalm› You have an Armory card...
[15:51:26] Xenocidius: ‹@zanzarino› A spell that destroys a card in the opponent's hand?
[15:51:28] zanzarino: eheh ok... you have some time
[15:51:33] TheonlyrealBeef: Perfect for Fire? A nerf! :D
[15:51:40] Xenocidius: ‹@zanzarino› Upped - destroys target card - synergy with Precognition.
[15:51:49] EmeraldTiger: *looking at armory*
[15:51:52] Malebolgia: Lol.
[15:51:53] ~Napalm: Yeah Male. But that's another Creature.
[15:51:57] willng3: TheonlyrealtrollingBeef
[15:51:58] ~Napalm: Fire doesn't really need another one.
[15:52:06] Xenocidius: I don't think there are any fire cards in the Armory ..
[15:52:09] TStar: Anyone have a link to the final patch notes/
[15:52:12] Bonestorm: are the new shards readily available, or just some of them, or none? ;o
[15:52:13] TStar: *notes
[15:52:13] majofa: ‹@willng3› 97 x 149 = happiness
[15:52:23] Malebolgia: True, I suppose.
[15:52:24] ~Napalm: Ultimately, a Permanent of some kind would be awesome.
[15:52:29] Jaymanfu: >.>
[15:52:30] zanzarino: Going to patch kong now - lurking again
Don't cry because it's over, smile because it happened.

Offline Xenocidius

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg443502#msg443502
« Reply #205 on: December 30, 2011, 06:23:05 am »
Zanzarino entered Chat again.

TL;DR:
    Some ambiguities cleared up about Shard of FocusShard of Focus may receive higher HP, activation cost to make it more balancedA streaming music system may be added to the game
[14:05:45] zanzarino: Lol ok too many question about SoF
[14:05:52] zanzarino: The Shard gains HP not you
[14:06:05] Onizuka: nurfbat SoSac.
[14:06:08] majofa: random permanent?
[14:06:12] willng3: Oh.
[14:06:13] zanzarino: It goes 15-25-35-45-poff and you have an extra black hole in your hand
[14:06:14] Iman00b8: Excuse my accent, but is it Gravy or Earth?
[14:06:26] Hyroen: ohai zanz :D
[14:06:31] zanzarino: poof*
[14:06:35] zanzarino: Hi

[14:06:36] Hyroen: ‹@Iman00b8› Check thread.
[14:06:47] Iman00b8: So basically you destroy 4 perms to gain a Black Hole?
[14:06:50] Iman00b8: ‹@Hyroen› Okey
[14:07:05] zanzarino: Gravity. Need gravity quanta to use black hole and it has sinergy with catapult and acceleration
[14:07:20] Iman00b8: Makes sense
[14:07:23] zanzarino: yes, active ability with no cost (like virus)
[14:07:29] Xenocidius: ‹@zanzarino› Ohai!
[14:07:41] zanzarino: One perm per turn can be destroyed (like pulvy)
[14:07:45] Hyroen: Any ideas for :air Shard
[14:07:48] Hyroen: ?
[14:07:59] Malignant: Zanz why ins't Malignant Cell obtainable via Custom AI in Trainer
[14:08:00] Xenocidius: But it's much cheaper, and provides much more benefit.
[14:08:14] zanzarino: Air needs to give some bonus to flying creatures
[14:08:28] Xenocidius: ‹@zanzarino› Speaking of which, why are most upped Marks winnable (don't turn into Relics)?
[14:08:40] Hyroen: Interesting.
[14:08:46] Kuroaitou: Ah, hey Zanz. ^^
[14:09:02] Xenocidius: Advertisement for AIr shard: elementscommunity.com/forum/index.php/topic,34968 (http://elementscommunity.org/forum/index.php/topic,34968)
[14:09:05] zanzarino: Xeno: are you sure?
[14:09:10] Xenocidius: ‹@Kuroaitou› KURO.
[14:09:17] zanzarino: Hi Kuro
[14:09:27] Xenocidius: ‹@zanzarino› Yep, in the Trainer. Obviously not a security risk yet, but could be in the future.
[14:09:36] Xenocidius: I think Mark of Time is the one that turns into a Relic.
[14:09:38] majofa: Air creatures attack twice
[14:09:55] Kuroaitou: ‹@Xenocidius› Hey Xeno :P
[14:09:56] Iman00b8: ‹@Xenocidius› It's OP though because it could be used with some things to do something else some times
[14:10:13] Onizuka: Antagon has upped firemark~
[14:10:27] zanzarino: I might have to add an activation cost for SoF or increase the initial HP to 25... we'll see when it is in the trainer how well it works
[14:10:27] Onizuka: All he has to do is win 5 more tournies.
[14:10:51] Hyroen: This shard could serve as inspiration for  : elementscommunity.com/forum/index.php/topic,28846.msg394236#msg394236 (http://elementscommunity.org/forum/index.php/topic,28846.msg394236#msg394236)
[14:11:24] zanzarino: Oh you are right Xeno I saw that a while ago but I did not worry about it since you can not win upped cards from other players anyway
[14:11:25] majofa: when does the shard activate? because if you overdrive it the ability goes away?
[14:11:29] Iman00b8: Hmm... the first nonmutated/BEd creature that can destroy permanents... seems interesting/odd/different/idk/stopaskingme/isaididontknow/meh
[14:12:01] Vineroz: elementscommunity.com/forum/index.php/topic,35189.0.html
[14:12:11] Kuroaitou: ‹@majofa› It's a manually triggered ability
[14:12:19] zanzarino: UHm majofa is right id you overdrive it the ability is gone
[14:12:21] Xenocidius: ‹@zanzarino› Hmm, have you heard about the method Kael Hate and Theonlyrealbeef used to multiply marks/nymphs? That seems like a much more dangerous exploit.
[14:12:24] Kuroaitou: ‹@majofa› It's basically a free PC ability on a creature shard
[14:12:42] Onizuka: ...Free PC?
[14:12:46] Kuroaitou: ‹@majofa› That too
[14:12:53] Iman00b8: Imo, SoF ends up balancing itself because it lasts however many turns (destroying a perm each turn), though I think that a cost might be beneficial
[14:12:55] Onizuka: :|
[14:12:59] Iman00b8: *sips tea and places monocle*
[14:13:04] zanzarino: Xeno:no
[14:13:08] Kuroaitou: ‹@Onizuka› 'Free' as in you don't need quanta to use the PC, but you still need to spend 3 random quanta on the shard.
[14:13:16] RootRanger: ‹@zanzarino› If you ever have the time, this is a great thread about game balance and card ideas that I highly recommend going through. elementscommunity.com/forum/index.php/topic,30797.0.html (http://elementscommunity.org/forum/index.php/topic,30797.0.html)
[14:13:26] Iman00b8: When I say a cost, I mean a cost to use the skill
[14:13:32] Vineroz: whoa zanz is here and I didn't spot it
[14:13:41] Xenocidius: ‹@zanzarino› You'll want to ask them about it. I think TORB started a bug topic - I'll see if I can find it.
[14:13:51] Onizuka: Why ever use pulvy or BE ever again.
[14:13:56] Hyroen: Zanzarino enters: Chat = party.
[14:14:11] Kuroaitou: ‹@Xenocidius› Kael talked about that AGES ago though Xeno... it's been a long time
[14:14:13] Malignant: Chat = Full of questions.
[14:14:14] Iman00b8: Ikr Oni :P
[14:14:15] majofa: ‹@Onizuka› because shards are banned in all pvp events
[14:14:27] Iman00b8: ‹@Malignant› Do you want me to ask you a question? (cwutididthar)
[14:14:32] Onizuka: For now.
[14:14:42] Bhlewos: wtf Zanz!
[14:14:55] Kuroaitou: ‹@Onizuka› Because those can still be used in certain PvP formats, where shards aren't allowed? XD
[14:15:01] zanzarino: Onizuka: We are going to balance it until it is in line with BE and pulvy
[14:15:16] Iman00b8: Imo, SoF should have increased cost (maybe even just to 5), and an ability-activation cost
[14:15:33] Iman00b8: ‹@Onizuka› ‹@zanzarino› Or we could make BE and Pulvy cost 1 quanta? :D
[14:15:47] Xenocidius: ‹@zanzarino› Also, have you thought about adding music for other AI levels like Elders? Something like this, made by Tiko: soundcloud.com/tikotribe/the-elder-song-v-2-x2-rm-mp3 (http://soundcloud.com/tikotribe/the-elder-song-v-2-x2-rm-mp3)
[14:16:18] Xenocidius: *Gasps for , tries to think of more questions to bug Zanz with*
[14:16:41] Iman00b8: Ikr
[14:16:58] Iman00b8: I'd think of one, but I need to sleep
[14:17:00] zanzarino: Is Tiko the owner of that song(s) ?
[14:17:00] Kuroaitou: Hm, can't seem to find a Shard that SoF is based off of, so I'm guessing there's no need for a Reliquary article.
[14:17:07] Iman00b8: Got it! Zanz, y u on when i need sleep!?
[14:17:15] Xenocidius: ‹@zanzarino› Yep. He made it specifically to be used in the game.
[14:17:26] Kuroaitou: ‹@Iman00b8› Don't harass developers please. :|
[14:17:35] Iman00b8:
[14:17:39] Iman00b8: It's just a new experience
[14:17:41] zanzarino: I do not want to add more songs to the main game file, but I might add a streaming system that loads music based on what the player is doing
[14:17:51] Iman00b8: Anyways
[14:18:10] Xenocidius: ‹@zanzarino› That sounds cool. ^^
[14:18:31] Iman00b8: I've said my share, though the last bit was out of a tired brain, so it is time to go
[14:18:43] Xenocidius: ‹@zanzarino› Also, why is Lilith still in the game? Do you ever intend to finish it? :/
[14:18:48] Kuroaitou: Streaming system sounds a lot more efficient, and probably a lot more flexible.
[14:18:50] zanzarino: A bit more complicated but otherwise people with low connection would have to wait forever for the game to load
[14:19:01] Hyroen: Shards left: :aether :air :earth :fire :gravity. There is fun to be had.
[14:19:08] zanzarino: low speed*
[14:19:32] Onizuka: To make it in line with BE...hah.
[14:19:40] Iman00b8: Nice job on the SoF Zanz... seems OPish, though everything can be balanced, good job. Xeno, I thwomp you. And... umm... never mind... *walks off awkwardly*
[14:19:47] willng3: Alright, topic's up elementscommunity.com/forum/index.php/topic,35191.new.html#new (http://elementscommunity.org/forum/index.php/topic,35191.new.html#new)
[14:20:04] willng3: Let me know if I misspoke somewhere in the notes.
[14:20:09] Kuroaitou: ‹@Iman00b8› later
[14:20:12] Kuroaitou: Also, thanks will.
[14:20:37] zanzarino: Going back to work on the other shards now... lurking. Thanks for the feedback.
Don't cry because it's over, smile because it happened.

DesiredNinja

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg446032#msg446032
« Reply #206 on: January 06, 2012, 12:19:22 am »
like new cards dont like no t50

Offline n00b

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg446538#msg446538
« Reply #207 on: January 07, 2012, 06:05:28 am »
like new cards dont like no t50
First off, T50 has been gone for a few months... it left almost immediately after I joined. Coincidence.

Secondly, *giggles* I see my name!

Thirdly, I hope music system is added to game :O
Gone for awhile now, though I still pop by from time to time.

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg446628#msg446628
« Reply #208 on: January 07, 2012, 01:44:34 pm »
I hope music system is added to game :O
If added, the music in the game must be very short and in a mediocre quality. If not, the game will last an hour in charge for people with slow internet speed.

There are so many community member with so many good good ideas (just have to see the card and FG proposal section, Buff and Nerf section, feedback, etc) that adding some music, imo, should be the last thing on the list.

Maybe what Zanzarino needs (if he doesn't have) are people who make summaries of the best ideas of differente topics and send them directly to him. For example, a person that gives him a summary of the best ideas on the Buff, Nerf and FG proposals, another person that gives him the best ideas he finds on the new card proposals, etc. Uploading the new cards and changes on the beta, the community will do it's job posting in the forums if there is a card that makes a broken deck, a totally useless card, possible card changes, etc. It's a system that allow the game to have faster growing speed.
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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg446659#msg446659
« Reply #209 on: January 07, 2012, 03:52:33 pm »
ya i figured t50s been gone awhile cuz i took a large break from the game and just started back up a few weeks ago and noticed it was gone

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg446748#msg446748
« Reply #210 on: January 07, 2012, 08:10:07 pm »
Excuse my noobish idea, but what about a setting that turns OFF the effects. This would include the little damage indicators on the players AND creatures... might cut down on some of the recent lag for people with slower internet connections.

Just a thought...
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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg446765#msg446765
« Reply #211 on: January 07, 2012, 08:48:35 pm »
Excuse my noobish idea, but what about a setting that turns OFF the effects. This would include the little damage indicators on the players AND creatures... might cut down on some of the recent lag for people with slower internet connections.

Just a thought...
Set your quality to low.

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg446815#msg446815
« Reply #212 on: January 07, 2012, 10:02:23 pm »
Excuse my noobish idea, but what about a setting that turns OFF the effects. This would include the little damage indicators on the players AND creatures... might cut down on some of the recent lag for people with slower internet connections.

Just a thought...
Set your quality to low.
In low quality I have still a lot of game effects, which shouldn't exist in this quality. I undestand idea of turning off ALL effects and I agree with Iman00b8. It would be nice to see Elements in low quality without flash effects. It looks very nice, but after year of playing I prefer fast than cute. When it is easy to do it would be nice to see this change in next patch.

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg446895#msg446895
« Reply #213 on: January 08, 2012, 02:16:21 am »
Excuse my noobish idea, but what about a setting that turns OFF the effects. This would include the little damage indicators on the players AND creatures... might cut down on some of the recent lag for people with slower internet connections.

Just a thought...
Set your quality to low.
In low quality I have still a lot of game effects, which shouldn't exist in this quality. I undestand idea of turning off ALL effects and I agree with Iman00b8. It would be nice to see Elements in low quality without flash effects. It looks very nice, but after year of playing I prefer fast than cute. When it is easy to do it would be nice to see this change in next patch.
In my defense, I meant there should be a setting that turns off effects, not that they should be gotten rid of for everyone. It's just that sometimes when the server lags on lowest settings, one may wish to lower the settings even more
Gone for awhile now, though I still pop by from time to time.

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg446990#msg446990
« Reply #214 on: January 08, 2012, 01:32:53 pm »
Set your quality to low.
I highly think that you didn't understand what's being suggested, Iman00b suggested of having a option to turn OFF all the effects due to it causing lag for slower internet players, If it's turned off then the game will run faster meaning more score/coins gain per hour. This should be a option because there are alot of games that consider slower internet players as they are part of the player base fueling this game to success.
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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg446996#msg446996
« Reply #215 on: January 08, 2012, 02:02:29 pm »
Set your quality to low.
I highly think that you didn't understand what's being suggested, Iman00b suggested of having a option to turn OFF all the effects due to it causing lag for slower internet players, If it's turned off then the game will run faster meaning more score/coins gain per hour. This should be a option because there are alot of games that consider slower internet players as they are part of the player base fueling this game to success.
Internet speed only makes difference in PVP.
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anything
blarg: