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Offline Leodip

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Re: Redeemable Codes Warning http://elementscommunity.org/forum/index.php?topic=10719.msg1123167#msg1123167
« Reply #48 on: January 26, 2014, 09:53:01 AM »
Even though I'm necroing (two months), I think that if a valid and easy to implement way to make this work a little better is proposed while Zanzarino is working on 1.4, he may as well implement it (MAY, mind you).

Said that, the easiest and surest way to do that would probably be:
Insert Redeem code (no check whether it is correct or not), choose your Nymph/Mark, validate it (now the game checks whether the code exists and it is unused, if both the conditions are fulfilled, you get your card).

I don't see any way to exploit this, aside from obvious hacking which could hit everything, really.

Offline TribalTrouble

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Re: Redeemable Codes Warning http://elementscommunity.org/forum/index.php?topic=10719.msg1123327#msg1123327
« Reply #49 on: January 27, 2014, 01:34:35 AM »
Even though I'm necroing (two months), I think that if a valid and easy to implement way to make this work a little better is proposed while Zanzarino is working on 1.4, he may as well implement it (MAY, mind you).

Said that, the easiest and surest way to do that would probably be:
Insert Redeem code (no check whether it is correct or not), choose your Nymph/Mark, validate it (now the game checks whether the code exists and it is unused, if both the conditions are fulfilled, you get your card).

I don't see any way to exploit this, aside from obvious hacking which could hit everything, really.
You forget that there are codes for electrum as well so you have to check if it is correct or not, no?

Offline Leodip

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Re: Redeemable Codes Warning http://elementscommunity.org/forum/index.php?topic=10719.msg1123387#msg1123387
« Reply #50 on: January 27, 2014, 01:31:12 PM »
Even though I'm necroing (two months), I think that if a valid and easy to implement way to make this work a little better is proposed while Zanzarino is working on 1.4, he may as well implement it (MAY, mind you).

Said that, the easiest and surest way to do that would probably be:
Insert Redeem code (no check whether it is correct or not), choose your Nymph/Mark, validate it (now the game checks whether the code exists and it is unused, if both the conditions are fulfilled, you get your card).

I don't see any way to exploit this, aside from obvious hacking which could hit everything, really.
You forget that there are codes for electrum as well so you have to check if it is correct or not, no?
Forgot to name them, but it would work the same way. Let's call what you get "reward". Redeeming a code will be made of 3 parts:
1.Insert Code;
2.Choose Reward (never seen an electrum code in first person, so I don't know if it has you to click ok somewhere);
3.Game checks and uses-up your code.

If the game doesn't ask you to confirm after you entered the code for Electrums, it'll just skip point 2.

Offline CrockettRocket

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Re: Redeemable Codes Warning http://elementscommunity.org/forum/index.php?topic=10719.msg1123388#msg1123388
« Reply #51 on: January 27, 2014, 01:34:40 PM »
For electrum codes all you do is insert the code and press redeem at the bottom.
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Offline Leodip

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Re: Redeemable Codes Warning http://elementscommunity.org/forum/index.php?topic=10719.msg1123391#msg1123391
« Reply #52 on: January 27, 2014, 01:41:47 PM »
In the end it'd be:
1.Check what the code gives you, if it's an electrum code, jump to point 3;
2.Choose your reward;
3.Check if the code is still valid and use it up if it is. You get your reward now.

Offline TribalTrouble

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Re: Redeemable Codes Warning http://elementscommunity.org/forum/index.php?topic=10719.msg1123508#msg1123508
« Reply #53 on: January 28, 2014, 03:53:01 AM »
Sounds easy enough. I like it. :)

Offline haidao0923

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Re: Redeemable Codes Warning http://elementscommunity.org/forum/index.php?topic=10719.msg1145270#msg1145270
« Reply #54 on: July 13, 2014, 02:41:55 PM »
LOL I don't have a cat so I don't know if this is even possible
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Offline MegroN

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Re: Redeemable Codes Warning http://elementscommunity.org/forum/index.php?topic=10719.msg1146334#msg1146334
« Reply #55 on: July 18, 2014, 11:28:57 PM »
just kill me. megaderp :'(
Still building a house whose bricks fall apart when I look away

 

anything
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