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Offline Eleahen

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Re: AI improvements http://elementscommunity.org/forum/index.php?topic=1422.msg383447#msg383447
« Reply #504 on: August 22, 2011, 11:58:29 AM »
AI seems to avoid using paradox ability on poisoned creature (even if it's huge and is the only creature a player has).



Offline dragonsdemesne

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Re: AI improvements http://elementscommunity.org/forum/index.php?topic=1422.msg383792#msg383792
« Reply #505 on: August 23, 2011, 07:40:32 AM »
AI played Luciferase first, and then Improved Miracle on the same turn, wasting the luciferase healing obviously.

Offline coinich

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Re: AI improvements http://elementscommunity.org/forum/index.php?topic=1422.msg383836#msg383836
« Reply #506 on: August 23, 2011, 01:20:02 PM »
One thing that bugs me is that the AI currently doesn't play Freeze/Squid's ability and then Shockwave in the right order.

Offline Jocko

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Re: AI improvements http://elementscommunity.org/forum/index.php?topic=1422.msg383914#msg383914
« Reply #507 on: August 23, 2011, 06:06:43 PM »
We should make a list of all these items. This post is really messy.

Znork

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Re: AI improvements http://elementscommunity.org/forum/index.php?topic=1422.msg384053#msg384053
« Reply #508 on: August 23, 2011, 11:48:36 PM »
We should make a list of all these items. This post is really messy.
That's like 500 posts. Whoever does it should get a nice prize.

Offline Jocko

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Re: AI improvements http://elementscommunity.org/forum/index.php?topic=1422.msg384055#msg384055
« Reply #509 on: August 24, 2011, 12:08:45 AM »
Shouldn't take too long, i'll get on it later. Zanz would have a hard time reading through this post.

Offline Eleahen

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Re: AI improvements http://elementscommunity.org/forum/index.php?topic=1422.msg384209#msg384209
« Reply #510 on: August 24, 2011, 03:14:11 PM »
AI doesn't seem to cast Reverse Time on low attack creatures with Adrenaline.

It does make sense saving Reverse time for larger, higher cost creatures.
However it would also make sense if AI would also try to cast Reverse Time on adrenal Mind Flayer (for ex.).

Offline Rastafla

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Re: AI improvements http://elementscommunity.org/forum/index.php?topic=1422.msg384700#msg384700
« Reply #511 on: August 25, 2011, 06:46:11 PM »
The AI uses sky blitz and lose all quanta and is not able to dive even though it could have done both.
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Offline dragonsdemesne

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Re: AI improvements http://elementscommunity.org/forum/index.php?topic=1422.msg384820#msg384820
« Reply #512 on: August 26, 2011, 01:51:40 AM »
FG Miracle is playing Improved Blessings on its Leaf Dragon instead of its diving Elite Pegasi.

Offline Eleahen

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Re: AI improvements http://elementscommunity.org/forum/index.php?topic=1422.msg385861#msg385861
« Reply #513 on: August 28, 2011, 05:36:43 PM »
AI burrows immortal Shriekers

avantasia666

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Re: AI improvements http://elementscommunity.org/forum/index.php?topic=1422.msg387334#msg387334
« Reply #514 on: August 31, 2011, 08:00:32 PM »
Halfblood Shadiel (Darkness/Light) tried to heal his vampire with holy light and killed it by this.

Scaredgirl

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Re: AI improvements http://elementscommunity.org/forum/index.php?topic=1422.msg387647#msg387647
« Reply #515 on: September 01, 2011, 11:28:53 AM »
This topic is massive, outdated, and should probably be in "Game Suggestions and Feedback", which is why I am now locking it.

Someone will start a new AI topic very soon.

 

blarg: