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Offline GhaladhTopic starter

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Lazy Cat (Unupped - Entropy/Death/Water) https://elementscommunity.org/forum/index.php?topic=59251.msg1201664#msg1201664
« on: August 19, 2015, 07:20:10 pm »
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Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vq 4vq 4vq 4vq 4vq 4vq 52n 52n 52n 52r 52r 52r 52v 52v 52v 52v 52v 5ia 5ia 5ia 5j2 5j2 5j2 8pp

Build your undead army and maintain your Bone Wall with your cats while the Shard of Patience fortifies your creatures. Upgrading shards and walls will make this deck much more effective. In average you'll be able to kill your opponent with a single attack after 10 - 15 rounds.

It works fine against AI4, Bronze and Silver arena.

Any suggestions to make it better? (beside upgrading the cards)
« Last Edit: August 20, 2015, 01:53:07 pm by Ghaladh »

Offline RulacMage11

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Re: Lazy Cat (Unupped - Entropy/Death/Water) https://elementscommunity.org/forum/index.php?topic=59251.msg1201691#msg1201691
« Reply #1 on: August 20, 2015, 02:59:22 am »
Had a similar idea awhile back when looking for uses to make Flooding/Inundation effective. Was able to kill a FG or 2 with it.
Upped certainly helps. I'd recommend changing the 3 death pends to amethyst pends(more quanta for your kitties - and soul catchers do a decent job with death quanta).
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Offline GhaladhTopic starter

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Re: Lazy Cat (Unupped - Entropy/Death/Water) https://elementscommunity.org/forum/index.php?topic=59251.msg1201697#msg1201697
« Reply #2 on: August 20, 2015, 04:37:19 am »
Had a similar idea awhile back when looking for uses to make Flooding/Inundation effective. Was able to kill a FG or 2 with it.
Upped certainly helps. I'd recommend changing the 3 death pends to amethyst pends(more quanta for your kitties - and soul catchers do a decent job with death quanta).
The Death Pendulums have been added because, while I have more than enough :entropy, I had a few games where I didn't draw a Soul Catcher for many turns. Thinking better about it, however, it would make sense to remove the 3 pendulums and add 2 more Soul Catchers. I am going to modify the OP.

Offline RulacMage11

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Re: Lazy Cat (Unupped - Entropy/Death/Water) https://elementscommunity.org/forum/index.php?topic=59251.msg1201711#msg1201711
« Reply #3 on: August 20, 2015, 07:36:35 am »
The Death Pendulums have been added because, while I have more than enough :entropy, I had a few games where I didn't draw a Soul Catcher for many turns. Thinking better about it, however, it would make sense to remove the 3 pendulums and add 2 more Soul Catchers. I am going to modify the OP.
Also not a bad idea. I love that you've done it unupped. +rep. Running SoPa off your mark unupped takes 3 turns, that why I recommended the pend swap, and I assume the many purifies are for surviving, not just for poison? Overall though, not a bad deck.
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Offline Luminous

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Re: Lazy Cat (Unupped - Entropy/Death/Water) https://elementscommunity.org/forum/index.php?topic=59251.msg1201725#msg1201725
« Reply #4 on: August 20, 2015, 11:44:12 am »
4 cats in a 33 card deck and cats are the card this deck depends on. You only have 4 cats, that means 8 blocks max IF you manage to draw all the cats before you're locked down. So what I'd do is to replace a Boneyard and a SoP for 2 more cats.

Do purifies help to EM? If its not a big deal for EMing, then I would take them some out as well, because less cards mean more cats and more cats mean the faster/more efficient deck.
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Offline GhaladhTopic starter

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Re: Lazy Cat (Unupped - Entropy/Death/Water) https://elementscommunity.org/forum/index.php?topic=59251.msg1201742#msg1201742
« Reply #5 on: August 20, 2015, 01:50:53 pm »
4 cats in a 33 card deck and cats are the card this deck depends on. You only have 4 cats, that means 8 blocks max IF you manage to draw all the cats before you're locked down. So what I'd do is to replace a Boneyard and a SoP for 2 more cats.

Do purifies help to EM? If its not a big deal for EMing, then I would take them some out as well, because less cards mean more cats and more cats mean the faster/more efficient deck.
I tested your idea in a few games and i must say that it works much better. While the :entropy consumption is a little higher, the deck works much better. I am going to modify the OP with your suggestion. Thanks :).

Also not a bad idea. I love that you've done it unupped. +rep. Running SoPa off your mark unupped takes 3 turns, that why I recommended the pend swap, and I assume the many purifies are for surviving, not just for poison? Overall though, not a bad deck.
Thanks for the +rep :). I considered the problem of having to wait 3 turns before playing SoPa, but you have to take into consideration that SoPa becomes useful only once Cat, Dream Catcher and Boneyard are on the field, so it's not urgent to play it ASAP.

The Purify are more for survival rather than EM, because they give me a little more time to grow my creature until they are ready to strike. I removed one as 3 are enough for this purpose.
« Last Edit: August 20, 2015, 01:58:45 pm by Ghaladh »

Offline UndeadSpider1990

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Re: Lazy Cat (Unupped - Entropy/Death/Water) https://elementscommunity.org/forum/index.php?topic=59251.msg1201836#msg1201836
« Reply #6 on: August 21, 2015, 03:09:34 pm »
Sweet deck idea :D

I thought swap a pair of purifies for Arsenic, but actually they are pretty effective behind a Bonewall.
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Offline GhaladhTopic starter

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Re: Lazy Cat (Unupped - Entropy/Death/Water) https://elementscommunity.org/forum/index.php?topic=59251.msg1201884#msg1201884
« Reply #7 on: August 22, 2015, 06:30:19 am »
Sweet deck idea :D

I thought swap a pair of purifies for Arsenic, but actually they are pretty effective behind a Bonewall.
Thanks. My only problem arises when I am dealing with an adversary that uses Bonewall or Boneyard as well... lol!

 

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