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Offline Higurashi

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  • Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Higurashi is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Æther in Æternum enim Æquilibrio
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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg251999#msg251999
« Reply #360 on: January 19, 2011, 05:36:44 pm »
Nope, they've already been mentioned. Double... wait, triple-posting isn't clever either.
:aether  http://elementscommunity.org/forum/guilds/991-thunderbolts-ho!-991/ :aether
Aether is the prime Element present in all things, providing space, connection and balance for all Elements to exist.
Aether represents the sense of joy and union, and the ultimate potential of all things.

deepdown

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg255539#msg255539
« Reply #361 on: January 23, 2011, 09:48:40 pm »
AI decided to fractal voodoo instead of devourer, then two turns later did the opposite.  ???

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(This case I'm happy that Decay has no TU's ->30% chance for deckout)

Offline Onizuka

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg257586#msg257586
« Reply #362 on: January 26, 2011, 04:54:54 am »
I don't know if this has been mentioned.

Paradox will activate the effects of Elite Deja Vu while the field is full.
You're just as selfish as I am. You're just not as good at it yet.

Offline rowcla

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  • rowcla is taking their first peeks out of the Antlion's burrow.rowcla is taking their first peeks out of the Antlion's burrow.
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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg257598#msg257598
« Reply #363 on: January 26, 2011, 05:17:14 am »
ai uses immortal on devourer with 1 hp instead of shrieker
Poni? Poni poni poni!

donkeyslap

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg257896#msg257896
« Reply #364 on: January 26, 2011, 07:47:16 pm »
When the AI wants to play adrenaline, does it target the creature with the lowest attack?

I just witnessed the AI play adrenaline on a Rustler rather than the Horned Frog it also had on the board.

Offline Newbiecake

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  • Newbiecake is a Blue Crawler starting to think about his first run.Newbiecake is a Blue Crawler starting to think about his first run.Newbiecake is a Blue Crawler starting to think about his first run.
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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg259362#msg259362
« Reply #365 on: January 29, 2011, 06:36:49 am »
Specialize Decks (mostly FGs) that has many copies of a single card like Gravity Pull will be spammed on a single creature when the FG is getting desparate. In my game with SnoWeb's Eternal Chaos (http://elementscommunity.org/forum/index.php/topic,20173.0.html), AI doesn't normally target ANY creatures with ANY abilities when they have an attack of -4 or lower, but when Obliterrator was getting desparate, he spammed 5 Gravity Forces on my Dune Scorpion. I think one is enough or if I have more than one creature, he should spread them out.

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zzz123

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg259661#msg259661
« Reply #366 on: January 29, 2011, 05:52:56 pm »
the AI on level 5 keeps using its Schrodinger cat effect ("Dead and Alive") whether it needs to or not - and since I don't think I've yet seen a level 5 deck that has the card and actually benefits from this, it's a waste of aether in best case and significantly helping the player in the worst.

Offline Assassine

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg268244#msg268244
« Reply #367 on: February 10, 2011, 07:13:20 pm »
I just faced an ai that actually adrenalined a frog i cast antimatter on before, healing me for 12 per turn instead of 3. I like it.

deepdown

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg274624#msg274624
« Reply #368 on: February 20, 2011, 04:22:12 pm »
use those nightmares wisely...
(http://imageplay.net/)

Wynden

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg274770#msg274770
« Reply #369 on: February 20, 2011, 08:09:57 pm »
AI3 will bless a Deja Vu'd Deja Vu over a Dune Scorp..... which still has 0 attack.

Offline Onizuka

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg275144#msg275144
« Reply #370 on: February 21, 2011, 04:04:40 am »
Paradox deja vu'd a dejavu with antimatter on it.
You're just as selfish as I am. You're just not as good at it yet.

Offline rowcla

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Re: AI improvements https://elementscommunity.org/forum/index.php?topic=1422.msg281340#msg281340
« Reply #371 on: March 02, 2011, 01:16:43 am »
ai quints ball lightning
Poni? Poni poni poni!

 

anything
blarg: