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Offline RavingRabbid

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Re: Elements 1.28x http://elementscommunity.org/forum/index.php?topic=28148.msg374706#msg374706
« Reply #144 on: August 02, 2011, 12:41:03 PM »
The arena screen should show the highest rating and league position that a deck has attained since it was created.
This would be lovely! It would help alot to determine how high your deck actually got.


Quite high.
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Offline Essence

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Re: Elements 1.28x http://elementscommunity.org/forum/index.php?topic=28148.msg374874#msg374874
« Reply #145 on: August 02, 2011, 09:41:28 PM »
The arena screen should show the highest rating and league position that a deck has attained since it was created.

e.g. "Current position: 16; Highest position: 2"

^^ This.
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Offline iCall_uHobo

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Re: Elements 1.28x http://elementscommunity.org/forum/index.php?topic=28148.msg374879#msg374879
« Reply #146 on: August 02, 2011, 09:52:27 PM »
The arena screen should show the highest rating and league position that a deck has attained since it was created.
This would be lovely! It would help alot to determine how high your deck actually got.


Quite high.
+karma  ;D

Baritonium9

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Re: Elements 1.28x http://elementscommunity.org/forum/index.php?topic=28148.msg375012#msg375012
« Reply #147 on: August 03, 2011, 05:33:43 AM »
Is there any way to implement equal plays between top 500 decks?  By this, I mean that my deck was put together and submitted for arena about 13 hours ago and has not received any plays, while other decks in t500 have more than 10 plays with deck age of 0.  I really had a good feeling about this deck but it is likely going to be 1 day old with no plays :(              I'm in gold league if that matters

Offline Jappert

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Re: Elements 1.28x http://elementscommunity.org/forum/index.php?topic=28148.msg378117#msg378117
« Reply #148 on: August 09, 2011, 08:02:22 PM »
The arena screen should show the highest rating and league position that a deck has attained since it was created.

e.g. "Current position: 16; Highest position: 2"
I would like to emphasise (wanted to use a fancy word!) this once more. I'd absolutely love this addition since determining my highest rating is all Arena is about for me. (apart from fun deck building)

It'd be lovely if someone could tell me if this is even remotely possible or if it's to much of a hassle to install/code/whatever.

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Re: Elements 1.28x http://elementscommunity.org/forum/index.php?topic=28148.msg378352#msg378352
« Reply #149 on: August 10, 2011, 04:31:08 AM »
The arena screen should show the highest rating and league position that a deck has attained since it was created.

e.g. "Current position: 16; Highest position: 2"
I would like to emphasise (wanted to use a fancy word!) this once more. I'd absolutely love this addition since determining my highest rating is all Arena is about for me. (apart from fun deck building)

It'd be lovely if someone could tell me if this is even remotely possible or if it's to much of a hassle to install/code/whatever.
Should be very easy to code..would just have to check after each time the current rank is updated (if current_rank < best_rank) and update it accordingly.  Given that there are probably only around 1-3 games being finished per second, it shouldn't be much of an added load to calculate either(certainly much less than calculating the updated current_rank in the first place) and would only be one extra integer to store for each of the 2000 decks, so that would be no issue at all either.
Overall, I see no technical reason why it couldn't be done at least and it would certainly be nice to be able to see this.

Offline NikaZaslavsky

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Re: Elements 1.28x http://elementscommunity.org/forum/index.php?topic=28148.msg386106#msg386106
« Reply #150 on: August 29, 2011, 04:18:45 AM »
I love the update! What will the next update have?
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Offline Essence

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Re: Elements 1.28x http://elementscommunity.org/forum/index.php?topic=28148.msg386398#msg386398
« Reply #151 on: August 29, 2011, 08:15:24 PM »
9 new Shards. :)
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Offline rowcla

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Re: Elements 1.28x http://elementscommunity.org/forum/index.php?topic=28148.msg386707#msg386707
« Reply #152 on: August 30, 2011, 11:40:19 AM »
Yay leaderboards!

i mean really i missed them...
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Re: Elements 1.28x http://elementscommunity.org/forum/index.php?topic=28148.msg410915#msg410915
« Reply #153 on: October 16, 2011, 09:55:45 AM »
2 things:

1. If you only get one bone wall from stealing it (which is stupid imo) you should only be able to get one turn when you steal a dimensional shield.

2. A creature with momentum ought to be able to bypass a sundial.


Offline Calindu

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Re: Elements 1.28x http://elementscommunity.org/forum/index.php?topic=28148.msg410918#msg410918
« Reply #154 on: October 16, 2011, 10:07:53 AM »
2 things:

1. If you only get one bone wall from stealing it (which is stupid imo) you should only be able to get one turn when you steal a dimensional shield.

2. A creature with momentum ought to be able to bypass a sundial.
1.No lol, we don't want to make dim shield even more OP.
2.Why to not use a shield instead?
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Offline Pineapple

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Re: Elements 1.28x http://elementscommunity.org/forum/index.php?topic=28148.msg410941#msg410941
« Reply #155 on: October 16, 2011, 12:04:59 PM »
1. If you only get one bone wall from stealing it (which is stupid imo) you should only be able to get one turn when you steal a dimensional shield.
1.No lol, we don't want to make dim shield even more OP.
I actually like his first proposal a lot. Right now, hard PC is SUCH a game-breaker, and dim shield is one of the reasons...it'd be better to berf dim shield by increasing its cost to 7 or 8 and make it harder to destroy. Its "balance" is justified by its weakness to PC, but if we make it harder to destroy we can increase its cost. Plus, you can still break the chain with one-time PC if they have only one shield left, so it ain't that bad.

However, this should be discussed in the Buff This Card! section, not in Patch Notes and Development News.

 

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