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Offline Avenger

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Re: New Card: Malignant Cell https://elementscommunity.org/forum/index.php?topic=1405.msg13793#msg13793
« Reply #24 on: December 22, 2009, 12:55:30 am »
A pity it has no darkness or death mark, it will miss the fun with eclipse.

Offline coinich

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Re: New Card: Malignant Cell https://elementscommunity.org/forum/index.php?topic=1405.msg13795#msg13795
« Reply #25 on: December 22, 2009, 01:06:54 am »
A pity it has no darkness or death mark, it will miss the fun with eclipse.
Thats why its neutral. :P

Xavius

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Re: New Card: Malignant Cell https://elementscommunity.org/forum/index.php?topic=1405.msg13799#msg13799
« Reply #26 on: December 22, 2009, 02:15:50 am »
I still say that the 1/1 ruins the point.
Oh, and I don't know where to post this, so I'll put it here:
On the Trainer, my sheilds were giving the opponent its defense and I had non. Even against a mono-light deck. Just wanted to say.

PuppyChow

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Re: New Card: Malignant Cell https://elementscommunity.org/forum/index.php?topic=1405.msg13809#msg13809
« Reply #27 on: December 22, 2009, 03:06:35 am »
I still say that the 1/1 ruins the point.
Oh, and I don't know where to post this, so I'll put it here:
On the Trainer, my sheilds were giving the opponent its defense and I had non. Even against a mono-light deck. Just wanted to say.
Yeah. I ran into that bug too.
Deck I used was 3x Ivory Dragon, 5x Flesh Recluse, 6x Aflatoxin, 4x Skull Buckler, 12x Bone tower. Mark of death.

Worked wonders against AI3.

Kaythal

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Re: New Card: Malignant Cell https://elementscommunity.org/forum/index.php?topic=1405.msg14594#msg14594
« Reply #28 on: December 27, 2009, 11:48:27 pm »
Adrenaline on a Cancer Cell creates 2 new cancers (and does 4 damage).
Tested at trainer.


Possible use of Aflatoxin: choke up your opponent yard so he can't summon anything else

Re: New Card: Malignant Cell https://elementscommunity.org/forum/index.php?topic=1405.msg14595#msg14595
« Reply #29 on: December 27, 2009, 11:52:08 pm »
Not to sound mean, but that was the original intention of the card.

Kaythal

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Re: New Card: Malignant Cell https://elementscommunity.org/forum/index.php?topic=1405.msg14639#msg14639
« Reply #30 on: December 28, 2009, 10:46:36 am »
Still think it's a hard plan to accomplish. Mainly cos you can't simply splash Mark of Death for the 6 quanta needed for Aflatoxin, while in a mono Death you usually want to kill creatures not to stall the game.

Bah dunno, i'll try to figure out a rainbow aimed at deckin the opponent...

Daxx

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Re: New Card: Malignant Cell https://elementscommunity.org/forum/index.php?topic=1405.msg14648#msg14648
« Reply #31 on: December 28, 2009, 02:04:57 pm »
With mono-death, all you'd need to make this useful would be a plague and some condors (bonewalls also maybe).

Offline Avenger

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Re: New Card: Malignant Cell https://elementscommunity.org/forum/index.php?topic=1405.msg14658#msg14658
« Reply #32 on: December 28, 2009, 02:35:39 pm »
Firestorming one's own creatures is still considered? There must be something to counter anything.

Tigerente

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Re: New Card: Malignant Cell https://elementscommunity.org/forum/index.php?topic=1405.msg15808#msg15808
« Reply #33 on: January 06, 2010, 09:50:31 am »
I'm tempted to use quintessence on an enemies malignant cell. That should make it even harder for him to open a slot for his own creatures.

Offline Essence

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Re: New Card: Malignant Cell https://elementscommunity.org/forum/index.php?topic=1405.msg15838#msg15838
« Reply #34 on: January 06, 2010, 04:51:16 pm »
Cells don't replicate themselves; they create new cells.  Quintessence on a cell would give you one, and only one, untargetable cell.
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Tigerente

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Re: New Card: Malignant Cell https://elementscommunity.org/forum/index.php?topic=1405.msg15844#msg15844
« Reply #35 on: January 06, 2010, 05:28:16 pm »
Cells don't replicate themselves; they create new cells.  Quintessence on a cell would give you one, and only one, untargetable cell.
That's what I assumed, but doesn't the immortal cell still create new cells and wouldn't it continually fill up the enemies creature slots unless he has a way to get rid of the newly created cell each turn?

 

anything
blarg: