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Offline RavingRabbid

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg469654#msg469654
« Reply #12 on: March 11, 2012, 08:32:43 am »
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Offline The_Mormegil

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg469661#msg469661
« Reply #13 on: March 11, 2012, 09:02:13 am »
Can it be switched on and off other than redoing the quest to switch it on again? I could see competitive forum events not liking the advantage one gains from a particular mark. Or maybe building entire events around it, we'll see.
Agreed, there needs to be a button on the deckbuilding screen to turn it off and on. Somethings as simple as redoing the metamorphosis tab so that there's an on/off trial button works.
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Offline sluggy

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg469665#msg469665
« Reply #14 on: March 11, 2012, 09:15:39 am »
have to say im all for this. anything extra that can be added to the game can only be a positive thing.... if done in the right way.

id say listen to a few queries/ideas in this reply thread and then go for it! :)

Offline Dm

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg469685#msg469685
« Reply #15 on: March 11, 2012, 10:43:23 am »
This made me go   ;D ;D is all I can say. :silly:


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Offline teffy

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg469696#msg469696
« Reply #16 on: March 11, 2012, 12:19:37 pm »
1. Can we always choose the empty mark again ?
2. What about mark cards from tournaments , are they good against specific cards ?
3. Are the non-random opponents always the same ?
4. Are mark additions available in PvP Duel  (not random)?
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Offline Thalas

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg469699#msg469699
« Reply #17 on: March 11, 2012, 01:30:16 pm »
New Quests content?  GREAT!!!!

Customised Marks? I'm scared. It could considerably de-balance the game if handed badly. It seems like rock-paper-scissors. Maybe 50% electrum gained bonus or Rare Card reward would be better.
Neverthless I think the game needs more cards. There tons of brilliant ideas in Armory such as Psionist, Rejuvenation, Harpy, Vines or Slow

Offline TheManuz

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg469702#msg469702
« Reply #18 on: March 11, 2012, 01:43:06 pm »
Wow, the idea is awesome!
I suggest this (http://elementscommunity.org/forum/index.php/topic,32218.msg436170.html) as a possible extra effect for mark!

Offline Jenkar

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg469707#msg469707
« Reply #19 on: March 11, 2012, 02:37:38 pm »
I'm not entirely sure i like this change. Will see. Wondering how this will impact leagues / pvp events.
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Offline Higurashi

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg469708#msg469708
« Reply #20 on: March 11, 2012, 02:42:55 pm »
This quest line and the factions have been what I've been looking forward to the most.

Due to organized PvP, I heavily suggest an option to turn this mark boost off at will.
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Offline jippy99

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg469709#msg469709
« Reply #21 on: March 11, 2012, 02:44:30 pm »
As others have already said, an option to turn this off is almost a must in all PvP events.  With that being said, I am very excited for this update.  Additional quests is just what this game needs.  Thanks Zanz!
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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg469715#msg469715
« Reply #22 on: March 11, 2012, 03:30:17 pm »
I just have one thing to say... Yay for new quests! :D. As for the secondary part, if I understood it correctly, it could be fairly powerful if you use it on a highly-used card, but nothing is 100%, so it balances itself out imo. Good job Zanz :)
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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg469724#msg469724
« Reply #23 on: March 11, 2012, 03:51:14 pm »
Hm, I don't particularly like this proposed change, but that's more of my aversion to change.  Anyways, this will undoubtedly be very interesting and give some of a nice change of pace from simply grinding if we're given a quest line or other obvious path to follow.  Can't wait to see how this will do in-game.

 

anything
blarg: