Poll

Nerf for Fractal

No nerf
small nerf
medium nerf
Large nerf
suggested nerf 1
 suggested nerf 2
other (please explain)
buff

*Author

Offline freemod1espilonTopic starter

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[Official] Fractal | Fractal https://elementscommunity.org/forum/index.php?topic=41113.msg509192#msg509192
« on: June 08, 2012, 10:56:00 pm »


This card is possibly game breaking at times I'm not saying it needs a price increase but maybe if it was a rare then it would be used less and newbs like me ( Yep I'm a newb and I'm proud) wouldn't be able to reck the meta game as much a different Idea although similar is to make it so any card that consumes a set amount the the rest of a quantum type could be made rare
« Last Edit: May 06, 2015, 12:10:02 am by Treldon »
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Offline omegareaper7

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Re: Fractal https://elementscommunity.org/forum/index.php?topic=41113.msg509193#msg509193
« Reply #1 on: June 08, 2012, 10:57:34 pm »
This card is possibly game breaking at times I'm not saying it needs a price increase but maybe if it was a rare then it would be used less and newbs like me ( Yep I'm a newb and I'm proud) wouldn't be able to reck the meta game as much
As has been said many times before: Rarity is NOT to be based on. Its card strength and card strength alone.
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Offline freemod1espilonTopic starter

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Re: Fractal https://elementscommunity.org/forum/index.php?topic=41113.msg509194#msg509194
« Reply #2 on: June 08, 2012, 11:01:20 pm »
But if its rare then it won't be used as much by the group previously stated 
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Offline Cheesy111

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Re: Fractal https://elementscommunity.org/forum/index.php?topic=41113.msg509196#msg509196
« Reply #3 on: June 08, 2012, 11:04:14 pm »
But if its rare then it won't be used as much by the group previously stated
To be blunt: so what? Who cares if fractal will be used less by new players?  Fractal does not 'wreck' the metagame at all.  It's a powerful card, but I'd put it in the same vein as SoD: an excellent, powerful card but not OP.

Offline freemod1espilonTopic starter

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Re: Fractal https://elementscommunity.org/forum/index.php?topic=41113.msg509198#msg509198
« Reply #4 on: June 08, 2012, 11:07:05 pm »
but it breaks the 6 card limit only 2 other cards can do that and they can't fill the field instantly more or less
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Offline eaglgenes101

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Re: Fractal https://elementscommunity.org/forum/index.php?topic=41113.msg509204#msg509204
« Reply #5 on: June 08, 2012, 11:20:09 pm »
but it breaks the 6 card limit only 2 other cards can do that and they can't fill the field instantly more or less
I count at least 4 more:
Boneyard
Firefly Queen
Pharaoh
Mitosis
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Re: Fractal https://elementscommunity.org/forum/index.php?topic=41113.msg509205#msg509205
« Reply #6 on: June 08, 2012, 11:22:22 pm »
I'm not saying it needs a price increase but maybe if it was a rare then it would be used less and newbs like me ( Yep I'm a newb and I'm proud) wouldn't be able to reck the meta game as much.
No.
1) Making cards rare has no impact on their power.
2) Making OP cards rare increases the negative impact the OP nature has on the metagame and the play experience. (You must have this rare card to be able to play?)
3) I will never support modifications that intend to nerf newbs relative to veterans.
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Re: Fractal https://elementscommunity.org/forum/index.php?topic=41113.msg509212#msg509212
« Reply #7 on: June 08, 2012, 11:31:56 pm »
Fractal is a pretty good card, but there's a lot of ways to beat it.  Discord and Nightmare are two of my favourites that I've used with success, particularly in War events.  Discord scrambles quanta, making it hard to play fractal in the first place, and tough to play what you fractal even if you do, while nightmare fills the opponent's hand with (usually) useless cards that take the space of creatures generated by fractal, so that fractal hardly gives anything.  There's a lot of other ways to beat it as well, but those are two really easy ways.  If cards didn't exist that could make fractal useless, I'd agree that something would have to be done.

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Re: Fractal https://elementscommunity.org/forum/index.php?topic=41113.msg509217#msg509217
« Reply #8 on: June 08, 2012, 11:45:30 pm »
I fail to see how this is OP. It requires 10 :aether and consumes all the :aether you have, and you still need the quanta and hand space to play the other cards. Just "breaking the 6 card rule" does not make this card OP. Even if by your argument that it was OP, making it rare would just make the game worse as you're making OP cards rare and distancing newbs from vets.

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Re: Fractal https://elementscommunity.org/forum/index.php?topic=41113.msg509219#msg509219
« Reply #9 on: June 08, 2012, 11:55:07 pm »
Maybe we could do an indirect nerf by adding more mass cc?
Currently there are only 3:
Rain of fire
Plague/retrovirus
Pandemonium

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Re: Fractal https://elementscommunity.org/forum/index.php?topic=41113.msg509220#msg509220
« Reply #10 on: June 08, 2012, 11:56:15 pm »
Didn't think it was OP at 9 :aether, don't think it's OP now.
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Re: Fractal https://elementscommunity.org/forum/index.php?topic=41113.msg509222#msg509222
« Reply #11 on: June 09, 2012, 12:03:28 am »
Maybe we could do an indirect nerf by adding more mass cc?
Currently there are only 3:
Rain of fire
Plague/retrovirus
Pandemonium

Thunderstorm and Unstable Gas.
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