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Kael Hate

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg53109#msg53109
« Reply #72 on: April 14, 2010, 11:40:31 am »
@ coinich: I know, that you can filter the bazaar, but you cannot filter the upgrade section, and if you bought the mircale, there are ALL cards in the upgrade section. Due to the fact, that they are listed in the order of the elements, light is not on the screen anymore and you need to upgrade more than 20 cards(which makes 120 cards, cause you have to upgrad all six of each kind) to be able to upgrade the miracle.

Adding a sort function in the upgrade screen would solve the problem, but in my eyes the upgrade section should be added into the bazaar or at least linked there. its probably not that easy, cause beginner should not see this section, but in my eyes, this is kind of superfluous, everybody who plays thrre days knows it by then.

And yes, the missing miracle is most likely not intende, so the problem will be gone in a short time, i just wanted to write it down, so someone can fix it.
Actually you can filter in the upgrade section. Up the top half the screen on the left hand side select the element you wish to filter by.

Offline BluePriest

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg53123#msg53123
« Reply #73 on: April 14, 2010, 12:43:14 pm »
@ coinich: I know, that you can filter the bazaar, but you cannot filter the upgrade section, and if you bought the mircale, there are ALL cards in the upgrade section. Due to the fact, that they are listed in the order of the elements, light is not on the screen anymore and you need to upgrade more than 20 cards(which makes 120 cards, cause you have to upgrad all six of each kind) to be able to upgrade the miracle.

Adding a sort function in the upgrade screen would solve the problem, but in my eyes the upgrade section should be added into the bazaar or at least linked there. its probably not that easy, cause beginner should not see this section, but in my eyes, this is kind of superfluous, everybody who plays thrre days knows it by then.

And yes, the missing miracle is most likely not intende, so the problem will be gone in a short time, i just wanted to write it down, so someone can fix it.
Actually you can filter in the upgrade section. Up the top half the screen on the left hand side select the element you wish to filter by.
Yeah that confused me at first. Bu it is filterable.
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Ghoststalker

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg53136#msg53136
« Reply #74 on: April 14, 2010, 01:50:11 pm »
actually you are right... either i am just blind and dumb... or it got changed since the day before yesterday.... i could have sworn that it wasn't that way when i wrote it the first time... i am sorry^^ but miracle is still missing

Offline zanzarinoTopic starter

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg55360#msg55360
« Reply #75 on: April 18, 2010, 08:33:55 pm »
You can now try version 1.22 here:
http://elementsthegame.com/beta.html (http://elementsthegame.com/beta.html)

Just a few visible differences from 1.21 (mainly the infobox for the cards), but the code is much different, a few bugs are to be expected. Please start using this version as much as you can and report 1.22 bugs if you find any.

PuppyChow

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg55391#msg55391
« Reply #76 on: April 18, 2010, 09:36:46 pm »
Bugs so far:
-T50 AI playing SoGs on first turn (didn't have any quanta, it acted like it was free)
-Random PvP negative quanta desyncs
-Random PvP: Pests didn't absorb aether quanta from a time/aether deck (not sure if this was duplicated on the other guy's side; he didn't use any of the aether quantum)

Offline zanzarinoTopic starter

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg55451#msg55451
« Reply #77 on: April 18, 2010, 11:34:17 pm »
Fixing

Neptune
PVP negative quanta
Playing neutral quanta cards without quanta

Keep up the good job, I am sure there are more bugs out there.

Offline Terroking

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg55478#msg55478
« Reply #78 on: April 19, 2010, 12:45:25 am »
So does that mean aether quanta is meant to be immaterial?

I'm assuming not.
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Offline Boingo

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AI5 bug https://elementscommunity.org/forum/index.php?topic=4810.msg55511#msg55511
« Reply #79 on: April 19, 2010, 01:47:57 am »
AI5 waited till turn 12 (or so) to play first 3 pillars. Had done draw/discard for each previous turn.
(Yes, I'm playing a pest deck so you can't verify with a quanta count, but I forgot to do screenshot before this turn.)

EDIT: AI5 not playing creatures at all x4 matches so far waiting several turns to play first creature even with double-digit quanta stored up.
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PuppyChow

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg55528#msg55528
« Reply #80 on: April 19, 2010, 02:19:37 am »
You don't gain score.

In fact, you lose score equal to the cost, even if you win.

Offline Boingo

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg55540#msg55540
« Reply #81 on: April 19, 2010, 02:34:11 am »
Another AI5 failing to play a creature:

(http://www.screenshotdumpster.com/view/m7Gbd59224/Picture3)
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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg55542#msg55542
« Reply #82 on: April 19, 2010, 02:35:29 am »
Rainbow Is too easy. Needs to be buffed

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Offline Terroking

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg55549#msg55549
« Reply #83 on: April 19, 2010, 02:46:26 am »
Guess we're having that problem again.

Let's all get farming! sit back quietly until Zanz fixes it.
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