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Offline YoungSot

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Re: Elements 1.28 https://elementscommunity.org/forum/index.php?topic=28148.msg359940#msg359940
« Reply #48 on: July 03, 2011, 12:04:39 am »
I had a deck in gold that had 7-3 wins/losses and I decided to change it. I modded it and now it has no games for 8-9 hours. My rating doesn't change either, while with 1st deck it went up and down even without playing games. I am still at same rank with 7-3 for so long. All that seems very strange...

Is that a bug? Am I the only one having this problem?
That's probably not a bug. Your deck rank was going up and down because other people's deck are getting played and winning or losing rank. As for no games, that just happens sometimes. You'll probably get some plays eventually, assuming your rating is high enough to get games.

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Re: Elements 1.28 https://elementscommunity.org/forum/index.php?topic=28148.msg359953#msg359953
« Reply #49 on: July 03, 2011, 12:33:25 am »
Awesome!  My only complaint is that (in gold league at least) losing your first game drops your deck out of the competition.  Might it be possible to have a "new deck" collection the decks get put into until they get a couple of games?  That way you'd get to at least see if your deck was actually decent or not, instead of just getting unlucky.

Also, it seems weird that you can play your own deck.  It might make sense to just make an exception for that.  I was the first one to play my deck and knocked it out of the arena :(.

In an unrelated note, rolling something something the AI has no clue how to use like holy flash sucks :(

Offline CCCombobreaker

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Re: Elements 1.28 https://elementscommunity.org/forum/index.php?topic=28148.msg359958#msg359958
« Reply #50 on: July 03, 2011, 12:42:34 am »
Holy flash would be hard to build around, but honestly any card can be part of a successful deck, especially in Gold or Plat.  Holy Flash fits decently into the 500hp rage stall deck... Yesterday I got soul catcher, and built a modded vNG with soul catchers to power arsenics and bonewalls.  It went around 40-10.
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Offline Essence

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Re: Elements 1.28 https://elementscommunity.org/forum/index.php?topic=28148.msg359985#msg359985
« Reply #51 on: July 03, 2011, 01:40:25 am »
Hey, Zanz, is it possible for us to get an import/export button in the Arena deckbuilder?  Lots of people want to post their Arena decks, and some of us are also testing decks in the Trainer and then importing them after they've been tested -- unless there's something specifically preventing it, it would be really cool. :)
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Re: Elements 1.28 https://elementscommunity.org/forum/index.php?topic=28148.msg359999#msg359999
« Reply #52 on: July 03, 2011, 02:14:53 am »
I agree that  import/export button in the Arena deckbuilder would very helpful.
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Re: Elements 1.28 https://elementscommunity.org/forum/index.php?topic=28148.msg360002#msg360002
« Reply #53 on: July 03, 2011, 02:17:21 am »
I agree that  import/export button in the Arena deckbuilder would very helpful.
^ I agree also
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Offline ddevans96

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Re: Elements 1.28 https://elementscommunity.org/forum/index.php?topic=28148.msg360005#msg360005
« Reply #54 on: July 03, 2011, 02:28:50 am »
I'm fairly certain it was there for a while after Arena was released in Beta, but removed because it was causing problems with your playing deck.
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Re: Elements 1.28 https://elementscommunity.org/forum/index.php?topic=28148.msg360099#msg360099
« Reply #55 on: July 03, 2011, 10:44:14 am »
I'm fairly certain it was there for a while after Arena was released in Beta, but removed because it was causing problems with your playing deck.
Yeah, the button was importing that code as your active deck, not as your defensive (even though that's where you clicked import/export).

Offline Chemist

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Re: Elements 1.28 https://elementscommunity.org/forum/index.php?topic=28148.msg360155#msg360155
« Reply #56 on: July 03, 2011, 02:57:32 pm »
Does "rating" actually do anything?
Since my rating climbed over 200 or so I've been getting 10 electrum per win (up from 8 ).

But now I'm wondering how come my rating is 222 with a 17/1 record... shouldn't it be 17*4 - 1*10=58 ? (It went up by 15 from the last win alone.)

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Re: Elements 1.28 https://elementscommunity.org/forum/index.php?topic=28148.msg360157#msg360157
« Reply #57 on: July 03, 2011, 03:06:22 pm »
Does "rating" actually do anything?
Since my rating climbed over 200 or so I've been getting 10 electrum per win (up from 8 ).

But now I'm wondering how come my rating is 222 with a 17/1 record... shouldn't it be 17*4 - 1*10=58 ? (It went up by 15 from the last win alone.)
If you're in plat, rating varies more.
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Re: Elements 1.28 https://elementscommunity.org/forum/index.php?topic=28148.msg360162#msg360162
« Reply #58 on: July 03, 2011, 03:22:45 pm »
We are already at version 1.281
What for this update?

Re: Elements 1.28 https://elementscommunity.org/forum/index.php?topic=28148.msg360171#msg360171
« Reply #59 on: July 03, 2011, 04:25:29 pm »
You can't keep streaks anymore by "skipping" uncomfortable opponents, you start over if you surrender.

 

anything
blarg: