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Offline jmdt

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133453#msg133453
« Reply #24 on: August 08, 2010, 05:36:35 am »
So basically, this is a pillar that is your mark, plus it generates 1 extra time quanta.
No, it generates its type one turn, and your marks the next, giving a 50/50 split over time.  This will be great for a split duo deck.

smuglapse

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133460#msg133460
« Reply #25 on: August 08, 2010, 05:43:25 am »
I think "Alternately generates​ :time and 1 quantum matching your mark." would sound better, or even "Alternates generating :time and your mark."

I love how the card shows what's next to be produced.  The game is getting prettier by the hour.   8)

Just thought of something:  A mono would benefit using this card as well, since it would be the same as a Time pillar but gives you a separate stack.  This works as a small EQ nerf.

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133465#msg133465
« Reply #26 on: August 08, 2010, 05:50:07 am »
This is great, it can really bring more power to duo decks, especially growth-based ones.

Offline Kuroaitou

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133467#msg133467
« Reply #27 on: August 08, 2010, 05:57:38 am »
DON'T CHANGE THE NAME PLEASE!  :P Pendulum in itself is a beautiful name, and matches the 'alternating' quanta generation mechanic perfectly.

That said, because this card alternates between your mark and the other element (time in the image's case), I'd assume that this card could doesn't affect other marks that you throw down (i.e. - If your mark is Gravity, and you play a Mark of Earth card, it still generates your  :gravity quanta, and never switches to  :earth). I can already see new duos emerging from these 'Pendulums'...

Oh, and how many cards are going to be in development?  :o There are so many things coming... it's crazy I tell you!

smuglapse

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133476#msg133476
« Reply #28 on: August 08, 2010, 06:06:31 am »
hmm... These are actually kicking my CPU's ass whenever I load up a deck...

(http://imageplay.net/)

Is it just me?

I only got that once today.  Closed out the browser, restarted and didn't happen again.  Weird.
OK, that worked.  Thanks Boingo.

Offline Boingo

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133491#msg133491
« Reply #29 on: August 08, 2010, 06:27:00 am »
hmm... These are actually kicking my CPU's ass whenever I load up a deck...

(http://imageplay.net/)

Is it just me?
I only got that once today.  Closed out the browser, restarted and didn't happen again.  Weird.
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SickPillow

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133494#msg133494
« Reply #30 on: August 08, 2010, 06:32:53 am »
i was more thinking it would then maybe randomly chose between the two marks.  But otherwise i think the text should just say "your mark's matching quantum".
Why would there be a need?  So few players have marks anyway, and adding that would probably make the card a bit more confusing for newer players.

As we all know, we have to be nice to the Newbs.
uhhhh, actually i was trying to make the wording clearer, not more confusing to new players.  As it is right now i find the wording somewhat ambiguous.   Text could also be changed to what smuglapse suggested: "Alternately generates :time and 1 quantum matching your mark"

Offline BluePriest

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133502#msg133502
« Reply #31 on: August 08, 2010, 06:51:12 am »
yet another wonderful card update. V 1.25 a version that will go down in infamy. So pendulums and towers for creating quanta. I love it!

Anyone notice that the element shown right above the main pendulum changes depending on your mark? pretty awesome.
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Offline Demagog

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133519#msg133519
« Reply #32 on: August 08, 2010, 07:43:23 am »
I'm ready for a light or life version to come out. Rustlers just got a lot better.

Never mind, looks like all version are in the trainer.

smuglapse

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133572#msg133572
« Reply #33 on: August 08, 2010, 10:31:08 am »
Nymph's Tears turns it into the nymph of the pendulum type and won't give you a nymph of your mark.

Offline teffy

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133585#msg133585
« Reply #34 on: August 08, 2010, 10:55:56 am »
Why do the cards in the trainer show a black part ? Is this intended or does everybody have this ?

Pendulum is cool and the name fits perfectly. And it´s nice that the card changes, when you change your mark.

The upgraded version produces 1 quanta of it´s element, not your mark, when it comes into play.
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Offline coinich

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133614#msg133614
« Reply #35 on: August 08, 2010, 01:11:23 pm »
This is proving better than I expected; theres always those games where you draw only the towers of your smaller element; this will allow you not to be hamstrung by that.  Also, when you play a Pendulum, it joins the "phase" of the stack in play.

And yes, the trainer seems a bit bonky ATM, as most of the cards have black backgrounds and the import/export function seems buggy.  Oh well.

 

anything
blarg: