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Offline Captain Scibra

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Re: Quintessense | Quintessense https://elementscommunity.org/forum/index.php?topic=11547.msg237741#msg237741
« Reply #24 on: January 01, 2011, 05:12:07 am »
Meh, my proposal to it is have it so the creature can be untouched by any effect only so many times, kinda like how bonewall is to yourself against attacking creatures. 

EDIT: Ah after reading some, I am not the only one who got the idea.
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Re: Quintessense | Quintessense https://elementscommunity.org/forum/index.php?topic=11547.msg237772#msg237772
« Reply #25 on: January 01, 2011, 06:19:37 am »
How about anibus REMOVES immortality.

Offline Captain Scibra

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Re: Quintessense | Quintessense https://elementscommunity.org/forum/index.php?topic=11547.msg266662#msg266662
« Reply #26 on: February 08, 2011, 12:19:35 am »
A suggestion in conjunction with Enchant Artifact | Protect Artifact, what if being frozen made the creatures targetable.  Immaterial by how I define it just means it has no definite shape, like a cloud of dust in the wind (isn't that a card idea by the way?).  Being frozen makes it solid and therefore logically targetable.  Just speaking my logical ideas.
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Offline RootRanger

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Re: Quintessense | Quintessense https://elementscommunity.org/forum/index.php?topic=11547.msg266672#msg266672
« Reply #27 on: February 08, 2011, 12:33:00 am »
I don't think a nerf is necessary. The card is very risky because you might face a deck with no CC or CC that is hardly effective. Even if you are up against a stall or deck with CC, the enemy can just target your unprotected creatures. This means you have a quint for all of your creatures, at least the important ones, in order for it to reach maximum efficiency. And then it can all be useless against a lot of decks. While it is useful against FGs, that has very little weight because of its uncommonness in PvP. It can help break stalls, but even stalls can outheal it or use a fire shield.
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Offline Glitch

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Re: Quintessense | Quintessense https://elementscommunity.org/forum/index.php?topic=11547.msg266729#msg266729
« Reply #28 on: February 08, 2011, 02:12:05 am »
Just suggested this in chat:

A creature targeted by quintessence instantly has it's base HP decreased to 1.

Buffed creatures would get around this.
Growth creatures would get around this.
Oty+quint gets a huge nerf.
Damage Shield + quint duo gets a huge buff.

More mechanics, and decks, are added, with little effect on most of the non-broken combos.

The other thing needed, a time permanent, and a direct counter:  True sight.

Creatures and spells can't be blocked.

Offline Ghaladh

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Re: [Official] Quintessence | Quintessence https://elementscommunity.org/forum/index.php?topic=11547.msg1195603#msg1195603
« Reply #29 on: July 05, 2015, 05:18:20 pm »
The only problem I have with this card is in its interaction with Momentum. Practically there is no defense against a quinted charger. The only options you have is to outdamage the adversary. I agree with what many others wrote: make immortality temporary, giving it a certain amount of effect immunity or a life of a few rounds.

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Re: [Official] Quintessence | Quintessence https://elementscommunity.org/forum/index.php?topic=11547.msg1195612#msg1195612
« Reply #30 on: July 05, 2015, 06:08:43 pm »
Just ask yourself, how many times you added quintessence to a deck?
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Re: [Official] Quintessence | Quintessence https://elementscommunity.org/forum/index.php?topic=11547.msg1195614#msg1195614
« Reply #31 on: July 05, 2015, 06:22:25 pm »
Just ask yourself, how many times you added quintessence to a deck?
Never used. I prefer fractal to replace the killed creatures rather than having one immortal. Yet, it's a powerful combination and I am indeed amazed no one uses it in the arena.

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Re: [Official] Quintessence | Quintessence https://elementscommunity.org/forum/index.php?topic=11547.msg1195634#msg1195634
« Reply #32 on: July 05, 2015, 09:04:50 pm »
The only problem I have with this card is in its interaction with Momentum. Practically there is no defense against a quinted charger. The only options you have is to outdamage the adversary.

There are also many non-specific counters to immortality. Some examples:
Sundial prevents any creature from attacking.
Quintessence decks have low damage input, so they are easy to outheal with sanctuary and its like.
SoW Reflect is an entire deck based around making your opponent's creature immortal, then using Shard of Wisdom on it, and then having their attack bounce off of a reflective shield.


Shard of Wisdom complicates matters a lot, so I'll ignore it for now, but:

The thing to remember about quintessence-based decks is that they usually do not pack a punch in the offense department - sure, it's difficult to remove, but it's much, much easier to just unload as much damage as you can, and it's much easier to just work your way around it. (Without SoW) Immortality-based decks are simply just not fast. And immortal-based decks are not quintessence-based.

No, quintessence is much better used to protect a key component of a deck, and even then, you don't see much use for it.

Back to Shard of Wisdom... Yes, Immortal-SoW is a nasty blighter of a monoaether... But it uses Immortals, not quintessence. No one does quintessence THEN SoW for this deck type - they only use cards with built in immortality.
.

TL;DR: Quint just slows everything down which means you can just outdamage/outheal/sundial it to death

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Re: [Official] Quintessence | Quintessence https://elementscommunity.org/forum/index.php?topic=11547.msg1195642#msg1195642
« Reply #33 on: July 05, 2015, 09:27:11 pm »
What frozen said. The only reason I ever used quint was SoW-Reflect and I'm not a super fan of it too.
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