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Offline Marsu

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089631#msg1089631
« Reply #48 on: July 29, 2013, 07:14:35 pm »
I absolutely love this whole idea. Thanks so much, Zanzarino!

...however, I would kind of like to use this rare opportunity to ask the question that almost everyone of us has on his or her mind:
Will there be a few new cards with this patch, or soon after?

Offline RavingRabbid

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089635#msg1089635
« Reply #49 on: July 29, 2013, 07:39:55 pm »
I absolutely love this whole idea. Thanks so much, Zanzarino!

...however, I would kind of like to use this rare opportunity to ask the question that almost everyone of us has on his or her mind:
Will there be a few new cards with this patch, or soon after?
Or some pretty pretty balance changes?
There are things worse than eating tuna directly from the tin

Offline Rutarete

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089637#msg1089637
« Reply #50 on: July 29, 2013, 07:51:03 pm »
@zanzarino:
Making the players choose to play against 1 specific deck is a bad idea, in my whole opinion.
On the contrary, it could turn out great for deck testing.
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Offline Dm

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089638#msg1089638
« Reply #51 on: July 29, 2013, 08:12:27 pm »
@zanzarino:
Making the players choose to play against 1 specific deck is a bad idea, in my whole opinion.
On the contrary, it could turn out great for deck testing.

Given there are no rewards in this fight, obviously.

Offline Theboss1248

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089641#msg1089641
« Reply #52 on: July 29, 2013, 08:25:21 pm »
There is a bug while testing a deck in the NPC creator: If the NPC plays SoDiv (and I am guessing Stone Skin as well), its max health goes to 900 regardless of its original max HP.

Offline Chapuz

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089642#msg1089642
« Reply #53 on: July 29, 2013, 08:35:12 pm »
There is a bug while testing a deck in the NPC creator: If the NPC plays SoDiv (and I am guessing Stone Skin as well), its max health goes to 900 regardless of its original max HP.
max HP will increase from the current 499 if I'm not wrong
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Offline Theboss1248

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089645#msg1089645
« Reply #54 on: July 29, 2013, 08:50:41 pm »
Here is a screenshot I took, initial max HP is 250 it then played a SoDiv:




Offline Newbiecake

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089655#msg1089655
« Reply #55 on: July 29, 2013, 09:44:02 pm »
Here is a screenshot I took, initial max HP is 250 it then played a SoDiv:



LOL that's OP.

Wow. After leaving this game for a year to focus on my studies, I find this amazing update to be deployed (hopefully soon). Thanks Zanz for not leaving us in the dust; this update will sure add a lot of depth into the game.
Tasted the world, seen more than enough.

Offline ggabriel2

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089660#msg1089660
« Reply #56 on: July 29, 2013, 09:54:30 pm »
So far FG-level opponents have been described as rare elite mobs/boss encounters. Will there be higher-end areas where players will be able to find challenging high-risk, high-reward opponents to fight without having to play a lot of dull battles against weaker opponents? Playing against lower level AI decks is not very interesting and I don't know how long the PvE areas would sustain my interest if I had to run through a bunch of filler fights to find anything worthwhile to do.

Offline Theboss1248

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089662#msg1089662
« Reply #57 on: July 29, 2013, 10:18:22 pm »
So far FG-level opponents have been described as rare elite mobs/boss encounters. Will there be higher-end areas where players will be able to find challenging high-risk, high-reward opponents to fight without having to play a lot of dull battles against weaker opponents? Playing against lower level AI decks is not very interesting and I don't know how long the PvE areas would sustain my interest if I had to run through a bunch of filler fights to find anything worthwhile to do.

Quoted from Zanzarino:
AI0 like deck in level 0-10 areas
AI1 like deck in level 10-20 areas
AI2 like deck in level 20-30 areas
AI3 like deck in level 30-40 areas
AI4 like deck in level 40-50 areas
FG like decks in level 50-70 areas

So yes, there will be a zone for FG difficulty matches.

Offline Leodip

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089665#msg1089665
« Reply #58 on: July 29, 2013, 10:58:14 pm »
How will the drop of upped and unupped cards work? Also, are you sure that it is good that this will remove most of the possible farming against AIs? Because that could demote a lot of players, expecially new ones that need to build their capital.

Offline moomoose

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089668#msg1089668
« Reply #59 on: July 29, 2013, 11:22:16 pm »
sounds interesting, look forward to seeing more
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