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Offline TerrokingTopic starter

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Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133401#msg133401
« on: August 08, 2010, 04:21:56 am »




Yes, Pendulums are technically of 12 different elements, but they have the same mechanics and purpose, so repeating the same thread over 12 different sections seems silly.  Let's keep it here, then.

Discuss.
« Last Edit: December 03, 2013, 04:05:29 am by Terroking »
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Offline Dragoon1140

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133402#msg133402
« Reply #1 on: August 08, 2010, 04:23:33 am »
Awesome cards.  It won't destroy pillars' use, but will still make duos that much stronger.  Great addition to the game imo.
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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133403#msg133403
« Reply #2 on: August 08, 2010, 04:24:16 am »
/Does not see pic nor knows what card does

So, pendulums are really cool, I guess! I mean, they swing back and forth and back and forth..  ???

Offline Dragoon1140

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133404#msg133404
« Reply #3 on: August 08, 2010, 04:24:53 am »
/Does not see pic nor knows what card does

So, pendulums are really cool, I guess! I mean, they swing back and forth and back and forth..  ???
Oh.

http://elementsthegame.com/development

That might help.
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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133407#msg133407
« Reply #4 on: August 08, 2010, 04:26:42 am »
Why do i think this had something to do with Kael and his headache series :p jk

And on-topic again I don't see why anyone would use pillars if this card were implemented. Wait, is there a 6x rule on these?

Edit: did not see alternatively :P

Offline TerrokingTopic starter

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133408#msg133408
« Reply #5 on: August 08, 2010, 04:27:05 am »
/Does not see pic nor knows what card does

So, pendulums are really cool, I guess! I mean, they swing back and forth and back and forth..  ???
Sorry, this computer is way too old to make PNGs, JPEGs, or any of the other common file types that can be used without discoloration, so I had to change up the pic a bit and set it as an attachment.

There's always http://www.elementsthegame.com/development.html if you want to see new cards though.
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Offline Dragoon1140

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133409#msg133409
« Reply #6 on: August 08, 2010, 04:28:44 am »
Wait, is there a 6x rule on these?
There is not, and these cards are vulnerable to EQ.
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Azumi

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133410#msg133410
« Reply #7 on: August 08, 2010, 04:29:02 am »
Zanz also said that he was making 12. 1 per element

$$$man

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133411#msg133411
« Reply #8 on: August 08, 2010, 04:29:49 am »
Zanz also said that he was making 12. 1 per element
This is like the biggest update since the sundial nerf :P
So Many Cards...

Offline TerrokingTopic starter

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133412#msg133412
« Reply #9 on: August 08, 2010, 04:30:45 am »
Why do i think this had something to do with Kael and his headache series :p jk

And on-topic again I don't see why anyone would use pillars if this card were implemented. Wait, is there a 6x rule on these?

Edit: did not see alternatively :P
No, Zanz said he wanted to change the 6x rule to allow for extra Pendulums. he was also looking for a better name than Pendulum I believe.

Glad you found out about the Alternating though.

About the card: Really great! Something Elements has needed for a long time. As Dragoon said, this will not be game-breaking, but incredibly game-changing. Growth decks should enjoy this as well. Golem rushes often feel like they need just a few more :fire and definitely more :earth, so this can supply them with exactly the right amounts of both.
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Offline Dragoon1140

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133416#msg133416
« Reply #10 on: August 08, 2010, 04:33:40 am »
As Dragoon said, this will not be game-breaking, but incredibly game-changing. Growth decks should enjoy this as well. Golem rushes often feel like they need just a few more :fire and definitely more :earth, so this can supply them with exactly the right amounts of both.
I love being quoted.   :P

About the growth decks, they won't exactly be buffed as I see it.
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Azumi

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Re: Pendulums https://elementscommunity.org/forum/index.php?topic=10853.msg133417#msg133417
« Reply #11 on: August 08, 2010, 04:34:01 am »
Wait, is there a 6x rule on these?
There is not, and these cards are vulnerable to EQ.
Indeed. They will be acting much like pillars but just alternating. They stack, they are "earthquackable"

 

blarg: