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Offline pikachufan2164

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Re: Elements 1.27 Beta https://elementscommunity.org/forum/index.php?topic=20703.msg280273#msg280273
« Reply #120 on: February 28, 2011, 10:04:00 am »
is it just me or is reverse time not working on generated skeletons anymore?
Read the new card text -- Skeleton now has a passive ability.

I'm doing science, and I'm still alive.

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Pogopuschel

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Re: Elements 1.27 Beta https://elementscommunity.org/forum/index.php?topic=20703.msg280274#msg280274
« Reply #121 on: February 28, 2011, 10:06:02 am »
damn :) now i saw it on the list of changes as well. thanks :)
Quote
- Skeletons gained the "undead" passive skill, if rewinded they will turn into a random creature

BPAV

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Re: Elements 1.27 Beta https://elementscommunity.org/forum/index.php?topic=20703.msg280279#msg280279
« Reply #122 on: February 28, 2011, 11:12:54 am »
its a nice upgrade for that card

b0uncer52

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Re: Elements 1.27 Beta https://elementscommunity.org/forum/index.php?topic=20703.msg280336#msg280336
« Reply #123 on: February 28, 2011, 03:36:55 pm »
What does "guard" actually do exactly?  I see it delays both for one turn, but I have had it kill the target a couple times too.  Is this a bug?

Offline Jappert

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Re: Elements 1.27 Beta https://elementscommunity.org/forum/index.php?topic=20703.msg280338#msg280338
« Reply #124 on: February 28, 2011, 03:39:22 pm »
What does "guard" actually do exactly?  I see it delays both for one turn, but I have had it kill the target a couple times too.  Is this a bug?
It deals damage to non airborne creatures aswell.
Just read this:
http://elementscommunity.org/forum/index.php/topic,21460.0.html

Ant-n-ero

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Re: Elements 1.27 Beta https://elementscommunity.org/forum/index.php?topic=20703.msg280340#msg280340
« Reply #125 on: February 28, 2011, 03:48:36 pm »
haven't been on forums for ages, sorry guys..
basically tl;dr most of it, just wanted to say: Upgraded Warden card had 9 HP but the picture (when you hover over it) says 6...

Offline Avenger

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Re: Elements 1.27 Beta https://elementscommunity.org/forum/index.php?topic=20703.msg280365#msg280365
« Reply #126 on: February 28, 2011, 05:03:41 pm »
Whoo, new cards are in. (winnable from halfbreeds)

Offline Jangoo

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Re: Elements 1.27 Beta https://elementscommunity.org/forum/index.php?topic=20703.msg280373#msg280373
« Reply #127 on: February 28, 2011, 05:22:53 pm »


UI:
- New setting: music on/off for the intro and the FG music
- New setting: AI speed, on "High" the AI will be faster at playing cards and skills (as long as the CPU will keep up)
- The mark is now part of the import/export code
OOOOW! Thank god ... erm ... Zanz!

Seriously, new cards, new gods, balancing ... whatever! ... THIS makes 1.27 the
best update ever for me!

Concerning the new FGs, it sais "subject to change jadajadajada".

Does this mean, some of the new gods may be taken out or is this
just concerning their decks?
Also, are those 5 gods simply added to the list or did/are some of the old
gods finally bite/going to bite the grass?

Thanks in advance for any conclusive answer.


Offline pikachufan2164

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Re: Elements 1.27 Beta https://elementscommunity.org/forum/index.php?topic=20703.msg280385#msg280385
« Reply #128 on: February 28, 2011, 06:07:17 pm »

UI:
- New setting: music on/off for the intro and the FG music
- New setting: AI speed, on "High" the AI will be faster at playing cards and skills (as long as the CPU will keep up)
- The mark is now part of the import/export code
OOOOW! Thank god ... erm ... Zanz!

Seriously, new cards, new gods, balancing ... whatever! ... THIS makes 1.27 the
best update ever for me!

Concerning the new FGs, it sais "subject to change jadajadajada".

Does this mean, some of the new gods may be taken out or is this
just concerning their decks?
Also, are those 5 gods simply added to the list or did/are some of the old
gods finally bite/going to bite the grass?

Thanks in advance for any conclusive answer.
According to Zanz, Jezebel is on probation (i.e. if it turns out to be a Neptune, then it's probably getting the boot or at least a heavy modification). The 5 new FGs are added to the existing 24 for a total of 29.
I'm doing science, and I'm still alive.

Level 2 Magic Judge.

HeartNotes

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Re: Elements 1.27 Beta https://elementscommunity.org/forum/index.php?topic=20703.msg280388#msg280388
« Reply #129 on: February 28, 2011, 06:24:27 pm »
I noticed new AI and Music buttons under Settings and realized the new version was now live. Hurray! Time to get my butt handed to me by new False Gods! :))

Elemental239

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Re: Elements 1.27 Beta https://elementscommunity.org/forum/index.php?topic=20703.msg280399#msg280399
« Reply #130 on: February 28, 2011, 07:01:50 pm »
Sanctuary + Dissipation shield = combo?

Re: Elements 1.27 Beta https://elementscommunity.org/forum/index.php?topic=20703.msg280431#msg280431
« Reply #131 on: February 28, 2011, 08:13:48 pm »
Sanctuary + Dissipation shield = combo?

used to make u invincible, not anymore tho
now the shield just blocks nothing...

also, about Jezebel, it depends.... sometimes she is really easy, other times... no...
but I expect her to be very easy with most FG rainbows like CCYB, I just use shakars, and them cloaks protecting them gravity nymphs means I have no quanta to TU...

 

anything
blarg: