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Offline deidmann

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029348#msg1029348
« Reply #648 on: January 06, 2013, 07:42:05 pm »
On the upped shard of serendipity when it puts out an upped shield of dissipation it has NOT worked.  Wondering if that bug was fixed.  Also would like info on anyone that strongly thinks changing the shard summoning was one of the most ignorant ideas lately.  Zanzarino has basically made ANY of the rainbows that run shards in them TOTALLY useless.  So are there going to be compensations to summon them more easily ie. Quanta Towers putting out more quanta?  I've upped ALOT of cards to make various arena decks and FG decks that run with shards.  Now Ill have to add seperate pendulums or more towers which render thoese decks toatally useless!  Thank you owner and council, you've effectively wasted ALOT of my time!

just make a new deck then, thats the fun part of a TCG, building decks
Even though there's no trading.

It's not collectible, either.
(It says fantasy card game online instead.)
So FCGO.

Offline Fippe94

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029350#msg1029350
« Reply #649 on: January 06, 2013, 07:46:25 pm »
I'd say it's collectible. I mean, you don't physically collect cards, but you can still say you collect the cards, especially the shards and nymphs.
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Offline deidmann

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029357#msg1029357
« Reply #650 on: January 06, 2013, 07:57:15 pm »
I'd say it's collectible. I mean, you don't physically collect cards, but you can still say you collect the cards, especially the shards and nymphs.

Speaking of shards and nymphs, would this game have the technology to let users trade with each other in the future?
Grinding stops being fun once in a while, due to sheer repetitiveness.

Offline Annele

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029359#msg1029359
« Reply #651 on: January 06, 2013, 07:59:49 pm »
I'd say it's collectible. I mean, you don't physically collect cards, but you can still say you collect the cards, especially the shards and nymphs.

Speaking of shards and nymphs, would this game have the technology to let users trade with each other in the future?
Grinding stops being fun once in a while, due to sheer repetitiveness.

Technology - yes. I daresay Zanz could even implement that now if he wants.
Except he doesn't want. That is not what Elements is about, at the moment.
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Offline whatifidogetcaught?

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029361#msg1029361
« Reply #652 on: January 06, 2013, 08:03:25 pm »
I'd say it's collectible. I mean, you don't physically collect cards, but you can still say you collect the cards, especially the shards and nymphs.

Speaking of shards and nymphs, would this game have the technology to let users trade with each other in the future?
Grinding stops being fun once in a while, due to sheer repetitiveness.

Technology - yes. I daresay Zanz could even implement that now if he wants.
Except he doesn't want. That is not what Elements is about, at the moment.

He has made it quite clear in fact that trading cards is not in his interests whatsoever. His reasoning is how easily the system could be abused.
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Offline deidmann

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029384#msg1029384
« Reply #653 on: January 06, 2013, 08:50:33 pm »
Chaos mode, it's hard to use, because your "turn" "ends" as soon as it starts, yet the ai has the time to play his whole hand.
You also are delayed when the game shows what card you drew.

Offline whatifidogetcaught?

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029387#msg1029387
« Reply #654 on: January 06, 2013, 09:20:27 pm »
Chaos mode, it's hard to use, because your "turn" "ends" as soon as it starts, yet the ai has the time to play his whole hand.
You also are delayed when the game shows what card you drew.

Use Golden Nymphs ;)

Obviously that is a huge bug with the ability to lock the enemy by using the Golden Nymph's ability repeatedly. You can also ignore Stasis (from Sundials) by doing that.
« Last Edit: January 06, 2013, 09:21:59 pm by whatifidogetcaught? »
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Offline HiresDaedalus

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029407#msg1029407
« Reply #655 on: January 06, 2013, 10:29:55 pm »
the more i look at it the more i'm wondering how do you get the cards? other then the trainer.
entropy get's me every time.

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029413#msg1029413
« Reply #656 on: January 06, 2013, 10:48:41 pm »
the more i look at it the more i'm wondering how do you get the cards? other then the trainer.

Dry spell and the two salvagers can be won from arena spins.  I don't know if they will always be rares or if that's just temporary while they're new.  The last new card, seraph, went straight to the bazaar, and that's the only new buyable card that's been added since I started nearly two years ago; all the other new cards I've seen were the nine newest shards.

Offline Rutarete

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029414#msg1029414
« Reply #657 on: January 06, 2013, 10:51:03 pm »
the more i look at it the more i'm wondering how do you get the cards? other then the trainer.

Dry spell and the two salvagers can be won from arena spins.  I don't know if they will always be rares or if that's just temporary while they're new.  The last new card, seraph, went straight to the bazaar, and that's the only new buyable card that's been added since I started nearly two years ago; all the other new cards I've seen were the nine newest shards.
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Offline ddevans96

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029415#msg1029415
« Reply #658 on: January 06, 2013, 10:55:34 pm »
Dry spell and the two salvagers can be won from arena spins.  I don't know if they will always be rares or if that's just temporary while they're new.  The last new card, seraph, went straight to the bazaar, and that's the only new buyable card that's been added since I started nearly two years ago; all the other new cards I've seen were the nine newest shards.

It was a day before Seraph went to the bazaar, and yes, this is just temporary.

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Re: Elements 1.32 https://elementscommunity.org/forum/index.php?topic=45197.msg1029419#msg1029419
« Reply #659 on: January 06, 2013, 11:04:31 pm »
Dry spell and the two salvagers can be won from arena spins.  I don't know if they will always be rares or if that's just temporary while they're new.  The last new card, seraph, went straight to the bazaar, and that's the only new buyable card that's been added since I started nearly two years ago; all the other new cards I've seen were the nine newest shards.

It was a day before Seraph went to the bazaar, and yes, this is just temporary.



That being said, it will be available in the Bazaar this coming Sunday.

 

anything
blarg: