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hrmmm

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2010-12-09 https://elementscommunity.org/forum/index.php?topic=17265.msg220996#msg220996
« Reply #48 on: December 10, 2010, 01:38:14 pm »
i will miss to be able to put up friendly farms.^^
but im looking forward to a very promissing t500 system. this sounds like much fun.

this t500 would need a accurate chance of getting rares.
specially shards, because right now there is almost no way (except donating) to win shards somewhere, and they are highly used in fg decks.

and maybe it needs rare spinning limitation in pvp then, otherwise i see random pvp1/2 flooded by pvp-farms.
ppl tend to search for the easiest way to get rares;).

Offline tyranim

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2010-12-09 https://elementscommunity.org/forum/index.php?topic=17265.msg221168#msg221168
« Reply #49 on: December 10, 2010, 06:53:59 pm »
lol... dive mayhem will ensue due to air blitz....(prepares for war 3)
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Offline tinkady

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2010-12-09 https://elementscommunity.org/forum/index.php?topic=17265.msg221295#msg221295
« Reply #50 on: December 10, 2010, 09:40:38 pm »
how about to prevent people from spamming T500 with farms (probably not gonna happen but perhaps) or even just to make things consistent, its impossible to win a rare from T500 except by from the 3 in a row thing

Offline Kamietsu

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2010-12-09 https://elementscommunity.org/forum/index.php?topic=17265.msg221302#msg221302
« Reply #51 on: December 10, 2010, 09:46:59 pm »
how about to prevent people from spamming T500 with farms (probably not gonna happen but perhaps) or even just to make things consistent, its impossible to win a rare from T500 except by from the 3 in a row thing
Farms won't last in the T500, since they'd pretty much always lose. They'd drop out very fast, only lasting an hour or two at the max, most likely.
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Offline nerd1

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2010-12-09 https://elementscommunity.org/forum/index.php?topic=17265.msg221311#msg221311
« Reply #52 on: December 10, 2010, 09:55:32 pm »
actually, i suspect that some mean farms wont do to bad...
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Ashebrethafe

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2010-12-09 https://elementscommunity.org/forum/index.php?topic=17265.msg221356#msg221356
« Reply #53 on: December 10, 2010, 10:43:48 pm »
I think getting rid of rare farms is a good idea -- not just because they make rares so common, but because their losses as "top 50" decks could make newbs overestimate their own decks' power. (In fact, I was once newbish enough to build a deck with 11 different types of pillars, which then EM'd a T50 deck and won me a green shard. And I wondered why a T50 deck included an unplayable card, as I hadn't yet heard of farms -- or the automatic downgrading of spun cards.)

The way I see it, T500-deck creators would get a deck screen with 5 copies of the Oracle's chosen card already included (and unremovable), then would complete the deck with cards from their own collection. Each new deck would start out with a 250th-place score and would win or lose points, from fights with players and score decay over time, while its creator won or lost electrum from its fights. (Although I'm not sure what would happen if a T500 deck and its creator lost fights at the same time. Could the creator end up with negative electrum, and have to win AI1 matches to get back to zero? And could players who both create and fight T500 decks get matched against their own creations -- and improve those decks' standing by surrendering?)

On a completely different note, I'll now switch from an air deck to a time deck, at least until "air blitz" is added. (Zanz hasn't said anything about new time cards, has he?)

Kael Hate

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2010-12-09 https://elementscommunity.org/forum/index.php?topic=17265.msg221405#msg221405
« Reply #54 on: December 11, 2010, 12:11:40 am »
New Cards

New Features - T50 Change
[21:39:06] zanzarino: With the current T50 rares are close to a joke...
[21:39:48] zanzarino: I have been working on turning T50 into some kind of async pvp

[21:43:24] zanzarino: Anyway... I intend to turn T50 into T500
[21:43:35] zanzarino: Where there are 500 decks created by players
[21:43:40] zanzarino: Instead of 50 players
[21:43:57] zanzarino: The T500 decks can be created only once per day
[21:44:17] zanzarino: And would gain electrum while the player is afk IF they win against other players

[21:44:36] zanzarino: The T500 deck has to follow the oracle's directions
[21:44:50] zanzarino: Meaning it has to contain 5 copies of the card given by the oracle

[21:45:00] zanzarino: (We do not want 500 copies of the same deck)
[21:45:10] zanzarino: If your deck wins it gains rank
[21:45:18] zanzarino: If it loses it goes down
[21:45:29] zanzarino: until it gets >500 and it's out

[21:45:54] zanzarino: Decks in top 10 gain extra money
[21:46:42] zanzarino: Your score has nothing to do with t500
[21:46:56] zanzarino: Your new deck will start at score 0 and enter T500
[21:47:10] zanzarino: every time it loses it will go in the negative
[21:47:25] zanzarino: if it wins... in the positive (unlikely)

[21:48:14] zanzarino: T500 rewards are about the same, but... winning 3 times in a row against T500 should give a shot to a rare card
[21:48:40] zanzarino: THat way it also replaces the rare farming
[21:48:58] zanzarino: But it is more fun than just clicking until a farm pops up

[21:50:25] zanzarino: DEcks in the T500 will also age... everyday they lose some score
[21:50:45] zanzarino: That way we do not get a perfect deck stuck in the first position
[22:11:34] zanzarino: You get to create only 1 deck per day: the deck will enter T500 immediately... close to position 250
[22:12:05] zanzarino: If it is a good one it will climb toward rank 1 gaining money
[22:12:21] zanzarino: If it is a bad one it will fall out of T500 soon

[22:13:01] zanzarino: If T500 is not enough i'll turn it into a T5000
[22:13:21] zanzarino: Until everyone gets a chance to have their deck in the system at least for a few hours
[22:13:51] zanzarino: deck wins = gains score / moeny
[22:14:01] zanzarino: deck loses = loses score
[22:14:15] zanzarino: Since the AI will lose more than winnning on the average

[22:16:09] zanzarino: Anyway... If it will be a T500 your deck will enter in position 250
[22:16:24] zanzarino: If it is better than average it will go up
[22:16:37] zanzarino: If it is worse than average it will go down



Can this be exploited? Teams of players submitting decks and then as they play the Top500 deliberately forfeit to their own teams decks. They will be gaining a return from their deck winning and extra return from their teams decks being in the top10 while losing only a little to the loss of playing.

Will the Top50xx be able to be handled by servers? From noise on chat, top50 seems to the hardest connection to maintain with some players not being able to get a link for hours or more at a time.

Instead of an extra spin chance, could it simply be seeded within the current spin method?

Can AI5 have a rare seed matching its mark added to spins to make it worth playing?

suxerz

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2010-12-09 https://elementscommunity.org/forum/index.php?topic=17265.msg221469#msg221469
« Reply #55 on: December 11, 2010, 01:23:37 am »
..snip
Can this be exploited? Teams of players submitting decks and then as they play the Top500 deliberately forfeit to their own teams decks. They will be gaining a return from their deck winning and extra return from their teams decks being in the top10 while losing only a little to the loss of playing.
I guess that will depend on how much :electrum can be won from both winning the top500 and for the deck owner itself. If you are winning much more from winning the deck, I don't think that will be a problem.

Offline Essence

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2010-12-09 https://elementscommunity.org/forum/index.php?topic=17265.msg221600#msg221600
« Reply #56 on: December 11, 2010, 03:26:17 am »
Quote
Can AI5 have a rare seed matching its mark added to spins to make it worth playing?
^^ This.


Just to clear the signal-to-noise ratio a bit.
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Re: Zanzarino (Lead Developer) speaks about new features - updated 2010-12-09 https://elementscommunity.org/forum/index.php?topic=17265.msg221716#msg221716
« Reply #57 on: December 11, 2010, 06:52:02 am »
[06:59:05] zanzarino: I just updated the trainer with sky blitz

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Offline jmdt

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2010-12-09 https://elementscommunity.org/forum/index.php?topic=17265.msg221737#msg221737
« Reply #58 on: December 11, 2010, 07:37:56 am »
2 more cards in the works

[02:22:03 AM] jmdt: any news on a gravity card zanz?
[02:22:33 AM] zanzarino: Nope... still working on teh art
[02:22:40 AM] zanzarino: the*


[02:25:58 AM] zanzarino: I am also working on a sanctuary card: your hand and your quanta pull are immune to any disturbance during your opponent turn. gain 2 hp/turn. Permanent
[02:26:09 AM] zanzarino: Light card
[02:26:31 AM] zanzarino: However it also fits earth (with the name changed in fortress/castle/watever)
[02:28:03 AM] zanzarino: yes I meant quanta pool... oh my ... I should get some sleep 
02:31:09 AM] zanzarino: And of course sanctuary can be destroyed if you really count on silence/nightmare/discord/whatever for your strategy
[02:32:22 AM] zanzarino: Not too high, you need it soon or it useless
[02:32:38 AM] zanzarino: Not too low, it would end up in every single deck
[02:32:49 AM] suxerz: 4?
[02:32:58 AM] suxerz: or zero cost.. heheh..
[02:33:07 AM] zanzarino: between 3 and 7... need to try it first

suxerz

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2010-12-09 https://elementscommunity.org/forum/index.php?topic=17265.msg221743#msg221743
« Reply #59 on: December 11, 2010, 07:47:40 am »
Yeay! Another :light card! No more discord hax/pest/silence/BH/or whateva BS to prevent miracle! Zanz also just banned someone for life but that's not relevant. lol!

 

anything
blarg: