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Offline Dragoon1140

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  • Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.
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Re: Elements 1.25 http://elementscommunity.org/forum/index.php?topic=10878.msg133913#msg133913
« Reply #24 on: August 08, 2010, 08:45:04 PM »
I wonder what Chimera will be like.
When played, combine all of your creatures into a Momentum'd, Gravity Pull'd Chimera.

When TU'd, the old one is destroyed.  No Death effects are activated for anything when Chimera is played.
Else known as "JonTheBon"

I also make videos and stuff.

SickPillow

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Re: Elements 1.25 http://elementscommunity.org/forum/index.php?topic=10878.msg133916#msg133916
« Reply #25 on: August 08, 2010, 08:49:41 PM »
i can't wait.  this update will be epic.   ;D

Re: Elements 1.25 http://elementscommunity.org/forum/index.php?topic=10878.msg133921#msg133921
« Reply #26 on: August 08, 2010, 09:07:31 PM »
I dont see what he changed about the bazaar and when the is the update coming out? I can't wait!

Offline Bloodshadow

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Re: Elements 1.25 http://elementscommunity.org/forum/index.php?topic=10878.msg133922#msg133922
« Reply #27 on: August 08, 2010, 09:09:21 PM »
ZANZ. U GOD. 'NUFF SAID.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

guolin

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Re: Elements 1.25 http://elementscommunity.org/forum/index.php?topic=10878.msg133927#msg133927
« Reply #28 on: August 08, 2010, 09:18:53 PM »
Zanz,

You just made me feel bad that I stopped playing Elements for a little while a few months ago. I will continue to show my full-fledged loyalty to the game from now on. :)

Offline Marvaddin

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Re: Elements 1.25 http://elementscommunity.org/forum/index.php?topic=10878.msg133944#msg133944
« Reply #29 on: August 08, 2010, 09:43:12 PM »
I'm enjoying all the new things except the Pufferfish buff.
Agreed. I really hate making FG harder, dunno really what the point of this change.

Anyway, this is a great update. And you remember how I was not excited by the last ones, but this one is really something I want to see alive.

Congratz, zanz.

Ps: if Chimera is that thing Dragoon said, looks like it will be a card to finish the battle.

Kejixu93

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Re: Elements 1.25 http://elementscommunity.org/forum/index.php?topic=10878.msg133958#msg133958
« Reply #30 on: August 08, 2010, 10:18:52 PM »
Wow, this is going to be a great patch!!!

CB!

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Re: Elements 1.25 http://elementscommunity.org/forum/index.php?topic=10878.msg134007#msg134007
« Reply #31 on: August 08, 2010, 11:17:31 PM »
Zanz, whatever you ate or drank yesterday, take more of it!
I'm pretty sure Zanz drinks triple pump awesome sauce lattes with an extra shot of awesome.

Also, Jmizzle's surprise?

sSethia

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Re: Elements 1.25 http://elementscommunity.org/forum/index.php?topic=10878.msg134020#msg134020
« Reply #32 on: August 08, 2010, 11:46:21 PM »
I'm enjoying all the new things except the Pufferfish buff.
Agreed. I really hate making FG harder, dunno really what the point of this change.
The Pufferfish buff is caused by the new scorpions. If the Pufferfish did 2 for 5 :water while the Forest Scorpion did 2 for 3 :life, it would be way too under-powered.

Offline Marvaddin

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Re: Elements 1.25 http://elementscommunity.org/forum/index.php?topic=10878.msg134036#msg134036
« Reply #33 on: August 09, 2010, 12:06:59 AM »
I'm enjoying all the new things except the Pufferfish buff.
Agreed. I really hate making FG harder, dunno really what the point of this change.
The Pufferfish buff is caused by the new scorpions. If the Pufferfish did 2 for 5 :water while the Forest Scorpion did 2 for 3 :life, it would be way too under-powered.
Forest scorpion is 2/2 for 3 quanta. Old Pufferfish was 2/4 for 5 quanta. More balanced than the new fish, that is much more powerfull than scorpion now that its 3/5 for 5. Also, I dont think a poison creature should have attack 3 or more, because most shields cant stop them, and now Oty shouldnt eat them too. Why not reduce cost of Fish to 4 instead?

Even if it was under powered? Arent we supposed to have some under  powered cards? Whats being done about buff Gnome Rider, for example? Its under powered too. And this makes me to come to another point: should all elements have same balance? If water have a better stall skill with permafrost, congeal and octopus, shouldnt that be considered a support to a usual poison strategy? So, I dont think we should keep balancing Puffer Fish every time a poison card is created. Let it be... and more important: dont make FG harder.

Offline Demagog

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Re: Elements 1.25 http://elementscommunity.org/forum/index.php?topic=10878.msg134040#msg134040
« Reply #34 on: August 09, 2010, 12:21:44 AM »
The next person that says we shouldn't make FG's harder gets a kick to the face.

I also think it should be 3/4, but 3/5 is good enough...

Offline tallguy2241

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Re: Elements 1.25 http://elementscommunity.org/forum/index.php?topic=10878.msg134043#msg134043
« Reply #35 on: August 09, 2010, 12:34:00 AM »
Zanz, whatever you ate or drank yesterday, take more of it!  Amazing update, and if Jmizzle7 finishes his surprise before the update, this will be the perfect patch.
Adrenaline, obviously...he's working at 4 times the pace!

Looking forward to the new cards, particularly pendula!

 

blarg: