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akromat

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg47753#msg47753
« Reply #24 on: April 03, 2010, 02:03:37 pm »
The hover info is great! I have a suggestion though. Is it possible to make it happen only with certain events? Specifically only if you hold down a key (such as shift, for example).

Offline coinich

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg47890#msg47890
« Reply #25 on: April 03, 2010, 06:07:24 pm »
Wow, this is far more than we ever wished, thanks!

Daneman

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg47935#msg47935
« Reply #26 on: April 03, 2010, 07:11:52 pm »
info box is great :) i love you zanz <3<3<3

Daneman

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg47939#msg47939
« Reply #27 on: April 03, 2010, 07:12:22 pm »
actually...
ignore that comment... im not gay >_<

TheDarkAzura

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg47949#msg47949
« Reply #28 on: April 03, 2010, 07:35:52 pm »
Dude, use Modify rather than double post...

Anyway, could there be a delay before the info on the cards appearers?

Offline Bloodshadow

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg48021#msg48021
« Reply #29 on: April 03, 2010, 09:01:55 pm »
Quote
How have you managed to get a new version done so soon after the last one
Threats, bribes, and coffee.
cuz zanz iz a god lolz

Yeah, Zanz is on a level incomparable to us humans.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline Boingo

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg48023#msg48023
« Reply #30 on: April 03, 2010, 09:05:07 pm »
I'm wondering what goes in the "passive ability" on the right side of the display box.  So far, "invulnerable" on a phase dragon shows up on the left and adrenaline on a guardian angel didn't show up at all (AI1 did it, not me.)

Bring back Holy Cow!

Delreich

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg48042#msg48042
« Reply #31 on: April 03, 2010, 09:35:03 pm »
I'm wondering what goes in the "passive ability" on the right side of the display box.  So far, "invulnerable" on a phase dragon shows up on the left and adrenaline on a guardian angel didn't show up at all (AI1 did it, not me.)
It shows passive skills, for critters such as devourers...

... or scarabs.



If there are cards in all three rows, then the cards go on top of the info.
As said by Gl1tch.
It seems it still needs a few tweeking here and there.
Seems to have been fixed now (see scarab screenie above). There's another one that's in at the time of writing though:

If the image doesn't show up, the "cards left" / library symbol is on top of the info box.

Offline vrt

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg48043#msg48043
« Reply #32 on: April 03, 2010, 09:43:46 pm »
The hover info is great! I have a suggestion though. Is it possible to make it happen only with certain events? Specifically only if you hold down a key (such as shift, for example).
I'd second the modifier key idea, no need to have an extra popup cluttering the screen when you don't need the info (yet). :)
So long and thanks for all the fish!

Sastrugi

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg48044#msg48044
« Reply #33 on: April 03, 2010, 09:52:18 pm »
I believe it shows the default as whatever the atk/hp is has after it ate something, and when damaged, the current hp will go down and the default will show how much it should be. that's how it works for creatures with the growth ability.
That's a lot more useful, but maybe "default" isn't the right word here? Default sounds like it would refer to the stats that appear on the creature's card, which would be redundant as the card still appears when you mouseover. What this number really represents is the total of the creature's card stats and any permanent effects. (Plate Armor, Mutation, Growth, etc.) It might be better to call those the "Base" stats instead, to avoid confusion.

Having played around with it in the trainer, I really like the way the info panel works. I'm curious about the Delay section, though. I don't think anything currently produces that effect for longer than one turn, so is this an indication that we may see more cards that put things in time bubbles?

mogv

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg48069#msg48069
« Reply #34 on: April 03, 2010, 10:45:16 pm »
The hover info is great! I have a suggestion though. Is it possible to make it happen only with certain events? Specifically only if you hold down a key (such as shift, for example).
I disagree with that because the one thing I love about elements is the fact that you can play with just your mouse.

Offline vrt

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Re: Elements 1.22 https://elementscommunity.org/forum/index.php?topic=4810.msg48082#msg48082
« Reply #35 on: April 03, 2010, 11:08:23 pm »
I disagree with that because the one thing I love about elements is the fact that you can play with just your mouse.
You actually click 'done'? xD
So long and thanks for all the fish!

 

anything
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