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Offline TribalTrouble

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1113019#msg1113019
« Reply #564 on: December 02, 2013, 09:42:25 pm »
So, is the new look for ingame marks final? I can't say I like it, and frankly, I much much much prefer the old style...
Strange, because I actually like the change.

Offline Keeps

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1113025#msg1113025
« Reply #565 on: December 02, 2013, 10:13:41 pm »
It has been discussed in the past about the finances of EtG

Originally this was a portfolio project, servers were funded by donors, donations helped fund the game, etc.
With signing with Kong, this became a profitable game,  in the form of ad revenue is enough for Zanz and his partner to make a nice nest egg on.
EtG is still not Zanz's primary job, he still disappears for large amounts of time.
The additional things such as these forums and chat and that, come from other sources, they are community funded.
The community remains to have a strong bond, with the ownership (Atleast I suspect as long as Higgs is here.)

Offline antiaverage

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1113082#msg1113082
« Reply #566 on: December 03, 2013, 05:27:15 am »
The additional things such as these forums and chat and that, come from other sources, they are community funded.

Yep, at the moment all community stuff is hosted and maintained by me and paid for by an anonymous community member.

Higurashi is the community builder, the grand matriarch to us all, and the closest thing to a direct line to the creator/owner of the game.
« Last Edit: December 03, 2013, 05:29:20 am by antiaverage »
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Offline OdinVanguard

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1113462#msg1113462
« Reply #567 on: December 05, 2013, 05:00:04 pm »
Everything totally ROCKS! I can't wait till we can start testing out the various NPCs people have been submitting. This is AWESOME.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
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Offline Keeps

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1113469#msg1113469
« Reply #568 on: December 05, 2013, 05:43:30 pm »
You know you can at any time by going to the trainer or the development pages right.

Offline OdinVanguard

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1113682#msg1113682
« Reply #569 on: December 07, 2013, 02:31:07 am »
I just had an awesome idea for how to make use of the 900 hp cap for a cool rare NPC encounter... and a Kong badge to go with it:

NPC name: Overloaded Phase Dragons
Stats:
hp = 900
mark multiplier = 1
draw multiplier = x2
Spoiler for Deck:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 74f 7do 7n1 7n7 808 808 808 80a 80f 8pi
Spoiler for Story:
You spot two phase dragons off in the distance heading your way. They are known for their wisdom . Perhaps you can reason with them... As the close, you realize something is wrong, chaotic energies crackle along their skin. They speak in a paniced voice: "Run mortal, we can't hold the rift any..." Their appearance suddenly turns feral, the arcing lightening building stronger.The energy is too strong to contain...You must either run or ride out the storm... They're gonna blow!
Kong Badge: "Riders on the Storm"
(for those who don't know the song reference: http://en.wikipedia.org/wiki/Riders_on_the_Storm)
To earn the badge, you have to: "Find and take down the 'Overloaded Phase Dragons' before the deck runs out."

Its deck size is 10 cards, which bumps to 20 after the multiplier, so to beat the NPC you only have to survive for about (20-7)/2 = 6 turns... Having tested it out, thats not really too hard as long as you put out some creatures to absorb all the damage spells.
Taking down that many hp before its deck runs out, however, should be a fun challenge (likely requiring some clever deck building).
« Last Edit: December 07, 2013, 02:51:28 am by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Keeps

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1113688#msg1113688
« Reply #570 on: December 07, 2013, 03:45:00 am »
Or four turns with SoBr and Dials and no risk...
Just saying

Offline dragtom

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1113738#msg1113738
« Reply #571 on: December 07, 2013, 12:51:54 pm »
kongregate never gives a single game more than 4 badges.

be quick- time is quanta.

Offline antiaverage

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1113784#msg1113784
« Reply #572 on: December 07, 2013, 07:58:32 pm »
kongregate never gives a single game more than 4 badges.

Yeah, so probably would be better as an in-game achievement system. Doubt that would happen any time soon, though.
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Offline Squidymon

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1114282#msg1114282
« Reply #573 on: December 09, 2013, 09:20:48 pm »
kongregate never gives a single game more than 4 badges.

Yeah, so probably would be better as an in-game achievement system. Doubt that would happen any time soon, though.
And besides. That's fairly easy and doubt it would happen.
Thinking of starting a professional stalking business.
Also have an incredibly strong feeling DM hates me.

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1114431#msg1114431
« Reply #574 on: December 10, 2013, 04:20:13 pm »
Its deck size is 10 cards, which bumps to 20 after the multiplier, so to beat the NPC you only have to survive for about (20-7)/2 = 6 turns... Having tested it out, thats not really too hard as long as you put out some creatures to absorb all the damage spells.
Taking down that many hp before its deck runs out, however, should be a fun challenge (likely requiring some clever deck building).

Since it has no PC you can easily keep it from decking out with RoL + nightmare + Eternity. This should give you time to play 900 damage more easily.
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Offline J6U

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1115376#msg1115376
« Reply #575 on: December 15, 2013, 05:58:11 am »
I just had an awesome idea for how to make use of the 900 hp cap for a cool rare NPC encounter... and a Kong badge to go with it:

NPC name: Overloaded Phase Dragons
Stats:
hp = 900
mark multiplier = 1
draw multiplier = x2
Spoiler for Deck:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 74f 7do 7n1 7n7 808 808 808 80a 80f 8pi
Spoiler for Story:
You spot two phase dragons off in the distance heading your way. They are known for their wisdom . Perhaps you can reason with them... As the close, you realize something is wrong, chaotic energies crackle along their skin. They speak in a paniced voice: "Run mortal, we can't hold the rift any..." Their appearance suddenly turns feral, the arcing lightening building stronger.The energy is too strong to contain...You must either run or ride out the storm... They're gonna blow!
Kong Badge: "Riders on the Storm"
(for those who don't know the song reference: http://en.wikipedia.org/wiki/Riders_on_the_Storm)
To earn the badge, you have to: "Find and take down the 'Overloaded Phase Dragons' before the deck runs out."

Its deck size is 10 cards, which bumps to 20 after the multiplier, so to beat the NPC you only have to survive for about (20-7)/2 = 6 turns... Having tested it out, thats not really too hard as long as you put out some creatures to absorb all the damage spells.
Taking down that many hp before its deck runs out, however, should be a fun challenge (likely requiring some clever deck building).

What about shard of wisdom too? It gives moar lightning effects for the dragon.
zangief, yes, Street Fighter

 

anything
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