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Elements 1.29 http://elementscommunity.org/forum/index.php?topic=31187.msg395369#msg395369
« on: September 19, 2011, 06:07:36 AM »
Ver. 1.29 is now live. The new shards are available via donation and in the arena

New Cards:
Shard of Sacrifice
Shard of Void
Shard of Patience
Shard of Serendipity

New features:
Permanent shards now stack just like pillars
Shards are still neutral cards but each shard is attuned to a matching element and has better stats/outcomes if used with it
Shards works even as non-upgraded cards

Balance:
Shard of gratitude heals 3 (5 if  :life mark) both for upped and unupped(cost 5)
Shard of Divinity adds 16 (24 if  :light mark) both for upped and unupped(cost 5)
Shard of readiness lets  :time creatures use their skill immediately and twice
Explosion cost increased to 3/2
Ash stats decreased to 0/5
Shroedinger cat skill cost reduced to 1 :entropy
Immolation  :fire gain reduced to 6(8upped)
Quanta pool capped at 75 quanta per element
Catapults get a 50% bonus for frozen targets
Flooding now effects all but the first 5 creatures

User Interface:
New, smoother card backgrounds for entropy, death, earth, life and darkness
Added graphic effects for Silence, Sanctuary and Shard of Sacrifice
Added bands behind the name of rare cards: 2 bands=rare, 3 bands=legendary


AI:
Ai can now use adrenaline and mitosis on multiple targets


1.291:
Deja Vu does not create triplets anymore when used with Shard of Readiness
Fixed a few bugs caused by reaching level 80
Elite Otyugh art updated

1.292:
Arena rating system:
After losing to an arena deck the player can rate the winning deck with "thumb up" or "thumb down".
Rating a deck rewards the player with 5 coins
Rating a deck as "thumb up" doubles the rating gained by that deck
The cost for starting an arena game is now raised to 20 (nothing really changed since you can get the extra cost back rating decks)

Pvp1 cost increase to 30. Money reward greatly increased
Pvp2 cost increase to 50. Money reward greatly increased

Shard of Sacrifice HP cost increased to (48/40)

The AI does not use ignite/adrenaline/bolts and might hold cards in hand when the opponent uses Shard of Sacrifice
The AI uses burrow when the opponent uses Shard of sacrifice

Fixed a graphic error showing max HP in front of the cards
Winning/Losing a game now instantly happens when a player has 0 HP (healing with AM should not revive a player anymore, to be tested)

1.293:
Merged details page with the "you lost" screen



Offline Xenocidius

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Re: Elements 1.29 http://elementscommunity.org/forum/index.php?topic=31187.msg395372#msg395372
« Reply #1 on: September 19, 2011, 06:10:00 AM »
Quote
Shard of Gratitude heals for 4 (5 with life mark) if upgraded
Awesome.

Quote
User Interface:
New, smoother card backgrounds for entropy, death, earth, life and darkness
Added graphic effects for Silence, Sanctuary and Shard of Sacrifice
Added bands behind the name of rare cards: 2 bands=rare, 3 bands=legendary
Awesome.

Quote
*everything else*
Awesome.

Brilliant work as always, zanz. Keep it up. :)


New shard images:



Other new card images:



New cards:



Card changes:




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Offline willng3

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Re: Elements 1.29 http://elementscommunity.org/forum/index.php?topic=31187.msg395375#msg395375
« Reply #2 on: September 19, 2011, 06:23:09 AM »
Gonna say this right off, not a fan of the text color.

SoS is pretty imbalanced, but I suspect that was done on purpose as usual.

Everything else is amazing; really looking forward to seeing what the rest of the Shards will do.
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Re: Elements 1.29 http://elementscommunity.org/forum/index.php?topic=31187.msg395383#msg395383
« Reply #3 on: September 19, 2011, 06:42:30 AM »
I'm sorry but... that text colour, I don't like. Maybe just a mark on the lower right of the textbox will do.
Everything else is fantastic! Thanks Zanz.

Offline Xenocidius

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Re: Elements 1.29 http://elementscommunity.org/forum/index.php?topic=31187.msg395384#msg395384
« Reply #4 on: September 19, 2011, 06:42:43 AM »
Shard of Divinity unupped has a permanent icon but is actually a spell. Error, I'm presuming?
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Offline dragonsdemesne

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Re: Elements 1.29 http://elementscommunity.org/forum/index.php?topic=31187.msg395385#msg395385
« Reply #5 on: September 19, 2011, 06:44:10 AM »
Well, I'm excited to see some new cards in the works!  I haven't been around long enough to see new cards, so this will be great!  I think the sacrifice and readiness shards are too powerful, but the gratitude and divinity ones look balanced to me.

Offline willng3

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Re: Elements 1.29 http://elementscommunity.org/forum/index.php?topic=31187.msg395387#msg395387
« Reply #6 on: September 19, 2011, 06:50:51 AM »
Lmao the new SoR really makes a Time Rush possible.  Too much IMO.  Here's what I pulled off first turn just now:


64 damage total on turn 3 after I drew another Deja Vu + SoR.  I have a strange suspicion something's gonna get nerfed here :D
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Offline Sevs

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Re: Elements 1.29 http://elementscommunity.org/forum/index.php?topic=31187.msg395388#msg395388
« Reply #7 on: September 19, 2011, 06:52:28 AM »
I actually really like the text color. also because it is my favorite color
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Re: Elements 1.29 http://elementscommunity.org/forum/index.php?topic=31187.msg395389#msg395389
« Reply #8 on: September 19, 2011, 06:59:00 AM »
*head explodes*

Not so sure about the Adrenaline boost, but still loving the fact that Readiness can give some of Time's creatures (looks at Deja Vu, Pharaoh (!) and Scarab) some nice hitting power.

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Re: Elements 1.29 http://elementscommunity.org/forum/index.php?topic=31187.msg395390#msg395390
« Reply #9 on: September 19, 2011, 07:00:54 AM »
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 6rk 6rk 6rq 6rq 6rq 6rq 6rq 6rq 74a 74a 74a 74a 74a 74a 7q1 7q1 7q1 7q1 7q1 7q1 7qb 7qb 7qb 7qb 8ps


Hmm ...

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Re: Elements 1.29 http://elementscommunity.org/forum/index.php?topic=31187.msg395392#msg395392
« Reply #10 on: September 19, 2011, 07:09:07 AM »
I don't like text color. It doesn't really fit with the rest of the looks in the game. What about a different color effect, like a different border? I think we could make an Art competition for this and see what we can come up with. I also link to this competition here (http://elementscommunity.org/forum/index.php/topic,20788.0.html) for something similar that might be useful. Really, I'd rather have a slight background change (like, different shading or something), a small icon (although it's quite common in CCGs), or even a different font for the text (some rare or exotic fonts, maybe? Italicized text? Something).



Also, a comment on the cards: Shard of Sacrifice is pretty broken. I never liked the concept, and still don't like it now, it's far too powerful. I agree on the "cost" reduction because setting your hp to 1 was suicidal and put too much emphasis on having an Explosion ready. However, the introduction of such a card will put even MORE emphasis on Permanent Control, something many people (http://elementscommunity.org/forum/index.php/topic,30455.0.html) deem broken already (http://elementscommunity.org/forum/index.php/topic,30797.msg418179#msg418179) (links are to some discussions that went on in the forums recently on the subject or on related issues).

Shard of Readiness is probably a bit too strong coupled with Deja-Vu: mono Adrena-Vus or even duo Momentumed Adrena-Vus is REALLY fast. Like, less than 5 turns to win fast (as fast as an Immolation rush). Also works very well unupped on Ghost of the Past (faster Nightmere / GotP deck? It's already a dominating concept in the Arena...).

SoG nerf was long needed and welcome (although I'd still prefer one less point of "general" healing) and Shard of Divinity is as "meh" as always: annoying but not really useful. I suppose having the possibility to use it unupped enables a stronger Light Immortal deck (SoD + multiple Miracles + Sanctuaries + a good shield), but the Earth version with StoneSkin also has access to Blessed Wardens, Basilisk Blood and most importantly Diamond Shield and Protect Artifact...
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Re: Elements 1.29 http://elementscommunity.org/forum/index.php?topic=31187.msg395395#msg395395
« Reply #11 on: September 19, 2011, 07:12:20 AM »
I see the Nymphs text had a colour change too. Wow.
Are there ever going to be anymore Legendary cards?

 

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