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Offline ddevans96

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029421#msg1029421
« Reply #660 on: January 06, 2013, 11:07:14 pm »
'That being said' is a really strange phrase to use there, considering you didn't contradict me at all :P
« Last Edit: January 06, 2013, 11:09:51 pm by ddevans96 »
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Offline Drake_XIV

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029430#msg1029430
« Reply #661 on: January 06, 2013, 11:50:37 pm »
'That being said' is a really strange phrase to use there, considering you didn't contradict me at all :P

I always assumed it was proper to use in an addendum.

Offline zanzarinoTopic starter

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029449#msg1029449
« Reply #662 on: January 07, 2013, 01:29:58 am »
Trainer-chaos mode: removed draw animation.

Much smoother now.

Offline whatifidogetcaught?

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029454#msg1029454
« Reply #663 on: January 07, 2013, 01:52:37 am »
Very quick and smooth with the new Chaos Mode, and you fixed the Golden Nymph lock!

Thank you for making Chaos Mode so smooth and quick, as everything runs correctly.
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Offline BluePriest

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029507#msg1029507
« Reply #664 on: January 07, 2013, 06:19:24 am »
Could we get the card drawing removed when the ai speed is set to high?
That would be awesome
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Offline choongmyoung

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029516#msg1029516
« Reply #665 on: January 07, 2013, 07:42:30 am »
Could we get the card drawing removed when the ai speed is set to high?
That would be awesome

I second that. SoB card drawing effect will be great.
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Offline SamuraiZach0

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029544#msg1029544
« Reply #666 on: January 07, 2013, 11:32:43 am »
Chaos mode makes my brain melt. I like it.

Offline teffy

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029663#msg1029663
« Reply #667 on: January 07, 2013, 09:07:10 pm »
The option "no draw animation" is something , which was often wished by the community - could this be also implemented into normal game ?
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Offline Annele

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029684#msg1029684
« Reply #668 on: January 07, 2013, 11:07:21 pm »
The option "no draw animation" is something , which was often wished by the community - could this be also implemented into normal game ?

Perhaps have an option called "No Animation", which stops all things like the SoFre wing thing, drawing, attacking numbers, quanta gain numbers, but still has the same quality of picture "Hi", "Med", or "Lo". Because Elements looks horrible in low quality.
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Offline Zarathustra1883

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029687#msg1029687
« Reply #669 on: January 07, 2013, 11:21:46 pm »
The option "no draw animation" is something , which was often wished by the community - could this be also implemented into normal game ?

Perhaps have an option called "No Animation", which stops all things like the SoFre wing thing, drawing, attacking numbers, quanta gain numbers, but still has the same quality of picture "Hi", "Med", or "Lo". Because Elements looks horrible in low quality.

^ Pretty please?  ;D

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029689#msg1029689
« Reply #670 on: January 07, 2013, 11:35:44 pm »
Is it possible to center the images more on the faces of the creatures while playing a game?

Some of them are cut-off and you only see their body. I know it's a superficial issue but I think it'd be nice to see the face of the creature your fighting with and against.
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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029697#msg1029697
« Reply #671 on: January 08, 2013, 12:01:10 am »
Is it possible to center the images more on the faces of the creatures while playing a game?

Some of them are cut-off and you only see their body. I know it's a superficial issue but I think it'd be nice to see the face of the creature your fighting with and against.
Yeah, you can't see Shrieker's head...
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